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Could a Drake be used for Blood Base burner?

Author
The Larold
This is an anagram of itself.
#1 - 2017-03-11 00:08:23 UTC
I've never done the blood base burner.

While I can afford the loss of a 200M advanced cruiser, I would like to lessen the value of the loss on my first attempt out if I take a beating. Correct me if I'm wrong, but it looks like one primarily needs:
- A lot of raw shield HP on a medium-sized hull
- Passive, strong resists against EM and thermal
- A lot of non-capacitor-using DPS
- Drones to help absorb DPS

That being said, could I try my first run in a Drake, or would that be hopeless due to whatever reason? My reasoning goes like this:
- Bonus to shield resists
- Bonus to kinetic missile damage (and speed from role bonus), which is what this mission is crying out for
- A very solid base shield HP to work with

I'm not so much interested in finishing quickly as I am finishing intact. Thoughts?

Ploing
Blue Republic
RvB - BLUE Republic
#2 - 2017-03-11 00:44:45 UTC  |  Edited by: Ploing
can i bring my drake Big smile

which fit did u plan to bring ?totally oldschool passive regen ?
looks like that it could be not enough tanky. maybe test it out first on testserver. the better option should be an onyx if you go the safetyroute.
The Larold
This is an anagram of itself.
#3 - 2017-03-11 00:52:30 UTC
Ploing wrote:
can i bring my drake Big smile

which fit did u plan to bring ?totally oldschool passive regen ?
looks like that it could be not enough tanky. maybe test it out first on testserver. the better option should be an onyx if you go the safetyroute.


I think I saw a silly YouTube video somewhere of a guy doing a Drake with the mids loaded with shield extenders and resistance amps.

I do happen to have a drake parked away from a long time ago that did the whole super-fast shield regen thing, but I wasn't sure if that would work.
Ploing
Blue Republic
RvB - BLUE Republic
#4 - 2017-03-11 00:59:23 UTC
just played around with eft

[Drake, Blood passive]
Power Diagnostic System II
Power Diagnostic System II
Power Diagnostic System II
Co-Processor II

X-Large Ancillary Shield Booster, Navy Cap Booster 400
Shield Boost Amplifier II
Large Shield Extender II
Pithum C-Type EM Ward Amplifier
Pithum C-Type Thermal Dissipation Amplifier
Pithum C-Type EM Ward Amplifier

Heavy Missile Launcher II, Scourge Precision Heavy Missile
Heavy Missile Launcher II, Scourge Precision Heavy Missile
Heavy Missile Launcher II, Scourge Precision Heavy Missile
Heavy Missile Launcher II, Scourge Precision Heavy Missile
Heavy Missile Launcher II, Scourge Precision Heavy Missile
Heavy Missile Launcher II, Scourge Precision Heavy Missile
[empty high slot]

Medium Anti-EM Screen Reinforcer II
Medium Anti-Thermal Screen Reinforcer II
Medium Anti-Thermal Screen Reinforcer II

Hobgoblin II x5

this should work and later you can change tank for dmg
Arthur Aihaken
CODE.d
#5 - 2017-03-11 01:07:43 UTC
I think I'd opt for rapid light missile launchers instead.

I am currently away, traveling through time and will be returning last week.

Ploing
Blue Republic
RvB - BLUE Republic
#6 - 2017-03-11 01:16:59 UTC
maybe but the dps are insanly low with reload calculated.
The Larold
This is an anagram of itself.
#7 - 2017-03-11 01:18:52 UTC
Arthur Aihaken wrote:
I think I'd opt for rapid light missile launchers instead.


Is that because there's a lot of regen and the rapids crack through it faster?
Arthur Aihaken
CODE.d
#8 - 2017-03-11 01:19:21 UTC  |  Edited by: Arthur Aihaken
Removed fit as I seriously goofed on it, oops... Lol

I am currently away, traveling through time and will be returning last week.

Arthur Aihaken
CODE.d
#9 - 2017-03-11 01:20:57 UTC
The Larold wrote:
Is that because there's a lot of regen and the rapids crack through it faster?

They're frigates, and heavy missiles have horrible damage application - so even the DPS is the same on paper I think you'll do 2-3x as much damage with the rapid light missiles.

I am currently away, traveling through time and will be returning last week.

Ploing
Blue Republic
RvB - BLUE Republic
#10 - 2017-03-11 01:25:09 UTC
arthur i know that he should use infernos for the sentinels.

but that tank will not survive
Arthur Aihaken
CODE.d
#11 - 2017-03-11 01:28:31 UTC  |  Edited by: Arthur Aihaken
Ploing wrote:
arthur i know that he should use infernos for the sentinels.
but that tank will not survive

According to Pyfa it will tank 793 HP/s against 4 Sentinels which have 660 DPS/s. I'll let you know if it survives...

I am currently away, traveling through time and will be returning last week.

Ploing
Blue Republic
RvB - BLUE Republic
#12 - 2017-03-11 01:31:03 UTC
Big smile
Arthur Aihaken
CODE.d
#13 - 2017-03-11 01:40:28 UTC  |  Edited by: Arthur Aihaken
Ploing wrote:
Big smile

On my way (took forever to draw the Blood Anomic Base)... I'm more concerned that I won't have enough DPS to kill the Sentinels or that it will take umpteen reloads to accomplish it. Man is this thing sluggish in terms of travel...

I am currently away, traveling through time and will be returning last week.

Ploing
Blue Republic
RvB - BLUE Republic
#14 - 2017-03-11 01:42:05 UTC
Arthur Aihaken wrote:
Ploing wrote:
Big smile

On my way (took forever to draw the Blood Anomic Base)... I'm more concerned that I won't have enough DPS to kill the Sentinels.


yeah thats what i think too.
Arthur Aihaken
CODE.d
#15 - 2017-03-11 01:48:42 UTC
Ploing wrote:
yeah thats what i think too.

I goofed on the tank (oops) - thinking I was facing off against the 4 Dramiels of the Angel Anomic Base. I wasn't quite able to kill one of the Sentinels with a full clip. Oh well, certainly not the first (nor the last) ship I'll lose to Burners...

I am currently away, traveling through time and will be returning last week.

Ploing
Blue Republic
RvB - BLUE Republic
#16 - 2017-03-11 01:51:09 UTC  |  Edited by: Ploing
ohh dear you didnt do that on sisi?

was wondering about the 4 sentinels before but...

if not able to make a kill with rapids its useless with hml and hams. larold should scratch that idea.
The Larold
This is an anagram of itself.
#17 - 2017-03-11 02:01:49 UTC
Arthur Aihaken wrote:
Ploing wrote:
yeah thats what i think too.

I goofed on the tank (oops) - thinking I was facing off against the 4 Dramiels of the Angel Anomic Base. I wasn't quite able to kill one of the Sentinels with a full clip. Oh well, certainly not the first (nor the last) ship I'll lose to Burners...


I sincerely appreciate the effort you've put into it and I'm carefully absorbing your advice. This has been awesome, and I'll keep an eye out for any future input you care to offer. Sorry you lost a ship. :(
Arthur Aihaken
CODE.d
#18 - 2017-03-11 02:10:03 UTC  |  Edited by: Arthur Aihaken
Meh, it was just a Drake (didn't really want that Drake anyway, lol). I think if I'd gone with a pair of Pithum EM and Thermal amps it would've been ok as the tank almost held... It probably wouldn't have hurt to have Caldari Battlecruiser IV-V, either. There's definitely no way you're going to get any kind of damage application with heavy missiles, though (even Precision). Maybe with a Navy Drake - but that also kind of defeats the purpose of being a cheap alternative to the safer Onyx fit.

I am currently away, traveling through time and will be returning last week.

The Larold
This is an anagram of itself.
#19 - 2017-03-11 02:20:19 UTC
Arthur Aihaken wrote:
Meh, it was just a Drake (didn't really want that Drake anyway, lol). I think if I'd gone with a pair of Pithum EM and Thermal amps it would've been ok as the tank almost held... It probably wouldn't have hurt to have Caldari Battlecruiser IV-V, either. There's definitely no way you're going to get any kind of damage application with heavy missiles, though (even Precision). Maybe with a Navy Drake - but that also kind of defeats the purpose of being a cheap alternative to the safer Onyx fit.


Would you mind posting the fit you suggest, including the Pithum amps mentioned above?

Also, do you basically let the sentinels get close then kill at least one of them (or both?) before you run out of light missiles before the reload?
Arthur Aihaken
CODE.d
#20 - 2017-03-11 02:21:14 UTC
Ploing wrote:
ohh dear you didnt do that on sisi?
was wondering about the 4 sentinels before but...
if not able to make a kill with rapids its useless with hml and hams. larold should scratch that idea.

That probably would've been a better idea, lol - but I'm usually too lazy to test on SiSi. It would be really dicey to get a kill without another BCS and overheating, so you're realistically looking at 3-4 reloads to finish. That probably works put to around 8-10 minutes so I'm not sure how that compares to other options.

I am currently away, traveling through time and will be returning last week.

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