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EVE Launcher for Linux

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Author
CCP Snorlax
C C P
C C P Alliance
#401 - 2016-11-08 16:32:46 UTC
Kalestrom Crendraven wrote:
Binary from OP respected the DPI settings, but the downloaded launcher update does not. Not really a major issue but annoying when it seemed to be working before.

There is a setting now, in the settings from the E menu to enable high dpi scaling. It caused issues for too many players when this was enabled by default.

CCP Snorlax - Software Architect - Team RnB - @CCP_Snorlax - http://ccpsnorlax.blogspot.is/

Kalestrom Crendraven
AlcoDOTTE
Test Alliance Please Ignore
#402 - 2016-11-09 21:21:20 UTC
CCP Snorlax wrote:
Kalestrom Crendraven wrote:
Binary from OP respected the DPI settings, but the downloaded launcher update does not. Not really a major issue but annoying when it seemed to be working before.

There is a setting now, in the settings from the E menu to enable high dpi scaling. It caused issues for too many players when this was enabled by default.


Thanks, I actually just found this on my own and was about to come back and edit my reply.

One thing I noticed is it doesn't seem to take info from winecfg.

It also seems to use the display base resolution to discover if it should scale, meaning, if I've used xrandr to set scaling on a second monitor (basically required if you have a hidpi display as your main and a 'normal' display for your second) it turns off hidpi scaling, resulting in a small rendering again.
I wouldn't expect a fix to this really - at least until upstream xorg starts including the mouse boundary patch (bug page / relevant patch)
Starbucks Kartoffelkop
The Scope
Gallente Federation
#403 - 2016-11-13 12:06:15 UTC
Thanks!! This runs "out-of-the-box" on my Linux Mint 18 System.

I love it!! Big smile Now i can trash my f*cking Windows System!
Calin Roman
Doomheim
#404 - 2016-11-15 18:14:41 UTC  |  Edited by: Calin Roman
[CCP Snorlax]

May you make: https://binaries.eveonline.com/ to have free access, to be able to download latest version of tar.gz, in case that update didn't work?
Sizzlox
Solstice Equilibrium
Seker Matar
#405 - 2016-11-15 18:50:42 UTC
Kniht wrote:
TinramSaw wrote:
./evelauncher.sh
/home/User/evelauncher/./evelauncher: 1: /home/User/evelauncher/./evelauncher: ELF: not found
@8: not foundn/evelauncher/./evelauncher: 1: /home/User/evelauncher/./evelauncher:
/home/User/evelauncher/./evelauncher: 2: /home/User/evelauncher/./evelauncher: Syntax error: ")" unexpected

System is a new Ubuntu 16.04.1 LTS Desktop installation.

You are running evelauncher.sh? It looks like the file "evelauncher" (not ".sh", but in the same directory) is not marked executable and your shell is trying to run it as a shell script, which, of course, fails.

Make sure you extract the launcher .tar correctly so it preserves permissions -- easiest would be to rename (or delete) where you extracted it before and start over from the downloaded .tar file.


Im getting this exact same error but I cant seem to run the script if it is running the executable.
Im pretty new to using linux and have got it to just learn how to use it.

Nothing I do seems to run the script and this error keeps coming up.
draukaa
Defying Vision
#406 - 2016-11-15 23:47:02 UTC  |  Edited by: draukaa
[1115/170238:ERROR:nss_util.cc(96)] Failed to create /home/username/.pki/nssdb directory.
[1115/170238:WARNING:resource_bundle.cc(291)] locale_file_path.empty() for locale
Installed Qt WebEngine locales directory not found at location /home/username/evelauncher/translations/qtwebengine_locales. Trying application directory...
Qt WebEngine locales directory not found at location /home/username/evelauncher/qtwebengine_locales. Trying fallback directory... Translations MAY NOT not be correct.
[1115/170238:ERROR:nss_util.cc(96)] Failed to create /home/username/.pki/nssdb directory.
[1115/170238:WARNING:resource_bundle.cc(291)] locale_file_path.empty() for locale
dlopen failed trying to load:
/home/username/.steam/sdk64/steamclient.so
with error:
/home/username/.steam/sdk64/steamclient.so: cannot open shared object file: No such file or directory
[S_API FAIL] SteamAPI_Init() failed; Sys_LoadModule failed to load: /home/username/.steam/sdk64/steamclient.so
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.

I got the launcher working in Ubuntu 16.10 but now there is no play just please wait. No sign of downloading

I sudo ./evelauncher.sh and now im downloading patch. i will post if works

Working. Thanks
Kea en Chasteaux
Center for Advanced Studies
Gallente Federation
#407 - 2016-11-16 06:31:16 UTC  |  Edited by: Kea en Chasteaux
I'm very close to getting this to work and super excited to play EVE on linux, however I was having some permission issues. I was able to get the launcher to run in either my home account or root, but the game would only fully come up in root. As I didn't want to run in root everytime I wanted to play, the logs gave me an indication that there was a database my account didn't have access to for some reason. I brute forced my account to own everything in the home directory for the account and this got the launcher to run however, the game never quite gets going. Here is the most recent log snippet (the dotted lines represent many "fixme" statements). Does anyone have any suggestions on how to debug/fix?

2016-11-16T00:19:59.041Z default debug ("INSTANCE=", "SHELL=/bin/bash", "_=./evelauncher.sh", "GLADE_CATALOG_PATH=:", "GDMSESSION=xfce", "MDM_XSERVER_LOCATION=local", "force_s3tc_enable=true", "WINDOWPATH=7", "LANG=en_US.UTF-8", "LD_LIBRARY_PATH=/home/USER/linuxeve/evelauncher/.:", "PWD=/home/USER/linuxeve/evelauncher", "MANDATORY_PATH=/usr/share/gconf/xfce.mandatory.path", "SESSION=xfce")
2016-11-16T00:20:01.362Z wine debug "fixme:heap:RtlSetHeapInformation 0x490000 0 0x32fcf4 4 stub"
2016-11-16T00:20:01.368Z wine debug "fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub"
2016-11-16T00:20:03.678Z wine debug "fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x200a28c 1 C) semi-stub"
2016-11-16T00:20:03.678Z wine debug "fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x200a08c 1 C) semi-stub"
2016-11-16T00:20:03.684Z wine debug "fixme:heap:RtlSetHeapInformation 0x490000 0 0x328294 4 stub"
2016-11-16T00:20:04.532Z wine debug "fixme:win:EnumDisplayDevicesW ((null),0,0x328878,0x00000000), stub!"
2016-11-16T00:20:04.577Z wine debug "fixme:win:EnumDisplayDevicesW ((null),0,0x328878,0x00000000), stub!" (Repeated 1 times)
2016-11-16T00:20:04.626Z wine debug "fixme:win:EnumDisplayDevicesW ((null),0,0x328628,0x00000000), stub!"
.
.
2016-11-16T00:20:05.724Z default warning QXcbWindow: Unhandled client message: "_GTK_LOAD_ICONTHEMES"
2016-11-16T00:20:07.263Z wine debug "fixme:heap:RtlSetHeapInformation 0x490000 0 0x3213d4 4 stub"
2016-11-16T00:20:08.225Z default debug "p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: /usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: cannot open shared object file: No such file or directory"
2016-11-16T00:20:08.227Z wine debug "fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x320800 63 C) semi-stub"
.
.
2016-11-16T00:20:10.061Z wine debug "fixme:msvcp:locale__Locimp__Makeushloc (0x32a898 63 0x98bf3e8 (nil)) semi-stub"
2016-11-16T00:20:11.048Z wine debug "fixme:ntdll:NtLockFile I/O completion on lock not implemented yet"
2016-11-16T00:20:13.166Z wine debug "fixme:heap:RtlSetHeapInformation 0x490000 0 0x327354 4 stub"
Calin Roman
Doomheim
#408 - 2016-11-16 18:21:06 UTC
Hi
i-m using Debian jessie, mate desktop, after i have changed video card to: radeon R7 250 2Gb, when game load i see mouse arrow on black screen, few second after that a crash report which is on these link: https://postimg.org/image/4h1q6tsm3/
Meese
Science and Trade Institute
Caldari State
#409 - 2016-11-17 00:55:07 UTC  |  Edited by: Meese
Running Mint 18 Cinnamon with a GTX 1050 and I can't launch the game. This is a fresh install with only the drivers and a Flash plugin installed. The launcher lets me log in, however when I click the play button the bar goes green for a split second then nothing. Running the launcher from the terminal shows a few warnings that I can't make sense of. Anyone have any thoughts or logs that could point to the cause?

Here's the terminal output
Quote:
[1116/184940:WARNING:resource_bundle.cc(291)] locale_file_path.empty() for locale
Installed Qt WebEngine locales directory not found at location /home/kmstrell/EVE/evelauncher/translations/qtwebengine_locales. Trying application directory...
Qt WebEngine locales directory not found at location /home/kmstrell/EVE/evelauncher/qtwebengine_locales. Trying fallback directory... Translations MAY NOT not be correct.
[1116/184940:WARNING:resource_bundle.cc(291)] locale_file_path.empty() for locale
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.

Shankal Vegadevil
Federal Defense Union
Gallente Federation
#410 - 2016-11-17 15:11:24 UTC  |  Edited by: Shankal Vegadevil
Meese wrote:
Running Mint 18 Cinnamon with a GTX 1050 and I can't launch the game. This is a fresh install with only the drivers and a Flash plugin installed. The launcher lets me log in, however when I click the play button the bar goes green for a split second then nothing. Running the launcher from the terminal shows a few warnings that I can't make sense of. Anyone have any thoughts or logs that could point to the cause?


can confirm the same problem on a fresh Ubuntu 16.04 with same output, also loglite is clean as whistle.

EDIT: i got it fixed by installing libldap(32 bit) after this the client tried to start and the log files started generating, and took it from there installing every missing library for wine. Eve runs flawlessly so far.
Dominique Natrix
SuperSlacker Corporation
#411 - 2016-11-17 22:48:49 UTC
Shankal Vegadevil wrote:
Meese wrote:
Running Mint 18 Cinnamon with a GTX 1050 and I can't launch the game. This is a fresh install with only the drivers and a Flash plugin installed. The launcher lets me log in, however when I click the play button the bar goes green for a split second then nothing. Running the launcher from the terminal shows a few warnings that I can't make sense of. Anyone have any thoughts or logs that could point to the cause?


can confirm the same problem on a fresh Ubuntu 16.04 with same output, also loglite is clean as whistle.

EDIT: i got it fixed by installing libldap(32 bit) after this the client tried to start and the log files started generating, and took it from there installing every missing library for wine. Eve runs flawlessly so far.


I can confirm this solution also worked for me and my Radeon RX 48 under Ubuntu 16.04. Fantasitc!!
Sandrine Koatsu
Doomheim
#412 - 2016-11-18 16:20:22 UTC  |  Edited by: Sandrine Koatsu
The launcher does appear but at the bottom I see this message:

"Error! See log for details! 0.0%"

Anybody know where I can find the log?


TKS!
Khaemwese
Stay Frosty.
A Band Apart.
#413 - 2016-11-18 19:18:55 UTC
Sandrine Koatsu wrote:
The launcher does appear but at the bottom I see this message:

"Error! See log for details! 0.0%"

Anybody know where I can find the log?


TKS!


I had the exact same problem. All I did to fix it was to let it be for a while, then close the launcher and open it again.
Darla Li'Amare
University of Caille
Gallente Federation
#414 - 2016-11-19 18:32:14 UTC
Sadly, it doesn't work for me.
The Launcher wants me to reenter my Steam-Password (strange...), it opens a Steam password window. It keeps asking me every 3 seconds, while the launcher starts and just says "Error! See log for details! 0.0%", but there are no logfiles, just the terminal output, which seems to be fine. In the background the regular Steam runs perfectly fine, as far as i can tell...

Linux Mint 17, Nvidia Geforce GT 650M
Kea en Chasteaux
Center for Advanced Studies
Gallente Federation
#415 - 2016-11-20 04:55:50 UTC
I'm also still struggling to get this running. The exefile.exe just hangs. Does anyone know how to start this from the command line so that one can see what errors are being spit back on the command line? The logs have lots of "fixme" statements, but I'm unsure if any of them are critical or causing the failure.
Zabell
School of Applied Knowledge
Caldari State
#416 - 2016-11-20 06:49:20 UTC
It seams like the launcher stops while populating the wine environment with EVE's files, the binary is missing. This happens just after it creates an installation of wine in .eve. Going into setting and selecting "Use dev versions - Latest" then restarting a couple of times, I was able to get past the Error and to the "Ready" state. Though it seam using this option leaves you with installing the right 32-bit library files.

Love to see a solution on this, was working so perfect "out of the box".
DaaX Wizeman
Exploration Frontier inc
Tactical-Retreat
#417 - 2016-11-20 15:45:26 UTC
Hi everybody,

When trying to run the launcher, I got those first errors on the terminal :

daax@daaxsager:~/Bureau/evelauncher$ sh ./evelauncher.sh 
[1120/103323:WARNING:resource_bundle.cc(291)] locale_file_path.empty() for locale
Installed Qt WebEngine locales directory not found at location /home/daax/Bureau/evelauncher/translations/qtwebengine_locales. Trying application directory...
Qt WebEngine locales directory not found at location /home/daax/Bureau/evelauncher/qtwebengine_locales. Trying fallback directory... Translations MAY NOT not be correct.
[1120/103323:WARNING:resource_bundle.cc(291)] locale_file_path.empty() for locale
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.


The launcher starts anyway. On the first launch, a lot of files have been downloaded, and after that I see in the bottom screen of the launcher a message stating :

Quote:
Error! See log for details 0.0%


So I lauched the Loglite app within the evelauncher directory and I got all thos errors : http://pastebin.com/n1faEWta

It seems that it fails to find the source directory :
Quote:
default Source file does not exists:......


What should I do with that?Sad
Drew Ai
Horde Armada
Pandemic Horde
#418 - 2016-11-20 22:42:30 UTC  |  Edited by: Drew Ai

Couldn't open index file "/home/drew/.eve//ResFiles/56/5610a6eb8b5a4975_12a6ac51b0bdc49cab275140ab6994bd"


screenshot here: https://cloud.box.com/s/uvl37b41if85utmzv2dy0kw84lplvj5z


over and over again in the log file.
IGuardian
Internet Guardians Holdings
Internet Guardians
#419 - 2016-11-21 16:19:11 UTC
Linux launcher working fine out-of-the box so far :)

I hope in the future CCP officially supports Linux.
Calyss Ellecon
Little Red Riding Hole
Wolves Amongst Strangers
#420 - 2016-11-21 17:02:40 UTC  |  Edited by: Calyss Ellecon
Good evening,

the launcher ran fine for me for weeks now, and it's great to see that someone made the effort to get it working.
Right after installing EVE everythink worked pretty well. Lately the game didn't work so well anymore and I decided to give it a clean install.
The typical errormessages appeared in the terminal and the second error message while updating - but nevertheless the launcher did tell me it was up to date and ready to go eventually.
But that's it. I can click play and after a few seconds the Icon changes back to the Play symbol and nothing happens.
I'd love to get back to playing eve on linux. Any help would be appreciated.


Even though it has been posted a hundred times before:

[1121/175440:WARNING:resource_bundle.cc(291)] locale_file_path.empty() for locale
Installed Qt WebEngine locales directory not found at location /home/XXX/evelauncher/translations/qtwebengine_locales. Trying application directory...
Qt WebEngine locales directory not found at location /home/XXX/evelauncher/qtwebengine_locales. Trying fallback directory... Translations MAY NOT not be correct.
[1121/175440:WARNING:resource_bundle.cc(291)] locale_file_path.empty() for locale
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.