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New dev blog: Rebalancing EVE, one ship at a time

First post First post
Author
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#661 - 2012-03-06 22:08:39 UTC
stoicfaux wrote:
Derth Ramir wrote:
Can someone please shut up all the mindless humans that are posting about how they are going to be forced to retrain for the new skills. If you guys took a few minutes to read you would find out CCP stated they would reimburse properly.

Yes, but... it opens up some interesting side effects. "New destroyer and battlecruiser skills would be same rank than existing ones"

BC is a rank 6 skill. The new system would suddenly give you 4 rank 6 skills. Which means that everyone should be training the generic destroyer and battlecruiser ship skills right now to take advantage of this One Time Quadruple Training Speed Special Offer!*

* User is solely responsible for any increase in clone replacement/upgrade costs.

Best way to limit abuse would be for CCP to add the skills directly and not just give free SP, which means that while the arbitrary SP number goes up you didn't really gain anything from the change. Training as is allows it so it's not terribly exploitish.

Would stay longer but I have to go make some changes to the skill queue for a sec.
Ranger 1
Ranger Corp
Vae. Victis.
#662 - 2012-03-06 22:08:58 UTC  |  Edited by: Ranger 1
Endeavour Starfleet wrote:
Ranger 1 wrote:
Endeavour Starfleet wrote:
Looks like the drake nerf will happen after all.

Quote:
Bombardment ships: provide heavy fire support to pin the enemy down with constant barrage of ordnance. Have great damage and range, average defense and mobility. Can be compared to artillery. EVE examples: Raven, Drake, caracal.



Quote:
Combat ships: designed for direct fights, such vessels are usually found spear heading an attack force, or sniping from long range. Have great damage and defense, but poor mobility. A good representation would be 18th century "ships of the line". EVE examples: Abaddon, Rokh, Hyperion, Maelstrom, Ferox, Maller.



The fact that the Drake had the best defense and average DPS was the entire point. Now they will just be alpha bait. And never used considering that FCs are going to be preferring insta long range anyway.

With the increased DPS inside Lvl4s these days noobs will yet again lose access to stuff that will keep them in the game.


Perhaps you should consider that "noobs" really shouldn't have a dirt cheap, quickly trained for ship that can allow them to waltz through Level 4 missions with impunity.


What do you mean Waltz? Even with proper fit many of the "new" Lvl 4 missions will eat you alive in a drake without Domi logi. And even then you are fit for so much tank that the isk per hr is pathetic.


"Noobs" shouldn't be able to do level 4's at all.

If you have the skills to do level 4's, you are no longer a noob.

Level 4 missions should require something a bit more advanced to do solo than a simple Drake.

If you can't currently do most level 4's in a Drake with relative ease, you are doing it wrong.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Stanis Myunga
Exiled Souls
#663 - 2012-03-06 22:09:05 UTC  |  Edited by: Stanis Myunga
I'm concerned with the fact that this would screw those of us who've progressed directly from frigate to cruiser training. Up until 3-4 months ago I didn't have destroyers trained and I was already flying in battleship-class vessels.

These changes would mean an extremely huge nerf to nullsec PVP and severely disrupt fleet ops as major retraining would be needed, especially for toons under 2 years of age.

Cross-training at present point in time is relatively easy and not so much time consuming. However, with the changes, you're going to rickroll players' abilities to cross-train for other vessels.

In my instance, I can, at this moment in time... fly a Machariel, Vindi and Bhaalgorn. With the changes to the skill trees, I will be locked out most if not all pirate faction vessels that I can currently fly and do own. So will other members from my corp. Which is not making anyone happy.

Then there's those of us with negligible SP in destroyers and battlecruisers. Are we going to be reimbursed with full SP to match our current ship skills to keep continuity or will we be forced change gears and spend even MORE time training destroyers IV and then BC IV to fly battleships AGAIN?

Slight edit:

Corpmate alerted me to this. So yes I would be able to fly my ships but what about the SP?

Quote:
Due to the way nested requirements work, it would also mean pilots would not need to re-train anything to fly Battleships or Cruisers
Aphoxema G
Khushakor Clan
#664 - 2012-03-06 22:09:07 UTC
Manssell wrote:
Aphoxema G wrote:
We've never had "Minmatar Assault Ships" or "Amarr Covert Ops", so what isn't arbitrary about these changes?


#***#! **&&$$$! ***$#@@! Shhhhhh Don't remind them.


Damnit, what have I done?!

I guess the only thing left to do is tie myself to a board and wait for the community to mercilessly flay me alive.
Valentyn3
Deep Core Mining Inc.
#665 - 2012-03-06 22:10:03 UTC
Endeavour Starfleet wrote:
Looks like the drake nerf will happen after all.

Quote:
Bombardment ships: provide heavy fire support to pin the enemy down with constant barrage of ordnance. Have great damage and range, average defense and mobility. Can be compared to artillery. EVE examples: Raven, Drake, caracal.



Quote:
Combat ships: designed for direct fights, such vessels are usually found spear heading an attack force, or sniping from long range. Have great damage and defense, but poor mobility. A good representation would be 18th century "ships of the line". EVE examples: Abaddon, Rokh, Hyperion, Maelstrom, Ferox, Maller.



The fact that the Drake had the best defense and average DPS was the entire point. Now they will just be alpha bait. And never used considering that FCs are going to be preferring insta long range anyway.

With the increased DPS inside Lvl4s these days noobs will yet again lose access to stuff that will keep them in the game.


Lol Ya, I saw them compare the drake to the other 2 missile boats that never see any love in pvp and facepalmed.

They should just put an asterisk next to the entire missile skill tree that reads "Not intended for PvP use"

I don't always use hax. But when I do, it's because I'm an NPC.. http://i.imgur.com/PUZou.jpg

Ranger 1
Ranger Corp
Vae. Victis.
#666 - 2012-03-06 22:11:08 UTC
Rhaile Vhindiscar wrote:
Kill it with FIRE.


You're going to stick all those people in null with ships they can't fly until they retrain? Think about the poor fools in Wspace. You can either A) Drop your points and regain caine at lvl 5 or B) drop your points and be able to fly the only ship you have in system, a drake. Are you insane?! Good lord, did you run this pas the CSM?

Balance the ships, but can who ever came up with the subdivision of bc and cruiser skills.


Read the first post in the thread, then comment.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#667 - 2012-03-06 22:11:16 UTC
Rhaile Vhindiscar wrote:
Kill it with FIRE.


You're going to stick all those people in null with ships they can't fly until they retrain? Think about the poor fools in Wspace. You can either A) Drop your points and regain caine at lvl 5 or B) drop your points and be able to fly the only ship you have in system, a drake. Are you insane?! Good lord, did you run this pas the CSM?

Balance the ships, but can who ever came up with the subdivision of bc and cruiser skills.

Given the ease of finding Blue posts in this forum, the frequency these knee jerk posts makes me sad.
Liang Nuren
No Salvation
Divine Damnation
#668 - 2012-03-06 22:12:01 UTC
Ranger 1 wrote:
Quote:
We do not need underprepared pilots in carriers.


What on earth would make you say a thing like that? Big smile


QFT!

-Liang

I'm an idiot, don't mind me.

Ranger 1
Ranger Corp
Vae. Victis.
#669 - 2012-03-06 22:12:50 UTC
Stanis Myunga wrote:
I'm concerned with the fact that this would screw those of us who've progressed directly from frigate to cruiser training. Up until 3-4 months ago I didn't have destroyers trained and I was already flying in battleship-class vessels.

These changes would mean an extremely huge nerf to nullsec PVP and severely disrupt fleet ops as major retraining would be needed, especially for toons under 2 years of age.

Cross-training at present point in time is relatively easy and not so much time consuming. However, with the changes, you're going to rickroll players' abilities to cross-train for other vessels.

In my instance, I can, at this moment in time... fly a Machariel, Vindi and Bhaalgorn. With the changes to the skill trees, I will be locked out most if not all pirate faction vessels that I can currently fly and do own. So will other members from my corp. Which is not making anyone happy.

Then there's those of us with negligible SP in destroyers and battlecruisers. Are we going to be reimbursed with full SP to match our current ship skills to keep continuity or will we be forced change gears and spend even MORE time training destroyers IV and then BC IV to fly battleships AGAIN?


If you can fly it today, you can fly it tomorrow.

Seriously guys, come on.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Callic Veratar
#670 - 2012-03-06 22:12:57 UTC
I like this idea a lot. Glad it's coming in. I'm going to have to pop Destroyer V and Amarr/Gallente Cruiser V before this hits.
Sovai Elaaren
KABS Deep Recon Unit
#671 - 2012-03-06 22:13:08 UTC
Gizznitt Malikite wrote:

The biggest complaints people have is they fear having to train longer for roughly the same ships in the game. Meaning, to be proficient at the drake and the hurricane takes more time, significantly more time if you aim for BC V. I think many people are complaining because they don't want to "have to" put in the extra training, some people are complaining to get free sp, but very few people are actually focused on what issues this causes. The BC class of ships are one of the primary "cross-training" drivers. BC's are cheap and potent, and it is relatively easy to cross-train between races to quickly fly effectively. With these changes, cross training becomes significantly more time consuming, especially when trying to fly BC+ type ships with lvl V skills. This hurts new players that attempt to train into the standard fleet types, as their time-to-effectiveness is increased.

-- Realistically, HTFU people... The BC class of ships are extremely potent and brutal ships, and do you really think you deserve to so easily unlock the full potential of these ships with so little training? BC's easily go toe-to-toe with t2 cruisers, for much less skilltraining and cost. Moving the BC's to racial BC's is a very much needed step. Then their sp investment falls much more inline with their firepower and abilities.

-- CS pilots, like myself: It will be a PITA to train 4x Racial BC V to board our command ships again. At the same point in time, granting us all 4x Racial BC V off the bat is pretty over-the-top. We are vets, so a boon from CCP is nice, but realistically, we don't deserve getting 6m sp for the 1.5m we invested in BC V (maybe 3m Big smile). The simple solution is to refund back the BC sps, and lower the CS prereq from BC V to BC IV. We could distribute our sp's to then fly all the command ships again, or we can invest them in a particular race to fly one CS very effectively.

-- The future: If there is a racial BC and Dessie skill, it really opens the door for additional BC and Dessie ships. So while you might feel like this is limiting the ships you can fly now, the writing on the wall suggests you will gain more ships to fly in the future. Even moreso, this blog is about changing current useless ships into potential useful combat ships. Suddenly ships like the Atron or Executioner can gain slots and fitting to become a viable combat ship.

IMO, this Dev Blog is nothing but win.... and people whining and bitching about how its unfair they can no longer fly a Hurricane, Drake, and Talos perfectly using the same moderately low-cost skill need to HTFU...


Quoting for truth.
M'nu
Vard School of Cryo Cuisine
#672 - 2012-03-06 22:13:40 UTC
Steelrat diGriz wrote:
THIS IS A STUIPED IDEA

that means i have to train battlecruisers another 2 time just so i'm in teh sam eplace i i am unless u get 1.5mil free sp for every race cruiser 5 u have if you as well as cs skills


y u mad?
FT Diomedes
The Graduates
#673 - 2012-03-06 22:14:08 UTC
I like the proposed changes and I think that CCP will find a good way to implement them. I am not very keen on it becoming easier to train caps. BS V should continue in place for caps.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Stanis Myunga
Exiled Souls
#674 - 2012-03-06 22:14:51 UTC
Ranger 1 wrote:
Stanis Myunga wrote:
I'm concerned with the fact that this would screw those of us who've progressed directly from frigate to cruiser training. Up until 3-4 months ago I didn't have destroyers trained and I was already flying in battleship-class vessels.

These changes would mean an extremely huge nerf to nullsec PVP and severely disrupt fleet ops as major retraining would be needed, especially for toons under 2 years of age.

Cross-training at present point in time is relatively easy and not so much time consuming. However, with the changes, you're going to rickroll players' abilities to cross-train for other vessels.

In my instance, I can, at this moment in time... fly a Machariel, Vindi and Bhaalgorn. With the changes to the skill trees, I will be locked out most if not all pirate faction vessels that I can currently fly and do own. So will other members from my corp. Which is not making anyone happy.

Then there's those of us with negligible SP in destroyers and battlecruisers. Are we going to be reimbursed with full SP to match our current ship skills to keep continuity or will we be forced change gears and spend even MORE time training destroyers IV and then BC IV to fly battleships AGAIN?


If you can fly it today, you can fly it tomorrow.

Seriously guys, come on.


I just re-edited my post =D
neur0zen
KarmaFleet
Goonswarm Federation
#675 - 2012-03-06 22:14:58 UTC
Quote:
This is inherently new player UNFRIENDLY, as well as being excessively annoying for veteran players.






DONT YOU HAVE OTHER PRIORITY FOR THIS GAME THAN SPLIT SKILLS ?

Ah yes you do, priority to shithead patch with nonsense change and give a middle finger to players.
No one was asking for that kind of ****, no one care about multirace skills (until now).













Once again epic fail CCP
Hannott Thanos
Squadron 15
#676 - 2012-03-06 22:15:09 UTC
"ammagaaawd CCP, why u dumbing down mah eve??? u is making it for neewbs"

"baaawww, now I has to train moar skills :(((((("

Make up your minds already. Is it dumbing down or making it more hardcore?

I'm all for this btw. Love the devblog :D

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

Syri Taneka
NOVA-CAINE
#677 - 2012-03-06 22:15:27 UTC
Grey Stormshadow wrote:
Skill points from trained skills which are removed should be reimposed and value of those skill books returned as isk. Players can then choose how to redistribute their points how they like. They don't even need to put them back to ship skills if they don't want.

It is likely that some won't be able to fly all racial variants after this before some additional training, but in the end this will be same for everyone.


Put it this way. As of right now I can fly the Damnation, Absolution, Astarte, Eos, Vulture, Nighthawk, Claymore, and Sleipnir. I own 3 of those across 3 races. If, after this proposed change, I can no longer fly some of them without spending another 23d 17h 34m 53s (BC 5 based on my current attributes) PER RACE, then I will quit. No questions, end of story, done. And I won't be alone.
FeralShadow
Tribal Liberation Force
Minmatar Republic
#678 - 2012-03-06 22:15:58 UTC
I HATE CHANGE EVEN IF IT IS GOING TO MAKE THIS GAME WAY BETTER IN THE LONG RUN OH NOOOOOOOOOOOOoooooooooooooooooo

/sarcasm

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#679 - 2012-03-06 22:16:11 UTC
Stanis Myunga wrote:
I'm concerned with the fact that this would screw those of us who've progressed directly from frigate to cruiser training. Up until 3-4 months ago I didn't have destroyers trained and I was already flying in battleship-class vessels.

These changes would mean an extremely huge nerf to nullsec PVP and severely disrupt fleet ops as major retraining would be needed, especially for toons under 2 years of age.

Cross-training at present point in time is relatively easy and not so much time consuming. However, with the changes, you're going to rickroll players' abilities to cross-train for other vessels.

In my instance, I can, at this moment in time... fly a Machariel, Vindi and Bhaalgorn. With the changes to the skill trees, I will be locked out most if not all pirate faction vessels that I can currently fly and do own. So will other members from my corp. Which is not making anyone happy.

Then there's those of us with negligible SP in destroyers and battlecruisers. Are we going to be reimbursed with full SP to match our current ship skills to keep continuity or will we be forced change gears and spend even MORE time training destroyers IV and then BC IV to fly battleships AGAIN?


Cruisers don't need the frigate skill to pilot. Just to inject the skill in the first place. replacing the frigate skill with the destroyer skill will make no difference here. Read the first post.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Shang Fei
Garoun Investment Bank
Gallente Federation
#680 - 2012-03-06 22:16:45 UTC
Nothing to realy add except I kinda like this change.
Will have to be very carefully implemented after extensive testing.
Yet I see this change as a positive one.