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Goodbye Captains Quaters

Author
Odyssey Eve
Cynosural Edge
#81 - 2017-07-20 08:25:33 UTC
I'm angry .... #shameCCP ... Eve must be diverse
Clockwork Bee
Center for Advanced Studies
Gallente Federation
#82 - 2017-07-20 18:34:02 UTC
Quote:
After reviewing the usage statistics for captain’s quarters, we can see that the development time involved in maintaining the current state of the feature is significantly disproportionate to the number of pilots using the feature.


No **** Sherlock.

While I understand and agree with the removal of the feature due to the dev cost of maintaining it while there is no short term plan to expand it any further, it looks very very silly argument that usage of statistics. It's a bloody room where you can only walk around and use the same stuff you can use with the HUD buttons. I don't get the point. It's totally unnecessary unless they are alsto trying to prove people are not interested in that, in which case, not only the usage of those statistics is silly, but it's also poor misleading.
Demica Diaz
SE-1
#83 - 2017-07-21 07:21:03 UTC
Nice logic behind removing of CQ. Lol Sad to see it go and not expaned upon WIS idea.
Shallanna Yassavi
qwertz corp
#84 - 2017-07-21 08:08:50 UTC
Indie game design philosophy: do one thing, do it well. Maybe two.

A unified universe where you can walk around stations and do complicated things, and then jump in a ship to do other things is not a project which follows this philosophy. It's just asking to be a massive AAA-style broken mess and/or just have a lot of neglected parts because, with that many things to work on, it's easy for management to forget about some of them entirely.

A signature :o

Austin Blythe
Doomheim
#85 - 2017-07-21 09:59:15 UTC
Hi guys. It turns out that something we implemented poorly isn't very popular. So instead of improving it we're just going to remove it completely. LOL! Btw guys Omega is 15% off for a few days pls gib moneh ty.
Sylva StarScraper
Etsala Citizens
#86 - 2017-07-21 12:10:55 UTC
Oh, I didn't know you can switch to hangar view! Great article Lol
Kaivarian Coste
It Came From Thera
#87 - 2017-07-22 12:09:07 UTC
Ebony Texas wrote:


funny I thought the entire WiS agenda was to push microtransactions which in turn caused the community to rage much and begin the iconic Burn Jita..


Everyone supported WiS until the "gold ammo" memo was leaked.
Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#88 - 2017-07-23 20:17:13 UTC  |  Edited by: Kuronaga
Shallanna Yassavi wrote:
Indie game design philosophy: do one thing, do it well. Maybe two.

A unified universe where you can walk around stations and do complicated things, and then jump in a ship to do other things is not a project which follows this philosophy. It's just asking to be a massive AAA-style broken mess and/or just have a lot of neglected parts because, with that many things to work on, it's easy for management to forget about some of them entirely.




Simply saying it can't be done doesn't make it reality. For a lot of people, we backed EVE early on because it looked like it would be the first MMO that actually pulled it off. It was CCP's stated mission to do this and they had working builds of a lot of these concepts.


I doubt anyone could have foreseen just how badly upper management would handle their company and its projects, though. So it's a moot point now. The vision is gone and most of the people behind that initial vision threw in the towel a long time ago. They are likely more concerned about retirement at this phase of their life, rather than creation.

I don't even watch the fanfest stream anymore. It's been smoke and mirrors for years and it's just one Ted Talk after another with someone pacing back and fourth doing their best to be charismatic while talking about crap that will never happen to an annually shrinking audience.


If CCP is embodied by any particular sin it is this -- A lack of commitment. They do not know how to see anything through to its end, and they never will.
OId SouI
Doomheim
#89 - 2017-07-24 13:39:15 UTC
Can I get the option back to have my hanger just be a black screen?
TEMPO Secheh
Royal Amarr Institute
Amarr Empire
#90 - 2017-07-24 22:19:07 UTC
Cypherous wrote:
Matthias Ancaladron wrote:
1 step forward 6 steps back.
Just like dust 514 being turned from an open world drop in drop out large scale planetary warfare running in real time side by side with space ships up in the sky fighting for air superiority into just another cod style lobby shooter of x versus x with no stakes.

Guess we have to just hope star citizen is successful and not a huge scam. Cause it looks like star citizen is the closest were ever going to get to what Eve could be.


nah, EVE should never had had CQ and WiS even added in the first place, it never added anything of actual value to the game and never would have, it also means hours of manpower to update, fix, and bugcheck, all for not actually adding anything to the game at all, it was a terrible idea in the first place and i for one will not miss it, playing dressup never interested me in EVE, your pilot avatar is rarely seen by anyone other than you in anything more than a tiny 32x32 icon ingame :P


I guess that we will see how this new focus turns out.
Mikhem
Taxisk Unlimited
#91 - 2017-07-30 11:55:11 UTC
I have noticed that Captain Quarters are every now and then randomly disabled and ship hangar is loaded instead. If you want to keep Captain Quarters active you need to reactivate it again after it has been automatically disabled. This automatic disable mechanism for Captain Quarters seems to be random event happening every now and then.

Mikhem

Link library to EVE music songs.

Sutial Titanicus
Vali Robotics Inc.
#92 - 2017-07-30 15:37:15 UTC
Mikhem wrote:
I have noticed that Captain Quarters are every now and then randomly disabled and ship hangar is loaded instead. If you want to keep Captain Quarters active you need to reactivate it again after it has been automatically disabled. This automatic disable mechanism for Captain Quarters seems to be random event happening every now and then.


What? Are you talking about the test server?
Intar Medris
KarmaFleet University
#93 - 2017-07-31 04:29:35 UTC
You can have the CQ, but in return I want an actual Bridge. Not some lousy first person camera with no model what so ever.

I try to be nice and mind my business just shooting lasers at rocks. There is just way too many asshats in New Eden for that to happen.

Rina Asanari
CitadeI
#94 - 2017-07-31 04:29:51 UTC
Well, worse than I predicted back then. When CQ came out, people were anxiously waiting for WiS, but back then I said as much as "wait for it" has to be translated to "don't ask before 2016" - and that was 2011 or so.

Without WiS it was easy to see that CQ would be a stillborn. It doesn't add any new gameplay but only spruces up on graphics, for oneself. And with the sluggishness of innovation it was easy to see that WiS would not come quick enough before CQ loses appeal.

I think those people who actually invested in apparel for anything below the chest will regret it now.
DeMichael Crimson
Republic University
Minmatar Republic
#95 - 2017-07-31 06:13:48 UTC
What I find hilarious is the fact that all Anti-WiS fanatics feel compelled and make it a point to spout their rhetoric in Pro-WiS threads. Obviously they feel threatened by it for some obtuse reason. Since Captains Quarters is only activated by player choice, there's no reason for Anti-WiS players to constantly keep posting their revolt about it.

Now I agree the Captains Quarters doesn't have any actual tangible game content to engage with, however it does provide a great Sci-Fi backdrop for taking character screenshots which can be used in a variety of ways, such as opening lead-in for Eve blogs, creating computer screensavers, desktop wallpapers, posters, calendars, etc.

Captains Quarters had a lot of potential to be a staging point for bringing even more content to the game, it's a shame all that work is now going to be wasted.


DMC
Rina Asanari
CitadeI
#96 - 2017-07-31 07:41:00 UTC
As far as I read it, they want to replace it with some sort of "photo booth". Might be not the exact words, but that's how I see it.

I imagine it to be something like Poser or Daz3D (which would be adequate replacements if you are interested in character shots - and the last one is for free, AFAIK), as in, quite the same as you have it with the portrait shots but maybe with full body shots, and the option for "green background" somewhere in the settings does suggest something like it.

If it turns out that way, precious little in usability is lost and by their words, lots of legacy code hindering further development.

Though, my bets would be that CQ will be scrapped without any replacement in sight.
Kunming
Viziam
Amarr Empire
#97 - 2017-07-31 15:56:15 UTC
Well I hope we can still see a 3D view of out portray wih our fancy cloths...
Bjorn Tyrson
Brutor Tribe
Minmatar Republic
#98 - 2017-07-31 17:32:31 UTC
Intar Medris wrote:
You can have the CQ, but in return I want an actual Bridge. Not some lousy first person camera with no model what so ever.


A bridge on a capsuleer ship would be redundant. A first person view from the perspective of the pilot would just be the inside of a dark, goo filled pod. Even if there was lights it would just show a murky view of a metal wall.

But if you think staring at a grey wall would help with your immersion levels. Then grab a glass, fill it with gelatine of your preferred flavor and stare at a wall through it while you play. It will simulate pretty accurately the first person view from your "bridge"
Rina Asanari
CitadeI
#99 - 2017-08-01 03:44:01 UTC  |  Edited by: Rina Asanari
Bjorn Tyrson wrote:
Intar Medris wrote:
You can have the CQ, but in return I want an actual Bridge. Not some lousy first person camera with no model what so ever.


A bridge on a capsuleer ship would be redundant. A first person view from the perspective of the pilot would just be the inside of a dark, goo filled pod. Even if there was lights it would just show a murky view of a metal wall.

But if you think staring at a grey wall would help with your immersion levels. Then grab a glass, fill it with gelatine of your preferred flavor and stare at a wall through it while you play. It will simulate pretty accurately the first person view from your "bridge"


I think the intention was to have a free first person view of the naked body floating in the gunk, amirite? Big smile

Actually, lore says there is actually something to look at from the inside, video feeds from outside the ship are said not to be fed directly to the brain but projected on the inside of the pod... but I digress.
Mina Sebiestar
Minmatar Inner Space Conglomerate
#100 - 2017-08-01 07:19:03 UTC
Rina Asanari wrote:
Bjorn Tyrson wrote:
Intar Medris wrote:
You can have the CQ, but in return I want an actual Bridge. Not some lousy first person camera with no model what so ever.


A bridge on a capsuleer ship would be redundant. A first person view from the perspective of the pilot would just be the inside of a dark, goo filled pod. Even if there was lights it would just show a murky view of a metal wall.

But if you think staring at a grey wall would help with your immersion levels. Then grab a glass, fill it with gelatine of your preferred flavor and stare at a wall through it while you play. It will simulate pretty accurately the first person view from your "bridge"


I think the intention was to have a free first person view of the naked body floating in the gunk, amirite? Big smile

Actually, lore says there is actually something to look at from the inside, video feeds from outside the ship are said not to be fed directly to the brain but projected on the inside of the pod... but I digress.


One psychopath is in advanced sensory deprivation chamber of jove origin other ppl on board are not, including bridge crew there is no reason for one not to exist after all ships are made for all users not just pod pilots.

You choke behind a smile a fake behind the fear

Because >>I is too hard