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Crime & Punishment

 
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Incursions: CCP is too slow - now we will act

First post
Author
BrokenBC
no tax's are us
#741 - 2012-01-24 10:46:14 UTC
Holy Sh*t Page after page of incredible tears.I dont know wtf everyone is crying about. There are still lots of lowsec and null incursions and they pay more.So whats the problem? there's room for everyone.
Aren Dar
EVE University
Ivy League
#742 - 2012-01-24 13:05:02 UTC
Vaerah Vahrokha wrote:
[quote=Hans Jagerblitzen]
Since he and the likes are adding ISK in the system at a pace faster than commodities are created, commodities (expecially the ones needed by him) become more in demand and he has to offer more money to get them.
This turns on inflation (1% a month, EvE used to have deflation instead) and 1% a month seems little but that's 12% a year.

12% on a 200M item seems little but it does add up!


Well, CCP themselves claim that there is no big problem with inflation across the whole of the New Eden economy, and all the statistics they've released tend to back that up. They re-iterate that claim in the CSM minutes.

There are localised rises in some items, but that seems to be more about demand/supply rebalancing than indicative of large scale macro economic changes.
Hans Jagerblitzen
Ice Fire Warriors
#743 - 2012-01-24 16:12:43 UTC
Darth Cipherous wrote:

'slposions aren't isk sinks, they are another faucet. Each explosion introduces MORE isk into the game due to the insurance payout. No isk is destroyed. Every time a ship is destroyed it introduces isk and creates a new demand for materials to replace the ship. More isk + more demand = prices will inflate.

The only isk sinks are the lp stores, a few taxes and whatnot.


I stand corrected. Thank you for your clarification.

CPM0 Chairman / CSM7 Vice Secretary

FloppieTheBanjoClown
Arcana Imperii Ltd.
#744 - 2012-01-24 16:33:43 UTC
Aren Dar wrote:
Well, CCP themselves claim that there is no big problem with inflation across the whole of the New Eden economy, and all the statistics they've released tend to back that up. They re-iterate that claim in the CSM minutes.

There are localised rises in some items, but that seems to be more about demand/supply rebalancing than indicative of large scale macro economic changes.


I'd be curious to see if the anti-mom campaign has any significant impact on the economy if it goes on for a month. I'm especially interested in PLEX prices, and also certain faction mods and shiny ships that are popular top-tier ships for incursioners.

Founding member of the Belligerent Undesirables movement.

Hans Jagerblitzen
Ice Fire Warriors
#745 - 2012-01-24 16:51:06 UTC  |  Edited by: Hans Jagerblitzen
Aren Dar wrote:
[quote=Vaerah Vahrokha][quote=Hans Jagerblitzen]
Since he and the likes are adding ISK in the system at a pace faster than commodities are created, commodities (expecially the ones needed by him) become more in demand and he has to offer more money to get them.
This turns on inflation (1% a month, EvE used to have deflation instead) and 1% a month seems little but that's 12% a year.

12% on a 200M item seems little but it does add up!


"He and the likes?" I hope you weren't referring to me. I'm not an incursion runner, hahahah. We ran one once as a militia when they first came out, but got bored and went back to PvP. I'm perpetually broke from combat losses, I only see PvE as a necessary evil to keep my hangar stocked if I've had a bad run, I only grind missions and exploration sites when I absolutely have to.

I'm just a lowsec resident who finds the whole "inflation-gonna-ruin-everything" argument pretty hilarious. I've been playing for two years, and never seen significant price changes for the ships I fly on a regular basis, other than seasonal spikes or temporary market manipulations, but even those usually bounce back. The EvE market is far more resilient than most of us realize I think. Thats why from the beginning here, I was simply pointing out that this kind of campaign is about lulz, not "saving" the game from evil carebear destruction.

Those that front and pretend that this is about saving the economy are, as one poster called it, exuding "false altruism" to defend what is really just a tear collection drive, though I am amused that this time it actually doesn't even involve PvP.

CPM0 Chairman / CSM7 Vice Secretary

Aren Dar
EVE University
Ivy League
#746 - 2012-01-24 17:35:03 UTC  |  Edited by: Aren Dar
FloppieTheBanjoClown wrote:
Aren Dar wrote:
Well, CCP themselves claim that there is no big problem with inflation across the whole of the New Eden economy, and all the statistics they've released tend to back that up. They re-iterate that claim in the CSM minutes.

There are localised rises in some items, but that seems to be more about demand/supply rebalancing than indicative of large scale macro economic changes.


I'd be curious to see if the anti-mom campaign has any significant impact on the economy if it goes on for a month. I'm especially interested in PLEX prices, and also certain faction mods and shiny ships that are popular top-tier ships for incursioners.


I'm sure that there are localised prices rises in some ships/fittings that are used heavily in incursions, equally some prices have spiked and come down as the market reacts to increased demand. That's not economy wide inflation though - no more than when 1400mm Artillery IIs and Maelstroms went up in price on the back of fleet doctrines.

PLEX rises could be many things - including returning players trying out the new expansion and funding themselves with ISK.

CCP doesn't think there is unusual levels of inflation, and apparently the CSM accepted their arguments.
Lauren Hellfury
Super Happy Awesome Fun Times
#747 - 2012-01-24 22:51:10 UTC
I wrote a thing. It's about incursions.

It's even got a pacman pie-chart. Smile

Help rid New Eden of T2 BPOs: ** https://forums.eveonline.com/default.aspx?g=posts&t=62797 **The Full Pocket Aggro blog:  http://fullpocketaggro.blogspot.com/ **Now showing: **Margin Trading Scams

drdxie
#748 - 2012-01-24 23:06:00 UTC
If everyone is so upset about risk vs reward.. .just let me add.. that if you are in an alliance in null.. there is almost zero risk in farming anoms and belt rats. You have intel channels and local to pre warn you of any danger. I have a toon in NULL and I can happily farm anoms all day in my PVE tengu without a care in the world. I worry more about being ganked in HS in a faction fitted ship than I do in the NULL pocket my alliance is in.

Caldari Loving needed.. https://forums.eveonline.com/default.aspx?g=posts&m=1608277&#post1608277

Lauren Hellfury
Super Happy Awesome Fun Times
#749 - 2012-01-24 23:08:48 UTC
It's that the risk/reward is out of whack with the comparable risk categories. Those being alliance protected anoms/ratting and high-sec L4s.

next?

Help rid New Eden of T2 BPOs: ** https://forums.eveonline.com/default.aspx?g=posts&t=62797 **The Full Pocket Aggro blog:  http://fullpocketaggro.blogspot.com/ **Now showing: **Margin Trading Scams

TurAmarth ElRandir
Hiigaran Bounty Hunters Inc.
#750 - 2012-01-25 05:50:04 UTC  |  Edited by: TurAmarth ElRandir
The problem here is with "emergent gameplay" in an unscripted, unmoderated "sandbox"...

it's just like Bill Cosby said...
Bill - "Why do you do c0cain3?"
Answer - "Because it enhances your personality!"
Bill - "Yes, but what if you're an a$$hole?"

LOL

TurAmarth ElRandir Anoikis Merc, Salvager, Logibro and Unrepentant Blogger Fly Wreckless and see you in the Sky =/|)= http://turamarths-evelife.blogspot.com/

Tallian Saotome
Nuclear Arms Exchange Inc.
#751 - 2012-01-25 06:01:22 UTC
drdxie wrote:
If everyone is so upset about risk vs reward.. .just let me add.. that if you are in an alliance in null.. there is almost zero risk in farming anoms and belt rats. You have intel channels and local to pre warn you of any danger. I have a toon in NULL and I can happily farm anoms all day in my PVE tengu without a care in the world. I worry more about being ganked in HS in a faction fitted ship than I do in the NULL pocket my alliance is in.

Sorry, those things all take alot of work to keep going. Do you know how hard it is to keep intel channels from becoming useless while people talk about how X hostiles avatar looks like their math teacher?

Those things in nullsec are not provided by CCP. We worked to make them a reality. How much work did you do for your safe isk making?

Inappropriate signature removed, CCP Phantom.

Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#752 - 2012-01-25 06:15:20 UTC
Tallian Saotome wrote:
drdxie wrote:
If everyone is so upset about risk vs reward.. .just let me add.. that if you are in an alliance in null.. there is almost zero risk in farming anoms and belt rats. You have intel channels and local to pre warn you of any danger. I have a toon in NULL and I can happily farm anoms all day in my PVE tengu without a care in the world. I worry more about being ganked in HS in a faction fitted ship than I do in the NULL pocket my alliance is in.

Sorry, those things all take alot of work to keep going. Do you know how hard it is to keep intel channels from becoming useless while people talk about how X hostiles avatar looks like their math teacher?

Those things in nullsec are not provided by CCP. We worked to make them a reality. How much work did you do for your safe isk making?


Lauren Hellfury looks just like one of my exes... we should totally make out Big smile

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Elson Tamar
Aliastra
Gallente Federation
#753 - 2012-01-25 10:19:34 UTC
+1 for doing somthing rather than moaning, well done you. i dont care about incursions one way or the other atm, will probably get into them at some point, however i aplaude you for bothering to do somthing rather than moan, and not only that you are doing somthing constructive, not destructive, to meet you aims. I wondered how long it would take for someone to realise that if they wanted to hit incursions this was the way to do it. More clever people like you please.
Hans Jagerblitzen
Ice Fire Warriors
#754 - 2012-01-25 13:44:46 UTC  |  Edited by: Hans Jagerblitzen
Tallian Saotome wrote:
drdxie wrote:
If everyone is so upset about risk vs reward.. .just let me add.. that if you are in an alliance in null.. there is almost zero risk in farming anoms and belt rats. You have intel channels and local to pre warn you of any danger. I have a toon in NULL and I can happily farm anoms all day in my PVE tengu without a care in the world. I worry more about being ganked in HS in a faction fitted ship than I do in the NULL pocket my alliance is in.

Sorry, those things all take alot of work to keep going. Do you know how hard it is to keep intel channels from becoming useless while people talk about how X hostiles avatar looks like their math teacher?

Those things in nullsec are not provided by CCP. We worked to make them a reality. How much work did you do for your safe isk making?


This is why I continue to argue that highsec residents deserve a better set of gameplay tools to take security into their own hands. The bounty system is outdated and lackluster, non-transferrable killrights do nothing to foster a player-driven security economy, and the result is that those that get crucified for being "carebears" have no resources at their disposal to actually make high-security space safe themselves.

Despite all the tears about how privileged high sec residents are, the bottom line is the mechanics still favor the prankster. Ganking in highsec is (literally) child's play, as any 12-year old with a Brutix, a few million skillpoints, and an hour lesson from a Goon instructor can engage in this freely for as long as he wants, paid for by isk he didn't even have to work for. I'm not exaggerating here, this is what The Mittani has gloated about continuously since stepping into the public spotlight.

This whole "carebears don't want to play in the sandbox" whine is really rooted in the narrow-minded assumption that risk = ship death. Miners, manufacturers, and especially market traders often take large risks to achieve a profit, even if that risk is of a financial nature instead of physical harm. Players that enjoy that half of the game are told by those that enjoy shooting that they must regularly bend over and suffer from regular ship loss or else they don't belong in the game. This is horseshit.

I have no interest in having a guns-off, flag-yourself-for-PvP zone in the game. However, select areas of space where ganks are *possible* but still present a significant challenge to the aggressor, should be allowed to protect gameplay diversity. The problem is that unsolicited highsec aggression is NOT any genuine challenge today, because empire citizens lack the ability to defend themselves against long-term shenanigans like the ice interdiction. Its not their fault that CCP hasn't looked more at developing player-centric bounties, wardecs, CONCORD, crimewatch, etc. Highsec space should be an area where players can enjoy activities with a reduced chance of ship loss. But they should be able to make it difficult for the pranksters instead of being forced to rely on this crappy substitute in the form of NPC police.

As a lowsec resident and FW pilot who enjoys nothing more in the game than to log on, get some kills, lose some ships, and have a laugh, I get sick of hearing suicide attacks called "PvP" and that "gankage is what makes EvE a sandbox". Thats not why most players play EvE. There is loss that is fun (I have no bad feelings when I've gone up against a good enemy and lost) and there is loss that is tear-your-hair-out-frustrating. If we're going to clean up things like POS mechanics, UI, and other features of the game to eliminate setbacks and frustration, reducing childish pranks is as justified as any other fix that makes gameplay more fluid and fun.

CPM0 Chairman / CSM7 Vice Secretary

drdxie
#755 - 2012-01-25 20:12:34 UTC
Tallian Saotome wrote:
drdxie wrote:
If everyone is so upset about risk vs reward.. .just let me add.. that if you are in an alliance in null.. there is almost zero risk in farming anoms and belt rats. You have intel channels and local to pre warn you of any danger. I have a toon in NULL and I can happily farm anoms all day in my PVE tengu without a care in the world. I worry more about being ganked in HS in a faction fitted ship than I do in the NULL pocket my alliance is in.

Sorry, those things all take alot of work to keep going. Do you know how hard it is to keep intel channels from becoming useless while people talk about how X hostiles avatar looks like their math teacher?

Those things in nullsec are not provided by CCP. We worked to make them a reality. How much work did you do for your safe isk making?



Most of my isk is made from wormholes.. so I have done a lot to make it as safe as a wh can be. As far as NULL, I happily get involved in PVP, thats why I am there after all, so I do help to make it safe for myself.
If NULL corps made it easier for players get into, you would probably see a lot more people going there.. 25mil SP to find a decent home is silly.. with 10mil SP you can properly fly any BC.. the backbone of any NULL blob.
So instead of whining about incursions.. do something to attract new players to NULL... You lot are acting like spoilt little brats who didn't get the biggest slice of cake for once...
Griefers I get.. NULL and WH whiners I don't.

Caldari Loving needed.. https://forums.eveonline.com/default.aspx?g=posts&m=1608277&#post1608277

Tallian Saotome
Nuclear Arms Exchange Inc.
#756 - 2012-01-25 20:31:23 UTC
Hans Jagerblitzen wrote:
Tallian Saotome wrote:
drdxie wrote:
If everyone is so upset about risk vs reward.. .just let me add.. that if you are in an alliance in null.. there is almost zero risk in farming anoms and belt rats. You have intel channels and local to pre warn you of any danger. I have a toon in NULL and I can happily farm anoms all day in my PVE tengu without a care in the world. I worry more about being ganked in HS in a faction fitted ship than I do in the NULL pocket my alliance is in.

Sorry, those things all take alot of work to keep going. Do you know how hard it is to keep intel channels from becoming useless while people talk about how X hostiles avatar looks like their math teacher?

Those things in nullsec are not provided by CCP. We worked to make them a reality. How much work did you do for your safe isk making?


This is why I continue to argue that highsec residents deserve a better set of gameplay tools to take security into their own hands. The bounty system is outdated and lackluster, non-transferrable killrights do nothing to foster a player-driven security economy, and the result is that those that get crucified for being "carebears" have no resources at their disposal to actually make high-security space safe themselves.

Despite all the tears about how privileged high sec residents are, the bottom line is the mechanics still favor the prankster. Ganking in highsec is (literally) child's play, as any 12-year old with a Brutix, a few million skillpoints, and an hour lesson from a Goon instructor can engage in this freely for as long as he wants, paid for by isk he didn't even have to work for. I'm not exaggerating here, this is what The Mittani has gloated about continuously since stepping into the public spotlight.

This whole "carebears don't want to play in the sandbox" whine is really rooted in the narrow-minded assumption that risk = ship death. Miners, manufacturers, and especially market traders often take large risks to achieve a profit, even if that risk is of a financial nature instead of physical harm. Players that enjoy that half of the game are told by those that enjoy shooting that they must regularly bend over and suffer from regular ship loss or else they don't belong in the game. This is horseshit.

I have no interest in having a guns-off, flag-yourself-for-PvP zone in the game. However, select areas of space where ganks are *possible* but still present a significant challenge to the aggressor, should be allowed to protect gameplay diversity. The problem is that unsolicited highsec aggression is NOT any genuine challenge today, because empire citizens lack the ability to defend themselves against long-term shenanigans like the ice interdiction. Its not their fault that CCP hasn't looked more at developing player-centric bounties, wardecs, CONCORD, crimewatch, etc. Highsec space should be an area where players can enjoy activities with a reduced chance of ship loss. But they should be able to make it difficult for the pranksters instead of being forced to rely on this crappy substitute in the form of NPC police.

As a lowsec resident and FW pilot who enjoys nothing more in the game than to log on, get some kills, lose some ships, and have a laugh, I get sick of hearing suicide attacks called "PvP" and that "gankage is what makes EvE a sandbox". Thats not why most players play EvE. There is loss that is fun (I have no bad feelings when I've gone up against a good enemy and lost) and there is loss that is tear-your-hair-out-frustrating. If we're going to clean up things like POS mechanics, UI, and other features of the game to eliminate setbacks and frustration, reducing childish pranks is as justified as any other fix that makes gameplay more fluid and fun.


I'm gonna say that a truely safe highsec, with all rewards nerfed into the ground would be more or less perfect, and this ties into issues with the NPE. In this vision, lowsec and higsec would merge, with a smaller area set to true highsec, but places like Jita should be in it.

Tradeable kill rights and a wardec/aggression system that aren't broken would work well too, as far issues that don't require a complete rewrite of the concept of the game as we know it, tho. I understand those are works in progress.

Inappropriate signature removed, CCP Phantom.

Tallian Saotome
Nuclear Arms Exchange Inc.
#757 - 2012-01-25 20:34:32 UTC
drdxie wrote:
Tallian Saotome wrote:
drdxie wrote:
If everyone is so upset about risk vs reward.. .just let me add.. that if you are in an alliance in null.. there is almost zero risk in farming anoms and belt rats. You have intel channels and local to pre warn you of any danger. I have a toon in NULL and I can happily farm anoms all day in my PVE tengu without a care in the world. I worry more about being ganked in HS in a faction fitted ship than I do in the NULL pocket my alliance is in.

Sorry, those things all take alot of work to keep going. Do you know how hard it is to keep intel channels from becoming useless while people talk about how X hostiles avatar looks like their math teacher?

Those things in nullsec are not provided by CCP. We worked to make them a reality. How much work did you do for your safe isk making?



Most of my isk is made from wormholes.. so I have done a lot to make it as safe as a wh can be. As far as NULL, I happily get involved in PVP, thats why I am there after all, so I do help to make it safe for myself.
If NULL corps made it easier for players get into, you would probably see a lot more people going there.. 25mil SP to find a decent home is silly.. with 10mil SP you can properly fly any BC.. the backbone of any NULL blob.
So instead of whining about incursions.. do something to attract new players to NULL... You lot are acting like spoilt little brats who didn't get the biggest slice of cake for once...
Griefers I get.. NULL and WH whiners I don't.


I dunno who you applied with, but CFC as a whole doesn't have real high requirements, and my corp in particular is very newbie friendly. I've personally recruited a couple people who, while being highsec vets, brought fairly low sp characters out to join us, and I've screen more who screening consisted of seeing a newbie account, and an interview.

Not all of null is made up of elitists, and CFC is particular welcome noobs. We do, after all, pride ourselves on being bad at eve Blink

Inappropriate signature removed, CCP Phantom.

Tallian Saotome
Nuclear Arms Exchange Inc.
#758 - 2012-01-25 20:34:48 UTC
Triple post ftw!!!

Inappropriate signature removed, CCP Phantom.

FloppieTheBanjoClown
Arcana Imperii Ltd.
#759 - 2012-01-25 21:02:42 UTC
Elson Tamar wrote:
I wondered how long it would take for someone to realise that if they wanted to hit incursions this was the way to do it. .


The Skunkworks talked about doing it months ago, we just never had the numbers. It took Lead Farmers and Brick getting involved before it became a reality.

Founding member of the Belligerent Undesirables movement.

Blake Zacary
Caldari Provisions
Caldari State
#760 - 2012-01-25 22:11:23 UTC
All this thread needs now is Darius to post saying,not only was this a way to troll the bears but a way to troll the pvper's into carebearing Big smile