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Please Provide Facts, not suppositions, that Eve Economy Broken

Author
Hartmann Pitts
Center for Advanced Studies
Gallente Federation
#41 - 2012-03-09 23:22:53 UTC  |  Edited by: Hartmann Pitts
Tippia wrote:


So, we took the same basket of data (I used Feb data and came to roughly similar conclusions. So, good post. I'm afraid not enough people will read it, when it really ought to be read.

In one of your linked posts you assume bounties to mission rewards is a 4:1 ratio. Where do you generate that number? The last time this was done in depth and given a forum post it was closer to 2.25, here.

I used to give 2.5 as a number to people for years as a way of roughing out their expected income from missions, and traditionally over estimated by a bit. I adjusted down to the 2.25 and it's been just about bang on. I just started re-running missions after returning to the game to get some isk sorted out and have seen a 2.3:1 bounties:mission rewards after about 20 missions.

So, your 4:1 ratio seems dramatically inflated given my recent and historical experience. Do you have empirical support for assuming a 4:1 ratio of bounties to mission rewards?



I also, really, don't think Incursions are that big of a deal. Contrary to the general consensus (which seems driven by a PLEX cost panic more than anything, but as I pointed out above seems to be linked to a leveling off of new supply), I actually think where prices have gone up they've gone up because of destabilization of the drone regions, technitium prices, POS fuel costs (fuel being unshackled from the NPC market), and the rise of mineral costs (drone regions and suicide miner ganks in Empire, and macro miner bans increasing to a 3 strikes, you're out policy).

I think Incursions adding isk to the game is actually a good thing and it doesn't seem excessive to me. Certainly not enough to drive any kind of major economic disruption. The benefits in the game of having large groups of people having to work together and doing things that help train them for PvP fleets is great for the game overall.


This, again, seems to come down to people panicky over the price of PLEX and looking for a simple way of explaining away their frustration.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#42 - 2012-03-09 23:27:55 UTC
baltec1 wrote:
This morning the price of trit was 0.03 isk away from hitting 5 isk per unit and all minerals are rising. The sell price of a drake has risen by 10 million in the last 3-4 months.

Inflation is now a problem and it started not long after incursions were added. We simply have too much isk entering the system and not enough exiting.


It has been around since at the earliest Quantum Rise, which was several expansions prior to Incursion.

internet spaceships

are serious business sir.

and don't forget it

Tippia
Sunshine and Lollipops
#43 - 2012-03-10 00:09:59 UTC
Hartmann Pitts wrote:
In one of your linked posts you assume bounties to mission rewards is a 4:1 ratio. Where do you generate that number? The last time this was done in depth and given a forum post it was closer to 2.25, here.
Just loose previous experience — Kefira kept much closer track on the exact numbers than I have ever done. Also, note that I'm trying to give an upper bound for how much ISK comes from mission runners — if the ratio is as low as that, then that just means that incursions are that much more imbalanced.

Quote:
I also, really, don't think Incursions are that big of a deal.
I think they are, due to the immense amounts of ISK they inject from such a low number of runners. Again, the average incursioner injects at least 30× more ISK than the average mission runner; if your ratio is correct, we're up to something along the lines of 90× more. That is a big deal. Not just to the economy itself but to the viability of other activities and the versatility of EVE gameplay.

Incursion rewards need to be drastically cut (as in “in half” at least) and need to be almost completely turned away from being ISK-based, or they will continue to be directly harmful to large portions of the game.
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#44 - 2012-03-10 01:44:40 UTC
actually provide fact that money/value is dependable of amount of said money.

It is all bullshit ladies and gentlemen. It has been created.
Tippia
Sunshine and Lollipops
#45 - 2012-03-10 01:54:07 UTC
Jaroslav Unwanted wrote:
actually provide fact that money/value is dependable of amount of said money.
Zimbabwe says “hello”.
Mazgar Marshal
Doomheim
#46 - 2012-03-10 01:55:03 UTC
Jaroslav Unwanted wrote:
actually provide fact that money/value is dependable of amount of said money.

It is all bullshit ladies and gentlemen. It has been created.


And this, ladies and gentlemen, is relativism to the point of retardation.
Hartmann Pitts
Center for Advanced Studies
Gallente Federation
#47 - 2012-03-10 03:10:25 UTC  |  Edited by: Hartmann Pitts
Tippia wrote:
Quote:
I also, really, don't think Incursions are that big of a deal.
I think they are, due to the immense amounts of ISK they inject from such a low number of runners. Again, the average incursioner injects at least 30× more ISK than the average mission runner; if your ratio is correct, we're up to something along the lines of 90× more. That is a big deal. Not just to the economy itself but to the viability of other activities and the versatility of EVE gameplay.

Incursion rewards need to be drastically cut (as in “in half” at least) and need to be almost completely turned away from being ISK-based, or they will continue to be directly harmful to large portions of the game.


A titan running complexes in 0.0 gets about 100 million a tick (so 100 mil every 20 minutes - that's 300 mil an hour). A carrier gets something like 60 million a tick. There are lots of guys out there doing this, right now, with multiple accounts. With covert scouts sitting in nearby systems and closely monitoring alliance INTEL channels ready to warp off to a POS to get safe at the slightest hint of a threat.

There is a major corporation in a major alliances that during their carebear ops run Level 5 missions with Motherships. They're not worried about anyone attacking them because they can drop one of the largest capital ship fleets in the game on the heads of any interlopers. They kind of want to be bait.

You're going to try to get me panicked that Incursions are a problem? No. Sorry.

The absolute amount of isk being put into the game by Incursion runners only seems problematic when you look at it as a per-runner stat, as an absolute number it's quite low. But 0.0 ratting is a far bigger input of isk into the game, and if you're going to hang your hat on using per-active participant, complexes are a much bigger dragon for you to slay, even accounting for risk. I've lived pretty much my entire Eve career (6 years) out in 0.0 with some of the biggest alliances in Eve, and can count on one hand the number of ratting ships I've lost. I've lost more to falling asleep in belts and dying to rats than I've lost to pirates (and that's still less than 5 in total), so this "omg but the RIIIIIISK" stuff kind of rings hollow. In 0.0 you don't take anything you can't afford to lose, and if you ever do lose it, it's pretty easy to replace since you make so much damned isk.


And, not to be a stickler here for forum threat titles/themes, but what exactly are you arguing here that contributes to this specific thread? I'm not against being swayed by a good argument, and I'm more than open to facts and data here. But so far, nobody's actually demonstrated that there is a "problem" with the economy, that the problem is inflation, and that inflation is caused by Incursions.

Rising PLEX costs? It looks to me like they're getting back to the old pre-PLEX 30-day time unit value that they sold for when there was only an out of game ETC market. Is that actually a "problem"? For individual players who made the mistaken assumption that prices were at some kind of "natural" norm rather than an all time low. But anyone who went into funding their playing by selling isk should have understood and accepted the risks. The Eve economy can't be governed because they got used to historically low prices.

Rising mineral costs? Lots of products are still lower than the costs that the old mineral market that was shackled to NPC goods that could be refined would suggest they ought to be. Instability in the drone regions and the recent banning of macro miners (along with a new policy of severe, permanent bans for repeat offenders), is a more viable explanation.

So, I don't know, I guess I look at this chart and I just don't see what's going on (whatever it is) as surprising or even problematic based on the historical evidence. (and yes we need updated data)


EDIT NOTE: Yes, I did make a few changes here about 30 seconds after I posted this. There was some stuff that was grammatically horrible in what is now the 4th last paragraph and added the 3rd and second last paragraph since I accidentally cut them out of my draft before I hit POST.
DarthNefarius
Minmatar Heavy Industries
#48 - 2012-03-10 04:36:12 UTC  |  Edited by: DarthNefarius
Tippia wrote:
[quote]I think they are, due to the immense amounts of ISK they inject from such a low number of runners.


You want to talk about the few making more then the many?!?!?!?! JUST LOOK AT THE ALLIANCE LEADERSHIP PLAYING FOR FREE FROM THE ISK GAINED FROM MOON GOO MINERAL FOUNTAINS !!!
If anything the incursions are making the small guy isk that otherwise they could NEVER make
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Mr Epeen
It's All About Me
#49 - 2012-03-10 04:40:20 UTC
I built a crap load of Providences and Obelisks a while back at around 450 per.

Now I'm selling then for a billion + each.

If the economy is broken, it's for everyone but me.

Mr Epeen Cool
Tippia
Sunshine and Lollipops
#50 - 2012-03-10 05:38:25 UTC  |  Edited by: Tippia
Hartmann Pitts wrote:
A titan running complexes
Lol Humour.

Quote:
You're going to try to get me panicked that Incursions are a problem?
Since they are by far the largest ISK faucet per person doing them, yes. Again: a single incursioner spawns maybe upwards of 90× the ISK of a mission runner, and missions runners alone have been a worry for quite some time now. It is also very worrying as an absolute number since incrusions alone inject ⅓ as much as all kinds of bounties and missions combined. You have to have suffered some severe head trauma if you think this means it's “quite low”. That's is a fuckton of ISK spewing out into the economy and the vast majority of it is through highsec (over 90%), which means the risks involved are next to nil compared to the massive payout and that very little material demand is being created in the process.

DarthNefarius wrote:
You want to talk about the few making more then the many?!?!?!?! JUST LOOK AT THE ALLIANCE LEADERSHIP PLAYING FOR FREE FROM THE ISK GAINED FROM MOON GOO MINERAL FOUNTAINS !!!
If anything the incursions are making the small guy isk that otherwise they could NEVER make
You mean those things that don't inject any ISK and which, in fact, are deflationary since they balance out the ISK injection? Yeah, no. They're not particularly worrisome, nor are they relevant to the issue at hand (since they're not ISK faucets).

Mr Epeen wrote:
I built a crap load of Providences and Obelisks a while back at around 450 per.

Now I'm selling then for a billion + each.

If the economy is broken, it's for everyone but me.
…aside from you providing excellent empirical evidence that something is indeed broken.
Hartmann Pitts
Center for Advanced Studies
Gallente Federation
#51 - 2012-03-10 05:57:43 UTC  |  Edited by: Hartmann Pitts
Tippia wrote:
Hartmann Pitts wrote:
A titan running complexes
Lol Humour.


Welcome to Eve!

Quote:
Quote:
You're going to try to get me panicked that Incursions are a problem?
Since they are by far the largest ISK faucet per person doing them, yes.


Cap ships ratting. It blows me away too, and yet they still do it.

Quote:
Again: a single incursioner spawns maybe upwards of 90× the ISK of a mission runner, and missions runners alone have been a worry for quite some time now. It is also very worrying as an absolute number since incrusions alone inject ⅓ as much as all kinds of bounties and missions combined. You have to have suffered some severe head trauma if you think this means it's “quite low”.


So, I take it we're at the point in the conversation where the only rhetorical option you have is argumentum ad hominem?

What should the premium be for things that require group cooperation and coordination? What should be the premium provided for a large amount of role specific training?

You think it's too high. I don't. That's just a difference of opinion. I think the benefits to the game, providing isk to groups, to large groups, that have social benefits, training benefits, and possibly political benefits for the game are all a good thing, worthy of their pay-outs to incentivize them.

But you haven't demonstrated that there's a problem with the economy, what that problem is, or that Incursions are the cause.
Tippia
Sunshine and Lollipops
#52 - 2012-03-10 06:05:02 UTC  |  Edited by: Tippia
Hartmann Pitts wrote:
They are demonstrably not the largest isk faucet per person.
You mean aside from them having been demonstrated as being exactly that? Provide some data or STFU. I'm fully aware that people are using caps to rat. I'm also aware of how relatively inefficient it is. Until you provide some numbers, it's also pretty much irrelevant what they're flying.

Quote:
So, I take it we're at the point in the conversation where the only rhetorical option you have is argumentum ad hominem?
Since I actually have facts and data on my side, and you have nothing, no. I'm simply calling you out for thinking that having nothing trumps having facts and data. I'm calling you silly for thinking that the third largest ISK faucet in the game is “quite small”. I'm calling you silly because it's blatantly obvious that you haven't actually looked at any numbers — most likely, you don't have any numbers, and are just making things up…

By the way, those are not ad hominems — I'm not saying your assertion is wrong because you're silly; I'm saying you are silly because your assertions are demonstrably false. So it's almost the exact opposite.

Quote:
But you haven't demonstrated that there's a problem with the economy, what that problem is, or that Incursions are the cause.
…aside from showing that they are a massive ISK faucet that surpasses pretty much anything on a per-person level.
Johnny Marzetti
Imperial Shipment
Amarr Empire
#53 - 2012-03-10 06:05:38 UTC
Hartmann Pitts wrote:

Quote:
Again: a single incursioner spawns maybe upwards of 90× the ISK of a mission runner, and missions runners alone have been a worry for quite some time now. It is also very worrying as an absolute number since incrusions alone inject ⅓ as much as all kinds of bounties and missions combined. You have to have suffered some severe head trauma if you think this means it's “quite low”.


So, I take it we're at the point in the conversation where the only rhetorical option you have is argumentum ad hominem?


The Center for Advanced Studies must have the worst philosophy department in the galaxy.
Hartmann Pitts
Center for Advanced Studies
Gallente Federation
#54 - 2012-03-10 06:10:33 UTC
Johnny Marzetti wrote:
Hartmann Pitts wrote:

Quote:
Again: a single incursioner spawns maybe upwards of 90× the ISK of a mission runner, and missions runners alone have been a worry for quite some time now. It is also very worrying as an absolute number since incrusions alone inject ⅓ as much as all kinds of bounties and missions combined. You have to have suffered some severe head trauma if you think this means it's “quite low”.


So, I take it we're at the point in the conversation where the only rhetorical option you have is argumentum ad hominem?


The Center for Advanced Studies must have the worst philosophy department in the galaxy.


You're stalk'n me? Sweet dude. It's been a while since I've had my own Goon stalker.
Johnny Marzetti
Imperial Shipment
Amarr Empire
#55 - 2012-03-10 06:15:29 UTC
Hartmann Pitts wrote:
Johnny Marzetti wrote:
Hartmann Pitts wrote:

Quote:
Again: a single incursioner spawns maybe upwards of 90× the ISK of a mission runner, and missions runners alone have been a worry for quite some time now. It is also very worrying as an absolute number since incrusions alone inject ⅓ as much as all kinds of bounties and missions combined. You have to have suffered some severe head trauma if you think this means it's “quite low”.


So, I take it we're at the point in the conversation where the only rhetorical option you have is argumentum ad hominem?


The Center for Advanced Studies must have the worst philosophy department in the galaxy.


You're stalk'n me? Sweet dude. It's been a while since I've had my own Goon stalker.


No, don't flatter yourself. I read threads that Tippia posts in and I read threads that pubbies declare war on goons in, and your posts in both struck me as particularly dumb. You're one of those people who likes to throw around big words that he doesn't really understand but has seen other people use a lot, which makes you amusing for a few minutes. Oh dear, not anymore though.
Hartmann Pitts
Center for Advanced Studies
Gallente Federation
#56 - 2012-03-10 06:18:30 UTC
Johnny Marzetti wrote:
Hartmann Pitts wrote:
Johnny Marzetti wrote:
Hartmann Pitts wrote:

Quote:
Again: a single incursioner spawns maybe upwards of 90× the ISK of a mission runner, and missions runners alone have been a worry for quite some time now. It is also very worrying as an absolute number since incrusions alone inject ⅓ as much as all kinds of bounties and missions combined. You have to have suffered some severe head trauma if you think this means it's “quite low”.


So, I take it we're at the point in the conversation where the only rhetorical option you have is argumentum ad hominem?


The Center for Advanced Studies must have the worst philosophy department in the galaxy.


You're stalk'n me? Sweet dude. It's been a while since I've had my own Goon stalker.


No, don't flatter yourself. I read threads that Tippia posts in and I read threads that pubbies declare war on goons in, and your posts in both struck me as particularly dumb. You're one of those people who likes to throw around big words that he doesn't really understand but has seen other people use a lot, which makes you amusing for a few minutes. Oh dear, not anymore though.


Don't worry buddy, freshman year is tough. But you'll get the hang of it soon. You'll be graduating from college in no time. I'm suuure of it.
Mr Epeen
It's All About Me
#57 - 2012-03-10 06:26:04 UTC
Tippia wrote:

…aside from you providing excellent empirical evidence that something is indeed broken.


I dunno. If you can still play the market to your advantage then the economy is not totally destroyed.

We are now seeing the consequences of RMT (PLEX) mixed with unlimited ISK creation (Botting). Either one by itself might not kill the game, but the two combined will screw it.

Botting will never be removed enough to matter. So that leaves fixing the PLEX system.

How, you ask.? Simple really. Remove the RMT aspect of it. PLEX is redeemable for game time and not tradable. You want 30 days? You buy a sub or buy a PLEX with cash or ISK (good ISK sink as a bonus) from CCP. How the GTC system got so screwed is beyond me.

Fixing illegal RMT by supplying legal RMT may fix CCPs short term financial problem, but it does nothing to fix the game.



Mr EpeenCool
Dinsdale Pirannha
Pirannha Corp
#58 - 2012-03-10 06:37:12 UTC
Tippia wrote:
Since they are by far the largest ISK faucet per person doing them, yes. Again: a single incursioner spawns maybe upwards of 90× the ISK of a mission runner, and missions runners alone have been a worry for quite some time now. It is also very worrying as an absolute number since incrusions alone inject ⅓ as much as all kinds of bounties and missions combined. You have to have suffered some severe head trauma if you think this means it's “quite low”. That's is a fuckton of ISK spewing out into the economy and the vast majority of it is through highsec (over 90%), which means the risks involved are next to nil compared to the massive payout and that very little material demand is being created in the process.



It is precisely people like you that caused me to create this thread. All hyperbole, no numbers.
Once again, show me the numbers...oh yeah, someone earlier in this thread showed PRECISELY how much Incursions add to the economy. And sorry dear, they are quite substantially less than you blather on about.

BTW, please provide the math how Incursion runners spawn 90X the ISK that a mission runner does.
This should be good.

And I want hard numbers.
Hint: You can see the numbers for February provided by CCP in this thread.

Lastly, I am not surprised you are blaming incursions for any delusions you are having about a broken Eve economy.
You have been obsessed with them for months of forum posts.
Tippia
Sunshine and Lollipops
#59 - 2012-03-10 06:42:52 UTC
Dinsdale Pirannha wrote:
It is precisely people like you that caused me to create this thread. All hyperbole, no numbers.
…you mean aside from me providing numbers.

Quote:
BTW, please provide the math how Incursion runners spawn 90X the ISK that a mission runner does.
I already have. Go back and read it.

Quote:
Lastly, I am not surprised you are blaming incursions for any delusions you are having about a broken Eve economy.
You have been obsessed with them for months of forum posts.
I've been concerned about them ever since the early estimates about earning potential arrived; I've been deeply concerned about them since I collected and compared the numbers that CCP provided.

Good job on missing all of that, though — it really shows you're on the ball here… Roll
baltec1
Bat Country
The Initiative.
#60 - 2012-03-10 06:44:55 UTC  |  Edited by: baltec1
DarthNefarius wrote:


Incorrect the inflation began before Incursions. Right now a even more pressing reason why you are seeing the single item (TRIT) increase in price is almost certainly due tothe mass miner bot bans. Singling out Incursions inflation is like Repulicans blaming blacks on welfare MOMs for a crappy economy due to rise in government expendatures, its rather insignificant $$$ number but is highly controversial due to the soical aspects.


Prices started to rise at a much faster rate after incursions landed and the mineral prices started to sky rocket long before the bot bans. At first I put it down to changes to the drone lands but it has been going on for far too long now for that to be the reason. I expected trit to hit 5 isk a unit in the next week or so because that is what the trend was showing.

The cost of everything has risen in the last few months at a rate I have never seen in all the years I have been playing. Inflation might have always existed but right now it is much higher than normal and it is thanks to this new sea of isk being made.