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so the hulk WTF CCP?!!?!?

First post
Author
baltec1
Bat Country
Pandemic Horde
#681 - 2012-04-12 22:37:25 UTC
Adunh Slavy wrote:
baltec1 wrote:
Adunh Slavy wrote:
baltec1 wrote:
It is entirely down to the pilot if their hulk dies to a destroyer gank.


So again, blame the victim. No other possible cause or solutions, got it.


There is nobody else to blame.



Except the fact that it is an industrial civilian ship, as you pointed out.


and this stops you from tanking it how?
Tippia
Sunshine and Lollipops
#682 - 2012-04-12 22:37:39 UTC
Adunh Slavy wrote:
Except the fact that it is an industrial civilian ship, as you pointed out.
…that the victim picked and fitted poorly. At every step of the way, it was the victim's choice.
Karl Hobb
Imperial Margarine
#683 - 2012-04-12 22:42:44 UTC
I've been masochistically reading this entire shitpost, thought I'd add a bit to it.

I've been working my way towards a Pilgrim for a time and I thought I'd compare the Hulk's base tank (apparently worth 300m ISK) vs. the Pilgrim's base tank (roughly 190m ISK IIRC). I mention cost because some people think it matters.

Hulk base (pyfa, All V) - 9145 EHP
Pilgrim base (pyfa, All V) - 6926 EHP

One would expect the Pilgrim, a combat ship, to be able to handle a destroyer gank better than the Hulk, but apparently not. I can only conclude that the Hulk does, in fact, have a decent tank. Adding a briefcase should be second nature.

A professional astro-bastard was not available so they sent me.

Whitehound
#684 - 2012-04-12 22:44:30 UTC
baltec1 wrote:
Considering it only has one job I would say yes.

Then you did not consider all options, which is what happens when you try to discuss a topic with several people at once while trying to hold off arguments.

I say Good Night, because it is time for me to go to bed. o7

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Tau Cabalander
Retirement Retreat
Working Stiffs
#685 - 2012-04-12 22:52:26 UTC
Though I'd like to see Hulks getting buffed with more HP (and be able to use 5 heavy drones or sentries), I'd like to point out a common oversight:

Covetor
* Mining Barge Skill Bonus: 3% better yield for Strip Miners per level.

Hulk
* Mining Barge Skill Bonus: 3% better yield for Strip Miners per level, 7.5% bonus to all shield resistances per level
* Exhumers Skill Bonus: 3% better yield for Strip Miners per level, 3% reduction in Ice Harvester duration per level
* Prerequisite: Exhumers 3

With Exhumers 5 that's a built-in 15% MLU or IHU. No slot, CPU, or grid required.

So a MSE Hulk fit yields the same or better than a 1x MLU II (+9% yield) or 1x IHU II (-9% duration) Covetor, but with a lot more EHP, which is in-line with the Hulk's intended role: "They are also far more resilient, better able to handle the dangers of deep space."

[Hulk, EHP]
Micro Auxiliary Power Core I
Damage Control II

Medium F-S9 Regolith Shield Induction
Invulnerability Field II
Invulnerability Field II
V-M15 Braced Multispectral Shield Matrix

Modulated Strip Miner II, Veldspar Mining Crystal II
Modulated Strip Miner II, Veldspar Mining Crystal II
Modulated Strip Miner II, Veldspar Mining Crystal II

Medium Ancillary Current Router I
Medium Core Defence Field Extender I


Vespa EC-600 x5
Belshazzar Babylon
Doomheim
#686 - 2012-04-12 22:59:38 UTC
How would buffing the Hulk to allow it to fit a LSE, or giving more PG make it OP? Are people suddenly going to start taking them into fleet fights? They would still be gankable, just not by a couple of destroyers. I see folks saying that 25-30k EHP is even more than some combat ships. Those ships can speed tank though, something that Hulks fat ass can't do.
Ai Shun
#687 - 2012-04-12 23:02:04 UTC
Adunh Slavy wrote:
baltec1 wrote:
Adunh Slavy wrote:
baltec1 wrote:
It is entirely down to the pilot if their hulk dies to a destroyer gank.


So again, blame the victim. No other possible cause or solutions, got it.


There is nobody else to blame.



Except the fact that it is an industrial civilian ship, as you pointed out.


You are starting to remind me of that old piece of software that came with the original release SoundBlasters. Around the time when the Gravis Ultrasound was considered "cool".

"Tank it, escort it, fly a different hull and accept the lower mining yield or die when under heavy attack"

To which I expect a response like "Under heavy attack where?" or "Under heavy attack why?"

Like turning the last part of any post into a question, picking at the edge cases and completely ignoring the fundamentals of any of the logic that has been presented to you. Even to the point of taking the concept of an overpowered ship and saying it would be unbalanced but turning around and saying that should be the case for a mining barge.

Are you here to have a sensible discussion?
MeBiatch
GRR GOONS
#688 - 2012-04-12 23:02:18 UTC
Belshazzar Babylon wrote:
How would buffing the Hulk to allow it to fit a LSE, or giving more PG make it OP? Are people suddenly going to start taking them into fleet fights? They would still be gankable, just not by a couple of destroyers. I see folks saying that 25-30k EHP is even more than some combat ships. Those ships can speed tank though, something that Hulks fat ass can't do.



shush dont be logical its upsets tippa and baltec... they dont like it at all...

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Tippia
Sunshine and Lollipops
#689 - 2012-04-12 23:04:01 UTC
Belshazzar Babylon wrote:
How would buffing the Hulk to allow it to fit a LSE, or giving more PG make it OP? Are people suddenly going to start taking them into fleet fights? They would still be gankable, just not by a couple of destroyers.
…and the question being asked in return is: so what if it can be ganked by a couple of destroyers? What's the problem?
baltec1
Bat Country
Pandemic Horde
#690 - 2012-04-12 23:07:49 UTC
Belshazzar Babylon wrote:
How would buffing the Hulk to allow it to fit a LSE, or giving more PG make it OP? Are people suddenly going to start taking them into fleet fights? They would still be gankable, just not by a couple of destroyers. I see folks saying that 25-30k EHP is even more than some combat ships. Those ships can speed tank though, something that Hulks fat ass can't do.


Hulks dont need to speed tank. The window for killing them lasts only a few seconds meaning the gankers need to alpha it or kill it in only a handfull of shots. You can already tank a hulk to the point where people need to bring a lot of firepower to do this which puts a supertank hulk well out of the range of destoryers who do it for profit which eliminates just about all of the gankers. The ones who will bring a gang of tornadoes only do so in big events where its worth doing it.

Very rarely will people gank a supertank hulk just for the hell of it because it is very expensive to do so.
Belshazzar Babylon
Doomheim
#691 - 2012-04-12 23:29:22 UTC
Tippia wrote:
Belshazzar Babylon wrote:
How would buffing the Hulk to allow it to fit a LSE, or giving more PG make it OP? Are people suddenly going to start taking them into fleet fights? They would still be gankable, just not by a couple of destroyers.
…and the question being asked in return is: so what if it can be ganked by a couple of destroyers? What's the problem?



Well the destroyers recently got a pretty decent buff. What would it hurt to update a hulk?
baltec1
Bat Country
Pandemic Horde
#692 - 2012-04-12 23:31:14 UTC
Belshazzar Babylon wrote:



Well the destroyers recently got a pretty decent buff. What would it hurt to update a hulk?


The destroyers needed a buff to make them effective in combat. The hulk works perfectly fine. Thats the difference.
Belshazzar Babylon
Doomheim
#693 - 2012-04-12 23:35:48 UTC
What would it hurt to update a hulk?
Tippia
Sunshine and Lollipops
#694 - 2012-04-12 23:44:29 UTC
Belshazzar Babylon wrote:
Well the destroyers recently got a pretty decent buff. What would it hurt to update a hulk?
There's no particular reason to update it. Updating it for no reason just gives rise to power creep.

So the question remains: so what if it can be ganked by a couple of destroyers? What's the problem?
Vaerah Vahrokha
Vahrokh Consulting
#695 - 2012-04-12 23:46:20 UTC

Tippia wrote:
…except, of course, that staying aligned means neither of those two will work — you can't bump or scram a ship that isn't there.


You will NEVER achieve 100% attention for 8-12 hours. Your chances to be there and fully attentive to the right game client out of 4-8 for the about 2-3 seconds needed to have you scrammed are minimal. Your chances against a trailing disco warp in are left for you to guess. Right today I was playing training target (!) with a merc corp studying how to kill the latter kind of attack, they had to study for 2 hours to find a somewhat functioning counter.


Tippia wrote:
Quote:
If they pop? No problem, it's factored in.
So there's no real reason to buff the Hulk then, as expected. It also means that the “contract” you imagined is irrelevant — even if it existed, it never mattered.


I don't care that much, but there's no real reason not to give it 1 shield extender. It's a civilian ship but there's no civilian space in EvE. You always undock in a situation of war.

Also, sure, the contract is irrelevant for you, the endless threads that you will see in the next months will show you that it was relevant for many others.

Anyway good night, 2am here. I know you'll begin your batch "counter reply forever" because your insecurity issues force you to get the last word but I don't care. The other readers can make their free idea with or without boring quoting ping pongs.
Adunh Slavy
#696 - 2012-04-12 23:49:58 UTC
Ai Shun wrote:

Are you here to have a sensible discussion?


If flying a civilian ship into a combat zone is sensible as well, then yes. What are you here to do, ensure the sheep stay tied to the stake so the dogs have an easier time?

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Avila Cracko
#697 - 2012-04-12 23:51:59 UTC
MeBiatch wrote:
Belshazzar Babylon wrote:
How would buffing the Hulk to allow it to fit a LSE, or giving more PG make it OP? Are people suddenly going to start taking them into fleet fights? They would still be gankable, just not by a couple of destroyers. I see folks saying that 25-30k EHP is even more than some combat ships. Those ships can speed tank though, something that Hulks fat ass can't do.



shush dont be logical its upsets tippa and baltec... they dont like it at all...


Don't hold your breath.
You see that here are only few people that are so passionate about "OP Hulk"
It would kill their "Titan in the pants"
Many people wrote valid arguments but its not ok for them.
And yea... i saw i this thread that... i think Tippia said that we all must buy stuff only in Jita because thats only valid market in EVE.
(you know, thats only place in EVE where hw found that some ships are more expensive so thats only proof and **** the rest of EVE, CCP can just shut it down)

Logic here wont pass.
Who write more posts, and dont have life so can post all day long, he will win. Lol

truth, the whole truth and nothing but the truth.

Eternum Praetorian
Doomheim
#698 - 2012-04-12 23:53:35 UTC  |  Edited by: Eternum Praetorian
Tippia wrote:
So the question remains: so what if it can be ganked by a couple of destroyers? What's the problem?



The answer to your question is... drum role... do enough people care enough about it to create a big enough of a stink, to make CCP care about it? If the answer is yes then it becomes a problem. If not, then there is no problem. Reason being? CCP is a reactive real life corporation and does not give a damn about people's arm-chair-forum-warrior game balancing. They care about profits and a happy, sedentary (and let's not forget cowed) player base. That goes for miners, PVP'ers, forum warriors and "spy masters" alike. Anyone willing to happily hand over their credit card information. It does not matter what their personal reasons for doing so are, so long as they do it.


Reality of EVE in a nutshell.

[center]The EVE Gateway Blog[/center] [center]One Of EVE Online's Ultimate Resources[/center]

Vaerah Vahrokha
Vahrokh Consulting
#699 - 2012-04-13 00:33:05 UTC
Tippia wrote:
Also, sure, the contract is irrelevant for you, the endless threads that you will see in the next months will show you that it was relevant for many others.
It's not irrelevant to me — it doesn't exist to me, so it can't be irrelevant. What I'm saying is that, going by what you just said, it's completely irrelevant to you since you're a proper industrialist and have included all the cost of doing business in your business plan. At that point the imagined “low income vs. AFKability” contract no longer applies — you're treating the matter completely differently, and are dealing with losses as normal write-offs.[/quote]

I happily admit my opinions are just that and don't present them as the Bible laws carved in stone.
Therefore while I don't need buffs for Hulks (I'd like Macks were less pathetic though), others seems to.
The majority usually wins. If you'll see 100 threads like this in the next months (just let enough people jump into mining and get their slap) it's quite possible a buff will happen.
Ai Shun
#700 - 2012-04-13 00:34:51 UTC
Adunh Slavy wrote:
If flying a civilian ship into a combat zone is sensible as well, then yes. What are you here to do, ensure the sheep stay tied to the stake so the dogs have an easier time?


It is as Baltec said. If you choose to fly a ship into a combat zone without a basic tank, without an escort or choose to pick a ship for a combat environment that is not designed for it nobody can help you. It is your own stupidity that sees you tied to that stake.