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[June] Fighter Damage Reduction

First post First post First post
Author
Mute Karimar
GeoCorp.
The Initiative.
#461 - 2017-06-09 14:55:39 UTC
That is a tempting idea... Man, I know folks who let their 5( or is it 6?) accs run their ISKtars almost 24/7. Those make money with almost zero effort I can only dream of in my carrier. And in my carrier I needa be constantly looking and clicking. No YT/YP and just checking the wallet every 20 minutes...
Frostys Virpio
State War Academy
Caldari State
#462 - 2017-06-09 14:59:15 UTC
Geanos wrote:
Geanos wrote:
The simplest solution would be to put a tax on bounties for carriers, supers or any other ship class you fancy. Bounties are calculated at 15 minutes, right? So if you add a formula for carrier/super ratting like this - total bounties per tick (tbt) = tbt - (tbt * 20) / 100 - the server extra load would be negligible. Having the ability to put a bounty tax on certain classes of ships would also help you in the future.

I think this is way better than straight up nerfing. And with a tax on bounties you won't have touch the PVP capabilities of ships "because of ISK".


If you want to make it really really easy, you can add this formula at the end of tick bounty calculations, just like you do with other taxes. This means that it will apply even if the player killed just 1 rat with the carrier and the rest with other ships, but it's still better than nerfing. It's just an extra IF (if corp tax / if alliance tax / if ship class).


Except I'm pretty sure there is nothing currently in game that exist to influence wallet entries based on current ship type. Will people eject from their carrier/supers to get their tick while in a pod and then hop back in to continue the farming?
jkeegs Airuta
Fallen Angel's
The Initiative.
#463 - 2017-06-09 14:59:16 UTC
Is there anything in the game that you do not want to nerf now

i have a rorqual and a pve carrier

so i can make isk for pvp


you have nerfed both of these income sources with the Pirate battleship nerf as well

getting close to packing this game in


but i might just extract all my toons but 1 and just play the game with him.


ccp ruining the game they built
this is not suppose to be an even playing field if someone joins the games today they are screwed.


ccpig


ALUCARD 1208
Digital Ghosts
Nourv Gate Security Commission
#464 - 2017-06-09 14:59:54 UTC
Jenn aSide wrote:
ALUCARD 1208 wrote:
Jenn aSide wrote:

The end result is a return to how it used to me, you rat, you make isk, you get an escalation and most times you don't get much but every once in awhile you get that jackpot that pays for a month or 2 of game time.





not if you dont run the escalations it will hurt the bm sale as lower chance to drop while also making demand for the bs higher than supply so fking with income makes it more of a grind to get for fleets



You know you will be able to charge more for your escalations after this right? Because they will be more valuable?

take a moment and breathe, think it through. It's not going to be that bad. Trust me I've been ratting for 10 years now, even before we had respawning anomalies..


you do realise the beloved T3cs that run those escalations are getting nerf batted right so will not be run as often
Ceadus Vyvense
Shadow Legion X
Seriously Suspicious
#465 - 2017-06-09 15:01:52 UTC  |  Edited by: Ceadus Vyvense
Please reconsider the changes you are bring to fighters.

In the post you say that there is too much isk being brought into the system. I AGREE on that point. A 5-8% reduction on bounties would work on solving several issues. The VNI and the Ishtar would get nerfed while toning back capital and supercapital ratting. In my eyes for pve the vni is the biggest offender. Its cheap. Its afkable. Its the perfect storm for pve and abuses decade old npc AI. If I am in a fitted carrier that costs 21x what I would need to buy a solid VNI for slightly better ticks whats even the point of ratting in a carrier? It would be alot more effective for me to multibox a few VNIs. And that sounds like a money grab.

I can only rat in a carrier for so long before going insane. Do you know how long I can rat in a VNI? ALL DAY. Why should people not even bothering to play the game make more isk, easier than a carrier does.

I challenge every employ that is trying to roll-out this change to rat a couple billion isk in a carrier with their sanity intact.

Now I am not saying that I expect linear rewards with spending more isk. But players should be rewarded for accually playing the game unlike the Ishtar VNI spam in every decent true-sec system there is.

Now I, like you employs at CCP am passionate about this game. But as time goes on this year its getting harder and harder not just devolving into insults as I see the changes you have been making.
Rotkiv Oknehzum
Allergy on Cotton
#466 - 2017-06-09 15:02:07 UTC
First T3 Cruiser, then fighters
Next you should probably nerf Velator, too imbalanced

NERF THE GAME, already

Tech III for life

JohnnyTazer
Victory or Whatever
Nourv Gate Security Commission
#467 - 2017-06-09 15:02:19 UTC  |  Edited by: JohnnyTazer
-1

I don't see how this helps at all. Already my nidhoggur can be de-fanged by lots of small ships, or even a T1 frig can jam out my DPS. Last pvp nidhoggur I had died gloriously in battle, but I was able to take out a few ships in the process, and after it died I was still satisfied because it was a "GOOD FIGHT". That is content right there. Both sides entered battle, some ships survived, some died on each side. If my carrier loses this dps gonna be hard reason to field that much isk in pvp, and that means less content for me and other people.

Fix the real issue, and its not with fighter DPS that's for damn sure.

Also, as it stands right now, if there are just 2 guardians on field, a solo carrier is unable to break the tank. How are Light fighters OP in PvP again? Can't even break 1 guardian repping another without help.
Frostys Virpio
State War Academy
Caldari State
#468 - 2017-06-09 15:02:33 UTC
ALUCARD 1208 wrote:
Jenn aSide wrote:
ALUCARD 1208 wrote:
Jenn aSide wrote:

The end result is a return to how it used to me, you rat, you make isk, you get an escalation and most times you don't get much but every once in awhile you get that jackpot that pays for a month or 2 of game time.





not if you dont run the escalations it will hurt the bm sale as lower chance to drop while also making demand for the bs higher than supply so fking with income makes it more of a grind to get for fleets



You know you will be able to charge more for your escalations after this right? Because they will be more valuable?

take a moment and breathe, think it through. It's not going to be that bad. Trust me I've been ratting for 10 years now, even before we had respawning anomalies..


you do realise the beloved T3cs that run those escalations are getting nerf batted right so will not be run as often


They don't need to be run as often if less spawn.

Some are also run in different things than T3Cs so there are still options to run them.
JC Mieyli
Hedion University
Amarr Empire
#469 - 2017-06-09 15:03:34 UTC
what i dont get is all the people saying theyre gonna extract and quit
you realise by extracting you just encourage them
and give them more money lol
if you wanna quit go for it but dont extract lol
Texas Queens
Amok.
Goonswarm Federation
#470 - 2017-06-09 15:03:50 UTC
ALUCARD 1208 wrote:
Jenn aSide wrote:
ALUCARD 1208 wrote:
Jenn aSide wrote:

The end result is a return to how it used to me, you rat, you make isk, you get an escalation and most times you don't get much but every once in awhile you get that jackpot that pays for a month or 2 of game time.





not if you dont run the escalations it will hurt the bm sale as lower chance to drop while also making demand for the bs higher than supply so fking with income makes it more of a grind to get for fleets



You know you will be able to charge more for your escalations after this right? Because they will be more valuable?

take a moment and breathe, think it through. It's not going to be that bad. Trust me I've been ratting for 10 years now, even before we had respawning anomalies..


you do realise the beloved T3cs that run those escalations are getting nerf batted right so will not be run as often



You do realize that people use other ships for that right? Marauders are the **** for 10/10's.
Ezio Sotken
Infinite Point
Pandemic Horde
#471 - 2017-06-09 15:04:25 UTC
So, decided to do some more math. Average damage of most combat carrier fits

Chimera - averages 1700 with almost max skills
Thanny - 1800
Archon - 1500
Nid - 1500

so, for PVP, archons and nids could easily expect to see just above 1k dps average, while chimmy's and thannies should expect a drop to around 1.3k damage.

Just sad.
ALUCARD 1208
Digital Ghosts
Nourv Gate Security Commission
#472 - 2017-06-09 15:07:06 UTC  |  Edited by: ALUCARD 1208
Texas Queens wrote:


You do realize that people use other ships for that right? Marauders are the **** for 10/10's.


ya and so easy to use in hostile space if ur escalation takes you there
Frostys Virpio
State War Academy
Caldari State
#473 - 2017-06-09 15:09:16 UTC
ALUCARD 1208 wrote:
Texas Queens wrote:


You do realize that people use other ships for that right? Marauders are the **** for 10/10's.


ya and so easy to use in hostile space if ur escalation takes you there


And here I though it was supposed to be dangerous and all that...
Cat Beryllium
Perkone
Caldari State
#474 - 2017-06-09 15:09:29 UTC  |  Edited by: Cat Beryllium
Alternatively... And please hear me out.


Every time someone clicks a highsec incursion gate. There's a 50/50 chance that they are teleported to a random nullsec system. With increased probability to target nullsec systems that recently had pod kills in them.

Isk faucet plugged. Everybody wins.
Steve Atreides
Phoenix Interstellar Enterprises
#475 - 2017-06-09 15:10:03 UTC
Lucian James wrote:
CCP Larrikin wrote:

...there is a significant upward trend in the Money Supply. This is primarily due to NPC Bounties.
This trend is unsustainable. Having such a large ISK faucet is bad for the economy, and this ISK faucet is concentrated to a relatively small number of players.


From skill injectors, to pictures of gold bar stacks as Plex, to nerfing Rorquals time and time again...
CCP is coming off more and more like a money grubbing sh:t-heel of a company only interested in base profit for themselves and squeezing us out of our time and money.

Stop making it more difficult for people with less RL money and time to play this game. The people ratting in carriers and mining in rorquals spent a lot of time, money/isk and emotional investment getting into these ships. They do so because many are in areas of high-end PVP and this keeps them fighting.

If you have a problem with PVE areas with no PVP recourse... vast renter fields churning out isk that goes into a few wallets of pilots that never PVP nor spend it, find a creative way to deal with THAT problem, instead of nerfing everyone in what appears as a blatant attempt to get people to buy more Plex so you can horde our money.

I am getting really sick of your stupidity and carelessness lately.

#CCPigs

Totally agreed . On a separate note i dont know how having too much isk is a problem for an economy. Lots of ISK flow means pilots are able to buy Plex, at the new more expensive rate lets be honest CCP, and also to invest money in shiny ships with shiny fittings because they can. This means pilots are buying items from the market at a much higher rate than they would if simply grinding for Plex which means production increases to meet demand. How cutting the ISK in a free flowning market helps it just makes no sense. It doesn't work, its agaisnt all the core principles of a healthy, functioning economy. I personally think someone in CCP has been talking to the Mittani and employing some Art of War tactics to destbilize smaller alliances. Stop pissing about with your game CCP and stop being so f**king greedy. You have now closed all your other games down to focus on Eve because you couldn't make them work. Dont **** up your one last pot of gold and if you get a little less greedy, drop your Plex real life prices you might end up making more money as more people rush to buy cheaper plex....and stop nerfing peoples money making. Going to kill carrier ratting altoegtheer at this rate. Making ISK keeps people playing and enjoying your game.
Winkin
Pandemic Horde Inc.
Pandemic Horde
#476 - 2017-06-09 15:10:53 UTC  |  Edited by: Winkin
CCP Larrikin wrote:
[img]http://web.ccpgamescdn.com/newssystem/media/71813/1/GermanFlag33.png[/img]

Hi Space Friends,
Coming with our release on Tuesday, we’re significantly reducing the damage output of Fighters.

Why:
We are making this change because Carriers & Supercarriers are too strong in PvE, specifically anomaly ratting in Nullsec. As you may have seen in the May Monthly Economy Report, there is a significant upward trend in the Money Supply. This is primarily due to NPC Bounties.
This trend is unsustainable. Having such a large ISK faucet is bad for the economy, and this ISK faucet is concentrated to a relatively small number of players.
We also think that Carriers and Supercarriers are a bit too effective in PvP now. This change will significantly change the PvP balance, but we’re confident that Carriers and Supercarriers will remain powerful options for PvP.

What:
  • Light Fighters (Space Superiority): No Change
  • Light Fighters (Attack): 20% reduction to Basic Attack and Heavy Rocket Salvo damage.
  • Support Fighters: No Change
  • Heavy Fighters (Heavy Attack): 10% reduction to Basic Attack and Torpedo Salvo damage.
  • Heavy Fighters (Long Range Attack): 30% reduction to Basic Attack damage.
  • Heavy Fighters (Shadow): No Change
  • NPCs are 15% more likely to shoot at fighters than they are currently.


We will continue to observe the economy after these changes and will make adjustments as necessary to keep it healthy for all our players.



So basically you've had your fill of people buying extractors and plexes to get into carriers and supers. I cannot wait for the Mining platforms, you're gonna make so much £££££ and then nerf it like Rorquals, carriers, and supers haha.
Jenn aSide
Soul Machines
The Initiative.
#477 - 2017-06-09 15:15:40 UTC
ALUCARD 1208 wrote:
Jenn aSide wrote:
ALUCARD 1208 wrote:
Jenn aSide wrote:

The end result is a return to how it used to me, you rat, you make isk, you get an escalation and most times you don't get much but every once in awhile you get that jackpot that pays for a month or 2 of game time.





not if you dont run the escalations it will hurt the bm sale as lower chance to drop while also making demand for the bs higher than supply so fking with income makes it more of a grind to get for fleets



You know you will be able to charge more for your escalations after this right? Because they will be more valuable?

take a moment and breathe, think it through. It's not going to be that bad. Trust me I've been ratting for 10 years now, even before we had respawning anomalies..


you do realise the beloved T3cs that run those escalations are getting nerf batted right so will not be run as often


My beloved T3Cs? I don't fly them. I do escalations in my Machariel unless it's blood raider space then i use a Vargur.

Dude, you need to chill. you are acting like the world is ending lol.
Matsy Harbark
Jarhead Industries
Goonswarm Federation
#478 - 2017-06-09 15:16:57 UTC
Why do I pay for this game? Time to unsub. Worthless game.
Tenaya Masai
#479 - 2017-06-09 15:17:01 UTC
I have a much better solution.... NERF the devs. you touching a nerve with people income. Come on CCP. use common sense
Kate Onzo
Caldari Provisions
Caldari State
#480 - 2017-06-09 15:17:22 UTC  |  Edited by: Kate Onzo
So i think CCP MUST remove from YouTube all epic cars- and supers- fight videos.

Because that become a LIE now.

Just false advertisement.