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Dev Blog: Exploring The Character Bazaar & Skill Trading

First post First post First post
Author
tainted demon
TunDraGon
Goonswarm Federation
#2561 - 2015-10-17 17:38:55 UTC
I don't understand the point of this new change other than to **** off your entire player base.

why not make this so i can re distribute my SP or some of it 1 time a year like remapping attributes this way if you make a ship i have a lot of SP in useless (CAPS) i can put that SP into other skills and ships that fit the meta.
Why would i have to pay CCP for SP when i already pay a subscription for the SP I'm transferring (if I'm moving SP about between my own accounts?)

The 1 thing that keeps me in this game is I have alot of TIME invested. 6 months for a sleipnir is a long time to wait to fly 1 ship ect. what is the point of wasting all that time if i can just buy 20mil SP and get it over night. EVE will loose the 1 thing it has holding it's older players the TIME we have all spent training for what we want

Speaking of older players if this is going to go ahead can you explain the reason why old players with more SP are being punished for supporting your game for the many years they have?

WILL CCP's NEXT CHANGE MAKE PLEX'S ADD LESS GAME TIME FOR OLDER PLAYERS?
NEW PLAYERS GET 30 DAYS
OLD PLAYERS GET 10 DAYS

seems to me that is where we are going these days
Cut Eye
Amarrian Menial Workers Association
#2562 - 2015-10-17 17:39:03 UTC
FZappa wrote:
beside this reeking of pay to win (which can already be done today by buying a character off the bazaar)
this messes up our ability to asses a character risk level by looking at its age.

for example , that lone 3 day old character in system with me is not much of a risk..
suddenly , he decloaks in a bomber , points me , and lights a covops cyno for his blops buddies Shocked

in other words , this can be exploited to game breaking levels by either players with deep wallets
or vast sums of isk handy .

Another fine point.
Dave Stark
#2563 - 2015-10-17 17:39:27 UTC
Moac Tor wrote:
But on a more serious not if CCP takes their game design decisions based upon redit feedback then we would be playing a wow clone before you know it.


i see you've never been to reddit before.
Eschin
School of Applied Knowledge
Caldari State
#2564 - 2015-10-17 17:40:39 UTC
This is beginning to convince me that some people's votes are bought and paid for.
Moac Tor
Cyber Core
Immediate Destruction
#2565 - 2015-10-17 17:42:07 UTC
Dave Stark wrote:
"if you haven't arbitrarily waited a few months for sp to accumulate, you have no business being able to fly a carrier"

are you aware how dumb that is? you shouldn't be flying a ship because you didn't wait an arbitrary amount of time?

The concept of progression is pretty standard in video games. Some games may give you the illusion that you can access level 80 straight away by grinding for it, but the reality is that they have worked it out so that you arrive at that specific piece of content at a certain time. All video games work in this way.

Your complaint is equivalent to someone wanting to watch the end of the movie to find out what happens without watching the start or the middle, and then you would probably turn around and wonder why the movie sucked. There is a reason why everything can't be accessed on day one.
Levi Belvar
Republic Military School
Minmatar Republic
#2566 - 2015-10-17 17:42:21 UTC
Black Pedro wrote:
ergherhdfgh wrote:
Black Pedro wrote:
General Lootit wrote:

Yeap I talked about t2 but firstly I miss the point of PLEX investment. There are no such thing as a free PLEX. Every PLEX cost something.

For t1 SP injection doesn't help much because learning time of quee is 2 hours which should allow you to deal 200 dps. With "Small Blaster Specialization" you could get 500 dps.
No, you get a free PLEX if you subscribe a buddy account.

It is 100%, absolutely free. You can also apply it 1 hour after you start your trial account giving you 60 days of absolutely free training, which will get you just a hair's breadth from 5M SP. And as soon as you apply it you can start to train T2 blasters.

With the latest buff to starting SP, you are well on your way to a max DPS catayst alt for free which you can now sell the SP from to run for next to nothing.

In order to get your so called "free PLEX" somone must first put 30 days on the account either with another PLEX or real life money. So your "free PLEX" isn't really free. Also when they added the new higher starting skill points they also got rid of the extreemely fast training for new players. So I think that it winds up being a bit of a wash.

My only problem with that is that they insulate new players a bit from their own ignorance which I think is a shame. This game used to be all about learning from your mistakes.

It's exactly free. You spend 1 PLEX to activate the account and you get one back in return. You have lost nothing and have now an active account with 60 days game time.

I don't see why so many people are having a hard time with this concept.


AFAIK this ended quite a while ago, the only way to get the plex now is to actually sub with a card, you get nothing subbing with a plex

“Stupidity and wisdom meet in the same centre of sentiment and resolution, in the suffering of human accidents.”

Dave Stark
#2567 - 2015-10-17 17:42:41 UTC
tainted demon wrote:
I don't understand the point of this new change other than to **** off your entire player base.

why not make this so i can re distribute my SP or some of it 1 time a year like remapping attributes this way if you make a ship i have a lot of SP in useless (CAPS) i can put that SP into other skills and ships that fit the meta.
Why would i have to pay CCP for SP when i already pay a subscription for the SP I'm transferring (if I'm moving SP about between my own accounts?)

The 1 thing that keeps me in this game is I have alot of TIME invested. 6 months for a sleipnir is a long time to wait to fly 1 ship ect. what is the point of wasting all that time if i can just buy 20mil SP and get it over night. EVE will loose the 1 thing it has holding it's older players the TIME we have all spent training for what we want

Speaking of older players if this is going to go ahead can you explain the reason why old players with more SP are being punished for supporting your game for the many years they have?

WILL CCP's NEXT CHANGE MAKE PLEX'S ADD LESS GAME TIME FOR OLDER PLAYERS?
NEW PLAYERS GET 30 DAYS
OLD PLAYERS GET 10 DAYS

seems to me that is where we are going these days


because as we've gone through in the last like 5 pages - the ultimate outcome of "remapping my own sp" ends up with the same situation as just buying and selling SP via the proposal. in both situations you end up with a character with the allocated exactly as you want it.

you can already buy 20m sp over night, it's called the character bazaar.

if you read the devblog they explain exactly why there's a diminishing returns system. honestly, i feel like people need to actually read the devblog before posting.
Dave Stark
#2568 - 2015-10-17 17:43:43 UTC
Moac Tor wrote:
Dave Stark wrote:
"if you haven't arbitrarily waited a few months for sp to accumulate, you have no business being able to fly a carrier"

are you aware how dumb that is? you shouldn't be flying a ship because you didn't wait an arbitrary amount of time?

The concept of progression is pretty standard in video games. Some games may give you the illusion that you can access level 80 straight away by grinding for it, but the reality is that they have worked it out so that you arrive at that specific piece of content at a certain time. All video games work in this way.

Your complaint is equivalent to someone wanting to watch the end of the movie to find out what happens without watching the start or the middle, and then you would probably turn around and wonder why the movie sucked. There is a reason why everything can't be accessed on day one.


except everything can be accessed on day one in eve.
Moac Tor
Cyber Core
Immediate Destruction
#2569 - 2015-10-17 17:46:59 UTC
Dave Stark wrote:
Moac Tor wrote:
But on a more serious not if CCP takes their game design decisions based upon redit feedback then we would be playing a wow clone before you know it.


i see you've never been to reddit before.

I had a look on it during the ship skin bug fiasco and all I saw was petulant children stamping their feet because they couldn't customise their ships however they wanted. Also the post linked above is very similar to the childish posting I observed before.

I don't think redit has ever come out with any proposal or contribution to the game that is sensible or noteworthy apart from the Pizza for CCP which was good, although that was mainly to make up for how bad some of them had behaved towards CC{ Fozzie and had nothing to do with game design.
Dave Stark
#2570 - 2015-10-17 17:48:34 UTC
Moac Tor wrote:
Dave Stark wrote:
Moac Tor wrote:
But on a more serious not if CCP takes their game design decisions based upon redit feedback then we would be playing a wow clone before you know it.


i see you've never been to reddit before.

I had a look on it during the ship skin bug fiasco and all I saw was petulant children stamping their feet because they couldn't customise their ships however they wanted. Also the post linked above is very similar to the childish posting I observed before.

I don't think redit has ever come out with any proposal or contribution to the game that is sensible or noteworthy apart from the Pizza for CCP which was good, although that was mainly to make up for how bad some of them had behaved towards CC{ Fozzie and had nothing to do with game design.


i'm actually stunned that the sarcasm went that far over your head.
Karin Yang
Sebiestor Tribe
Minmatar Republic
#2571 - 2015-10-17 17:50:12 UTC
Moac Tor wrote:
Dave Stark wrote:
Moac Tor wrote:
But on a more serious not if CCP takes their game design decisions based upon redit feedback then we would be playing a wow clone before you know it.


i see you've never been to reddit before.

I had a look on it during the ship skin bug fiasco and all I saw was petulant children stamping their feet because they couldn't customise their ships however they wanted. Also the post linked above is very similar to the childish posting I observed before.

I don't think redit has ever come out with any proposal or contribution to the game that is sensible or noteworthy apart from the Pizza for CCP which was good, although that was mainly to make up for how bad some of them had behaved towards CC{ Fozzie and had nothing to do with game design.

At least there are post like this: https://www.reddit.com/r/Eve/comments/3p0l7s/my_thoughts_on_sp_trading_as_a_whole_not_a_rant/
and this:
[–]EliseRandolphPandemic Legion 59 points 22 hours ago
The devblog created kind of a huge shitstorm in the first hour or so, and I only saw two CSM's who were capable of expressing their opinion without hopping into the cesspool and slinging ****: Sort and Gorski. So mad props to those two.
The big drawbacks that I've seen are
People will make SP farming toons
It'll be harder to evaluate character SP based on age
Older players will abuse this to gain an insurmountable advantage
And probably some others.
For the first bit...yea probably. But guess what? People currently make specialized characters to sell on the Bazaar. This doesn't cheapen any part of the game.
Assessing character skill based on age will be a bit harder, but if that's a huge issue it's really easy to fix. There is no part of the brain-bag system that prevents adding a skillpoint tab to show info. I don't think it's a problem but v0v if it is, easy fix irrelevant to the mechanic.
The third part is what gets me mega confused. Why would I spend billions of isk to get like 1mil unallocated SP? I have a hard enough time trying to choose what to train as is. The main argument I see is "because they can". Which a) I'm not sure how that's a real argument and b) wutface. Yea I could buy tons of **** and destroy it for no reason. In Eve, people aren't dumb. Players tend to spend their time doing things that'll help them.
Newer players, especially those that catch the Eve bug early, will benefit from this. I started a new character last year or so and wanted to see what it was like. In the first 3 weeks I had a lot of fun, I flew a frigate, I PvP'd, I did missions. It was a blast. I was playing like 3 hours a night 4 times a week and made a fair amount of ISK from looting and salvaging. I had like, 3 bil by the end of 3 weeks. Then I hit this wall. Can't really try something new, can't fly T2 for a month, can't move up to cruisers that effectively, I had so much to catch up on in terms of support skills that I couldn't even consider moving up to a new class. And then I just stopped playing.
Luckily I had a main to fall back on, but imagine if I was just John Q Pubbie. Three billion isn't enough to buy a new character on the forums. What if I could leverage my activity in the game (isk) to get 4 million SP and start moving on.
There is of course this notion that misery loves company; when I started playing Eve I had to just train and not do anything for a few months - so everyone else should too! Right? I'd much rather see those people who are really into the game keep playing so that I can see them in space and interact with them. Getting people sucked into Eve for a few years instead of a few months? That's maximizing the misery right there.
SKINS seems like monetization (one that the players have been begging for), but this doesn't. Maybe it's because I feel like the base mechanic has existed forever. If these brain bags were coming out of the ether instead of other pilots' heads, then I'd be screaming "cash grab".
When a new idea comes out there are two things to talk about: the core principles of the idea, and the specific mechanics around that core. Personally I think the core idea is sound, though I am the first to admit that there should be some tweaks. In classic /r/Eve fashion the only data I have is rhetorical evidence based on when I played the game ten years ago, but damn if I don't feel entitled to have that listened to.
So if we as a community can agree that the core principles are OK, regardless the presentation of the idea, then we can talk about the guts that make it work.

And post here are like this:
"This new thing—it is bad!"
Moac Tor
Cyber Core
Immediate Destruction
#2572 - 2015-10-17 17:50:24 UTC
Dave Stark wrote:
Moac Tor wrote:
Dave Stark wrote:
"if you haven't arbitrarily waited a few months for sp to accumulate, you have no business being able to fly a carrier"

are you aware how dumb that is? you shouldn't be flying a ship because you didn't wait an arbitrary amount of time?

The concept of progression is pretty standard in video games. Some games may give you the illusion that you can access level 80 straight away by grinding for it, but the reality is that they have worked it out so that you arrive at that specific piece of content at a certain time. All video games work in this way.

Your complaint is equivalent to someone wanting to watch the end of the movie to find out what happens without watching the start or the middle, and then you would probably turn around and wonder why the movie sucked. There is a reason why everything can't be accessed on day one.


except everything can be accessed on day one in eve.

Yes which is dumb and is generally discouraged. Putting SP onto the market will make new players feel like they need to grind to skip content they are not ready for when they should just be able to enjoy the starting experience as it unfolds through the passive training system. This was touted as one of the advantages of Eve over MMORPGs in all but recent years; what has changed?
Black Pedro
Mine.
#2573 - 2015-10-17 17:50:37 UTC
Levi Belvar wrote:
Black Pedro wrote:
ergherhdfgh wrote:
Black Pedro wrote:
General Lootit wrote:

Yeap I talked about t2 but firstly I miss the point of PLEX investment. There are no such thing as a free PLEX. Every PLEX cost something.

For t1 SP injection doesn't help much because learning time of quee is 2 hours which should allow you to deal 200 dps. With "Small Blaster Specialization" you could get 500 dps.
No, you get a free PLEX if you subscribe a buddy account.

It is 100%, absolutely free. You can also apply it 1 hour after you start your trial account giving you 60 days of absolutely free training, which will get you just a hair's breadth from 5M SP. And as soon as you apply it you can start to train T2 blasters.

With the latest buff to starting SP, you are well on your way to a max DPS catayst alt for free which you can now sell the SP from to run for next to nothing.

In order to get your so called "free PLEX" somone must first put 30 days on the account either with another PLEX or real life money. So your "free PLEX" isn't really free. Also when they added the new higher starting skill points they also got rid of the extreemely fast training for new players. So I think that it winds up being a bit of a wash.

My only problem with that is that they insulate new players a bit from their own ignorance which I think is a shame. This game used to be all about learning from your mistakes.

It's exactly free. You spend 1 PLEX to activate the account and you get one back in return. You have lost nothing and have now an active account with 60 days game time.

I don't see why so many people are having a hard time with this concept.



AFAIK this ended quite a while ago, the only way to get the plex now is to actually sub with a card, you get nothing subbing with a plex

No, the Buddy Invite program is still in full effect. You get either 30-days game time or a PLEX for having a buddy (or your new ganker alt accout) subscribe, even if they use a PLEX to do so.
Levi Belvar
Republic Military School
Minmatar Republic
#2574 - 2015-10-17 17:54:46 UTC
Dave Stark wrote:
tainted demon wrote:
I don't understand the point of this new change other than to **** off your entire player base.

why not make this so i can re distribute my SP or some of it 1 time a year like remapping attributes this way if you make a ship i have a lot of SP in useless (CAPS) i can put that SP into other skills and ships that fit the meta.
Why would i have to pay CCP for SP when i already pay a subscription for the SP I'm transferring (if I'm moving SP about between my own accounts?)

The 1 thing that keeps me in this game is I have alot of TIME invested. 6 months for a sleipnir is a long time to wait to fly 1 ship ect. what is the point of wasting all that time if i can just buy 20mil SP and get it over night. EVE will loose the 1 thing it has holding it's older players the TIME we have all spent training for what we want

Speaking of older players if this is going to go ahead can you explain the reason why old players with more SP are being punished for supporting your game for the many years they have?

WILL CCP's NEXT CHANGE MAKE PLEX'S ADD LESS GAME TIME FOR OLDER PLAYERS?
NEW PLAYERS GET 30 DAYS
OLD PLAYERS GET 10 DAYS

seems to me that is where we are going these days


because as we've gone through in the last like 5 pages - the ultimate outcome of "remapping my own sp" ends up with the same situation as just buying and selling SP via the proposal. in both situations you end up with a character with the allocated exactly as you want it.

you can already buy 20m sp over night, it's called the character bazaar.

if you read the devblog they explain exactly why there's a diminishing returns system. honestly, i feel like people need to actually read the devblog before posting.


Like hell it does, Skill packets are nothing like Bazaar toons in any way, same as rehashing a toon Vs the buying fail BS skillpoints way

“Stupidity and wisdom meet in the same centre of sentiment and resolution, in the suffering of human accidents.”

Dror
Center for Advanced Studies
Gallente Federation
#2575 - 2015-10-17 17:56:23 UTC
Black Pedro wrote:
No, the Buddy Invite program is still in full effect. You get either 30-days game time or a PLEX for having a buddy (or your new ganker alt accout) subscribe, even if they use a PLEX to do so.

It only supplies PLEX through actual payment.

"SP is helpful for the game?" Here's all of the research on motivation -- it says the opposite! What purpose does it serve, then? Starter corps are non-competitive. Sov is unchallenged. "Fix sov!" you say? Remove SP.

Mr Epeen
It's All About Me
#2576 - 2015-10-17 18:00:34 UTC
Black Pedro wrote:

No, the Buddy Invite program is still in full effect. You get either 30-days game time or a PLEX for having a buddy (or your new ganker alt accout) subscribe, even if they use a PLEX to do so.


Buddy Program wrote:

To be eligible for rewards, the new Buddy account needs to be activated and the subscription fee for the Buddy account received by CCP. The Buddy account subscription fee may not be paid using DirectDebit, any in-game currency or other game credits, including (but not limited to): PLEX, CD Keys, including CD Keys or CD-Key type Starter Packs purchased or received from non-CCP sources and online stores such as, but not limited to: Amazon Starter Packs, Gamers Gate, and Game Stop.


Mr Epeen Cool


Levi Belvar
Republic Military School
Minmatar Republic
#2577 - 2015-10-17 18:02:46 UTC
Character Bazaar Toon - Legacy character, able to run lvl4 / 5 missions (most of the time) skilled by another and purchased to best suite your needs or wallet

If you could - Remapping your own toon / alt - Take your miner / hauler / indie and use a complete remap to turn it into a decent combat character or vice versa.

FANBOY OPTION - Able to buy skillpoints and either boost or create the optimum toon the bigger your wallet the better it gets !!!


I think that pretty much covers it.

“Stupidity and wisdom meet in the same centre of sentiment and resolution, in the suffering of human accidents.”

Cut Eye
Amarrian Menial Workers Association
#2578 - 2015-10-17 18:03:19 UTC
Well if this bothers you as much as it does me, do what i am gonna do:
I am gonna deactivate the renewal on my two accounts and maybe i reup maybe not, i don't know but i sure don't want to be autobilled at this point.
At least that is something CCP will look at rather than the bulk of the posts in this thread.

you all think 'newbros' so much more important then you can have 'em. maybe this gets you two new players for each that leaves but, i think the overall net will be fewer players.

Dave Stark
#2579 - 2015-10-17 18:04:18 UTC
Moac Tor wrote:
Dave Stark wrote:
Moac Tor wrote:
Dave Stark wrote:
"if you haven't arbitrarily waited a few months for sp to accumulate, you have no business being able to fly a carrier"

are you aware how dumb that is? you shouldn't be flying a ship because you didn't wait an arbitrary amount of time?

The concept of progression is pretty standard in video games. Some games may give you the illusion that you can access level 80 straight away by grinding for it, but the reality is that they have worked it out so that you arrive at that specific piece of content at a certain time. All video games work in this way.

Your complaint is equivalent to someone wanting to watch the end of the movie to find out what happens without watching the start or the middle, and then you would probably turn around and wonder why the movie sucked. There is a reason why everything can't be accessed on day one.


except everything can be accessed on day one in eve.

Yes which is dumb and is generally discouraged. Putting SP onto the market will make new players feel like they need to grind to skip content they are not ready for when they should just be able to enjoy the starting experience as it unfolds through the passive training system. This was touted as one of the advantages of Eve over MMORPGs in all but recent years; what has changed?


generally discouraged? not if you're in the imperium.

putting sp on the market is no different to putting characters on the market. if they feel they have to spend money to skip boring arbitrary waiting times then they'll do it now - this new system won't change that.

it still is an advantage of eve. your character will progress whether you play or not. this means you aren't required to log in to progress. that will still be the case. go on holiday in eve, and you come back to aura telling you that you can do new things. take a holiday from a game like WoW and you find yourself a week behind your guild mates, and then subsequently sidelined from raids because you haven't got the new +5 talisman of having a life, and then you fall further behind cos you can't get gear from raids and you get depressed and throw a tantrum.

nothing has changed - like i say even with how great the passive skill training system is - people have still been bypassing it for ages.
Dave Stark
#2580 - 2015-10-17 18:05:09 UTC
Levi Belvar wrote:
Like hell it does, Skill packets are nothing like Bazaar toons in any way, same as rehashing a toon Vs the buying fail BS skillpoints way


i start with a character with a set of skills i don't want. i end up with a character with a set of skills i do want.

which system am i describing. the new one, or the old one?