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Missions & Complexes

 
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SKILL POINTS AS REWARD FROM MISSIONING

First post
Author
Zhilia Mann
Tide Way Out Productions
#41 - 2012-02-06 00:55:38 UTC
Tekashi Kovacs wrote:
EVE is actually biggest grinding game I've ever played, and I played basically every known MMO during last 10 years. If you dont RMT/sell GTCs (both equally lame and counts as cheating imo), then nothing comes close to EVEs grind.


I hate to be the one to tell you, but you're either choosing to grind in EVE or you're doing it wrong, and honestly without more information it's impossible to tell which.
R0Y4L
Science and Trade Institute
Caldari State
#42 - 2012-02-06 00:58:23 UTC
yeah if you want SP for continuing to do the same thing over and over and over and over again go back to WOW

**IF  YOU   DONT  WANNA  DIE  DONT  FLY  **

Msgerbs
Federal Navy Academy
Gallente Federation
#43 - 2012-02-06 02:00:58 UTC
Riddick37 wrote:
One can only try. CCP doesnt have to do it like that but with in reason of something like that.. CCP needs to give something other then just ISK and LP To work for... its starting become abit boring now...

Doing missions is not the goal of EVE. Doing missions is income. What you DO with that income is the goal of EVE. Missions are a means to an end, nothing more.
RubyPorto
RubysRhymes
#44 - 2012-02-06 02:14:47 UTC
Rat Farmer wrote:
For the record, I like eve but I'm also confused with the whole skill point thing.

It is pretty daunting as a new person realizing that I pretty much have some skills to train before I can become effective at pvp, pve, industry or trading. I admit that the skill gain mechanic is cool in the way of being able to train offline but what's the motivation to play? If I'm a low skill point toon I'm not really effective at anything. It would be nice to gain skills based on what you do when you're in the eve universe. In the real world, the more you practice the better you get at something but it seems eve rewards you for doing nothing except buying and training skills.

I know, everyone that's been playing for 2 plus years don't like this idea because they have so much time (skill training not real experience) invested in eve.

Everyone that doesn't like constructive criticism says to go play wow, well, at least the wow people are earning their levels, not logging on once every 21 days to train a new skill. but the wow people are considered the care bears, go figure.


Takes less than a day to train the skills to be an effective member of a small PvP gang; less than a week to be an effective solo pilot. Maybe 3-5 months to max out your frigate of choice, as in perfect everything that affects that ship. If you want to be really good with bigger ships, of course that takes more time, but after a point (this comes very quickly for most), more SP just means a greater variety of ships you fly well and more expensive poddings.


The WoW players may be earning their levels, but they lose nothing if they die. In EvE you always lose the ship you're flying, usually lose the module drop, and sometimes lose your pod with the implants you wear.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Tiger Armani
End-Game
#45 - 2012-02-06 09:00:20 UTC
You need more experience for keyboard management, propably level 5 with CAPS LOCK management.
Czeris
Caldari Provisions
Caldari State
#46 - 2012-02-06 10:28:13 UTC
Well. This is a horrible idea and will never happen, thankfully.

Goonswarm has a one week training plan for ganking high sec miners. 1 week. And you don't even need to leave high sec.

Remap, train cybernetics V, grind your level 4 missions and buy some +5s. See what difference that makes.
Ryoko Matsu
Ministry of War
Amarr Empire
#47 - 2012-02-06 13:29:58 UTC
Riddick37 wrote:
blabla...

Level 1 missions Range From 0-100 SP
Level 2 Missions Range From 101-200SP
Level 3 Missions Range From 201-300SP
Level 4 Missions Range From 301-400SP
and
Level 5 Missions Range From 401-500SP
.
.
.


You are already getting skillpoints "from" a mission!

...it depends on how long the mission takes you, and what your sp/hour are...

simple as that...

example: 30min lvl4 mission, skill training @ 2000sp/h = 1000sp from a mission *\o/*

but now the best thing is...

...you get the sp´s also from watching tv...
Brynhilda
Chimp Hoons Export and Expo Service
Scary Wormhole People
#48 - 2012-02-06 14:17:32 UTC
This would completely break the whole character selling market as anyone could just buy an account, put a bot in it, have them run missions endlessly, put the SP into Titans and sell them for billions of isk.

There are many more ways to make isk rather than running missions and mining. If that's the only way you can make isk, this isn't the game for you.

How may I drug you with drugs?

Bent Barrel
#49 - 2012-02-06 14:30:42 UTC
NO

reasons were already stated by other folks before me ...
Spineker
#50 - 2012-02-06 17:32:50 UTC  |  Edited by: Spineker
OP you can't recommend anything on these forums with the fools that post here. I don't actually want experience but I don't see the need for all the trolls to come out of their doodoo bird shells and pretend Eve can not be improved. Just because it has been broke for 9 years doesn't mean it should remain broke.


Missions need to be completely revamped into a modern style of game play but then the doodoo birds which are Null sec Epeens living in thier moms basement will cry a river of tears.
Spineker
#51 - 2012-02-06 17:39:48 UTC
Msgerbs wrote:
Riddick37 wrote:
One can only try. CCP doesnt have to do it like that but with in reason of something like that.. CCP needs to give something other then just ISK and LP To work for... its starting become abit boring now...

Doing missions is not the goal of EVE. Doing missions is income. What you DO with that income is the goal of EVE. Missions are a means to an end, nothing more.



Totally absolutely and completely incorrect. It is this attitude that keeps this game broken in many ways.
Lemok Sonji
Lethal Devotion
#52 - 2012-02-06 17:53:55 UTC
Tekashi Kovacs wrote:
Lemok Sonji wrote:

CCP doesn't want EvE to be a grind game like wow (or any other RPG game), where you grind long enough, you get better gear, and you are now "better" and things.

EvE is about skill of the player and the community around him, not of his character.


I just loled hard at this one.

Then tell me why when I log in WoW I can just play BGs/arenas for several hours/day without much need of grind, while in EVE I work either for shiny pve ship or pvp "replacement" ones. EVE is actually biggest grinding game I've ever played, and I played basically every known MMO during last 10 years. If you dont RMT/sell GTCs (both equally lame and counts as cheating imo), then nothing comes close to EVEs grind.

So stop talking this nonsense please.


If you are grinding ISK for hours to pay for a new ship, you are playing the game like its wow.
Which means, you are missing the whole point of the game.

In a few hours you can get enough ISK to buy a new shiny ship. Much less time that it takes you to grind arena points in wow every night for several hours to get your shiny new epic weapon.

Marketing play, PvP, plexing, WHs, industry, incursions, they are all paying a huge sum of ISK if you are doing it right.
If you are resorting to RMT/sell GTCs to get a new ship, better go back play arenas it wow.

The whole point of wow is the pursuit for the next epic, next upgrade.
EvE is about everything else.


Besides, this is off-topc, as the topic is about SP for missioning / doing other things, which is silly.
Zhilia Mann
Tide Way Out Productions
#53 - 2012-02-06 18:01:35 UTC
Spineker wrote:
OP you can't recommend anything on these forums with the fools that post here. I don't actually want experience but I don't see the need for all the trolls to come out of their doodoo bird shells and pretend Eve can not be improved. Just because it has been broke for 9 years doesn't mean it should remain broke.


Hey now. I'm all for change. Change is good. Particularly when it's directed in a way that improves the game. My specific critiques in this thread relate to the fact that the specific change suggested in the thread -- introducing SP rewards for missions -- would have a detrimental effect on the game as a whole. The reasons for this are numerous, but are mostly based in the idea that we don't want to encourage an arms race based on a single specific in-game activity, in this case mission running.

Spineker wrote:
Missions need to be completely revamped into a modern style of game play


Of course it does. But I'm a bit unclear as to how that relates to the rest of the thread What?.
Rat Farmer
Federal Navy Academy
Gallente Federation
#54 - 2012-02-06 18:34:44 UTC
I still think it's funny how many people say to go back to WOW or (name random mmo here) because EVE is hardcore and blah, blah, blah.

As I stated earlier, I actually like EVE, I just think that the passive skill point grind is crazy and there will never be a level playing field per se. I paid for 6 months, so I’ll see how I feel when it’s time for me to re-subscribe, until then I’ll post my thoughts as I feel inclined. So, no, I won’t go biomass myself, I won’t give you stuff, I won’t go hang myself in the closet next to your mother and I won’t shut up or play another game…

That said… I personally know 5 people that won’t even try EVE because they say that they will always be so far behind everyone else in EVE when it comes to skill training. Yes, you can be somewhat productive in 3 weeks; I have but I don’t think that I’m anywhere near ready to PVP against another active pilot (I’m not talking about a miner or hauler) even if they are in a frigate as well if they’ve been playing a couple of more months or years then me.

The game is what it is, is CCP going to change? Probably not. Does that mean that people are not subscribing because they don’t like the passive training? Definitely!
Rat Farmer
Federal Navy Academy
Gallente Federation
#55 - 2012-02-06 18:59:24 UTC
Also, if anyone knows anything about business, a new hire is one of your greatest assets. A new person sees things that most long term employees perceive as the norm or have fallen into a routine and just do their tasks like mindless robots. I’m not saying that every new employee has great ideas, but every so often the company is presented with something that can change their entire business model. On the flip side to that, if you present most long term employees with a change, they shun it as they are afraid of the unknown.

Now apply this to EVE. The new player has a fresh perspective on what they see or how they interact in EVE. When a new player sees things and poses questions on a public forum you sometimes get rubbish and sometimes get little gems. Not everything is a great idea, but not everything is worthless. Some of the old players need to take a step back and broaden their horizons to what can be change whether it’s construed as good or bad…

Anyway, I'm done with this thread.
Malamber
Venomous Cloud
Scorned Syndicate
#56 - 2012-02-06 19:08:53 UTC
I wish people would respond intelligently to ideas they don't agree with. Some did, and I will continue to read anything they post, because it's actually worth reading. I belive a lot of people are missing the whole point of this thread. It's NOT to destroy their epeens, and come close to their elite 100m SP club... it was an idea to reward a certain style of play with an "exp" like SP payout.

I like the idea to a point - similar to the newbie friendly starter missions, why not help out the first little part of a new players experience by rewarding with SP? Possibly level 1 and 2 missions only... it won't imbalance anything, even botters.
CausticS0da
Shrubbery Acquisitions
Blohm and Voss Shipyards Alliance
#57 - 2012-02-06 20:31:48 UTC
Rat Farmer wrote:
Also, if anyone knows anything about business, a new hire is one of your greatest assets. A new person sees things that most long term employees perceive as the norm or have fallen into a routine and just do their tasks like mindless robots. I’m not saying that every new employee has great ideas, but every so often the company is presented with something that can change their entire business model. On the flip side to that, if you present most long term employees with a change, they shun it as they are afraid of the unknown.

Now apply this to EVE. The new player has a fresh perspective on what they see or how they interact in EVE. When a new player sees things and poses questions on a public forum you sometimes get rubbish and sometimes get little gems. Not everything is a great idea, but not everything is worthless. Some of the old players need to take a step back and broaden their horizons to what can be change whether it’s construed as good or bad…

Anyway, I'm done with this thread.


Go away, you are clueless. Eve has outlasted all other mmorpgs by not pandering to simpletons.
Rat Farmer
Federal Navy Academy
Gallente Federation
#58 - 2012-02-06 20:44:47 UTC
CausticS0da wrote:
Rat Farmer wrote:
Also, if anyone knows anything about business, a new hire is one of your greatest assets. A new person sees things that most long term employees perceive as the norm or have fallen into a routine and just do their tasks like mindless robots. I’m not saying that every new employee has great ideas, but every so often the company is presented with something that can change their entire business model. On the flip side to that, if you present most long term employees with a change, they shun it as they are afraid of the unknown.

Now apply this to EVE. The new player has a fresh perspective on what they see or how they interact in EVE. When a new player sees things and poses questions on a public forum you sometimes get rubbish and sometimes get little gems. Not everything is a great idea, but not everything is worthless. Some of the old players need to take a step back and broaden their horizons to what can be change whether it’s construed as good or bad…

Anyway, I'm done with this thread.


Go away, you are clueless. Eve has outlasted all other mmorpgs by not pandering to simpletons.


Good constructive retort from someone that has never heard of Ultima Online (1997) full loot, Ever Quest (1999), Anarchy Online (2001); all still active…

Get off your elitist high horse.
Malamber
Venomous Cloud
Scorned Syndicate
#59 - 2012-02-06 20:55:41 UTC
CausticS0da wrote:
Go away, you are clueless. Eve has outlasted all other mmorpgs by not pandering to simpletons.

Logic is obviously not your forte. But you do get an A+ for being a ****.
Outz Xacto
Echelon Munitions
#60 - 2012-02-06 22:13:10 UTC
I actually like that I don’t feel obligated to log onto EVE every single day because if I don’t, somehow I've fallen behind. I like that I decide that I wont play for a couple weeks and not feel like my skill plan is now inferior to others because of my choice to do something other than play EVE.

Granted it is just my opinion of the existing game mechanic but it's something that as a new player and more "casual" player I feel I get to enjoy EVE the same as someone who plays every day.

Thats just how I look at it though...