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Dev blog: Unboxing the new Camera in EVE Online

First post First post First post
Author
Anthar Thebess
#181 - 2016-02-11 13:19:20 UTC
Control is stuck on multi clients in windowed mode after last patch.
You need to press control to release it, it behave like caps lock.
Tamazaki
Doomheim
#182 - 2016-02-11 13:20:35 UTC  |  Edited by: Tamazaki
Please do not take away the ability to use the old camera. The new one gives me motion sickness.

When I enter warp/exit warp the camera slowly moves forward/back in a way that I find unpleasant. What is the point of this new movement? It makes me feel uncomfortable. The camera generally feels more 'floaty' and imprecise.

Why did you change it? There was nothing wrong with it before. I can not continue to play the game with the new camera if it stays like that.

Edit: subscription canceled until you change the new camera.

Edit2: ok so I won't quit over this as I'm a hopeless addict, but if you remove the old camera without changing the things that cause motion sickness then I will no longer be able to play EVE.
Lfod Shi
Lfod's Ratting and Salvage
#183 - 2016-02-11 14:20:55 UTC
The tracking still leaves a lot to be desired. The old tracking was smooth, accurate, positionable, and didn't have a mind of it's own when disengaged.

I'm well acquainted with trying something new (creatively) and having it not work out. You just suck it up, swallow your pride, and go back to the way that worked until you can make the new way work. The answer is usually a combination of old and new. Old is the foundation (because it works) new is the experiment (because you don't know if it's going to work).

The point is: You don't erase a solid foundation if you have one. You build on it, not in spite of it.

♪ They'll always be bloodclaws to me ♫

RBX
Imperial Shipment
Amarr Empire
#184 - 2016-02-11 15:02:39 UTC
I'll simply re-state what has been said dozens of times before... Speed it up, put the control options where they are easily found and put the old camera tracking functionality back in.

This tendency of dropping usability in favor of "new" is grinding on my last nerve.
Officer Pressly
Doomheim
#185 - 2016-02-11 15:16:37 UTC
Tippia wrote:
Manic Velocity wrote:
According to the devblog, by this time next month you won't have a choice between the two. It will no longer be "the new camera", it will just be "the camera".

Holy ****. I didn't even see that.

CCP, listen very carefully now:

You CANNOT remove the option for the old, working camera without having fully and completely recreated every last aspect of it in your new system. All of it. No exception. No “kind of the same, but…”, and definitely no “it's better now because…”.

It must have every singe option and functionality that the old camera has: the direct and precise movement; the simple look-at and tracking functionality; the ability to track warps; the ability to simply rclick-unhook the camera from its current direction and then have it immediately snap back; always focusing on your ship etc etc etc. All the things people have been telling you for ages now.

If you remove it, there are no two ways about it and no delicate way of saying it: you are stupid. You are incompetent. You are not actually listening to the wave of feedback you're getting, and any attempt at claiming otherwise is a lie. Stop it. Step back, swallow your pride, stop blubbering, and give your customers the one thing they're asking for: a properly working camera. Remember what happens every time you have an “awesome” idea that doesn't work in practice, and realise that this is one of those moments. Again.

Jesus ******* christ. Why does this keep happening?! How are you so incapable of learning such a ridiculously simple lesson?! WTF is wrong with you? Shocked


+1
Altrue
Exploration Frontier inc
Tactical-Retreat
#186 - 2016-02-11 15:32:49 UTC
Hello,

First let me congratulate you on your work for this new Camera, it has reached a point where I've chosen to go ahead and adopt it. (With dynamic FoV disabled)

Doesn't mean it's perfect though, but it's certainly the most promising of these new features, since neither Dscan or maps have yet to reach that level of usability in my opinion... Even though they are much older.

Now, keep up the good work, listen to player feedback, and in no time it should be finally ready to completely replace the old camera! Big smile

What I'd like to see happen:

  • A setting to disable the automatic appearance of the tactical overlay when switching to tactical view.
  • A shortcut to focus camera on self without zooming in (that is, conserve the current zoom level) like the reset camera button does.

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

Officer Pressly
Doomheim
#187 - 2016-02-11 15:34:36 UTC
Altrue wrote:
Hello,

First let me congratulate you on your work for this new Camera, it has reached a point where I've chosen to go ahead and adopt it. (With dynamic FoV disabled)

Doesn't mean it's perfect though, but it's certainly the most promising of these new features, since neither Dscan or maps have yet to reach that level of usability in my opinion... Even though they are much older.

Now, keep up the good work, listen to player feedback, and in no time it should be finally ready to completely replace the old camera! Big smile

What I'd like to see happen:

  • A setting to disable the automatic appearance of the tactical overlay when switching to tactical view.
  • A shortcut to focus camera on self without zooming in (that is, conserve the current zoom level) like the reset camera button does.


You know they are taking away the old camera completly in just a little under a month rigth? lol
Dominous Nolen
The Graduates
The Initiative.
#188 - 2016-02-11 15:36:57 UTC  |  Edited by: Dominous Nolen
Cade Kenobi wrote:
CCP Turtlepower wrote:

CCP Turtlepower // Team Psycho Sisters



What we really want to know is are you going to give us the tracking camera back as that is the main game breaker for most of us?


This^^

For the love of god, please just put the damn tracking camera back and I think 80% of the people in this thread will be happy.

I got quite use to the new camera after some time roaming but I haven't toggled it back on for PVP cause... well you know.

@dominousnolen

"Fly dangerously, Fly safe, Fly whatever, just keep Flying." - Lee Blackwood

Jenn aSide
Soul Machines
The Initiative.
#189 - 2016-02-11 15:43:36 UTC
Orravan wrote:


As a fighting capsuleer, I don't care about cinematic effects. What I need is a simple, sober, effective camera I can use to position myself and assess my surroundings in the least disruptive way.
The new camera isn't providing any of that, automatically making it a huge failure for the kind of game that is Eve.


It wouldn't be the 1st time CCP has made a change that killed an elegantly simple and easy to use thing in pursuit of some 'updated, modern' thing that doesn't work as well lol.

I wish they'd stop doing that.
Assueli
BigPoppaMonkeys
E.B.O.L.A.
#190 - 2016-02-11 15:45:25 UTC
How can you change the tracking camera like this? do you play eve?
UghUghUgh
Jenn aSide
Soul Machines
The Initiative.
#191 - 2016-02-11 15:51:36 UTC
Tippia wrote:
Manic Velocity wrote:
According to the devblog, by this time next month you won't have a choice between the two. It will no longer be "the new camera", it will just be "the camera".

Holy ****. I didn't even see that.

CCP, listen very carefully now:

You CANNOT remove the option for the old, working camera without having fully and completely recreated every last aspect of it in your new system. All of it. No exception. No “kind of the same, but…”, and definitely no “it's better now because…”.

It must have every singe option and functionality that the old camera has: the direct and precise movement; the simple look-at and tracking functionality; the ability to track warps; the ability to simply rclick-unhook the camera from its current direction and then have it immediately snap back; always focusing on your ship etc etc etc. All the things people have been telling you for ages now.

If you remove it, there are no two ways about it and no delicate way of saying it: you are stupid. You are incompetent. You are not actually listening to the wave of feedback you're getting, and any attempt at claiming otherwise is a lie. Stop it. Step back, swallow your pride, stop blubbering, and give your customers the one thing they're asking for: a properly working camera. Remember what happens every time you have an “awesome” idea that doesn't work in practice, and realise that this is one of those moments. Again.

Jesus ******* christ. Why does this keep happening?! How are you so incapable of learning such a ridiculously simple lesson?! WTF is wrong with you? Shocked



I just read this before my last reply. Feeling the same way.

It reminds me of how they intended to FORCE people to start the game as in Avatar during Incarna (rather than leaving us the option to start inside our ship). If it weren't for the riots this would have happened.

Tamazaki
Doomheim
#192 - 2016-02-11 16:46:11 UTC
Officer Pressly wrote:
You know they are taking away the old camera completly in just a little under a month rigth? lol


Wat? Shocked

They better fix it otherwise the motion sickness will prevent me from playing EVE any more. Genuinely.
Dominous Nolen
The Graduates
The Initiative.
#193 - 2016-02-11 16:52:04 UTC  |  Edited by: Dominous Nolen
If there are this many people having nausea issues they'll have to spend some time correcting this. Make sure to provide as much info in a ticket or here so they get the info they need.

@dominousnolen

"Fly dangerously, Fly safe, Fly whatever, just keep Flying." - Lee Blackwood

Ecrir Twy'Lar
University of Caille
Gallente Federation
#194 - 2016-02-11 16:52:08 UTC
Just tried the new camera. I haven't completely evaluated everything yet. However the first thing I noticed that I have a problem with is the fact that the tracking camera is no longer a "toggle". Really? I can't think of a reason why this was changed. All this does is change what used to be a one click action into a two click action while dscanning. Was this necessary?
Daemun Khanid
Corbeau de sang
#195 - 2016-02-11 17:16:41 UTC
Good to see that tracking objects entering warp is being given back to us. They are apparently listening at least a little. Blink

Now if we can get back toggled tracking camera functionality like we had before and they will either give the option to or just completely remove all of the camera inertia things will start to look up.

All this begs the question though, since all of the new "features" they are shoving down our throats just happen to be ALL the things we want turned off, wouldn't it have been a better idea to just stealthily re-code the camera so that it by default still behaves like the old one (while adding their silly first person and tactical views) and just made all the visual effect's (speed offset, inertia, dynamic FOV, etc) options that we can turn ON if we want to check them out?

Daemun of Khanid

Officer Pressly
Doomheim
#196 - 2016-02-11 17:26:50 UTC
I bet most of eve arnt aware of CCP removing the option of the old camera.
Daemun Khanid
Corbeau de sang
#197 - 2016-02-11 17:32:13 UTC
Officer Pressly wrote:
I bet most of eve arnt aware of CCP removing the option of the old camera.


I agree. But unless they get rid of that drifty, squishy inertia garbage and give back toggled tracking there are gonna be a lot of angry subscribers when it happens.

Daemun of Khanid

Ralph King-Griffin
New Eden Tech Support
#198 - 2016-02-11 17:40:09 UTC
Daemun Khanid wrote:
Good to see that tracking objects entering warp is being given back to us. They are apparently listening at least a little. Blink


Nah, it's just Teeling's is damn good.

I'll leave the next bribe up to ye.
Khan Wrenth
Viziam
Amarr Empire
#199 - 2016-02-11 18:04:55 UTC
Daemun Khanid wrote:
I agree. But unless they get rid of that drifty, squishy inertia garbage and give back toggled tracking there are gonna be a lot of angry subscribers when it happens.

I disagree. This is EvE, "Everyone Verses Everyone", not "Everyone Verses the Developers". When it gets to that point, I'm out. I pay a monthly subscription fee to fight NPCs and players, not to fight the interface. The Devs still haven't fixed the interface from the color palette nerf, and combined with a camera nerf, it might be enough to make me leave the game.

Camera controls are one of the hardest things to get right in a video game. I remember, growing up, reading reviews of a lot of games that might have been great but wonky or unstable camera controls tanked them. EvE has had a perfect camera up until now. If this game takes three steps back by implementing this new camera as a mandatory "feature", I might just unsub for a while until they fix it. I'd happily return when they stop gratuitously nerfing the interface. I'm not quite at that point, but I'm real close now.
Zapp McDouche
Black Spot on Parchment
#200 - 2016-02-11 18:05:44 UTC
some funky stuff going on when im flying my golem.
the camera feeels like its sitting on a inflatable raft in a windy sea when im in the standard mode and zoomed out at a distance.