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Dev Blog: Exploring The Character Bazaar & Skill Trading

First post First post First post
Author
Mag's
Azn Empire
#961 - 2015-10-15 22:30:29 UTC
I'm still reeling from this. Shocked and disappointed, doesn't quite fit the bill right now.

Then we have this:
Quote:
That part really hits home for me because when I made that jump from 15mil SP to 33mil SP I went from being called ‘Turbo Dinosaur’ to being called ‘Kil2’. Puke. I also found out, after the fact, that Kil2 had been involved in some kind of corp theft which meant I had to deal with negative reputation issues for years afterwards.
Seriously? Dude that's the whole point and why we don't mind the system. It comes with consequences. Now you want to remove them? What a joke.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Neuntausend
Republic Military School
Minmatar Republic
#962 - 2015-10-15 22:31:47 UTC  |  Edited by: Neuntausend
Querns wrote:
So, your argument is that the new system is a little more efficient than the character bazaar? That a small increase in efficiency is the straw that broke the camel's back?


Is this so hard to grasp?

If you are hungry - what would you rather have? Seven pizzas next week, or one pizza right now. The new system would allow anyone with enough money in their bags to create - yes "create" exactly the characters they want in a very short time. Can you not see how that completely devalues the whole training and skillpoint progression thing? I am not a big fan of the CB, but I see how it helps keeping the E-Bay character trading at bay. But this new system is completely over the top.

Yes, it's more efficient, but you know what would be even more efficient? If everyone started out with every skill at 5. Efficiency is not always good in game mechanics.
Killua Zoldyck
Iskursions
#963 - 2015-10-15 22:32:05 UTC
Unsure why the butthurt is real on this thread but the only diff between this and Character xfers is now you can put the SP where you want it. Love the idea keep it up CCP.
Nuke Chicken
Effluvium.
#964 - 2015-10-15 22:32:58 UTC
Teckos Pech wrote:
Reiisha wrote:
Stupidly bad idea. This is going to get abused like no tomorrow.

Expect maxed 600m sp characters within days of the release of this feature.


No.

First you'd need to get hundreds of millions of SP from other players.

Those characters would have to buy thousands of the extractors and packets. I'm gonna guess at say 8500...and if they cost 100 Aurum (a low price, IMO) we are talking well over 900 billion ISK.

Maybe some body could do this...but it would likely take some time. Certainly not days.


You wouldnt need this to kill the game but oh wait, we can all dock supers soon so theres 2 accounts per top sp players they no longer need. 'Scuse me whilst i absorb the sp from my titan and super toons I no longer need into each other, now i have 2x 200mil sp toons. Also CCP now has 2 LESS subscriptions.

PotatoOverdose
School of Applied Knowledge
Caldari State
#965 - 2015-10-15 22:33:45 UTC
Querns wrote:


The new system is only different in its granularity.


Wrong. I can't buy instant bulk sp for this or any arbitrary character in the old system. I can in the new system.

World of difference.

Cash to ccp. Bulk, instant, and arbitrarily large SP for any character of my choice. If you claim this is the same as the character bazaar, you're lying through your teeth.
Nuke Chicken
Effluvium.
#966 - 2015-10-15 22:34:23 UTC
Goons screaming about how great this is because they will benefit most, Like they did from fozzie sov. And im not sure we should pander to an alliance that holds the theory of 'create as little content as possible for our enemies'
Dirk MacGirk
Specter Syndicate
#967 - 2015-10-15 22:34:39 UTC
Neuntausend wrote:
Querns wrote:
Make 5 alts. Train them at maximum SP on a skill plan that is in-demand. Sell them on the Character Bazaar. Use the proceeds to buy a character with the skills you want.

Exactly the same thing


No, it would not. Yes, after x time you will have the same amount of skill points over all characters involved. However, with the new system you have that one character you need much quicker and exactly like you need it.

On the character bazaar you can only buy an alt, if one is available. It will more than likely not be perfect and you will have to compete with other potential buyers.

With the extractors, you just make it yourself. With 5 training accounts in 1/4 the time, with 10 in 1/8, beyond that it will probably be even quicker than looking for a suitable alt on the market.


You seem to be assuming no cost to the extractors. There will be market competition for those as well. Probably more competition than seen on the bazaar for characters. Sure you can train those alts and transfer the SP to yourself, using an extractor for every 500/400/200/50k SP the recipient character will get out of them. But it will also only be for SP over 5 million on each of those alts, so there will always be a base of 5 million SP sitting on those alts that can never be removed.

I dunno. Until we know the value in Aurum for the extractors, and then try and determine the price on the markets as supply and demand goes to work, we have no idea how cost effective this will be for anyone. Let alone what any of it might mean for actual gameplay in EVE. Probably very little.
Nasar Vyron
S0utherN Comfort
#968 - 2015-10-15 22:35:46 UTC  |  Edited by: Nasar Vyron
I had a long winded post written up but deleted in to put things more plainly....

Character Bazaar is already dangerously close to the accepted definition of P2W. However, the character you are purchasing comes with it's own faults. It may have a bad reputation, it is likely missing remaps, it's skills may not be "perfectly" allocated. But these are risks you take when following this path of P2W to instantly advance yourself into a higher SP character. You do not get to choose exactly where you put those SP, another player had to create a skill plan which he felt would meet the wants and desires of the greatest number of buyers.

By taking it out of their hands you now open up the trade of skill alts who will simply sit in stations by the hundreds if not thousands with +5s and perfect remaps pumping max SP/hr into skills for the specific purpose of melting it down for sales/transfer to main. While that doesn't seem any different than the current bazaar tell me this, what effort does it take to do 1 remap, plug in 2 +5 implants and set your skill queue to 500 days of spaceship command, gunnery and missiles?

Let's go with what some have suggested and you can only put skills into the same category it was taken from. Same as what I stated above, you now have X number of alts each with the proper remap pumping into those categories. NOTHING has changed, it takes no more effort than if you allowed trade between categories, just a few more alts.

Some of you seem to think that the DR of SP to higher SP pilots balances the whole thing. You guys play the same game right? you realize 50m SP is enough to make a perfectly focused pilot in nearly everything right? All this done at only a 4:5 ratio? That's still an effective 2160/hr from a perfect remap of 2700/hr with +5s. Some players within this game have so much isk they'd be willing to pay for it even at an effective 1080/hr conversion for characters up to 80m (even titan pilots don't take nearly this much).

So with the DR racking up so quickly, they are right, very few would be willing to go much further with a single character. But why would they? Just going that far gets them a perfect character with all their remaps intact, no possibility of a bad reputation, and no way to trace who it could belong to. Why throw skill goo to make a perfect subcap pilot then throw DRed goo at the same character to let it fly caps when you can more efficiently just make a new character to do it? If you can't grasp this much then talking about this with you is not worth any of our time.




I digress, the reason players have accepted the Character Bazaar as an acceptable P2W is because of the risks, research, and compromises involved by both parties. The presented idea does away with all this and crosses the line, in my opinion, into the realm of full blown P2W money grabbing. This gets a massive NO from me.

If you want to allow for reallocation on the same character then we can talk. Say a single skill converted into unallocated skillpoints at the cost of a remap. Also, a character rename made available via plex/aurum with a tab under that character for "Previous aliases" would be acceptable by many.
Querns
Science and Trade Institute
Caldari State
#969 - 2015-10-15 22:35:52 UTC
Neuntausend wrote:
Querns wrote:
So, your argument is that the new system is a little more efficient than the character bazaar? That a small increase in efficiency is the straw that broke the camel's back?


Is this so hard to grasp?

If you are hungry - what would you rather have? Seven pizzas next week, or one pizza right now. The new system would allow anyone with enough money in their bags to create - yes "create" exactly the characters they want in a very short time. Can you not see how that completely devalues the whole training and skillpoint progression thing? I am not a big fan of the CB, but I see how it helps keeping the E-Bay character trading at bay. But this new system is completely over the top.

Yes, it's more efficient, but you know what would be even more efficient? If everyone started out with every skill at 5. Efficiency is not always good in game mechanics.

I'm failing to see how any of this is bad. Characters in Eve are not special. They are commodities to be bought and sold.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Nuke Chicken
Effluvium.
#970 - 2015-10-15 22:36:00 UTC
Has anyone stopped to calculate how much Plex will skyrocket in price to accommodate this? and how many accounts will go offline because of this direct change?
Korvin
Shadow Kingdom
Best Alliance
#971 - 2015-10-15 22:36:14 UTC
Jessica Danikov wrote:
Quesa wrote:
This is ******* stupid.

Why does Rise still work for CCP?


I'm gonna stop you right there. CCP Fozzie rightly complained about Fozziesov taking after his namesake, the stuff he writes about often represent the work of a whole team, not just himself.

There's no way this is just the result of CCP Rise. There will be buy-in from executive management, from marketing, from legal, this kind of thing doesn't just happen in vacuum. Team Size Matters are likely the developers and designers who are working on the details and implementing this feature. CCP Rise is the fella bringing us the words.

Don't be a **** trying to shoot the messenger.

Lol.
So there is even more people in CCP who really hate their job?

Member of CSM 4&5 ... &8

Gregor Parud
Imperial Academy
#972 - 2015-10-15 22:36:26 UTC
This is ******* terrible, are you clowns for real?
Wendrika Hydreiga
#973 - 2015-10-15 22:36:31 UTC
Boo... I was excited for this system because it would let me get a new lease in life on my character. Take away skills I had in Mining and put them in something more worthwhile like Caldari Battleships or Sentry Drones. Maybe swap skill points I have from this character to my alts.

But with everyone complaining, I don't see CCP putting this feature in the game now... And it makes me kinda sad.
Querns
Science and Trade Institute
Caldari State
#974 - 2015-10-15 22:36:41 UTC
PotatoOverdose wrote:
Querns wrote:


The new system is only different in its granularity.


Wrong. I can't buy instant bulk sp for this or any arbitrary character in the old system. I can in the new system.

World of difference.

Cash to ccp. Bulk, instant, and arbitrarily large SP for any character of my choice. If you claim this is the same as the character bazaar, you're lying through your teeth.

No, I'm just able to see things without a blood haze over my vision.

It's the same thing. Characters in eve are not special. They are commodities to be bought and sold.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Zemiro Vanguard
Caldari Provisions
Caldari State
#975 - 2015-10-15 22:38:55 UTC
I have a number of misgivings with this, but my biggest worry concerns the new player experience. I feel such a system will put pressure on new players to purchase sp in order to 'catch up.' I know some such pressure already exist with the character bazaar. However, because of the cost wall to even afford a character being prohibitive for new players it isn't something that is expected. This system has the potential to lower the cost wall to a point where it may be expected for new players to buy in either through grinding isk or spending money. In both cases I don't see the pressured placed on new players leading to higher retention. I worry this may also lead to Eve gaining a reputation for a game with a big upfront cost, which place even more hurt on players even trying the game.

There are certainly problems with the npe, but I don't see this system helping. And it'll really depend on where the final cost wall ends up.
Querns
Science and Trade Institute
Caldari State
#976 - 2015-10-15 22:39:05 UTC
Nuke Chicken wrote:
Goons screaming about how great this is because they will benefit most, Like they did from fozzie sov. And im not sure we should pander to an alliance that holds the theory of 'create as little content as possible for our enemies'

How do you get this? We haven't implied that the system benefits or hurts us in any particular way.

Also, most of the "screaming" is me; I have 11% of the total post count in this thread and 66% of the Goonswarm Federation post count.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Leonardo Adami
Doomheim
#977 - 2015-10-15 22:39:15 UTC
This is amazing. I'm so glad CCP is finally doing this. It won't break the game, it won't affect the character bazaar. What all the hate comes down to is you bittervets are just upset this option wasn't around when y'all started.

All of you saying it's pay to win it's no freaking different then the bazaar, you buy a character and their skillpoints. Unless that character is famous for one reason or another what you're buying are that characters skillpoints let's be honest. Most of eve is content with the status quo, this changes that and I welcome it fully.

CCP I urge you not to give into the these bittervets continue with this process make it great!
Neuntausend
Republic Military School
Minmatar Republic
#978 - 2015-10-15 22:39:26 UTC
Dirk MacGirk wrote:
You seem to be assuming no cost to the extractors. There will be market competition for those as well. Probably more competition than seen on the bazaar for characters. Sure you can train those alts and transfer the SP to yourself, using an extractor for every 500/400/200/50k SP the recipient character will get out of them. But it will also only be for SP over 5 million on each of those alts, so there will always be a base of 5 million SP sitting on those alts that can never be removed.

I dunno. Until we know the value in Aurum for the extractors, and then try and determine the price on the markets as supply and demand goes to work, we have no idea how cost effective this will be for anyone. Let alone what any of it might mean for actual gameplay in EVE. Probably very little.


Buy extractors for Aurum (Which is real money)
Buy 10 new Accounts for PLEX (which is real money)
Start training those and have your very own Super in a month.

The only place where the market comes into play is when you buy the skillbooks, and they are NPC seeded.

Yes, it will probably be more expensive than buying a character from the CB, but that doesn't help. Or would you say, that P2W is less terrible if it's just expensive enough?
Elfaen Ethenwe
Effluvium.
#979 - 2015-10-15 22:39:28 UTC
Is this game really that bad for younger players? I mean we've dedicated 4 1/2 years of endless changes to them and all its really done is led the Imperium. to become an entitiy thats un-killable.

Why would we then rush to give them a proverbial **** tonne of SP? Lets just say you win guys and reset the server?
Esrevid Nekkeg
Justified and Ancient
#980 - 2015-10-15 22:40:07 UTC
I could parrot all the well written valid arguments against this idea, but I will not.

Instead I will simply state that I am opposed to this plan.

Here I used to have a sig of our old Camper in space. Now it is disregarded as being the wrong format. Looking out the window I see one thing: Nothing wrong with the format of our Camper! Silly CCP......