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Thoughts and suggestions from a new bro...

First post
Author
Shoeless Ness
Science and Trade Institute
Caldari State
#1 - 2016-01-11 13:58:45 UTC

Another one of these post eh?

- No hear me out..

This game have been around for a long time, and i finally found my way into a pod..

First i must say, this game has a great community.. Allot of new people complain about the constant gankers, and gatecamps. But i must say, even tho it can be annoying, there is no greater feeling for a 1 month old player, then cruise away from the gate, camped by "old" players in battle-cruisers, and give them a :P in local.

The constant ganking also makes the game exiting and scary at all times..

Still there is a part of the game that i feel is completely lacking for new players, and that is pvp. You got all these nice ships, and all these great and creative fittings to put on them, and still the game becomes a game of fleeing, all the time..

What i mean is, you never get to experience a real fight..

And to make it clear, this is not a complaint about the skill system, or t2 components. I moved out empire 0sec after the first week, and the knowledge that the face in local most probably mean instant death, is what makes the game great for me..

Sure you have the opportunity to join CFC or PL, be given ships, and sent out in a huge fleet, but that takes away the whole experience of experimenting, learning by doing, and risking on my own. Only thing you learn by yourself, concerning pvp as a new bro, is that combat is futile, and it's better to just run, and grind another place. And i find that a bit sad..

I have tried plexing, but that's just more of the same, try not to get cough. And i don't want to sign up for faction warfare, as it will limit my opportunities for moving around..




So i suggest some sort of fixed random team duel, or arena battles

This would be events held at certain times, and with specific ship classes and fitting limitations.

You could have:

class 1 Rookie ships only

class 2 T1 frigs only

class 3 T1 destroyers only

class 4 T1 cruisers only


There would be a place in the menu, were you could sign up for fights, And a few minutes before the fight start, you get instantly teleported to a "fitting" chamber, with a random team. (this would need some sort of mechanism, to prevent exploits, maybe a timer or something) With a chat were the team can plan for strategy aso. like any other arena games.

This will for sure not be risk free..

All players will have to pay for the ship, and T1 fittings from a limited selection in the fitting area.

And from there you are sent out into a closed off arena.... maybe 10 vs 10, were you have fun and fight to death with your team..

The spoils of war will be distributed evenly among the winning team, and it could also involve loyalty points, if you fight for a faction, or whatever.

You could also add an open class, were you can join in your T2 fitted Tengu, and duke it out against an other team, without the possibility of being hot-dropped.



This would for me be a great place to learn pvp, and have fun on a fairly even basis. It will probably also be a place were older pvp'ers can come and brush up their skills, and maybe the occasional miner or trader can get some good old pew pew, every now and then.

Sure, the older players will still have a skill advantage, but with only t1 ship and gear, these differences will be minimal. Specially in the smaller classes.

This could also function as a place were players get together, instead of just running away from each other, and new players can show off pvp potential without having to wait for moths with a red kill-board.

Shoe!



Jenn aSide
Worthless Carebears
The Initiative.
#2 - 2016-01-11 14:00:42 UTC
Not enough pop corn in the world for this one.
Solecist Project
#3 - 2016-01-11 14:04:52 UTC
This guy's never ever a new player.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Faenir Antollare
For Ever And Ever
#4 - 2016-01-11 14:10:15 UTC
You know the only real thing that ever really worries me about a "NewBro" statement like this is that they always tend to infer a "Them and Us" aspect to the post What?

From a relative noobie pov I would respectively suggest that you drop the keyboard grab the mouse and then go forth and multiply P

RiP BooBoo 26/7/1971 - 23/7/2014 My Lady My Love My Life My Wife

Annemariela Antonela
Sebiestor Tribe
Minmatar Republic
#5 - 2016-01-11 14:17:51 UTC
You need to learn to play the guitar before smashing it on stage and setting it on fire becomes even remotely meaningful.

Oh, um, I mean, "nub."

“Culture is like a smog. To live within it, you must breathe some of it in and, inevitably, be contaminated.”

― Richard K. Morgan, Altered Carbon

Odd Jupiter
Skadelig
#6 - 2016-01-11 14:20:31 UTC
Haha..

I find it amazing that people don't believe that i'm not an alt.. (Changed to the character i use in-game on the same account)

Well if you don't believe me, check out this: https://zkillboard.com/character/96057308/

Shoe
Odd Jupiter
Skadelig
#7 - 2016-01-11 14:26:51 UTC  |  Edited by: Odd Jupiter
Annemariela Antonela wrote:
You need to learn to play the guitar before smashing it on stage and setting it on fire becomes even remotely meaningful.

Oh, um, I mean, "nub."



I totally agree.. That's kind of what the idea was for.. You learn very little piloting from the 1,5 secunds between you hear the alarm goes off, and you'r a ball of fire.. If you are lucky, you manage to change direction, or turn on your damage control in vain..

only thing you learn is don't fight.. And i find that kind of counterproductive from a pvp perspective..

Shoe!
Solecist Project
#8 - 2016-01-11 14:44:32 UTC  |  Edited by: Solecist Project
Odd Jupiter wrote:
Annemariela Antonela wrote:
You need to learn to play the guitar before smashing it on stage and setting it on fire becomes even remotely meaningful.

Oh, um, I mean, "nub."



I totally agree.. That's kind of what the idea was for.. You learn very little piloting from the 1,5 secunds between you hear the alarm goes off, and you'r a ball of fire.. If you are lucky, you manage to change direction, or turn on your damage control in vain..

only thing you learn is don't fight.. And i find that kind of counterproductive from a pvp perspective..

Shoe!

Okay.

So why use an alt?
And oh boy, if you do, check which char you use to post...

Just to be sure: http://imgur.com/NHrd6xV

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Odd Jupiter
Skadelig
#9 - 2016-01-11 14:52:24 UTC
Solecist Project wrote:
Odd Jupiter wrote:
Annemariela Antonela wrote:
You need to learn to play the guitar before smashing it on stage and setting it on fire becomes even remotely meaningful.

Oh, um, I mean, "nub."



I totally agree.. That's kind of what the idea was for.. You learn very little piloting from the 1,5 secunds between you hear the alarm goes off, and you'r a ball of fire.. If you are lucky, you manage to change direction, or turn on your damage control in vain..

only thing you learn is don't fight.. And i find that kind of counterproductive from a pvp perspective..

Shoe!

Okay.

So why use an alt?
And oh boy, if you do, check which char you use to post...



Well, this is my first post on the forum.. And one thing i have learned by more experienced players so far is...

Never stick your neck out, never reveal anything, do not trust no one.. Hehe, i guess it's just the eve paranoia.. I don't want my corp getting 100 wardek's Lol

Shoe!
Amber Starview
Doomheim
#10 - 2016-01-11 15:10:27 UTC
The battle arena is a idea that is thrown around every month or so and while I think as a training and or quick pvp zone it could work .....the gate campers and blobbers always form up to say NO because it is possible they may have less new players to blob and kill .

Arena tourney is fine so is any other tourney for the rich and experienced but if u mention something similar for new players prepare to face the wave of objections and reasons why tourneys aren't eve 😖

Jenn aSide
Worthless Carebears
The Initiative.
#11 - 2016-01-11 15:15:36 UTC  |  Edited by: Jenn aSide
In reference to the OP, I'm personally opposed to Arenas of any kind. It takes pvp'rs who should be out making content in the game and puts them in a place where their actiosn are less meaningful.

Over the years we've already seen a move away from actually meaningful pvp (with losses that actually hurt, and consequences beyond a killmail) diminish in this game, CCP needs to go in the exact opposite direction IMO.

Arenas and 'fair fights' are for tournaments in EVE (and perhaps soon, EVE-Valkyrie), in fact I believe that exposing new players to Arena pvp will make them LESS suited to participate in the rest of EVE, because Arena's reinforce the 'fair fight' mentality that does not mesh well with being successful in EVE Online. New players need to be shown the realities of the game, not some sanitized version of it.
If someone just has to have that outside of EVE they can pick one of the dozens of MOBAs that do that.
Annemariela Antonela
Sebiestor Tribe
Minmatar Republic
#12 - 2016-01-11 15:16:06 UTC
Odd Jupiter wrote:
Annemariela Antonela wrote:
You need to learn to play the guitar before smashing it on stage and setting it on fire becomes even remotely meaningful.

Oh, um, I mean, "nub."



I totally agree.. That's kind of what the idea was for.. You learn very little piloting from the 1,5 secunds between you hear the alarm goes off, and you'r a ball of fire.. If you are lucky, you manage to change direction, or turn on your damage control in vain..

only thing you learn is don't fight.. And i find that kind of counterproductive from a pvp perspective..

Shoe!


So? Hang out in lowsec and pick some fights. You will still die like me, but you go out guns blazing.

“Culture is like a smog. To live within it, you must breathe some of it in and, inevitably, be contaminated.”

― Richard K. Morgan, Altered Carbon

Mithandra
B.O.P Supplication For Glorious
Dracarys.
#13 - 2016-01-11 15:22:51 UTC
No. In fact oh hell no. We already have a PVP arena, it's called EVE.

We do have the duelling system. Learn how to use it.

EVE is not a "fair fight" "one on one" game. Sorry about that, but there it is.

Eve is the dark haired, totally hot emo gothchild of the gaming community

Eli Stan
Center for Advanced Studies
Gallente Federation
#14 - 2016-01-11 15:50:59 UTC
Shoeless Ness wrote:

So i suggest some sort of fixed random team duel, or arena battles


That's a "theme park" type of game experience - you get on a ride, designed by the park, that does a specific thing in a specific way. EVE is a "sandbox" game, however - you are presented with a blank canvas and some tools, and it's up to you to figure out what to do with those tools. I understand wanting a curated theme park experience, and I enjoy it in other games, but that is not what makes EVE a great game to play.

The cool thing for you is that, being a sandbox, you can create your own battle arena! CAS has already done this - twice now, with a third event coming up, those of us in nullsec have done our own little 2v2 PvP tournament. It just takes somebody to step up and organize it.
Rykker Bow
Center for Advanced Studies
#15 - 2016-01-11 16:35:22 UTC
Mithandra wrote:
No. In fact oh hell no. We already have a PVP arena, it's called EVE.

We do have the duelling system. Learn how to use it.

EVE is not a "fair fight" "one on one" game. Sorry about that, but there it is.


This tbh.

FW is an entry level pvp are a with lots of veterans able to help you grow. You don't want to do that, fair enough but we don't really need another entry level pvp arena.

However there is nothing keeping you from building it yourself. Form a corp and the game mechanics will allow you to do all that and more.

The Mjolnir Bloc - Lowsec PvP for the sophisticated - The Mjolnir Bloc Killboards

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#16 - 2016-01-11 16:46:12 UTC
Go can flipping, oh wait you can't, they removed that from the game.

Form a corp and declare war on somebody, oh wait you can't afford to, because they made that 2500% more expensive.

Guess you have to go fly aimlessly into lowsec then!
Neuntausend
Republic Military School
Minmatar Republic
#17 - 2016-01-11 17:05:24 UTC  |  Edited by: Neuntausend
I do understand where you are coming from in regards to the whole "combat is futile" and "learn to run away" thing. Running away has been the general theme in Eve PvP for a while now. That's however not limited to new players at all. It's pretty much the same for players of all ages: Make sure you can either win or safely disengage beforehand, or avoid fighting at all costs. Certainly not everybodies style, but rather common.

I do however strongly disagree with your statement, that you can hardly learn anything if you blow up after you barely managed to turn on your DCU. One thing you could take away from that for example is, that you may want to turn your DCU on before even getting into a combat situation.

As for the structured arena PvP you suggest: While I am not militantly opposed to the idea (read: It probably wouldn't hurt too much, but I don't see why it should be added either), I do not think that you'd learn how to PvP from it. Piloting your ship and shooting your guns in a combat situation is only a very small part of combat PvP in Eve. A much bigger part is being aware of your surroundings, assessing what you can and cannot beat, ideally just by seeing it on your directional scanner, knowing how to react in certain situations, being able to smell a trap ten miles upwind and of course what I call "the hunt": Finding a target you can kill, coercing it to engage and not letting it escape once found. Those are all things you can impossibly learn from arena PvP, but those are very important skills to have in PvP - arguably much more important than the actual orbit -> f1 part.

Socks.
Gadget Helmsdottir
Gadget's Workshop
#18 - 2016-01-11 17:11:20 UTC
All I read in the OP was a yearning to join RvB.


--Gadget

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Neuntausend
Republic Military School
Minmatar Republic
#19 - 2016-01-11 17:17:13 UTC
Gadget Helmsdottir wrote:
All I read in the OP was a yearning to join RvB.


--Gadget


Yes. That. Or hook up with one of the NPSI communities such as Spectre Fleet.
Don Pera Saissore
#20 - 2016-01-11 17:22:14 UTC
Jenn aSide wrote:
Arenas and 'fair fights' are for tournaments in EVE (and perhaps soon, EVE-Valkyrie), in fact I believe that exposing new players to Arena pvp will make them LESS suited to participate in the rest of EVE, because Arena's reinforce the 'fair fight' mentality that does not mesh well with being successful in EVE Online. New players need to be shown the realities of the game, not some sanitized version of it.
If someone just has to have that outside of EVE they can pick one of the dozens of MOBAs that do that.


Pvp comes in different varieties: hisec pvp, lowsec pvp, nullsec pvp, wh pvp, tournament pvp.

All those varieties are different and when people change the environment they are often at a disadvantage simply because they are not used to operate in that environment, for example nullbears often get wreckt when they roam around in lowsec.

So according to your logic we already have a bunch of players who are not suited to participate in the whole eve universe, including you and me.

We already have a tournament environment but it is inaccessible to the whole community. Opening it up will only enrich the eve universe.
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