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EVE Online: Crucible 1.5 deployment thread

First post
Author
Jean D'Hon
Doomheim
#21 - 2012-03-12 23:00:29 UTC  |  Edited by: Jean D'Hon
Why did you feel the need to remove the T2 BPO information from the market?

How can I make an educated decision on whether I should invent a T2 component if I don't have a list of materials that are needed to produce it? Is there another *in game* location where I can find this information? There are no contracts for the BPC I'm looking for...

Edit: I'm assuming the Auto-Link will still work, right?
Flitser
#22 - 2012-03-12 23:04:06 UTC
Vincent Athena wrote:
fLitSer wrote:
So is the new launcher tool mandatory?
And if so, how does it affect the way you log in? will you be still be able to click on the desktop icon to log in?
Or will you just have to go through the launcher every time?


On Sisi there was an option to go directly to log in.



Thank's.
Sudden Eye
Sudden Industries
#23 - 2012-03-13 01:15:13 UTC
Did the other 47 DED complexes get taken out? The features page says 50 new ones have been added, the patch notes only list 3:

http://community.eveonline.com/en/crucible/features/
Ibeau Renoir
The Scope
Gallente Federation
#24 - 2012-03-13 02:46:02 UTC  |  Edited by: Ibeau Renoir
Crucible 1.5 patch notes wrote:
  • In Character Creation and Re-Customization, the four portrait snap shots now retain all the background, pose and lighting settings of the portrait. This will allow you to quickly switch between them without changing settings, either by clicking on them or using the F1 - F4 keys.
  • The idle animations of your avatar will now pause when you are making sculpting changes.
  • Added a character counter to the Bio, Notepad and other similar text fields.
  • Selecting a word in a text input box with a double-click or right-click (to link the item) is no longer including trailing spaces which makes linking much easier.
  • It is now possible to use both the dot and the comma as decimal delimiter when typing or pasting decimal values, for example when creating market orders.
  • Paragraphs are no longer jumping around in edit fields, for example, when editing the bio.
And there was much rejoicing.

Quote:
  • Period, comma and numpad-period, can now all be used as decimal marker regardless of OS, Regional settings, client or languageID.
What about numpad comma?

Quote:
  • Sun occlusion causing white screen flash on some ATi hardware has been fixed.
Happens on NVidia hardware too, is it fixed there? (Assuming we're talking about the flashing that can be worked around by turning off "Sun is occluded by ships")

Ceci n'est pas un sig.

Ibeau Renoir
The Scope
Gallente Federation
#25 - 2012-03-13 02:52:52 UTC
Sarmatiko wrote:
Also item renames from devblog (excluding missile launchers): http://community.eveonline.com/devblog.asp?a=blog&nbid=9130

That's a rather large change to not make it to the patchnotes!

Ceci n'est pas un sig.

Daeva Teresa
Viziam
Amarr Empire
#26 - 2012-03-13 07:05:52 UTC
I suppose it means that over 50 instances of the new sites was added. Not 50 new types.

CCP really please dont use Upgraded, Limited, Experimental and Prototype in item names. It sounds like the item is actually worse than basic meta 1 item. Use Calibrated, Enhanced, Optimized and Upgraded. Its really easy to understand that the item is better than meta 1 and its also in alphabetic order.

Kopfy
#27 - 2012-03-13 07:49:34 UTC
Quote:
The Dual Modal Giga Pulse Laser I has now only one overheat bonus just as it was intended and is now in line with the other lasers of the group. Can still not be fitted on live sharks.


This is a really serious problem that i think CCP should fix right away. It's discriminating toward sharks and just wrong. All sharks should have the right to put laz0rz on their head, especially the Dual Modal Giga Pulse version of laz0rz. We won't take this shark oppression anymore! The shark community will rise and eat the Jita monument if this tyranny continues. They've had enough. Be warned.

While they're at it they could add real sharks to EVE...

(Ashimmu and Cruor not included. You can already put laz0rz on them.)

Nice expansion otherwise... looking forward to it.
Morar Santee
#28 - 2012-03-13 10:26:48 UTC
CCP Spitfire wrote:
Crucible 1.5 introduces [...] numerous watch list and UI improvements. Full patch notes are available here.

Oh.. awesome. So do those UI improvements include a toggle for "lock Overview on mouse-over"? And a fix to the odd delays you introduced along with the improvements to the Overview's update speed?

'cause somehow I must have missed those in the patch notes.
Tanya Powers
Doomheim
#29 - 2012-03-13 11:21:42 UTC
Quote:
I personally hate it when I'm writing a long fan mail to CCP Punkturis, and I'm just about to get to the good stuff when I realize I've reached the character limit...


This is the displeasing part of the explanation!!!

Get out!!! -move on, leave it alone!!! -she's ours !!!

Lol
Tash Slicer
Sebiestor Tribe
Minmatar Republic
#30 - 2012-03-13 11:27:50 UTC  |  Edited by: Tash Slicer
There’s two fish in a tank. One turns to the other and says

‘You man the guns, I’ll drive’ Shocked

Just passing the time hope downtime is not to long.
Daedalus II
Aliastra
Gallente Federation
#31 - 2012-03-13 12:07:16 UTC
Jean D'Hon wrote:
Why did you feel the need to remove the T2 BPO information from the market?

How can I make an educated decision on whether I should invent a T2 component if I don't have a list of materials that are needed to produce it? Is there another *in game* location where I can find this information? There are no contracts for the BPC I'm looking for...

Edit: I'm assuming the Auto-Link will still work, right?

I agree with this. However I don't necessarily think everything should reside in the market. I instead think there should be an "item database" in EVE. Currently the market is the closest thing we have, but the market does not contain *everything* and as such we would really need some sort of unified searchable super database over all items currently in the game.

One can argue that we have the item database in the wiki, but it's not that well integrated in the game and can't be used that way currently. But a better integration of the wiki item database into the game would probably be a quite easy way to do it.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#32 - 2012-03-13 12:41:12 UTC
Jean D'Hon wrote:
Why did you feel the need to remove the T2 BPO information from the market?

How can I make an educated decision on whether I should invent a T2 component if I don't have a list of materials that are needed to produce it? Is there another *in game* location where I can find this information? There are no contracts for the BPC I'm looking for...

Edit: I'm assuming the Auto-Link will still work, right?


While it's not 'in game', my blueprint calculator works from the IGB Blink

Though I'd also like to have an easily accessible, searchable, item database.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Solstice Project
Sebiestor Tribe
Minmatar Republic
#33 - 2012-03-13 13:19:04 UTC  |  Edited by: Solstice Project
Is this where the bugs go ?

I can hear EVERYTHING that's happening on grid !

Somebody dropped a can 400km away.
The Navy, 300km away, started to ECM me.
Space suddenly has an awkward background noise.
This guy over there, *points to the other side of the grid*, uses a shieldbooster and hardeners.


I can't play this way, it's driving me crazy.

(yes, i can turn WorldNoise off ... but that's not the point)

Also, Hek is laggy. The Forums are laggy. I just got a 404 for posting this.
Dasola
New Edens Freeports
#34 - 2012-03-13 13:34:30 UTC
Some changes that are very welcome like view market details on modify order window. About time i think, sure took you long enough to implement something so obiously needed.

Stop claiming you changed patching prosedure, you didint, you onli hided behind launcher. After all it still downloads it, applies it. same as always. Only thing launcher does is makes it easyer to move patch over from one computer to another.

PS. how the hell do i tell launcher not use IE,but firefox thats configured as default browser in my system?

We are Minmatar, Our ship are made of scraps, but look what our scraps can do...

Morwen Lagann
Tyrathlion Interstellar
#35 - 2012-03-13 13:56:28 UTC
Vincent Athena wrote:
"Control towers in wormhole space no longer reveal distance in the Control Tower Management window."

This has an odd consequence for role players. In the AJ project (specifically, project compass; its in the Wiki) the location of several stars in w-space was determined by placing POSes in those systems, seeing their distance to POSes in known space, and doing the math. With this change, that method will no longer work. OK, but what about the previous results? The RP community needs to decide if those results should remain valid.

CCP: Were we role players making use of a feature you never intended to be part of the game? If so, then the Project Compass results need to be discounted. It would be like it never happened. And it was an huge amount of work and isk to get those results.

CCP: Does this change to distance readouts have a lore type reason why it suddenly changed? Or should we consider that it was always not working for W-space POSes and toss out all our work?


The change is being made because someone (Mark, iirc) brought it up during an Arek'Jaalan meeting with Hilen (Dropbear).

Hilen responded (in character) that "CONCORD will probably patch that hole soon" (paraphrased from memory) and that people should step on it if they wanted to make use of the hole as he didn't know how long it would be before it was patched.

So, actually, not only was the consequence known about in advance because it was RPers that brought it to CCP's attention - in character, even - all current findings would in theory still be legitimate in character if someone from CCP (Gnauton/Abraxas?) were to pick up the reins from Dropbear while he's absent.

All it really means is that Compass can't collect more data. At last count they had plotted about 10% of the systems mapped, which is a pretty sizable chunk of systems. Enough to run somewhere with it, imo.

Morwen Lagann

CEO, Tyrathlion Interstellar

Coordinator, Arataka Research Consortium

Owner, The Golden Masque

Muul Udonii
THORN Syndicate
Northern Coalition.
#36 - 2012-03-13 14:10:11 UTC
Is there a reason why eve gate tells me that it's not available during downtime? I'm patching atm so I hope it's not a fake patch that will break eve...
Thelron
Science and Trade Institute
Caldari State
#37 - 2012-03-13 16:08:41 UTC
Dasola wrote:
Some changes that are very welcome like view market details on modify order window. About time i think, sure took you long enough to implement something so obiously needed.

Stop claiming you changed patching prosedure, you didint, you onli hided behind launcher. After all it still downloads it, applies it. same as always. Only thing launcher does is makes it easyer to move patch over from one computer to another.

PS. how the hell do i tell launcher not use IE,but firefox thats configured as default browser in my system?


Because anything that doesn't change the ability to apply two incredibly broad terms to a proceedure doesn't constitute a change, yes?

Good to hear the overview is getting even more love... switching between tabs has always annoyed the heck out of me with that whole, "I hope you didn't need to do anything for the next couple seconds," bit.
Tawn Maihac
The Scope
Gallente Federation
#38 - 2012-03-13 16:14:45 UTC
The new EVE launcher screen is there for no apparant reason?

just more clickage because after you push START it loads the normal log in screen.


Also, a warning message that i Can't have multiple instances open from the same directory is annoying.
as i AM running mutliple instances of eve from the same directory.
Ulf Raben
The Scope
Gallente Federation
#39 - 2012-03-13 17:30:52 UTC
I have 3 days ago cleaned my computer .. TOTALLY
and installed everything on the computer from fresh clean disks .. operating system and what other is there
I have RE-INstalled the EVE CLIENT ... totally from scratch ... hours of downloading due to the
ridiculously SLOW CCP Server downloading speed

BUT :

Everything worked wonderfull

Now comes the UPDATE n Patch

NOTHING works after downloading as directed and when attempting to use the REPAIR TOOL
still NOTHING WORKS

The Client uploader doesnt even want to do a fresh install of the whole Client
but asks me to Install 3 different files and then with those in the same folder
try to insatll the client . I am in the SLOW PROCESS of THAT

But this is THIRLD WORLD COMPUTING .... but may be thats what ICELAND is ?

1. I find this VERY UNPROFESSIONAL and UNSATISFACTORY ... and MISUSE of MY TIME !
and
2. I want COMPENSATION for THAT ... as I PAY for this game
furthermore
3. If also this doesnt work ... i demand a seriosus effort from CCP to make it possible
for me to play the game ..i HAVE PAYED FOR .. a Year in advance

I AM NOT SATISFIED ... NOT AT ALL !!!
CCP Masterplan
C C P
C C P Alliance
#40 - 2012-03-13 17:37:31 UTC
Morwen Lagann wrote:
Vincent Athena wrote:
"Control towers in wormhole space no longer reveal distance in the Control Tower Management window."

This has an odd consequence for role players. In the AJ project (specifically, project compass; its in the Wiki) the location of several stars in w-space was determined by placing POSes in those systems, seeing their distance to POSes in known space, and doing the math. With this change, that method will no longer work. OK, but what about the previous results? The RP community needs to decide if those results should remain valid.

CCP: Were we role players making use of a feature you never intended to be part of the game? If so, then the Project Compass results need to be discounted. It would be like it never happened. And it was an huge amount of work and isk to get those results.

CCP: Does this change to distance readouts have a lore type reason why it suddenly changed? Or should we consider that it was always not working for W-space POSes and toss out all our work?


The change is being made because someone (Mark, iirc) brought it up during an Arek'Jaalan meeting with Hilen (Dropbear).

Hilen responded (in character) that "CONCORD will probably patch that hole soon" (paraphrased from memory) and that people should step on it if they wanted to make use of the hole as he didn't know how long it would be before it was patched.

So, actually, not only was the consequence known about in advance because it was RPers that brought it to CCP's attention - in character, even - all current findings would in theory still be legitimate in character if someone from CCP (Gnauton/Abraxas?) were to pick up the reins from Dropbear while he's absent.

All it really means is that Compass can't collect more data. At last count they had plotted about 10% of the systems mapped, which is a pretty sizable chunk of systems. Enough to run somewhere with it, imo.

The ability for towers in w-space to magically ping their counterparts in k-space was an unintended oversight - w-space is supposed to be mysterious unknown places in some place far from New Eden. That means this fix is taking away something that wasn't supposed to have been there all along. :(

The Compass project was a nice example of emergence and creativity, but unfortunately it happened to rely on a bug. I'm sorry about all the time that was invested in to this. I'm not a writer, so I can't give you an RP reason for this change, nor can I answer your question about should Compass be ret-conned out of existence.

Sorry about that :(

"This one time, on patch day..."

@ccp_masterplan  |  Team Five-0: Rewriting the law