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People are leaving low class wormholes for highsec incursions

Author
Mr Kidd
Center for Advanced Studies
Gallente Federation
#61 - 2012-02-23 05:04:18 UTC  |  Edited by: Mr Kidd
Motivation to run Incursions is more than just isk, although it's the primary motivational factor. As told to me by someone I spoke with about recruitment, "Well, my time is kind of limited and I prefer to do hs Incursions because other types of space require more time to make the same isk. This way I can get in/out and I'm done. I don't have to wait for something to happen or for getting the bad guys out of our space to make isk."

Pure and simple. W-space does require large blocks of time. I kid you not. If you don't have 2 - 3 hours to put aside for the probing, the scouting, the rolling, rinse and repeat, you might as well hang it up and go do something else. Anyone that says they're not spending a lot of wasted time in w-space are the kind of people who come on, see if anything is going on. If not, they log. Everyone else is spending lots of time finding something to do. This is not risk/reward. This is wasted time versus reward. And what a lot of you are advocating incorrectly as risk vs reward is actually a situation where He who has the largest blocks of time to waste gets the reward. I've been to nullsec. Other than the fact that someone can kill you if you're not paying attention with a modicum of effort, you're pretty damn safe with local as a perfect intel tool. See someone you don't know? POS up, dock, log. There's no danger there, no imminent threat hiding behind the roid belt because threats can't hide.

It's a serious flaw in the game that affects everyone who isn't in a corp/alliance that is very.....VERY active.

People want action. Incursions circumvent the wasted time factor that is farming in most other spaces. Farming is a necessary evil of the game and people like to get it out of the way so they can go waste their time doing something more meaningful like PVP. I don't blame them and I don't think Incursions should be nerfed. CCP needs to make the game less about farming and more about playing. Unfortunately, for the vast majority of players, it's more about farming, than playing because it's expensive to actually play the game and that's a sad sad fact.

Don't ban me, bro!

Hainnz
Imperial Academy
Amarr Empire
#62 - 2012-02-23 05:04:53 UTC
If only I had your problem. I wish more people would do incursions instead of exploration sites so that there would be more for me to find. EVE is too crowded imo. :-)
Covert Kitty
SRS Industries
#63 - 2012-02-24 02:27:54 UTC
Mr Kidd wrote:
..... "Well, my time is kind of limited and I prefer to do hs Incursions because other types of space require more time to make the same isk. This way I can get in/out and I'm done. I don't have to wait for something to happen or for getting the bad guys out of our space to make isk."

I agree that having some content targeted at those who cannot play long is a good goal. However that doesn't mean that such content should be devoid of risk and pay better than content with higher risk.

Mr Kidd wrote:
Pure and simple. W-space does require large blocks of time........ This is not risk/reward. This is wasted time versus reward. And what a lot of you are advocating incorrectly as risk vs reward is actually a situation where He who has the largest blocks of time to waste gets the reward.

So he who plays more, tends to be able to make more isk? That's true with anything, including incursions. That fact is unrelated to the coupling of risk and reward. Running sites in wormholes is profitable, but even if your paying attention it can be risky. There's ways to help mitigate that risk, but thats part of the gameplay, deciding how much time your going to spend securing yourself, vs time your spending actually making money. Risk/Reward.

Mr Kidd wrote:
...... (Nullsec is) pretty damn safe with local as a perfect intel tool. See someone you don't know? POS up, dock, log. There's no danger there, no imminent threat hiding behind the roid belt because threats can't hide.

Agreed completely, the local issue needs to be addressed

Mr Kidd wrote:
CCP needs to make the game less about farming and more about playing. Unfortunately, for the vast majority of players, it's more about farming, than playing because it's expensive to actually play the game and that's a sad sad fact.

I agree in spirit, though I would say that farming and pvp need to be coupled better. Wormholes are a good example, Poco's are now a decent example. Protecting things that make you isk, and harassing things that make others isk, is a really powerful gameplay tool that really should be expanded on. Adding more small gang targets to disrupt farming in nullsec would be a possibility for example. Along with buffing income, and iterating on local as an intel tool as you pointed out above.
Mr Bigwinky
The Scope
Gallente Federation
#64 - 2012-02-24 09:38:48 UTC
Covert Kitty wrote:
Mr Kidd wrote:
...... (Nullsec is) pretty damn safe with local as a perfect intel tool. See someone you don't know? POS up, dock, log. There's no danger there, no imminent threat hiding behind the roid belt because threats can't hide.

Agreed completely, the local issue needs to be addressed

How about null-sec anoms (like sanctum / haven etc.) have a high percentage of ships that warp scramble?
This is the case in class 4 sleeper sites upward, so why not in null?
Welcome to EVE online, here's your rubix cube, go F*** yourself ♥
Tenris Anis
Schattenengel Clan
#65 - 2012-02-24 10:43:45 UTC
Hathrul wrote:
everyone knows that incursions pay way too much, and its likely theyll get balanced sooner or later. did we really need another thread for that?


Everyone knows that incursions payouts of assault and headquarter sites is to low. they will soon get balanced better to vanguard sites. Did we really need another thread for that?

Remove insurance.

baltec1
Bat Country
The Initiative.
#66 - 2012-02-24 10:45:49 UTC
Tenris Anis wrote:
Hathrul wrote:
everyone knows that incursions pay way too much, and its likely theyll get balanced sooner or later. did we really need another thread for that?


Everyone knows that incursions payouts of assault and headquarter sites is to low. they will soon get balanced better to vanguard sites. Did we really need another thread for that?


Lets solve someting that is injecting too much isk by bumping up the rest so even more isk gets injectedUgh
Tenris Anis
Schattenengel Clan
#67 - 2012-02-24 10:54:47 UTC
Covert Kitty wrote:

Mr Kidd wrote:
Pure and simple. W-space does require large blocks of time........ This is not risk/reward. This is wasted time versus reward. And what a lot of you are advocating incorrectly as risk vs reward is actually a situation where He who has the largest blocks of time to waste gets the reward.

So he who plays more, tends to be able to make more isk? That's true with anything, including incursions. That fact is unrelated to the coupling of risk and reward. Running sites in wormholes is profitable, but even if your paying attention it can be risky. There's ways to help mitigate that risk, but thats part of the gameplay, deciding how much time your going to spend securing yourself, vs time your spending actually making money. Risk/Reward.


That is not what he is saying. Actually he said nearly the opposite. Large blocks of time > many smaller blocks of time, even when those smaller blocks are actually in sum bigger. And I would have to agree that this can be a problem, though l4 payout is pretty high, and the needed block size to run them effective is around 30 minutes or even less. So I would have to disagree overall, its just a problem for some types of content, and this is ok, we do not need to have all types of content be equal. Mission alts are fast created or bought, so your main still could live in wormhole space.

Remove insurance.

Bent Barrel
#68 - 2012-02-24 12:09:22 UTC
Zagdul wrote:
The solution is quite simple.

remove CONCORD response during incursions.


OMG GENIUS !!! make it one of the sansha created effects :-)))) basicaly the incursion ssytems become lowsec ...
Covert Kitty
SRS Industries
#69 - 2012-02-24 12:14:28 UTC
Yeah, having activities which can be accomplished in a short amount of time and pay well enough for the amount of time you put in I think is important. However it does not follow that those activities should also be risk free. Like highsec incursions are.