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Dev Blog: Introducing Clone States & the Future of Access to EVE

First post First post First post
Author
Titus Tallang
EVE University
Ivy League
#41 - 2016-08-31 14:37:17 UTC
Oh, and we need to be able to see account status on the XML API (and CREST, I guess).

Director of Education - EVE University - http://wiki.eveuniversity.org/

Hulk Miner
Deep Core Mining Inc.
Caldari State
#42 - 2016-08-31 14:37:42 UTC
It really does not matter what we say for feedback, this is going to be implemented as per your specifications. Nothing will change, same old.
Stefan Cel Mare
EVE-RO
Goonswarm Federation
#43 - 2016-08-31 14:37:58 UTC  |  Edited by: Stefan Cel Mare
what is going to hapen with my 8M SP indy toons that are kept on subscribed accounts but are no longer training a thing ? will i be able to build/research with those ?
Zanar Skwigelf
HIgh Sec Care Bears
Brothers of Tangra
#44 - 2016-08-31 14:38:13 UTC
Nicolai Serkanner wrote:
I can not believe CCP takes this path. One example: have multiple T1 ganker clones for free. Another one: have dozens of T1 mining alts emptying belts faster than they can spawn.

What are you thinking CCP?





Both problems are fixed by getting out of high sec
Brown Pathfinder
Black Spot on Parchment
#45 - 2016-08-31 14:38:16 UTC
This is a huge change to eve wich might help get new players in wich is a good thing!
My personal monkey with this is as a wormhole explorer player that in periods live in the deepest space that you want to remove my ability to have cloak and pirate and t2 ships, so if i would be inactive for a while and come back in my stratios or anathema or legion and I would be in wh-space I would have to self destruct since i cant cloak while in a cov op ship AttentionCry
DaOpa
Static Corp
#46 - 2016-08-31 14:38:56 UTC  |  Edited by: DaOpa
Suggestion(s):

Remove Restriction of Skills between Alpha / Omega states, have no difference here. If you train a skill you have it forever, with out restrictions.

Add ways to gain small SP on Actions done during gameplay for both Alpha / Omega. High total SP of character will result in less SP gains, there needs to be diminished returns.

Actions such as mining, killing npcs/players, producing items, mission rewards, successfully mini game(s)/hacking wins ... etc


Small SP gains on Action incentive will help retain new players in my op, their is a feeling of progression that is not tied into a set SP timescale. What you do makes a difference...



Update thought on original suggestion:

In order to remove Alpha Skill restrictions you can add a B2P Feature ( pay 20 dollars) , or Use a Plex. Alphas will still have slower SP Gains, but they are not restricted anymore in terms of skills or SP Caps.

And again, Put in the Gain SP for actions feature to supplement this change. Players will play more, do more if they are constantly gaining SP for actions.
Winter Archipelago
Autumn Industrial Enterprises
#47 - 2016-08-31 14:39:11 UTC
Will PI set-ups be disabled while on Alpha clones? You can set up two characters with a decent PI set-up in a 30-day paid-for period, so unless planetary colonies are disabled during that time, it's going to be rather overpowered to pay once for a free source of ISK thereafter.
Opec
Aliastra
Gallente Federation
#48 - 2016-08-31 14:39:15 UTC  |  Edited by: Opec
I currently run a main account which is PVP centric, as well as a second paid account which has an alt character that mainly flies T1 ships, for purposes of scouting, etc. As of right now, I cannot pilot a character on a fully paid account while also piloting a character on a trial account. For this reason, my alt that flies T1 frigates has to be subbed to the game.

However, when this change rolls around, my alt that flies T1 frigates will be able to serve the same purpose as it does now while unsubscribed later. I am worried that even though my alt will be able to do the same functions that it is currently doing on a paid subscription on an Alpha clone, CCP will not allow me to pilot an Omega character and an Alpha character side by side. However, there is really no point to me upgrading the character to an Omega clone if all it is going to be doing is piloting T1 ships on my alt.

So, my question is, will you allow us to fly 1 Omega clone account and 1 Alpha clone account side by side? If not, this will negate a lot of accounts whose alts fly only T1 ships for scouting purposes, re-seboing etc. If this change happens, I will no longer be paying for my T1 frigate character personally, so I do hope you will allow us Omega clone accounts to fly a 2nd Alpha account side to side on the same computer.
Ydnari
Estrale Frontiers
#49 - 2016-08-31 14:40:21 UTC  |  Edited by: Ydnari
Quote:
Q: What about farming on free alts using systems like industry?

A: We’ve deliberately tried to limit this behavior using the skills allowed in the Alpha list. Without skills to increase things like material efficiency it should be very hard to scale alt farms in a way that hurts the ecosystem. This is something we need your help on though so if you see the potential for abuse please let us know.

That's a bit of an odd statement as the character skills that affected material efficiency at manufacturing time all went away in Crius; Production Efficiency became Advanced Industry and a time bonus, and all the other skills are either time bonuses or straight prerequisites.

Laboratory Operation isn't on the list so they won't be mass researching, if that's what you meant, but Mass Production is, giving 4 manufacturing slots at the capped level 3. This can be used to manufacture a large amount of low-skill-prerequisite items; they can't do T2 but they can do most, if not all, of the T1 range given pre-researched blueprints. OK, it's only 4 slots, but if they're free and unlimited it scales up.

--

JTK Fotheringham
Ducks in Outer Space
#50 - 2016-08-31 14:40:28 UTC
Serious question - how will "Alpha" accounts be treated in purges? Say an alpha account never subscribes, or only subs once - never to generate cash again. Will it be purged at some point in the future?
FatBelwas
Aliastra
Gallente Federation
#51 - 2016-08-31 14:40:45 UTC  |  Edited by: FatBelwas
Will alpha clones be able to actively participate in FW? What is there to stop a bunch of farming alpha clones in catalysts doing plexes 24/7 whilst the fighting men of the militias have to see the systems shuffled by the sheer amount of farmers?
Also characters being race locked will now mean that people will select race not based on background but the tech tree they are allowed to skill. How are we to fuel a race war when everyone will pick caldari for caracals?
Daylan Vokan
Hedion University
Amarr Empire
#52 - 2016-08-31 14:41:16 UTC
Fantastic idea to get new people more engaged with no time limitations, maybe the dumb asses should read that they are limited to 5 million skill points and locked to there racial t1 frigates / destroyers / cruisers as long as they stay in alpha state.

More time to experience eve without them thinking they have 14 days to plex or quit. Big thumbs up on this CCP !!!!
Valterra Craven
#53 - 2016-08-31 14:41:21 UTC
In alpha states I don't think you should be able to set up sell orders at all.

The thing about trading is that you don't have to have all of them logged in at one time like mining to make a big difference on the market.

Log in, set up free orders
log out

login 2 acct set up free orders
log out


I don't know that my solution is a good fix, but trading really needs to be thought out for alphas.
Castimirr
Imperial Dreams
The Curatores Veritatis Auxiliary
#54 - 2016-08-31 14:41:39 UTC
DaOpa wrote:

Suggestion(s):

Remove Restriction of Skills between Alpha / Omega states, have no difference here. If you train a skill you have it forever, with out restrictions.

Add ways to gain small SP on Actions done during gameplay for both Alpha / Omega. High total SP of character will result in less SP gains, there needs to be diminished returns.

Actions such as mining, killing npcs/players, producing items, mission rewards, successfully mini game(s)/hacking wins ... etc


Small SP gains on Action incentive will help retain new players in my op, their is a feeling of progression that is not tied into a set SP timescale. What you do makes a difference...


Careful. If you keep posting ideas this out of touch with the game CCP will try to hire you.

Kines Pavelovna
Caldari Provisions
Caldari State
#55 - 2016-08-31 14:41:54 UTC
JTK Fotheringham wrote:
Kines Pavelovna wrote:
So I can't use my market alt to post orders? Or my scan alt to scan? Unless I PLEX each of them?


Can - but poorly compared to an omega.

#Fixedthatforyou

Gallente Broker Relations 2 Trade

Gallente Marketing 2 Trade

Gallente Trade 3 Trade


Gallente Astrometric Acquisition 2 Scanning

Gallente Astrometric Rangefinding 2 Scanning

Gallente Astrometrics 3 Scanning


IKR - so basically you have to farm SP off of manufacturing/utility alts to keep the PLEX costs manageable?
nerooon
Scorps and Harvey
#56 - 2016-08-31 14:41:57 UTC
So , your account runs out and you can still use all your skills until logout...timed right that gives you upto 24hrs free play between Dt's ?
that about right?
Elenahina
Federal Navy Academy
Gallente Federation
#57 - 2016-08-31 14:42:22 UTC
Winter Archipelago wrote:
Will Alpha industrialists be limited in what they can build? It's a bit meaningless to say they can't research ME or PE when you can buy fully-researched BPO's, and considering the sheer number of characters free accounts could generate, the lack of production lines is largely irrelevant.


I have to agree with this.
I mostly run T1 builds on my industrial characters anyway, and not having to plex the accounts means I could conceivably add say 100 accounts(or more)? That would be 600 assembly lines all churning out whatever I can cram into them (and by the looks of it, that's pretty much any T1 ship, ammo, or module). Without the cost of PLEX to consider, I can undercut my competition and flood the market, further depressing prices on these goods.

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

Jen Galt
Nophux Togive
#58 - 2016-08-31 14:43:15 UTC
So you mean to tell me I no longer have to PAY for a second account to have a scouting alt? I'm all about saving money! Thanks!
Carbon Alabel
Gemini Talon
The Curatores Veritatis Auxiliary
#59 - 2016-08-31 14:43:27 UTC
Two questions: Do you intend to prevent Alpha clones from flying in navy faction frigates/cruisers and will Alpha clones be allowed to post on the forums?
I'm Harmless
The Maverick Navy
#60 - 2016-08-31 14:43:28 UTC
HAHAHAHAA

The amount of desperation by CCP is comical.

here is how you get people to resub and play

"Dear vets, jump fatigue and SP trading were terrible mistakes, we are sorry, please resub your 15 accounts and we'll make it all go away.

Until then, thanks but no thanks.

ps.

"You can only post every 5 minutes because your account is less than 2 days old. You can post a new one in 88 seconds."

what the hell is this garbage?