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CCP do something about the suicide ganking problem

Author
Jas Dor
Republic University
Minmatar Republic
#1 - 2012-03-11 18:22:53 UTC
This is reaching the level of a crime wave. The gankers are no longer even using passive targeters to scan you. I'm getting visibly scanned every time I bring any form of hauler into Jita. This is an annoying constant assault. Its also putting hard limit on how much isk can be shipped that is, I think, lower than what CCP intended.
Tippia
Sunshine and Lollipops
#2 - 2012-03-11 18:25:56 UTC
What problem?
Jas Dor wrote:
This is reaching the level of a crime wave. The gankers are no longer even using passive targeters to scan you. I'm getting visibly scanned every time I bring any form of hauler into Jita.
Then it should be ridiculously easy to avoid, since you are given ample warning.
Quote:
Its also putting hard limit on how much isk can be shipped that is, I think, lower than what CCP intended.
They probably didn't intend anything, and since the ISK shipped is more than zero, it can't really be lower…
Gogela
Epic Ganking Time
CODE.
#3 - 2012-03-11 18:27:33 UTC
:.(...

Big smile

Signatures should be used responsibly...

Ladie Harlot
Viziam
Amarr Empire
#4 - 2012-03-11 18:31:59 UTC
Stop autopiloting through empire if you're transporting expensive stuff.

The artist formerly known as Ladie Scarlet.

Taedrin
Federal Navy Academy
Gallente Federation
#5 - 2012-03-11 18:32:41 UTC
Funny, the only time I have been yellow boxed is when I'm autopiloting (which I only do with an empty or worthless cargo hold, mind you).
Stella SGP
#6 - 2012-03-11 18:32:45 UTC
Well, referring to an earlier thread about suicide freighters, sadly the general consensus on the forums seem to be either haul less then 700mil in your freighter or bring a gang of 12 remote reppers to counter the 12 Tornados sitting on gate.

I know... sad right. Maybe next time people will think about possible implications before happily accepting the introduction of new ship types.
Mr Kidd
Center for Advanced Studies
Gallente Federation
#7 - 2012-03-11 18:33:24 UTC  |  Edited by: Mr Kidd
How about putting Perimeter and Sobaseki on your avoidance list? The other gates in Jita are completely void of gankers. And in the worst case, it'll add 4 jumps to your trips.

Don't ban me, bro!

Doc Fury
Furious Enterprises
#8 - 2012-03-11 18:36:48 UTC
Wait, did the OP actually create a whine thread about being scanned?

doublefacepalm

There's a million angry citizens looking down their tubes..at me.

gfldex
#9 - 2012-03-11 18:54:02 UTC
Jas Dor wrote:
This is reaching the level of a crime wave.


You need to whine more to make sure even the last idiot learns what formidable income the Tornado can provide for those who understand what a positive sec status is for.

If you take all the sand out of the box, only the cat poo will remain.

Tippia
Sunshine and Lollipops
#10 - 2012-03-11 18:55:21 UTC  |  Edited by: Tippia
Mr Kidd wrote:
How about putting Perimeter and Sobaseki on your avoidance list? The other gates in Jita are completely void of gankers. And in the worst case, it'll add 4 jumps to your trips.

…and you have to come from some fairly odd direction in order for it to become that many.

For a trip to or from any of the other market hubs, not going through Perimiter adds one jump:

From Amarr, go Kaaputenen → Kamio → Halaima → Sarekuwa → Tunttaras → Ikuchi/Niyabainen instead of Kaaputenen → Inaro → Sirppala → Urlen → Perimeter.

From Dodixie or Rens, go for the Uedama → Ikao → Kamio (and then proceed as above), rather than turn onto the Uedama → Juunigaishi → … → Perimiter route.

Or hell, just proceed to Perimiter as usual and then, instead of going though the Jita gate, skip over to Niyabainen and go though to Jita from there. Again, +1 jump is all it takes. I don't quite know how it looks if you come from up north (or east) and have to go through Sobaseki, but still, Jita has seven entry points — one of which is properly camped, and one of which is semi-camped… Getting in is not hard.
Cyprus Black
School of Applied Knowledge
Caldari State
#11 - 2012-03-11 18:58:33 UTC
Jas Dor wrote:
This is reaching the level of a crime wave. The gankers are no longer even using passive targeters to scan you. I'm getting visibly scanned every time I bring any form of hauler into Jita. This is an annoying constant assault. Its also putting hard limit on how much isk can be shipped that is, I think, lower than what CCP intended.
Suicide ganking is so prevalent because it's the ONLY viable form of PvP left in highsec.

The wardec mechanics have been broken for years and the GMs let it go to trash.

How do you kill someone in highsec? Wardec is no longer a viable option.
So what are you left with? Suicide ganking.

Summary of EvEs last four expansions: http://imgur.com/ZL5SM33

Im Super Gay
Investtan Inc.
The Republic.
#12 - 2012-03-11 19:05:48 UTC
1 put the expensive stuff you want to haul in cans/freight containers
2 contract the cans of stuff to an alt
3 have the alt courier contract the cans of stuff to back you
4 fly immune to cargo scanners
Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#13 - 2012-03-11 19:10:13 UTC
the only problem with suicide ganking is the punishment is hardly anything.
one way to help fix it is make sec status mean something more then "your allowed to enter space"

if you have a 5.0 sec status its the same as someone with a 0.0 sec status.

how bout give people with more then 0 some good stuff?

more bounties from rat kills- or make it so 5.0 = what it is now and less the lower your sec, this means suicide ganking will hurt your income until u get it back up.

more expensive to war dec corps or alliances with higher sec status- the same way corp standings are taken make it so war dec prices are say, 5 times more expensive for the corp/alliance average this will help the war dec griefing issue a bit, and makes a nice isk sink.

faster concord response in highsec- obvious
have concord pod people if they are -5.0 or something- tears.
Buzzmong
Aliastra
Gallente Federation
#14 - 2012-03-11 19:11:20 UTC
Jas Dor wrote:
Werds


Er, CCP has done something recently about suicide gankers:

They removed insurance payouts if you get Concordokened.

This is important, as it means gankers have to be choosier about their targets in order to turn a profit.
Tobias Sjodin
Caldari Provisions
Caldari State
#15 - 2012-03-11 19:13:16 UTC
If EVE is too hard, you are too weak.

Ronald Reagan: I do not like Sweden, they support communism. Minister: Sir, but Sweden are anti-communist, Sir.  Ronald Reagan: I do not care what kind of communists they are.

Jas Dor
Republic University
Minmatar Republic
#16 - 2012-03-11 19:15:09 UTC
Taedrin wrote:
Funny, the only time I have been yellow boxed is when I'm autopiloting (which I only do with an empty or worthless cargo hold, mind you).


I get yellow boxed every time I go into/out of Jita. That includs atk. The only time I'm not yellow boxed is when:

a. I'm coming in, in a blockcade runner and am able to cloak on gate, or
b. Undocking straight to an insta undock (normally don't bother if I'm empty or have a really low value cargo).

Even then, unless you're in a blockade runner you're unlikely to clear perimeter without being scanned. Getting scanned happens regularly with both a transport ship and an Ity V (really, do you really think I'm moving anything of value in an Ity V).

Getting constantly scanned is annoying. Not as annoying as getting ganked, but having people constantly take the first step to attack you gets old fast.

Honestly I'm guessing no freighter is clearing Jita without a scan (though those might be getting passive scanned so as not to spook you into logging before the gank).

A 10% chance of a scan adds color to the game. A 100% chance of a scan is a problem.
Tippia
Sunshine and Lollipops
#17 - 2012-03-11 19:16:55 UTC
Im Super Gay wrote:
1 put the expensive stuff you want to haul in cans/freight containers
2 contract the cans of stuff to an alt
3 have the alt courier contract the cans of stuff to back you
4 fly immune to cargo scanners

…or, if you are carrying less than 40k m³, use an Orca — requires 50% more gank and provides 100% less loot.

Herping yourDerp wrote:
the only problem with suicide ganking is the punishment is hardly anything.
one way to help fix it is make sec status mean something more then "your allowed to enter space"
Another way is if people actually delivered the punishment they're meant to deliver. This would be further helped if wardecs weren't so broken and if they were easier to initiate and harder to shake off.

Suicide ganking exists because it's the only remaining functional avenue of attack, and it works so well because people have become so used to the safety of highsec that they forgot to take even the most basic precautions. Making space less safe would most likely make people more secure, because they would have to learn and employ some more intelligent safety behaviour, which works wonders against suicide ganks.
Caroline Grace
Retrostellar Boulevard
#18 - 2012-03-11 19:27:05 UTC
Jas Dor wrote:
This is reaching the level of a crime wave. The gankers are no longer even using passive targeters to scan you. I'm getting visibly scanned every time I bring any form of hauler into Jita. This is an annoying constant assault. Its also putting hard limit on how much isk can be shipped that is, I think, lower than what CCP intended.



I beg your pardon? Big smile I feel important when I'm being scanned, leave it alone! Big smile

I'm Caroline Grace, and this is my favorite musical on the Citadel.

Jas Dor
Republic University
Minmatar Republic
#19 - 2012-03-11 19:36:36 UTC
[quote=Stella SGP]Well, referring to an earlier thread about suicide freighters, sadly the general consensus on the forums seem to be either haul less then 700mil in your freighter or bring a gang of 12 remote reppers to counter the 12 Tornados sitting on gate.

A 700m cap on moving stuff with a freighter makes any good with a value greater than say 1000 isk/m3 difficult to ship (assuming a freighter hold of 700,000 m/3. Trit is going for 4.5 isk/unit right now or 450 isk/m3.

Let me try to get this through your thick skull. Any mod with more than a 2.2 compression factor, just on trit alone, can no longer be efficiently hauled. That's almost every item in the game (except cap boosters).

You kill the ability to ship things then wonder why the game has run away inflation. If you can't ship effectively you go from large industrialists spooling up large jobs to little guys moving in a stack of maybe 100 mods at a time. This is not a good thing for an effective low price point.
Tippia
Sunshine and Lollipops
#20 - 2012-03-11 19:43:53 UTC
Jas Dor wrote:
A 700m cap on moving stuff with a freighter makes any good with a value greater than say 1000 isk/m3 difficult to ship (assuming a freighter hold of 700,000 m/3. Trit is going for 4.5 isk/unit right now or 450 isk/m3.

Let me try to get this through your thick skull. Any mod with more than a 2.2 compression factor, just on trit alone, can no longer be efficiently hauled. That's almost every item in the game (except cap boosters).
Sure they can. A lone freighter is just not the efficient way of doing it.
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