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[Ascension] Command Ship skill requirement changes

First post
Author
Lugh Crow-Slave
#41 - 2016-11-05 12:45:59 UTC  |  Edited by: Lugh Crow-Slave
lol so now i have 6 more ships i'm grandfathered into w/o proper skills. i swear if any newbro saw my acc they would think i was some sort of hacker
Def Monk
Phoenix Naval Operations
Phoenix Naval Systems
#42 - 2016-11-07 20:15:08 UTC  |  Edited by: Def Monk
Ele Rebellion wrote:
Fozzie:

What will happen to pilots that have the Command ship injected/trained but do not have the Wing Command skill trained?

Will we have to train wing command to fly the command ships?

Also wish to know this. I don't even have wing command injected since I don't generally use the command capabilities of command ships on my main - just their combat capabilities.

EDIT: Likewise, will the mastery requirements change to reflect this as well?
Rowells
Blackwater USA Inc.
Pandemic Horde
#43 - 2016-11-07 23:38:00 UTC
Def Monk wrote:
Ele Rebellion wrote:
Fozzie:

What will happen to pilots that have the Command ship injected/trained but do not have the Wing Command skill trained?

Will we have to train wing command to fly the command ships?

Also wish to know this. I don't even have wing command injected since I don't generally use the command capabilities of command ships on my main - just their combat capabilities.

EDIT: Likewise, will the mastery requirements change to reflect this as well?

Assuming it goes like last time, if you already have CS trained a little bit, you can still utilize the skill and train it further afterwards.
Sean Crees
Sean's Safe Haven
#44 - 2016-11-08 23:31:17 UTC
It would have been really nice to have learned this a little earlier, like a month or two ago, before i spent that extra month of "savings" training skills i thought i would need because you kept delaying this information until the very last moment.

Any chance i can get my A/I skills i trained in the last month refunded to me since i don't need them anymore?
Mafone
Vanishing Point.
The Initiative.
#45 - 2016-11-12 10:50:53 UTC  |  Edited by: Mafone
So after all this messing around the original dev blog on combat links and ships which starts with 'make on grid great again' should actually read make carebear command ships op & nerf everything else.

Rorquals that can tank super carrier & dread dps - check
Orca 't1 command ships' that can run double the links of t2 combat ships - check
Links having to be n grid - finally a good thing
Links themselves nerfed into the ground in effect, duration and range - check
Skills for command ships dumbed down - except for players who previously could fly them & now can't - check
Tanks & effectiveness of what are supposed to be t2 specialist combat ships nerfed - check
Passive leadership skills removed - check

In summary ccp doesn't like combat links but more than happy to pander to mining Care Bears

Renaming eve online to carebear online - coming soon
sero Hita
Science and Trade Institute
Caldari State
#46 - 2016-11-12 10:58:07 UTC
Mafone wrote:
So after all this messing around the original dev blog on combat links and ships which starts with 'make on grid great again' should actually read make carebear command ships op & nerf everything else.

Rorquals that can tank super carrier & dread dps - check
Orca 't1 command ships' that can run double the links of t2 combat ships - check
Links having to be n grid - finally a good thing
Links themselves nerfed into the ground in effect, duration and range - check
Skills for command ships dumbed down - except for players who previously could fly them & now can't - check
Tanks & effectiveness of what are supposed to be t2 specialist combat ships nerfed - check
Passive leadership skills removed - check

In summary ccp doesn't like combat links but more than happy to pander to mining Care Bears

Renaming eve online to carebear online - coming soon


The answer to: What is a hyperbole.

"I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. Got T-shirts from every which-where.. But to be forced into a pvp confrontation that I didn't want is wrong ccp." RealFlisker

Je'ron
The Happy Shooters
#47 - 2016-11-13 15:10:19 UTC
Rowells wrote:
Def Monk wrote:
Ele Rebellion wrote:
Fozzie:

What will happen to pilots that have the Command ship injected/trained but do not have the Wing Command skill trained?

Will we have to train wing command to fly the command ships?

Also wish to know this. I don't even have wing command injected since I don't generally use the command capabilities of command ships on my main - just their combat capabilities.

EDIT: Likewise, will the mastery requirements change to reflect this as well?

Assuming it goes like last time, if you already have CS trained a little bit, you can still utilize the skill and train it further afterwards.


Just checked this on Sisi. You only need the top level skills: CS 1 and Racial BC 5 to fly/undock the ships. Missing skills for CS 1 (possible) and Racial BC 5 (not sure it this is possible) do not restrict to fly command ships or train higher level CS skills
Wit Zomb
Aliastra
Gallente Federation
#48 - 2016-11-16 20:16:00 UTC
hello ccp,

Why u didn't reset all the Leadership (Fleet support) sp that we spend? So we can put them where we want. So we can decide if your changes are still matching with our gameplay. Lot of people trained this long command ship just to pilot a t2 battlecruiser, they sacrificed time to train useless skills for them...and now u steal their time ;..; we all know that time is money for u. U talked about 1 month? 20 euros ... (+ 5 days to skill wing command now)

Don't steal money to your fans, this is vileness

Ps: not the first time so all my paid accounts are closed now
Frostys Virpio
State War Academy
Caldari State
#49 - 2016-11-16 21:04:33 UTC
Wit Zomb wrote:
hello ccp,

Why u didn't reset all the Leadership (Fleet support) sp that we spend? So we can put them where we want. So we can decide if your changes are still matching with our gameplay. Lot of people trained this long command ship just to pilot a t2 battlecruiser, they sacrificed time to train useless skills for them...and now u steal their time ;..; we all know that time is money for u. U talked about 1 month? 20 euros ... (+ 5 days to skill wing command now)

Don't steal money to your fans, this is vileness

Ps: not the first time so all my paid accounts are closed now


Skills only get refunded when they lose absolutely all possible use. This is not the case with leadership skills so no refund.
Pointyopjects
PIMPS.N.PUSHERS
#50 - 2016-11-17 06:36:17 UTC
This pilot only fly Command Ships / Industrial command ships.

I like the (on grid) buffing.

I HATE:

The removal of passive skill bonuses is a direct nerf of my character.
The removal of command modules from 3 to 2 is a nerf of my ship.
The use of charges is a nerf of my wallet.

On top of that cake you put a big Isk bill and training time for the new skills I will need.

LiteralCookie
Caldari Provisions
Caldari State
#51 - 2016-11-28 15:12:38 UTC
Celeste Benal wrote:
Wing Command 4 was not required before? I do not think it should be required at all.

Agreed. I spent alot of time training those skills, and I have Wing Command 1. I think it's ridiculous that your going to force me to train it to 4 before I can fly my Command Ship.
Ziranda Hakuli
Brutor Tribe
Minmatar Republic
#52 - 2017-01-02 10:43:46 UTC
I am just sad that with all the command ship changes the faction warfare links are rather useless. oh well i just put those clones in a dark corner and figure out a new set of clones to play with till those implant become worth wild to play with again some time in the future

Malcanis
Vanishing Point.
The Initiative.
#53 - 2017-01-05 16:37:48 UTC
Ziranda Hakuli wrote:
I am just sad that with all the command ship changes the faction warfare links are rather useless. oh well i just put those clones in a dark corner and figure out a new set of clones to play with till those implant become worth wild to play with again some time in the future



"Useless"?

You may not be aware, but they are active modules still. You'll need to press F6-F8 occasionally for best results. Then they're very useful indeed.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

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