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March release - General feedback

First post
Author
Lucia Heart
Royal Amarr Institute
Amarr Empire
#201 - 2016-03-10 08:04:48 UTC
Ive nearly had enough. The changes for nothing more than change has been doing my head in for a while but this patch with the arcade style gong when you kill a ship, with the big X that covers the explosion and the constant voice yakking in the station now has more or less proven to me that there has been some kind of disconnect between the players of the game and the developers. There seemed to be some kind of respect happening for peoples choices when we could opt out of new maps and new cameras etc but now its just rammed down our throats.Forcing the new camera on so many pvp'ers who don't want it and have spent years developing their intuitive use of the tracking camera is another. I think ccp should spend time working out how to get more players to play this once wonderful game rather than finding more ways to alienate the current players. Its gets to a point where you dont 'feel' the game anymore. Like i said Ive just about had enough.
Klara Zufall
Aliastra
Gallente Federation
#202 - 2016-03-10 08:06:45 UTC
*flame mode on*
My dearest thanks for this buddy-list. Now i can securely bring on all my PI-alts and nobdoy of those f***-WH-buggers will ever notice that, because they will be bored to death. And of course i can delete my 1000 bad standings contacts and just concentrate on my rocks. Thanks for making WH a little more safe.
But btw: could you pretty please bring HS-Wh's, perhaps with sleeper-concord-ventures?
*flame mode off*
March rabbit
Aliastra
Gallente Federation
#203 - 2016-03-10 08:12:13 UTC
Neadayan Drakhon wrote:
It's NOT a buddy list no matter how much CCP thinks it is.

the problem is: it IS buddy list since last patch Lol
no matter what you and others say it's CCP who decides......

The Mittani: "the inappropriate drunked joke"

Tau Cabalander
Retirement Retreat
Working Stiffs
#204 - 2016-03-10 08:23:36 UTC  |  Edited by: Tau Cabalander
Why I'm done with Project Discovery:

1. I spend a _lot_ of time making a very careful and thorough analysis.
2. The results show I picked the same as most others have picked.
3. I get an accuracy reduction.

I can't advance. I hover around 50% (high 54%). No reward in that for me.

Largest gain: +0.2%
Largest loss: -0.5% three times

Suggestion: The sample images need selectable filters too.
Thorvald Debronur
Ministry of War
Amarr Empire
#205 - 2016-03-10 08:48:11 UTC
Gong...
Duke Killem
Doomheim
#206 - 2016-03-10 09:00:32 UTC  |  Edited by: Duke Killem
Tyranis Marcus wrote:
Niko Lorenzio wrote:
From the winter Summit Minutes:

CSM Attendees
• Sugar Kyle
• Corbexx
• Gorski Car
• Jayne Fillon
• Chance Ravinne
• Steve Ronuken

Remote Attendees
• Cagali Cagali
• Endie
• Mike Azariah
• Sort Dragon

"Sort Dragon brought up the topic of the upcoming watch-list changes. CCP Fozzie
asked if there was anyone that had any reasons to not go ahead with the change.
Some points where people were using the watch list to help hunt targets in
wormholes or in super capitals, some people used them to keep an eye on highsec
war participants. No one thought these were use cases that were necessary to
maintain. A point was raised of making the notifications you can send when
adding a contact mention whether you were added to their watch list. Steve also
brought up the idea of being able to mark yourself public, so that anyone can
watch list you and see your status without you having to add them. Chance
brought up the point of renaming the watch list due to it having the same name
as the fleet watch list. Several suggestions were made for the name, with some
being less appropriate than others."


Fire them all! Every last one!


Do these CSM members even play the ******* game anymore or is their time taken up with making YouTube videos, writing blog posts on their websites or constantly tweeting trash on social media and reddit? Did they also know about the kill gong? If they did don't just fire them, ban them from the game...
motie one
Secret Passage
#207 - 2016-03-10 09:16:09 UTC
helana Tsero wrote:
Monite Harajem wrote:


I get Worm holers and super/titan pilotes didnt like being watch listed

.


Actually wormholers hate this change.

Watchlisting prevented PVPers from wasting our time hunting a target if he had logged off. Without local channel you dont know if he is still there or not. It also let us know if someone had logged into their home wormhole. so we could go see if we could get a fight.

On the otherside of the fence.. PVE players also like the watchlist becuase if they saw a hunter enter their wormhole (because they had effective scout/security procedures) they could watchlist him.. if he logs off they get a notification and now know its safe to go do their pve activities. Now they have no idea.. he could be still in their system cloaked.. so they will just log off instead of play.

Net result. More time wasting.. less content for both PVPers and PVEers in wormhole space. Good job CCP !


It is not so much that we hate this change, It does make life harder for us, but it is the right thing for the game. Free intel in the game, needs a solid justification, the old watch lists did not have this.

It is a good change for good solid reasons.
Odelll
Sebiestor Tribe
Minmatar Republic
#208 - 2016-03-10 10:16:08 UTC
came to say watchlist change is a good step in the right direction... now if we could only get rid of local Pirate
Natya Mebelle
Center for Advanced Studies
Gallente Federation
#209 - 2016-03-10 10:27:50 UTC  |  Edited by: Natya Mebelle
March Patch wrote:
1) The 'Load Station Environment' toggle has been removed from the graphic settings inside the settings menu.

2) *tiericide and new Stasis module*

3) EVE Flight Academy tutorial videos can now be accessed in the game client from the F12 menu.

4) "Buddy list" mutual consent


1) Are you out of your mind or something? Why do you keep forcing things onto players? Is this Incarna again?
For everyone having performance issues; bring up the OLD MAP and put it into system mode. That causes the least strain on your system.

2) Fine, I guess? Most of the time tiericide is "basically" doing a good job but those modules are not really that much up my interest-meter so I can't tell.

3) You're late. The flight academy videos have been in the game since last patch. They are still not really up to par to fix the issues with new player experience, and you still can't rewind them, and they still eat stupid amounts of system resources compared to letting HD youtube videos run in the background.

4) I'm torn on this one. Yes, free intel should be reduced. But I'd rather have ALL local chats put in "delay" mode than messing with the watchlist first. Because, you know, some people actually only engage in conversations with someone when they see them online, which only works when they are watchlisted. But I know, this is big-bad-eve-online, friends and buddies don't exist Roll

The biggest problem with the Watchlist I see here, is how the train of thought has been done. It is set to "deny information by default and allow by uncommunicated, mutual exception." instead of "allow by request and deny at will." What do I mean by that:
If you want to watchlist someone, the other person should get a prompt that to see the watchlist request. They can either allow or deny it. And at any time, a person should be able to revoke the watchlist allowance through contact edit.

I could bring up a few lore points why removing the ability to watchlist someone freely is stupid.

But at the end of the day, you just did another bandaid fix without properly thinking it through. You are again ignoring consequences and proper, meaningful interactions.
I agree that not everyone should watchlist anyone just "because" even when they don't even had any interaction so far.
But I am all up for being able to one-sided watchlists after an engagement in pvp. Because then you have the "ID" so to speak.

However, all that is only ship-pvp related. Market pvp got a bit more "interesting" now, but without remedy.

But let me introduce something else, and again pointing out how you didn't think things through.
You have something against free intel? Okay! How about PAID INTEL? We can pay locator agents to see where someone is currently located. We should also be able to pay a fee to watchlist someone without mutual consent. For a day / week / month / year. We need more ISK sinks, and that would be a perfect opportunity to bring one.

Oh and, edit;
Make the "kill-gong-notification" optional and opted OUT by default. You are ridiculing your own game. Hard.
Natya Mebelle
Center for Advanced Studies
Gallente Federation
#210 - 2016-03-10 10:32:28 UTC
Niko Lorenzio wrote:
Just heard/saw the new effects. Question, can we somehow wire the intercom at CCP office to play this gong every time someone posts on this thread?
Twisted

Post the killmail you just did on their twitter account. That should substitute quite well for a "gong" c:
IF everyone is doing that, then they'll soon see how annoying it can get.
Emp Hazer
Doomheim
#211 - 2016-03-10 10:32:56 UTC
Hey,

Niko Lorenzio wrote:
From the winter Summit Minutes:

CSM Attendees
• Sugar Kyle
• Corbexx
• Gorski Car
• Jayne Fillon
• Chance Ravinne
• Steve Ronuken

Remote Attendees
• Cagali Cagali
• Endie
• Mike Azariah
• Sort Dragon

"Sort Dragon brought up the topic of the upcoming watch-list changes. CCP Fozzie
asked if there was anyone that had any reasons to not go ahead with the change.
[...] No one thought these were use cases that were necessary to [...] "


my first intention for my first patch note post was to rant about CCP and the latest change regarding the watch list. But Nikos digging in protocols changed this completely. It makes the CSM totally pointless in my opinion, especially from Chance as a covert ops/WH pilot (I must admin that I dont know much about the other members...) I would have expected at least a comment, a doubt - but NO comment from NOBODY at all? What is this comitee for? Feeling important? Special? This change is absolutely rediculous, it really annoys in terms of war decs, opponent/victim management, WH security. The gong is ... strange, but I can deal with it - but this buddy list change is just useless.

I more and more get the impression, that changes are made just to have any changes and development within the game. No matter, how pointless they are, the length of chnage logs are what counts. Very sad.

Emp
Souxie Alduin
Anarchy in the Eve
#212 - 2016-03-10 10:41:59 UTC
DIE GONG! DIE!

Wtf is going on at CCP? Why do they keep replacing/removing stuff that works perfectly with half-baked ****? The map, the probe scanner, the camera, the icons, the watch list, static station backgrounds - they're all inferior to what they already had and only make the game more frustrating to play. And don't get me started on skill trading.X

Shiny != better. A game as complex as Eve needs functionality over form. They're going the opposite direction and it's stupid.

Over the last couple of "updates" I've completely lost faith in CCP's ability to improve the game. I'm starting to wonder if they have some greedy investor hanging over their shoulders shouting MOAR MONEYS NAOW!!!11!1 (It would beat the alternative, which is that they just don't have a clue).

/rant

Tl;dr: Needs less Psssshhhh.
Damjan Fox
Fox Industries and Exploration
#213 - 2016-03-10 10:51:42 UTC
About the Gong:
Quote:
How could anyone in the staff of ccp have come up with this and how did this get approval of anyone else?

This is the thing, that baffles me the most. I seriously doubt, that whoever finally approved that sound, is actually playing the game anymore.

Quote:
You tried to tweak the camera? When disabling several options (like ... all of them) and hitting SHIFT-C (for tracking), and making the default setting a little "Stiff" it works like a charm!

If i have to disable all options of a new feature, to make it usable, that might be a sign, that said new feature might not be ready for deployment.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#214 - 2016-03-10 10:52:17 UTC
the shut down notification tooltip needs to be more specific. Sure, a look at the tiny watch or an external watch tells you, how long it is until 11:00/12:00, but a timer in the tool tip like there is in the standard notification window would be beneficial. The tooltip even provides more than enough space to incorporate that timer without problems.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Shurra Davaham
Viziam
Amarr Empire
#215 - 2016-03-10 11:11:40 UTC
Changing it to a "Buddy List" does not at all reflect how anyone uses it. The contact list isn't for friends, its for important business contacts and our enemies. Removing the online/offline function eliminates half the usefulness of the list. Its a watch list because we want to watch for people who might kill us.

If you're going to be making changes, could you at least fix the rorqual?
Duke Killem
Doomheim
#216 - 2016-03-10 11:12:44 UTC
Rivr Luzade wrote:
the shut down notification tooltip needs to be more specific. Sure, a look at the tiny watch or an external watch tells you, how long it is until 11:00/12:00, but a timer in the tool tip like there is in the standard notification window would be beneficial. The tooltip even provides more than enough space to incorporate that timer without problems.


Just saw this, and a time on the notification would be appreciated please.

oh yeah.... GONGRoll
Duke Killem
Doomheim
#217 - 2016-03-10 11:30:56 UTC
motie one wrote:
helana Tsero wrote:
Monite Harajem wrote:


I get Worm holers and super/titan pilotes didnt like being watch listed

.


Actually wormholers hate this change.

Watchlisting prevented PVPers from wasting our time hunting a target if he had logged off. Without local channel you dont know if he is still there or not. It also let us know if someone had logged into their home wormhole. so we could go see if we could get a fight.

On the otherside of the fence.. PVE players also like the watchlist becuase if they saw a hunter enter their wormhole (because they had effective scout/security procedures) they could watchlist him.. if he logs off they get a notification and now know its safe to go do their pve activities. Now they have no idea.. he could be still in their system cloaked.. so they will just log off instead of play.

Net result. More time wasting.. less content for both PVPers and PVEers in wormhole space. Good job CCP !


It is not so much that we hate this change, It does make life harder for us, but it is the right thing for the game. Free intel in the game, needs a solid justification, the old watch lists did not have this.

It is a good change for good solid reasons.


Free intel, what like who's in local? Shall we get rid of that too in all areas of space?
Jack 'GUN' Morgan
Caldari Provisions
Caldari State
#218 - 2016-03-10 11:36:47 UTC
Jack 'GUN' Morgan wrote:
I've not heard one person say they like the kill gong, please remove it tomorrow with the extended downtime that you'll need to fix the rest of the bugs!

Also I was really looking forward to Project Discovery. Now using it I'm hugely disappointed. the UI is annoying (not as annoying as the kill bong), when hovering over the examples it's hard to remember which one I was looking at!

We all know Eve is risk V reward but I feel PD needs more rewards.. I know there's no risk of getting blown up but there's a risk I'm going to need Broadcast4Reps if I even attempt to try and get 75k worth of points for the SoE suit. So I think you'll see a fall off of people doing this unless there are more varied rewards (not ISK) or the reward points are higher?

Yes I don't have to play the mini game (and I wont be) but it would be nice to help science while waiting for fleets etc.


Logged in hoping CCP had taken the mass feedback on board and removed utterly stupid kill sound... Logged out disappointed!
Lara Divinity
Pidgeon Cartel
#219 - 2016-03-10 11:39:13 UTC
new patch undocked killed one rat gong still up u guys must really love that sound
docked up again goin to play facebook or som
#KILLGONG

bump
Hanna Hunter
Sandbox Castle
#220 - 2016-03-10 11:45:07 UTC  |  Edited by: Hanna Hunter
Hi,

PLEASE !!! How to shut off the Scope video's sound in Captain's Quarters ?!!!

With more than one client running, it's terrible !!