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[November] Orca Changes

First post First post
Author
Lasisha Mishi
A Blessed Bean
Pandemic Horde
#261 - 2016-10-29 19:09:31 UTC  |  Edited by: Lasisha Mishi
so how would you get max mining yield in orca....

harvester mining drone has 40m^3.
with orca bonus thats 80.
with fully trained mining drone skills thats +25% so 100m^3

if you have 5 of them out thats 500m^3


how do you get 1400 o.0

even with the +50% from industrial thats...what 750?
Kueyen
Angharradh's Aegis
#262 - 2016-10-29 22:21:49 UTC  |  Edited by: Kueyen
Lasisha Mishi wrote:
so how would you get max mining yield in orca....

harvester mining drone has 40m^3.
with orca bonus thats 80.
with fully trained mining drone skills thats +25% so 100m^3

if you have 5 of them out thats 500m^3


how do you get 1400 o.0

even with the +50% from industrial thats...what 750?
Yield (inherent):
* (1 + 10% * Drone Interfacing level)
* (1 + 5% * Mining Drone Operation level)
* (1 + 10% * Industrial Command Ships level)
* (1 + 100%) (Orca role bonus)
* (1 + 2% * Mining Drone Specialization level) ('Augmented' only)
Yield (configurable):
* (1 + 15%) (Large Drone Mining Augmentor II, not stacking penalised)
* (1 + 10%) (Large Drone Mining Augmentor I, not stacking penalised)

Here I'll presume max skills, and 2 T2 rigs and 1 T1 rig (there isn't enough calibration to fit 3 T2 rigs), which shouldn't seem out of order for a drone-mining-focussed Orca. This results in a (maximum) total yield modifier of * 8.19296875 for T1, T2 and Harvester drones, or * 9.001265625 for 'Augmented' drones.

Note that the typical Mining Barge/Exhumer won't have those rigs (because those slots are needed for tank or cpu rigs, and because the mining drone rigs actually reduce cpu even more, which is tight on exhumers and plentiful on Orcas), and are thus typically limited to total yield modifiers of * 1.875 for T1, T2 and Harvester drones, or * 2.0625 for 'Augmented' drones.

Velocity (inherent):
* (1 + 5% * Drone Navigation level)
* (1 + 2% * Mining Drone Specialization level) ('Augmented' only)
Velocity (configurable):
* (1 + 30%) (Drone Navigation Computer II, stacking penalised with self and rig)
* (1 + 15%) (Large Drone Speed Augmentor II, stacking penalised with self and module)

Here I'll presume max skills, no rigs (since those slots will be used for yield rigs) and 1 T2 Drone Navigation Computer (more damages tank too much and is subject to stacking penalties, and while better modules exist, those modules are much (faction) to vastly (officer) more expensive). This results in an (optimal?) total velocity modifier of * 1.625 for T1, T2 and Harvester drones, or * 1.7875 for 'Augmented' drones.

Note: applicability (of the Drone Navigation Computer modules) and stacking penalty data (or lack thereof for the Drone Mining Augmentor rigs) are as observed on SiSi @ 2016-10-30 10:00 UTC.

Summary: (with the above presumptions)

Mining Drone:
* Yield: base 25 m³/min each, final 204.57 m³/min each, or 1022.87 m³/min for 5
* Velocity: base 400 m/s, final 650 m/s

Mining Drone II:
* Yield: base 33 m³/min each, final 270.37 m³/min each, or 1351.84 m³/min for 5
* Velocity: 500 m/s, final 812.5 m/s

'Augmented' Mining Drone
* Yield: base 37 m³/min each, final 333.05 m³/min each, or 1665.23 m³/min for 5
* Velocity: base 550 m/s, final 983.13 m/s

Harvester Mining Drone:
* Yield: base 42 m³/min each, final 342.68 m³/min each, or 1718.42 m³/min for 5
* Velocity: base 350 m/s, final 568.75 m/s

Updated: removed Mining Drone specialization bonus from T2 Mining Drone stats; They might get that requirement in the future, but currently T2 Mining Drones do not require and thus don't benefit from Mining Drone Specialization.

Until all are free...

Lasisha Mishi
A Blessed Bean
Pandemic Horde
#263 - 2016-10-29 22:30:18 UTC
Kueyen wrote:
Lasisha Mishi wrote:
so how would you get max mining yield in orca....

harvester mining drone has 40m^3.
with orca bonus thats 80.
with fully trained mining drone skills thats +25% so 100m^3

if you have 5 of them out thats 500m^3


how do you get 1400 o.0

even with the +50% from industrial thats...what 750?
Yield:
* (1 + 10% * Drone Interfacing level)
* (1 + 5% * Mining Drone Operation level)
* (1 + 10% * Industrial Command Ships level)
* (1 + 100% Orca role bonus)
* (1 + 15% Large Drone Mining Augmentor II) ^ 2
* (1 + 10% Large Drone Mining Augmentor I)
* (1 + 2% Mining Drone Specialization level) (T2 and 'Augmented' only)

for a maximum total yield modifier of * 8.19296875 for T1 and Harvester, or * 9.001265625 for T2 and 'Augmented'

Velocity:
* (1 + 5% * Drone Navigation level)
* (1 + 2% * Mining Drone Specialization level) (T2 and 'Augmented' only)

for a maximum total velocity modifier of * 1.25 for T1 and Harvester, or * 1.375 for T2 and 'Augmented'

Max skill summary:

Mining Drone:
* Yield: base 25 m³/min each, final 204.57 m³/min each, or 1022.87 m³/min for 5
* Velocity: base 400 m/s, final 500 m/s

Mining Drone II:
* Yield: base 33 m³/min each, final 297.04 m³/min each, or 1485.21 m³/min for 5
* Velocity: 500 m/s, final 687.5 m/s

'Augmented' Mining Drone
* Yield: base 37 m³/min each, final 333.05 m³/min each, or 1665.23 m³/min for 5
* Velocity: base: 550 m/s, final 756.25 m/s

Harvester Mining Drone:
* Yield: base 42 m³/min each, final 342.68 m³/min each, or 1718.42 m³/min for 5
* Velocity: base: 350 m/s, final 437.5 m/s

thanks =D

Penance Toralen
School of Applied Knowledge
Caldari State
#264 - 2016-10-30 21:40:38 UTC
Kueyen wrote:


Summary: (with the above presumptions)

Mining Drone:
* Yield: base 25 m³/min each, final 204.57 m³/min each, or 1022.87 m³/min for 5
* Velocity: base 400 m/s, final 650 m/s

Mining Drone II:
* Yield: base 33 m³/min each, final 297.04 m³/min each, or 1485.21 m³/min for 5
* Velocity: 500 m/s, final 893.75 m/s

'Augmented' Mining Drone
* Yield: base 37 m³/min each, final 333.05 m³/min each, or 1665.23 m³/min for 5
* Velocity: base 550 m/s, final 983.13 m/s

Harvester Mining Drone:
* Yield: base 42 m³/min each, final 342.68 m³/min each, or 1718.42 m³/min for 5
* Velocity: base 350 m/s, final 568.75 m/s



On Sisi I fitted four Navigation Computers to a Skiff and pushed the speed of Mining Drone II's over 1700 m/s. It is not really practical to sacrifice the shield tanking slots.

I am not specced for Mining Drone skilling, but the Specialization skills are x5 trains.

If you do not have Drone Rigging 5 yet, it should be on your queue now - if you intend to be using the Mining Drone Augument Rigs. They are CPU penalising. Particularly since MLUs also have CPU trade-off.
Daichi Yamato
Jabbersnarks and Wonderglass
#265 - 2016-10-30 21:43:15 UTC
Shonit Fargi wrote:



why do you have to gank why its not fun for us miners when you destroy our ships we make the world go round ya we get rich doing it but if all the miners up and quit the game you would have eanugh ships to last a month or 2 and then you would keep up the wars and then no ships and no one to build them for you you pushed us to far were gone game over is that what you want ccp knows that miers are sick and tired of it and more quit every day because you cant leave them alone if we all quit ou wont have ships to buy no one will prduse them miners need you to fight wars and you need miners to build ships so you can keep fighting so stop ganking us wonce the miners say thats it im tired of this bs we will all quit and go play star citazen and eve will die we love eve but we wont take ganking abuse anymore


Not every miner hates ganking or bumping. It removes my competition.

You quit? I make more money.

o/

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Kueyen
Angharradh's Aegis
#266 - 2016-10-30 23:54:05 UTC
Penance Toralen wrote:
On Sisi I fitted four Navigation Computers to a Skiff and pushed the speed of Mining Drone II's over 1700 m/s. It is not really practical to sacrifice the shield tanking slots.
Yup, I wouldn't fit more than one, and even that one has to compete with a scan resolution scripted Sensor Booster II because Orcas take forever locking asteroids (or anything else smaller than a freighter)
Penance Toralen wrote:
I am not specced for Mining Drone skilling, but the Specialization skills are x5 trains.
I suppose it helps starting out as Gallente ;-)
Penance Toralen wrote:
If you do not have Drone Rigging 5 yet, it should be on your queue now - if you intend to be using the Mining Drone Augument Rigs. They are CPU penalising. Particularly since MLUs also have CPU trade-off.
So far I've found Orcas to remain mostly powergrid-limited (if you want that 500MN microwarpdrive without using fitting mods or rigs, and you do if you want to enter warp in 12 seconds from stand-still), and not so much CPU-limited. But it never hurts, I suppose. For Mining Barges/Exhumers, despite the impending improved access to better ('Augmented', Harvester) mining drones, and despite the new specialization skill, I'd still not put Drone Mining Augmentor rigs on them. The total yield increase (viewed over the sum of drones + stripminers) is not worth it compared to using all-MLU-lowslot loadouts that boost stripminers (imho). Especially considering that all those friendly Orcas in the belts only improve your stripminer cycle time, and do nothing for your drones.

Until all are free...

Penance Toralen
School of Applied Knowledge
Caldari State
#267 - 2016-10-31 01:37:03 UTC
#IRT Kueyen

On Sisi I was testing what I could push out a Skiff, ice mining, unboosted (bursted?!).

2 x ice harv II
3 x ILU II

2 x mining drone augumentor (trading off not using an ice rig - might test again with one)

The pinch on the CPU was very noticeable. I needed to step-down to meta for;

1 x named Medium Shield Extender
2 x limited invuls

1 x nav comp II

At this point only 4.7 CPU remained with solid fitting skills and a Gypsy EE-605. (26 power residual)

1 x ML-3 survey scanner to round out.

Only Level 2 of the new Ice Harvesting drone skill. (which has no impact on fitting). But the 50ms bandwidth put its out of the reach of the Procurer or Retriever.

Filled the 15,000 m³ orehold with Ice in roughly 11 minutes. I do not have a benchmark to know if this is good or not.

Fields about 53k (or 57) eHP.
Daichi Yamato
Jabbersnarks and Wonderglass
#268 - 2016-10-31 13:40:46 UTC
Sgt ocker, how does the orca get only a couple of cycles before its full?

Your naive if you think afk mining is a myth. The most used barges are still retties and macks and rocks don't deplete after a few minutes. Plag rocks with 40-50k units and veld with over 100k units are not uncommon. I don't think ice belts deplete as fast as you think either. Teonusude is a ice mining hot spot but during the week each belt (there are two) can last a couple hours.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Nevyn Auscent
Broke Sauce
#269 - 2016-10-31 21:29:09 UTC
Daichi Yamato wrote:
Sgt ocker, how does the orca get only a couple of cycles before its full?

Literacy, it's that thing you don't have.
Now go back and read what he said again.

As for 100k Veld rocks, LMAO...... Yeah, never ever seen one of those in high sec, and I mine in out of the way systems.
Maybe in Null you get such amazing things.

Retrievers may still be the most common miner, that's because it saves on down time warping back to station, so you get a higher efficiency, because a lot of high sec miners are not mining in some large operation with 20 pilots in fleet, but solo while chilling and chatting to friends.
Daichi Yamato
Jabbersnarks and Wonderglass
#270 - 2016-11-01 14:42:49 UTC  |  Edited by: Daichi Yamato
Ah i see. My bad.

Yes indeed, take a trip to teon during the week. I'll show you some dense veld rocks with over 100k units in. I'll also bump some miners for you and show you how they sit still for 20minutes.

http://imgur.com/a/XvaRq

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Iowa Banshee
Fenrir Vangard
#271 - 2016-11-02 15:13:58 UTC  |  Edited by: Iowa Banshee
Bing Bangboom wrote:
Zan Shiro wrote:


2. If the bumpers carry out their threats of bump I predict it will speed up ccp making the idea of 3 minute rule reality. It won't help on belt mining. It will however offset players petitioning when they just want to gtfo and an hour plus later they are still stuck

Petition start

Hey ccp.. I was bumped starting at 2200. Tried to break free of if for an hour and half, Gave up went to bed and said what happens happens. And you know what...I woke up 0600 checked eve for giggles and grins and they were still bumping me. When fishing in wow is more productive to do man you all are really on the right track to a great game.

Fix this please.

Petition End


I have no issues with limited bumping. Seen it deny a few caps whose cyno just a bit too far from slipping into shield/dock range. Thing is...you or your fleet mate bumped the carrier to deny the easy out, dictor and dps hauling ass to lock and drop. Bump with the intent to have backup show up in a timely manner and kill the ship properly...by all means.

Bump because this thrills them for hours and not even going to shoot the damn thing...that is just tarded really. I know some call it emergent game play. Burn Jita, hulkageddon, goon ice interdictions years back....thats emergent game play. Bumping for hours with no plans to commit to a kill....is not emergent. Its a silent cry for help of some kind. Or they need to get laid really really bad.



The way bumping Orcas will work is much like the old miner bumping before the rise of CODE.

After checking to see if the Orca pilot and his flock of minions have mining permits I will bump any non-compliant Orca away from the ice field. Once he's some 100-200 km away I will return to the ice field. If he attempts to slowboat back I will wait until he's getting close enough to start boosting again and I will bump him back to 100-200km.

If he chooses to warp away and warp back into the fleet I will await his return and then immediately bump him back to the aforementioned 100-200km. At all times I will remind him of his obligation to follow the Code and purchase a mining permit. Results on this are mixed as some miners suppose they have "honor!" and "principles!" and would rather suffer the complete shutdown of their boosting or mining than pay the low, never changed, 10 million ISK. These I will keep bumping as long as I choose. The introduction of the three minute "get out jail free" card won't affect my tactics.

In 2012/2013 before ganking became the main weapon of the New Order I often would bump a particular miner for as long as it took for either him to buy the permit, or give up and dock. I'm a little rusty now as I've spent the intervening years ganking miners but I look forward to dusting off the old Invincible Stabber FI and returning to bumping. Of course, my Stabber does fit a scanning module and I have the CODE. freighter ganking fleet on the batphone so they might come a callin'.

All this aside, bumping Orcas will be a reasonable response to a change in highsec mining abilities. You may consider it a reflection of some real life issue we bumpers have but it makes sense in terms of our stated goals for highsec. I like a kill mail as much as the next guy but I'm also fine with forcing another player to comply with my will in whatever method I have available. Bumping Orcas WILL be a thing.

Petitions away!

Its so elegant:
Code ganks miners
- Miners get Orcas - Code bump orcas - Miners get Alphas
Miners Gank code,
The circle is complete
Bing Bangboom
DAMAG Safety Commission
#272 - 2016-11-04 21:43:49 UTC
Iowa Banshee wrote:

Its so elegant:
Code ganks miners
- Miners get Orcas - Code bump orcas - Miners get Alphas
Miners Gank code,
The circle is complete


Kind of off-topic but there are problems with your theory.

1) Miners won't try to gank bumpers because they can't be bothered.
2) Miners can't successfully gank bumpers because CODE. always wins.

And

3) It will give us a kill right on them so their mining days are over for at least a month.

Highsec is worth fighting for.

By choosing to mine in New Order systems, highsec miners have agreed to follow the New Halaima Code of Conduct.  www.minerbumping.com

RainReaper
RRN Industries
#273 - 2016-11-05 02:14:43 UTC
Bing Bangboom wrote:
Iowa Banshee wrote:

Its so elegant:
Code ganks miners
- Miners get Orcas - Code bump orcas - Miners get Alphas
Miners Gank code,
The circle is complete


Kind of off-topic but there are problems with your theory.

1) Miners won't try to gank bumpers because they can't be bothered.
2) Miners can't successfully gank bumpers because CODE. always wins.

And

3) It will give us a kill right on them so their mining days are over for at least a month.



3 isent exactly a valid point cause they would use a alpha account to do the ganking. not their main account lol
Cade Windstalker
#274 - 2016-11-07 16:56:35 UTC
FleetAdmiralHarper wrote:
I think the Orcas yield is still to low personally. i think it should get another +600 to max mining per min with drones, and i think it should get more ice mining drone cycle bonuses.. I dont feel like this is enough.

i dont care if its "as good as a barge" as some people claim, it also cost 4x what that T2 barge cost so it should be Better at the job.

Also i think its time they added Capital Strip miners.
the orca should beable to put 4 of them on if it wants to.. or atleast put 4 normal strip miners on...
We have needed a Capital mining ship for a very long time now.
Capital and super capital ships take armies of mining alts weeks of boring AFK mining to make even 1 ship..

As for the PVP players out there looking at this change, i want you to think about this..
if CCP makes these ships REALLY attractive, i mean REALLY REALLY freaking attractive for miners to be in them!
(and no currently what is purposed is NOT enough for miners to want to risk them) mining.
Than that means you will get more really expensive kills on your boards, and people might even try to defend them in belts which means even more fights and kills..

Edit: Ice mining drones are to dang big. please make them 25 m3/bandwidth. and not 50. thx


Oh lastly CCP, plz don't forget to make gas mining drones =)

my 2 cents. 0/


It's a support ship, you're not supposed to field a fleet of Orcas instead of Mining Barges or Exhumers, you're supposed to field an Orca and a fleet of Exhumers or make your trade-off in survivability for the lower yield of the Orca.

Your suggestions here are just a blatant request to benefit High-Sec miners because it's basically never going to be profitable to gank an Orca, the best you can do is bump them, something CCP is already looking at plans for dealing with as a system because it's riskless gameplay for the attacker and frustrating for the victim.
Miss Stardust
University of Caille
Gallente Federation
#275 - 2016-11-07 19:45:30 UTC  |  Edited by: Miss Stardust
Quote:
Unlike Combat Drones, Mining Drones don't have Microwarpdrives. They won't benefit from Drone Navigation Computers.



Sorry, this used to be true, but no longer. Drone Navigation Computers do MOST assuredly work on Mining Drones, and could be really a nice mid-slot add for Orca drivers. I ran them them on my Skiff as a matter of course and they work well.

I see above some have already tested it. Its been true for years and I can't believe it took 13 pages to even discuss.

/dust
Frances Voltaire
Eldorado Exhumers
Fractions of PI
#276 - 2016-11-10 03:45:11 UTC
Cade Windstalker wrote:
FleetAdmiralHarper wrote:
I think the Orcas yield is still to low personally. i think it should get another +600 to max mining per min with drones, and i think it should get more ice mining drone cycle bonuses.. I dont feel like this is enough.

i dont care if its "as good as a barge" as some people claim, it also cost 4x what that T2 barge cost so it should be Better at the job.

Also i think its time they added Capital Strip miners.
the orca should beable to put 4 of them on if it wants to.. or atleast put 4 normal strip miners on...
We have needed a Capital mining ship for a very long time now.
Capital and super capital ships take armies of mining alts weeks of boring AFK mining to make even 1 ship..

As for the PVP players out there looking at this change, i want you to think about this..
if CCP makes these ships REALLY attractive, i mean REALLY REALLY freaking attractive for miners to be in them!
(and no currently what is purposed is NOT enough for miners to want to risk them) mining.
Than that means you will get more really expensive kills on your boards, and people might even try to defend them in belts which means even more fights and kills..

Edit: Ice mining drones are to dang big. please make them 25 m3/bandwidth. and not 50. thx


Oh lastly CCP, plz don't forget to make gas mining drones =)

my 2 cents. 0/


It's a support ship, you're not supposed to field a fleet of Orcas instead of Mining Barges or Exhumers, you're supposed to field an Orca and a fleet of Exhumers or make your trade-off in survivability for the lower yield of the Orca.

Your suggestions here are just a blatant request to benefit High-Sec miners because it's basically never going to be profitable to gank an Orca, the best you can do is bump them, something CCP is already looking at plans for dealing with as a system because it's riskless gameplay for the attacker and frustrating for the victim.


Well Said Cade!
Industrial Command ships with mining drone bonuses is the BIG WIN. It can mine! Even if only 1/2 effective as an Exhumer. If you have an Orca and four Skiffs, you now have a 12.5% buff to your fleet resource gathering. The 187,500m3 maxed out Orca Ore hold has you staying on grid a whole lot longer which ups your fleets overall mining effectiveness. We all just got a GIANT bonus to mining in Orca boosted fleets without one single nerf or increase to risk. Lets quietly take this and be happy with it!
Sgt Ocker
What Corp is it
#277 - 2016-11-10 11:37:17 UTC
Cade Windstalker wrote:
FleetAdmiralHarper wrote:
I think the Orcas yield is still to low personally. i think it should get another +600 to max mining per min with drones, and i think it should get more ice mining drone cycle bonuses.. I dont feel like this is enough.

i dont care if its "as good as a barge" as some people claim, it also cost 4x what that T2 barge cost so it should be Better at the job.

Also i think its time they added Capital Strip miners.
the orca should beable to put 4 of them on if it wants to.. or atleast put 4 normal strip miners on...
We have needed a Capital mining ship for a very long time now.
Capital and super capital ships take armies of mining alts weeks of boring AFK mining to make even 1 ship..

As for the PVP players out there looking at this change, i want you to think about this..
if CCP makes these ships REALLY attractive, i mean REALLY REALLY freaking attractive for miners to be in them!
(and no currently what is purposed is NOT enough for miners to want to risk them) mining.
Than that means you will get more really expensive kills on your boards, and people might even try to defend them in belts which means even more fights and kills..

Edit: Ice mining drones are to dang big. please make them 25 m3/bandwidth. and not 50. thx


Oh lastly CCP, plz don't forget to make gas mining drones =)

my 2 cents. 0/


It's a support ship, you're not supposed to field a fleet of Orcas instead of Mining Barges or Exhumers, you're supposed to field an Orca and a fleet of Exhumers or make your trade-off in survivability for the lower yield of the Orca.

Your suggestions here are just a blatant request to benefit High-Sec miners because it's basically never going to be profitable to gank an Orca, the best you can do is bump them, something CCP is already looking at plans for dealing with as a system because it's riskless gameplay for the attacker and frustrating for the victim.

"Never going to be profitable"
Since when has ganking been all about profit?

If ganking for profit was the sole motivation, nearly half of the ganks across New Eden would never happen.

NB; I agree the Orca changes aren't and never should be intended to remove the need for miners in fleet.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Careby
#278 - 2016-11-10 13:13:26 UTC
Cade Windstalker wrote:
...you're not supposed to field a fleet of Orcas instead of Mining Barges or Exhumers...


Since when do EVE players do what they are "supposed" to?


Lugh Crow-Slave
#279 - 2016-11-10 13:17:43 UTC
Careby wrote:
Cade Windstalker wrote:
...you're not supposed to field a fleet of Orcas instead of Mining Barges or Exhumers...


Since when do EVE players do what they are "supposed" to?





when there is no benefit to not a barge fleet with orca support is just better than a fleet of orcas yield wise since orca boosts don't affect drones
Raw Matters
Brilliant Starfire
#280 - 2016-11-10 13:19:58 UTC
These changes sound really good. One of the big problems you had as a miner was that someone needs to do the boost job and that someone will have their ore/min heavily reduced by sitting in the Orca. With this change people will love to be the booster as that means they can still go crazy on yield while having the biggest ore storage capacity.

It is tough to say how the Orca will compare to the smaller Porpoise, with lower gain and capacity but for a fraction of the price. My guess is that larger corps will stick with the Orca and smaller ones with the Porpoise.

The fitting upgrades look great, especially the high slots, which have been one of the major issues when fitting and Orca up to now. About the mid slots it would be great to know the passive shield recharge rate to see if those have - again - to be wasted on extenders, or if you can actually focus on mining stuff. I would have expected a slightly higher shield resistance here, as after all this is now the "T2" industrial command ship.

The align time is still a pain, but then this ship just has to have some downsides, so I guess it is ok. I wish there would be like a travel mode that you can switch on/off on stations only, to allow you to move your Orca from one system to another in less than what feels like an eternity.