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Dev blog: Skill trading in New Eden

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Author
Zappity
New Eden Tank Testing Services
#1381 - 2016-01-26 20:36:03 UTC
No limits please.

It is not pay to win. You cannot purchase SP for cash. You can buy SP with isk, exactly as you can buy a high SP character with isk.

Zappity's Adventures for a taste of lowsec and nullsec.

Dalketh
DRRUSSEL
#1382 - 2016-01-26 20:51:29 UTC
The character bazaar was I thought a very bad idea and at the time I thought it set a dangerous precedent.

This idea - much worse. Got spare cash laying about? Give it to us and we will let you cheat and do better than those who don't.

This feels anti-Eve to me and everyone I have talked to about it.

You'll get your cash I am sure tho CCP. At least in the short term.

SadSadSad
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#1383 - 2016-01-26 20:58:07 UTC
Zappity wrote:
No limits please.

It is not pay to win. You cannot purchase SP for cash. You can buy SP with isk, exactly as you can buy a high SP character with isk.


ISK comes from people buying PLEX ultimately (or in this case certainly can) so now you can buy SP for cash.
malaka katsika
Four Deadly Horsemen
#1384 - 2016-01-26 21:21:01 UTC  |  Edited by: malaka katsika
..
Zappity
New Eden Tank Testing Services
#1385 - 2016-01-26 21:22:45 UTC
Corraidhin Farsaidh wrote:
Zappity wrote:
No limits please.

It is not pay to win. You cannot purchase SP for cash. You can buy SP with isk, exactly as you can buy a high SP character with isk.


ISK comes from people buying PLEX ultimately (or in this case certainly can) so now you can buy SP for cash.

SP is not created de novo so you cannot 'buy SP for cash'. You must purchase it from another player, exactly as per the character bazaar. This also adds a new SP sink which I think is a good thing.

And ISK does not come from people buying PLEX. ISK comes from ratting, insurance and other faucets, not PLEX.

Zappity's Adventures for a taste of lowsec and nullsec.

Yaasmine
A Blessed Bean
Pandemic Horde
#1386 - 2016-01-26 21:25:11 UTC
Zappity wrote:
Corraidhin Farsaidh wrote:
Zappity wrote:
No limits please.

It is not pay to win. You cannot purchase SP for cash. You can buy SP with isk, exactly as you can buy a high SP character with isk.


ISK comes from people buying PLEX ultimately (or in this case certainly can) so now you can buy SP for cash.

SP is not created de novo so you cannot 'buy SP for cash'. You must purchase it from another player, exactly as per the character bazaar. This also adds a new SP sink which I think is a good thing.

And ISK does not come from people buying PLEX. ISK comes from ratting, insurance and other faucets, not PLEX.

in short. limited ammount of isk.

combined with a player controlled market that makes up the price of PLEX and the skill injector

combined with skill injectors requiring having characters to give up the SP.



so it will be interesting to see how this fluctuates (massively when it first comes out) and where it settles(guessing that, even if injector is cheap, player demand will make the price of the filled injector rather high)

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1387 - 2016-01-26 21:30:01 UTC  |  Edited by: Tyberius Franklin
Daniela Doran wrote:
I took me 14 months to train my Alts to fly Paladins. And now some scrub can get into one within 1-4 weeks?? Don't know about you but that makes me feel cheated.
So basically the mechanics can't change because if they do you feel cheated despite getting exactly what you should have gotten between game time and skills for a fraction of the effort or cost that the 1-4week player would have?

Make no mistake, massively inflating a characters SP will have a cost that you never had to pay to get the same. Just as you had to pay time that they would not.

Daniela Doran wrote:
Training skills will become meaningless since all you have to do know is buy a skill injector for skilling. Meaning the feeling of progression and evolution will be gone from Eve forever. Don't know about you but for role-playing type players that is a very addictive feature that keeps us in the game.
Training becomes meaningless due to an item which is wholly dependent on training to produce? What?

How are these theoretical 1 week paladin pilots not driving the value of skill training to higher levels than ever?

Lets go ahead and see how many players stop using the skill queue due to it becoming "meaningless" when it hits.

Daniela Doran wrote:
Suicide gankers can now easily fully train up to fly Catalysts within 7-10 days, making Hi-sec a gankers paradise. I live in hi-sec atm flying Marauders and don't want to see them getting exploded by nooblets who just got into the game one week ago. This means that Corps like Code are gonna be more powerful than ever. Not to mention concorde won't prevent them from forming in mass in any given system. Hi-sec is gonna become Gank-Sec with the implementation of this SP trading garbage.
Suicide gankers can already train up catalysts in that time. No change there. Infact, a catalyst ganker is probably one of the worst use of skill injectors due to the trivial train time.

Josef Djugashvilis wrote:
Some of us did, and challenged both the introduction of both PLEX and the Character Bazaar.

Of them all, I am more forgiving of PLEX as it allows folk, some of whom, for whatever reason, would not be able to afford to play otherwise.
Yet PLEX is the whole of the reason the favorite line that is "cash for skills" is even a possibility, along with the "cash for ships, mods, skillbooks and everything else on the market" situation we have now. So we have the potential for a feature that allows entirely in game economic participation save the injector, but because of PLEX the whole thing gets characterized exclusively and inaccurately as a cash sale of SP.

And yet people still want to claim that only now is there some manner of conflict created by PLEX that causes a break in a promise CCP made.
Dalketh
DRRUSSEL
#1388 - 2016-01-26 21:31:41 UTC
Zappity wrote:


And ISK does not come from people buying PLEX. ISK comes from ratting, insurance and other faucets, not PLEX.


Buy PLEX with cash
Sell PLEX on market
PLEX = ISK

Am amazed you did not know this while trying to appear expert on the matter.
malaka katsika
Four Deadly Horsemen
#1389 - 2016-01-26 21:33:49 UTC  |  Edited by: malaka katsika
..
Scott Dracov
Science and Trade Institute
Caldari State
#1390 - 2016-01-26 21:36:58 UTC
The one critical thing I had to learn as a new EVE player about two years ago was that there is no way to train skills faster

I as a new player looked for every alternative and found buying a character to be cheating. Sanctioned and legal cheating but cheating on a game play level and it would also be cheating myself of the full EVE experience and I decided very early in my EVE career that purchasing a character was not something that interested me. I wanted to get there on my own.

After very little time I had a ship or two and found I liked waiting for skills to complete as it felt like I was invested in the game at that point and was glad there was no shortcut for anyone to get skills faster than the day they themselves or somebody else started training their toon.

I saw ISK as worthless as it could be manipulated by people paying real cash for it so accumulating ISK was of no interest.
I saw ships and modules as being equally worthless beyond purchasing what I needed at the moment as they too could be bought with plex turned into isk so I never saw any value in having lots of ships either.

What I valued was accumulating skills and making my character more powerful and increasing my personal skill as a player.

That philosophy has been what has kept me interested in EVE in spite of its already existing pay to win flaws that do indeed diminish or curtail completely the enjoy-ability of a lot of aspects of the game for me already.


Even now I have just a few ships and semi decent core skills trained and I have no problem waiting for my skills to train. I have always enjoyed knowing that I have to wait like everybody else did who put that skill in the skill que and it has made training even month long skills a worthwhile and pleasurable achievement and made the minuscule rewards from such time invested still satisfactory.


Now when I que up a 30 day train if this pay to win skill buying nonsense goes live I know that even though I as someone who refuses to ever buy skill points on general principle of total hatred of pay to win mechanics that although I must wait a month some one else who likes to pay to win will wait no time for that month long skill to train...

That breaks EVE for me personally and I have no interest in a game that compromises every aspect of its mechanics with pay to win devices and the fact that they promised to never do this and are now doing it making them liars just makes the whole thing the biggest most insulting turn off a game developer could ever do to a game they produce.

If I was a new player today and you told me in addition to the cash I just paid for my subscription if I want to be a sucker and give this greedy game developer a lot of cash I can have all the skills I want but so can anyone else with a lot of cash I would never subscribe in the first place to a totally compromised game with no anchors in the game to save it from being a total pay to win joke.

So go ahead CCP destroy the last illusion that your not a total sellout. My credit card will not miss paying you after you do.

I paid my account(s) for two years so far. I even bought skins until I realized the only thing they change is the color and on occasion bought plex to multi-skill que train alts and accepted that even though most of EVE was pay to win for a lot of people those that won EVE only paid for their accounts and if they really won EVE didn't even have to pay that as they could use ISK to buy PLEX from the poor suckers who suck at EVE.

The one constant that made this all tolerable was the knowledge that skill points would never take less time and must be trained by someone to acquire and no matter who trained them that time was waited for that particular skill and that constant was unalterable and the core mechanic of EVE.

That one solace of uncorruptibility made every other unacceptable and compromised pay to win aspect of EVE tolerable.

Until now.

now there is nothing left to enjoy beyond simply being able to play it as long as I want with never paying CCP a single real cent ever. And that is not very enjoyable as it represents malice, contempt and hate and reminds me that I was lied to by the very company that developed the game I have thus far enjoyed.

You see I felt the desire to pay them with real cash in spite of being in a position even just starting my career in EVE to already not have to pay CCP real money ever again if I wanted to.

Paying nothing to CCP ever again... That is what really winning EVE looks like from a true game play standpoint in a total pay to win environment and its just... boring.

Yaasmine
A Blessed Bean
Pandemic Horde
#1391 - 2016-01-26 21:38:51 UTC
Dalketh wrote:
Zappity wrote:


And ISK does not come from people buying PLEX. ISK comes from ratting, insurance and other faucets, not PLEX.


Buy PLEX with cash
Sell PLEX on market
PLEX = ISK

Am amazed you did not know this while trying to appear expert on the matter.

what zappity means is

since isk doesnt come from no where, the price of PLEX will go up or down with demand and supply of it

if someone tries to sell alot of plex to get alot of isk. they'll find the price of plex dropping and getting alot less isk per plex until its no longer worth trading plex for isk.

and if the injector is expensive, then this would cause the price ratio of plex to injector to change drastically.



so in the end, it balances it out.



yes you can trade plex for isk.
but if theres to much plex for sale, the isk you get might not be worth it, causing you to lose.
Tiddle Jr
Brutor Tribe
Minmatar Republic
#1392 - 2016-01-26 21:46:51 UTC
This new mechanic would decidedly more common, yet there is a question whether it constitutes "pay to skip/progress" rather than "pay to win". Depending on which perspective you take either seems justifiable.

People are paying for things you had to put effort and/or time in to getting. The balance seems to be most often heavily skewed in favor of paying in terms of time/$value. Even if you work minimum wage, paying an hour worth of work is almost always faster than an hour of effort in game.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Dalketh
DRRUSSEL
#1393 - 2016-01-26 21:52:25 UTC  |  Edited by: Dalketh
Yaasmine wrote:
Dalketh wrote:
Zappity wrote:


And ISK does not come from people buying PLEX. ISK comes from ratting, insurance and other faucets, not PLEX.


Buy PLEX with cash
Sell PLEX on market
PLEX = ISK

Am amazed you did not know this while trying to appear expert on the matter.

what zappity means is

since isk doesnt come from no where, the price of PLEX will go up or down with demand and supply of it

if someone tries to sell alot of plex to get alot of isk. they'll find the price of plex dropping and getting alot less isk per plex until its no longer worth trading plex for isk.

and if the injector is expensive, then this would cause the price ratio of plex to injector to change drastically.



so in the end, it balances it out.



yes you can trade plex for isk.
but if theres to much plex for sale, the isk you get might not be worth it, causing you to lose.


Thanks for stating the obvious but the price of plex yesterday, today or tomorrow doesn't change the reality of what this 'buy skills instantly' is.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1394 - 2016-01-26 21:57:44 UTC
Tiddle Jr wrote:
This new mechanic would decidedly more common, yet there is a question whether it constitutes "pay to skip/progress" rather than "pay to win". Depending on which perspective you take either seems justifiable.

People are paying for things you had to put effort and/or time in to getting. The balance seems to be most often heavily skewed in favor of paying in terms of time/$value. Even if you work minimum wage, paying an hour worth of work is almost always faster than an hour of effort in game.
That's a result of people in game not making the same value decision. For a group large enough to sustain PLEX prices, the privilege of paying a sub (or AUR related services) via PLEX seems to outweigh the idea of earning the cost in real money. And that's something of a fair assessment given the use range of real money compared to the possible uses of in game isk.

But in reality all PLEX does is provide a medium to trade one kind of time for another, sub time for isk grind time. CCP created a series of time trades and likely views this as just another one of them, making the actual conversion sub time for training time in the case where PLEX is used. Considering they both originate from cash, well... what was the objection again?
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1395 - 2016-01-26 22:01:53 UTC
Dalketh wrote:
Thanks for stating the obvious but the price of plex yesterday, today or tomorrow doesn't change the reality of what this 'buy skills instantly' is.
What the mechanics of PLEX do mean is that it's your fellow players doing everything from making PLEX function to deciding how much in game grind it's worth, to producing the SP and setting a value on that as well.

Basically every PLEX to SP series of trades conducted isn't a CCP transaction as much as it is a series of fully complicit players acting together.
Memphis Baas
#1396 - 2016-01-26 22:08:46 UTC
Daniela Doran wrote:
I'm not putting myself on pedestal. I had to wait a long time to get where I'm at in this game and now CCP is handing out freebies?? And now every scrub is coming out from the woodwork crying "CCP helps us, we need them SP injectors now waaahhh".

And I doubt CCP is gonna put a steep price on these extractors/injectors because they want them sold in masses to make them a good buck or why else would they even bother to go this far?


Sorry that you waited, but that's the problem: you waited. If you didn't play this game while you were subscribed, your subscription money is wasted. This MMO gives us skills while subscribed, unlike other MMO's where you have to GRIND for the XP and levels, but that doesn't mean you're entitled to, or the owner of, anything. They could shut down the servers tomorrow and they wouldn't owe you a thing. They could cut everyone's skillpoints in half (like they cut everyone's sec. status in half 5 years ago); they could completely remove capital ships or whatever set of ships they want; you're not entitled to anything.

If you're subscribed, you're supposed to play and have fun; that's the only thing that you're entitled to, for the subscription money. Seriously, a lot of the "scrubs" you see asking for this feature are probably older characters than you. 2003 early access here (Armageddon), multiple characters, and I am pro skill injectors, unlikely to use them (don't need them).

Second, about the price, it will be HIGH. Because everyone's complaining in this thread, so they will pre-nerf it. Also because the same CCP people will put a price on this that were responsible for pricing the ship SKINs. How many ships do you fly? I can do all subcapitals. How much would it cost you (me) to get something along the lines of "I want to color all my ships some shade of blue, and on weekends something with yellow, ALL the ships." How much would that cost? Same people will price this feature. Minimum 1000 aur per extractor, I'm willing to bet on it.
Tiddle Jr
Brutor Tribe
Minmatar Republic
#1397 - 2016-01-26 22:16:36 UTC
Zappity wrote:
No limits please.

It is not pay to win. You cannot purchase SP for cash. You can buy SP with isk, exactly as you can buy a high SP character with isk.


Do we really need SP bazar while we have Char bazar?

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1398 - 2016-01-26 22:20:32 UTC
Tiddle Jr wrote:
Zappity wrote:
No limits please.

It is not pay to win. You cannot purchase SP for cash. You can buy SP with isk, exactly as you can buy a high SP character with isk.
Do we really need SP bazar while we have Char bazar?
Depends, should SP trade mechanics have an entry point in the billions or the (possibly) hundreds of millions for accessibility.

There's also the factors that strongly distinguish this mechanically from the Bazaar which makes neither of them effectively redundant so...
Yaasmine
A Blessed Bean
Pandemic Horde
#1399 - 2016-01-26 22:30:00 UTC  |  Edited by: Yaasmine
Tiddle Jr wrote:
Zappity wrote:
No limits please.

It is not pay to win. You cannot purchase SP for cash. You can buy SP with isk, exactly as you can buy a high SP character with isk.


Do we really need SP bazar while we have Char bazar?


yes.

partially because say i have this character, instead of buying a new character, a SP injector can quickly get the missing skill, instead of making me w8 a full week or week and a half.

of coarse. i say a SINGLE SP injector.

1 or 2 is all you really need.

if you need 5 to 10.....thats not right. so a limiter on them would work. (if u need 5 to 10, then character bazaar)
Dalketh
DRRUSSEL
#1400 - 2016-01-26 22:38:17 UTC
Yaasmine wrote:
Tiddle Jr wrote:
Zappity wrote:
No limits please.

It is not pay to win. You cannot purchase SP for cash. You can buy SP with isk, exactly as you can buy a high SP character with isk.


Do we really need SP bazar while we have Char bazar?


yes.

partially because say i have this character, instead of buying a new character, a SP injector can quickly get the missing skill, instead of making me w8 a full week or week and a half.

of coarse. i say a SINGLE SP injector.

1 or 2 is all you really need.

if you need 5 to 10.....thats not right. so a limiter on them would work. (if u need 5 to 10, then character bazaar)


Your logic baffles me. 1 or 2 is fine. More is 'not right'..... lol