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[February] Force Auxiliary Skills

First post First post
Author
D3m0n sam
Mea Culpa.
Shadow Cartel
#341 - 2016-02-10 16:42:46 UTC
CCP Larrikin wrote:
Hi Mates,

We hear you! We're rethinking our Force Auxiliary skill transition plan. Please wait for the devblog for more details.


Cheers,
CCP Larrikin


Thankgod.
Robert Dalentis
Deep Core Mining Inc.
Caldari State
#342 - 2016-02-10 16:45:50 UTC
CCP Larrikin wrote:
Hi Mates,

We hear you! We're rethinking our Force Auxiliary skill transition plan. Please wait for the devblog for more details.


Cheers,
CCP Larrikin



Good Guy Larrikin

Lack of intelligence officer

Morrigan LeSante
Perkone
Caldari State
#343 - 2016-02-10 16:48:46 UTC
CCP Larrikin wrote:
Hi Mates,

We hear you! We're rethinking our Force Auxiliary skill transition plan. Please wait for the devblog for more details.


Cheers,
CCP Larrikin



You....I like you.
James Clough
Space-Brewery-Association
#344 - 2016-02-10 16:49:47 UTC
Can someone confirm what's happening with the fighters skills?

#GLITTER http://i.imgur.com/KXyHvqy.jpg

Ripard Teg
Jerkasaurus Wrecks Inc.
Sedition.
#345 - 2016-02-10 16:56:05 UTC
Thank you.Smile

aka Jester, who apparently was once Deemed Worthy To Wield The Banhammer to good effect.

Zealot Ghasha
Doomheim
#346 - 2016-02-10 16:56:46 UTC
Thank you - good to see CCP is listening
Malcanis
Vanishing Point.
The Initiative.
#347 - 2016-02-10 16:58:25 UTC
CCP Larrikin wrote:
Hi Mates,

We hear you! We're rethinking our Force Auxiliary skill transition plan. Please wait for the devblog for more details.


Cheers,
CCP Larrikin



Thank you.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Murkar Omaristos
The Alabaster Albatross
Unreasonable Bastards
#348 - 2016-02-10 16:59:21 UTC
Trajan Unknown wrote:
So did I get that right and the fighter/fighter bomber skill will get obsolete?


I too would like to know if this is the case so that I can extract all the SP from my carrier alts when supers get crushed by the nerf bat.
Crosi Wesdo
War and Order
#349 - 2016-02-10 17:00:34 UTC  |  Edited by: Crosi Wesdo
Dont mean to seem ungrateful but i wonder if this has anything to do with the already huge numbers of injectors and extractors traded yesterday, on top of the backlash from cap pilots.

Perhaps the pressure is off on the hard sell :p

Dont get me wrong, i think the injectors/extractors are a great item to help newer players catch up on the years. Just didnt look good when they come at the same time you take abilities away from older players.

Fingers crossed.
Ravcharas
Infinite Point
Pandemic Horde
#350 - 2016-02-10 17:02:31 UTC
Sexy Cakes wrote:
Thanks CCP for reminding me why I quit paying you a dime of my RL money since the Odyssey expansion.

Congratulations on making them more money than if you had paid with plastic.
FleshDiver
Singularity Ventures
#351 - 2016-02-10 17:03:18 UTC
Trajan Unknown wrote:
So did I get that right and the fighter/fighter bomber skill will get obsolete?

For flying a FAX, yes fighters skills will not be applicable

For carriers no, the fighters and fighter bombers skill will be used to improve proficiency with those fighter types. I imagine the fighters skill will improve all fighters, where as light, support, and bombers will have their niches improved by their respective skills.
gascanu
Bearing Srl.
#352 - 2016-02-10 17:10:03 UTC
D3m0n sam wrote:
CCP Larrikin wrote:
Hi Mates,

We hear you! We're rethinking our Force Auxiliary skill transition plan. Please wait for the devblog for more details.


Cheers,
CCP Larrikin


Thankgod.


i say let's wait an see...
Trajan Unknown
State War Academy
Caldari State
#353 - 2016-02-10 17:12:17 UTC
FleshDiver wrote:
Trajan Unknown wrote:
So did I get that right and the fighter/fighter bomber skill will get obsolete?

For flying a FAX, yes fighters skills will not be applicable

For carriers no, the fighters and fighter bombers skill will be used to improve proficiency with those fighter types. I imagine the fighters skill will improve all fighters, where as light, support, and bombers will have their niches improved by their respective skills.



Thanks for the reply. Guess I will keep the stuff in on my other char then. :)
Zorena
Questionable Ethics.
Ministry of Inappropriate Footwork
#354 - 2016-02-10 17:13:37 UTC
Capgu thanks for your ideas and suggestions in the capital discussion group.
Orion Pax
Yoyodyne corporation
#355 - 2016-02-10 17:18:19 UTC
What happens to people that already bought and injected the skills?
Capitol One
Blue Canary
Watch This
#356 - 2016-02-10 17:20:12 UTC
Glad to see CCP respond to the feedback :)
Mane Frehm
Immortalis Inc.
Shadow Cartel
#357 - 2016-02-10 17:20:53 UTC
CCP Larrikin wrote:
Hi Mates,

We hear you! We're rethinking our Force Auxiliary skill transition plan. Please wait for the devblog for more details.


Cheers,
CCP Larrikin




Thank you for listening.
gr33nCO
Hard Knocks Inc.
Hard Knocks Citizens
#358 - 2016-02-10 17:23:36 UTC
larrikin quit dodging my tweets!
Amarisen Gream
The.Kin.of.Jupiter
#359 - 2016-02-10 17:24:32 UTC  |  Edited by: Amarisen Gream
CCP Larrikin wrote:
Hi Mates,

We hear you! We're rethinking our Force Auxiliary skill transition plan. Please wait for the devblog for more details.


Cheers,
CCP Larrikin


I am glad you all are going back to the drawing board for this -

I posted in the Player F&I about a one time reallocation option for all characters on active accounts,

Why? Development changes should not be a consequences for the players skilling path. Especially when the SP requirement for capital ships is so HIGH!!!!

Edit: I personally can't fly any capital ships other than an orca and an Obelisk both of which are on my alt. So here I am standing up for all the capital ship pilots

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs

Michael Pawlicki
Mouth Trumpet Cavalry.
Mouth Trumpet Cavalry
#360 - 2016-02-10 17:24:34 UTC
CCP Larrikin wrote:
Hi Mates,

We hear you! We're rethinking our Force Auxiliary skill transition plan. Please wait for the devblog for more details.


Cheers,
CCP Larrikin


Thanks a bundle for reconsidering. The training issues created by this would have destroyed the time investment of far too many players, not to mention new capital pilots like myself.