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[March] Cap Battery Tiericide

First post
Author
CCP Fozzie
C C P
C C P Alliance
#1 - 2016-02-11 19:30:53 UTC  |  Edited by: CCP Fozzie
Hello everyone!
We're planning a huge set of module tiericide in our March release and this thread will serve as the feedback location for changes to Cap Batteries.

These modules have long been the crappy cousins of all the excellent capacitor modules in EVE. Back in 2012 they were given a new function that randomly reflected Nos and Neut effects back at the attacker. Although it is helpful in niche situations, this bonus has significant problems with clarity for both players involved. So we are removing the reflect mechanic and replacing it with the new Capacitor Warfare Resistance attribute. This is actually a change that we began in December but there was a significant bug with it that we are fixing along with this Tiericide pass.

This Capacitor Warfare Resistance is stacking penalized with multiple copies of itself and generally works just like armor and shield resistances from normal hardeners.

We are also buffing the capacitor benefit of these modules quite a bit, and adjusting their fitting significantly (generally increasing powergrid usage and reducing cpu).

You'll notice that the Nos/Neut resistance is the same between different sized modules of the same meta level. This is intentional, and we do expect that in some cases people may fit undersized Cap Batteries simply to maximize their resistance. However as long as the capacitor bonus is significant enough (and we believe it probably is, but SISI testing is of course required) you'll still want to fit the largest cap battery possible for your given fitting room.

We are also adding faction cap batteries for the Republic Fleet, Dominations and Thukker Tribe.

Here's the most recent iteration of the numbers:
[img]http://content.eveonline.com/www/newssystem/media/67361/1/CapBatteries3.jpg[/img]

:Edit Feb 14th:
After looking over the feedback so far we tend to agree that the fitting costs of these modules are still too high. We've done another pass on the CPU requirements, cutting them by a large margin. Thanks and keep up the feedback!


We're very interested in your feedback on all these changes. We'll be releasing them to Singularity next week if all goes well, so that you can try these and all the other module changes planned for the March release. Please use this thread for passing along your feedback, and we'll be reading.

Thanks!

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

CCP Fozzie
C C P
C C P Alliance
#2 - 2016-02-11 19:31:00 UTC
Reserved

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

stg slate
Caldari Provisions
Caldari State
#3 - 2016-02-11 20:10:36 UTC
Nifty!
Berluth Luthian
Sebiestor Tribe
Minmatar Republic
#4 - 2016-02-11 20:12:52 UTC  |  Edited by: Berluth Luthian
Thanks for all the love for the Republic Fleet store! It was desperately needed. If the warzone does fuse into one big four way conflict, without a steady demand for its LP the Minnie's will be permanently behind, especially considering their long term deflated value thanks to its historical farmability. Now hopefully these exchanges will make these kids readonably priced.
H3llHound
Hogyoku
Goonswarm Federation
#5 - 2016-02-11 20:13:27 UTC
Does the neut/nos resistance stack if multiple batteries are fitted?
Creecher Virpio
Alcoholocaust.
Test Alliance Please Ignore
#6 - 2016-02-11 20:22:31 UTC
Are there any plans to release capital sized variants of these modules?
These would be reallllyyyy nifty for triage carriers, especially in wormholes!
Hopelesshobo
Hoboland
#7 - 2016-02-11 20:23:19 UTC
Is it safe to assume that there will be stacking penalty on the nos/neut resistance?

Lowering the average to make you look better since 2012.

CCP Fozzie
C C P
C C P Alliance
#8 - 2016-02-11 20:23:24 UTC
Creecher Virpio wrote:
Are there any plans to release capital sized variants of these modules?
These would be reallllyyyy nifty for triage carriers, especially in wormholes!


Yes we're currently planning on adding capital variants in the expansion if all goes well with this first release.

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

CCP Fozzie
C C P
C C P Alliance
#9 - 2016-02-11 20:23:56 UTC
Hopelesshobo wrote:
Is it safe to assume that there will be stacking penalty on the nos/neut resistance?


Yup it gets the same kind of stacking interaction as armor/shield hardeners.

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

MRxX7XxMONKEY
Sleepless Enterprises
#10 - 2016-02-11 20:46:58 UTC
Just make sure you make the LP costs of the faction versions accessible, that nerf to PG consumption is pretty crazy and will make a lot of fits unusable without the faction versions
Arla Sarain
#11 - 2016-02-11 20:59:32 UTC
Not sure, the fitting requirements are so high for the smalls. The random reflect never bothered anyone IMO, neither did the small Cap Bonus. Using up 10-12 PG on a frigate is a big amount.
Arthur Aihaken
CODE.d
#12 - 2016-02-11 21:04:48 UTC
Officer versions?

I am currently away, traveling through time and will be returning last week.

Altrue
Exploration Frontier inc
Tactical-Retreat
#13 - 2016-02-11 21:15:51 UTC
Quote:
they were given a new function that randomly reflected Nos and Neut effects back at the attacker. Although it is helpful in niche situations, this bonus has significant problems with clarity for both players involved.


No way, it isn't a flat reflect at every cycle? Shocked

Talk about clarity :D

Good changes!

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

Bienator II
madmen of the skies
#14 - 2016-02-11 21:17:08 UTC  |  Edited by: Bienator II
will we see the capwar resistance value somewhere in the ships attributes or fitting window?

edit: have you considered giving semiconductor rigs a similar function?

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Lelob
H A V O C
Test Alliance Please Ignore
#15 - 2016-02-11 21:17:55 UTC
Pgu requirements are too high compared to current. It is already tough to fit these things onto ships.
Rosal Milag
Republic Military School
Minmatar Republic
#16 - 2016-02-11 21:24:29 UTC
Arla Sarain wrote:
Not sure, the fitting requirements are so high for the smalls. The random reflect never bothered anyone IMO, neither did the small Cap Bonus. Using up 10-12 PG on a frigate is a big amount.


Considering that a clever carrier could cap out an unsuspecting bhalgorn fairly easily under certain circumstances, I think this is a good buff for offensive uses of cap warfare.

100 Cap for a frigate is easily 25% more cap, which is huge. Easily needing another cycle of a medium neut or two to cap it out. A tackle ship may want to seriously consider this module now if he has spare fitting space.
Anthar Thebess
#17 - 2016-02-11 21:25:57 UTC
Pirate Faction LP store version ????
Soldarius
Dreddit
Test Alliance Please Ignore
#18 - 2016-02-11 21:34:07 UTC
Lelob wrote:
Pgu requirements are too high compared to current. It is already tough to fit these things onto ships.


I think that is to discourage putting a large cap battery on a cruiser, like say a Tengu. Or some other high-cap-need cruiser. We all know how T3Cs love their over-sized mods.

http://youtu.be/YVkUvmDQ3HY

elitatwo
Zansha Expansion
Brave Collective
#19 - 2016-02-11 21:34:59 UTC
Is the cap resistance value in % or do neuts get added a new value?

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Aeril Malkyre
Knights of the Ouroboros
#20 - 2016-02-11 22:06:49 UTC
I freaking love all the new Republic Fleet and now Thukker Tribe modules. About time, these changes look great!
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