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Crime & Punishment

 
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Hyperdunking nerf on sisi, to the battlements!

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Author
Chelsea Dagger X
The Scope
Gallente Federation
#21 - 2015-10-09 06:15:29 UTC
CODE tears are great.

Just make hisec a place for noobs to learn and everyone else to shop. Stop aggression in hisec completely, move incursions to low/null only, watch a few CODE-ies unsub, then do some PVP in the places where it should be.
Faylee Freir
Abusing Game Mechanics
#22 - 2015-10-09 06:24:28 UTC
Chelsea Dagger X wrote:
CODE tears are great.

Just make hisec a place for noobs to learn and everyone else to shop. Stop aggression in hisec completely, move incursions to low/null only, watch a few CODE-ies unsub, then do some PVP in the places where it should be.

Eve is supposed to have much more depth than developers dictating where they think I should PVP. If I wanted a PVP game where all the rules are black and white and it was 100% consensual, then I would be playing League of Legends.
Chelsea Dagger X
The Scope
Gallente Federation
#23 - 2015-10-09 06:39:53 UTC
Faylee Freir wrote:
Chelsea Dagger X wrote:
CODE tears are great.

Just make hisec a place for noobs to learn and everyone else to shop. Stop aggression in hisec completely, move incursions to low/null only, watch a few CODE-ies unsub, then do some PVP in the places where it should be.

Eve is supposed to have much more depth than developers dictating where they think I should PVP. If I wanted a PVP game where all the rules are black and white and it was 100% consensual, then I would be playing League of Legends.


It evidently is pretty black and white with this hyperdunking nerf. You're kidding yourself if you think Eve is a sandbox.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#24 - 2015-10-09 06:43:20 UTC  |  Edited by: Rivr Luzade
Bellatrix Invicta wrote:
Yeah. That's gonna end up doing just the opposite of what they hope it does.

The opposite of what? Hyperdunking? So more and bigger fleets ganking, which means more people involved (or just more Siegfried Cohenberg alts?)? That's "good", I guess. I find it funny that people, CFC and CODE in particular, complain about the removal of hyperdunking, while insisting on and proclaiming that people should socialize and play together to achieve things -- things that hyperdunking, which can be done by 1 player (with several characters) alone. Just heed your own principles and codex, instead of just imposing its rule on other people, and you'll notice absolutely no difference for the ganking business once Hyperdunking is gone. But, as always, the hypocrisy is strong in CFCODE.

The subscription argument is particularly hilarious in this regard as no hyperdunking means necessity for more characters to get a proper gank fleet going, which necessitates more subs. Gankers never fail to amaze me.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Amanda Rekenwhith
Safeties On Red
#25 - 2015-10-09 06:59:23 UTC
Chelsea Dagger X wrote:
CODE tears are great.

Just make hisec a place for noobs to learn and everyone else to shop. Stop aggression in hisec completely, move incursions to low/null only, watch a few CODE-ies unsub, then do some PVP in the places where it should be.



Go play a PvE server in WoW if that's what you want.

Seriously, the game was designed for conflict. Why do you think the choke points on the major trade routes are 0.5 systems? Player driven content is what makes EvE unique. Don't like it? Quit or adapt. Don't run to mommy (CCP) because the bullies are picking on you again.

For dessert we're offering humble pie.  Would you like some after you're done eating crow?

Chelsea Dagger X
The Scope
Gallente Federation
#26 - 2015-10-09 07:02:20 UTC
Amanda Rekenwhith wrote:
Chelsea Dagger X wrote:
CODE tears are great.

Just make hisec a place for noobs to learn and everyone else to shop. Stop aggression in hisec completely, move incursions to low/null only, watch a few CODE-ies unsub, then do some PVP in the places where it should be.



Go play a PvE server in WoW if that's what you want.

Seriously, the game was designed for conflict. Why do you think the choke points on the major trade routes are 0.5 systems? Player driven content is what makes EvE unique. Don't like it? Quit or adapt. Don't run to mommy (CCP) because the bullies are picking on you again.



Hahaha good one.

Dont try schooling me on what Eve is about. I know.
Ima Wreckyou
The Conference Elite
The Conference
#27 - 2015-10-09 07:04:25 UTC  |  Edited by: Ima Wreckyou
Rivr Luzade wrote:
or just more Siegfried Cohenberg alts?

You got it all wrong, siegfried like myself and all the other CODE. gankers are alts of loyalanon, which in turn is an alt of James 315, just like the Mittani.
Morrigan LeSante
Perkone
Caldari State
#28 - 2015-10-09 07:10:30 UTC
Amanda Rekenwhith wrote:
Seriously, the game was designed for conflict.


It's literally impossible to get this popup without having JUST engaged in non-consensual conflict.

Just think of it as a pat on the back from CCP Lol
Faylee Freir
Abusing Game Mechanics
#29 - 2015-10-09 07:54:13 UTC  |  Edited by: Faylee Freir
Chelsea Dagger X wrote:
Faylee Freir wrote:
Chelsea Dagger X wrote:
CODE tears are great.

Just make hisec a place for noobs to learn and everyone else to shop. Stop aggression in hisec completely, move incursions to low/null only, watch a few CODE-ies unsub, then do some PVP in the places where it should be.

Eve is supposed to have much more depth than developers dictating where they think I should PVP. If I wanted a PVP game where all the rules are black and white and it was 100% consensual, then I would be playing League of Legends.


It evidently is pretty black and white with this hyperdunking nerf. You're kidding yourself if you think Eve is a sandbox.

Actually CCP has stated just the opposite when they ruled that hyperdunking was legal. Source: https://ccpcommunity.zendesk.com/hc/en-us/articles/204873262-Known-Declared-Exploits

I'm not kidding myself. I'm just trying to play EVE the way CCP advertises it.
Faylee Freir
Abusing Game Mechanics
#30 - 2015-10-09 07:57:28 UTC  |  Edited by: Faylee Freir
Morrigan LeSante wrote:
Amanda Rekenwhith wrote:
Seriously, the game was designed for conflict.


It's literally impossible to get this popup without having JUST engaged in non-consensual conflict.

Just think of it as a pat on the back from CCP Lol

This is not true at all. I was testing hyper dunking things on SISI and was shooting at an alt to test it. So yes I gave consent for me to shoot at myself.

... Also you can acquire a criminal timer by doing more than just shooting at another player. Knowledge is power.
Mike Adoulin
Happys Happy Hamster Hunting Club
#31 - 2015-10-09 08:38:01 UTC
Chelsea Dagger X wrote:
Stop aggression in hisec completely.....


And then watch the game die.

I watched Ultima Online go this route.

And it died.

Pirates Of The Burning Seas had a great way of handling it..........and I watched the devs kill their own game, due primarily to loudmouthed idiots like you.

And now its dead.

Go play Star Trek Online if you want a game like that., it seems more your speed.

And hey. It's free.

Roll



Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

admiral root
Red Galaxy
#32 - 2015-10-09 11:23:48 UTC
Because high sec really needs more nerfs. :(

No, your rights end in optimal+2*falloff

Chelsea Dagger X
The Scope
Gallente Federation
#33 - 2015-10-09 11:46:27 UTC
Mike Adoulin wrote:
Chelsea Dagger X wrote:
Stop aggression in hisec completely.....


And then watch the game die.

I watched Ultima Online go this route.

And it died.

Pirates Of The Burning Seas had a great way of handling it..........and I watched the devs kill their own game, due primarily to loudmouthed idiots like you.

And now its dead.

Go play Star Trek Online if you want a game like that., it seems more your speed.

And hey. It's free.

Roll





You make the assumption that I am some sort of carebear.

The only reason people PVP in hisec is because they want to shoot things that dont shoot back.
Glathull
Warlock Assassins
#34 - 2015-10-09 11:50:27 UTC
Feyd Rautha Harkonnen wrote:
Evidence has recently been discovered on sisi that hyperdunking (previously validated as 'OK' by CCP) may be killed in a future release with a stealth mechanics nerf.

Da faq?

Reddit.

F



Just because CCP acknowledges that a tactic isn't an exploit of a given set of rules doesn't mean that they like the tactic. It just means that they are trying to have a fair understanding of what the rules mean at the moment.

I thought this would happen eventually. I always thought the statement on hyper dunking carried an undertone of distaste.

There have been examples of this before. I can't really think of one off the top of my head, but there have been situations where x was whined about endlessly, x was confirmed to not be an exploit several times, and then x was suddenly removed from the game by technical fiat.

I honestly feel like I just read fifty shades of dumb. --CCP Falcon

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#35 - 2015-10-09 11:56:40 UTC
admiral root wrote:
Because high sec really needs more nerfs. :(


Its not even a nerf its making people interact and create teamwork, tactics which can be done with 1 character using x amount of ships will now require x amount of characters to achieve the same goal. fix up look sharp and make a fleet :)

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

afkalt
Republic Military School
Minmatar Republic
#36 - 2015-10-09 12:14:13 UTC
Glathull wrote:

There have been examples of this before. I can't really think of one off the top of my head, but there have been situations where x was whined about endlessly, x was confirmed to not be an exploit several times, and then x was suddenly removed from the game by technical fiat.



Here you go:

Hobo-bubbling
skynet
entosis ceptors
garage door cynos
titan bowling (both types)
e-warp bumping to catch supers on login.
AoE DDs
Deep safes
Blap titans
The nano age

Coming soon: OGB


And there are doubtless countless more.
Akasha Jam
Republic Military School
Minmatar Republic
#37 - 2015-10-09 12:29:49 UTC
Lol. High sec being "emergent game play." I haven't laughed so hard all week, so thanks for that :)

In my opinion, just get rid of high sec all together. Leave a few starter systems (maybe starter constellations where you're kicked out after 2 weeks) and watch the rage from CODE and other pvp washouts roll in. You guys simply got tired of someone firing back so you decided to harass the new players. You're literally the cancer killing this game.

I wholly support CCP doing whatever it can to nerf your "emergent gameplay" and this change in general. Maybe at some point you'll slither out of your neckbeard nests and go do something that takes some cognitive thought.

P.S. - inb4 someone calls me an angry carebear who probably got ganked. More like low sec pvp'er for most of 3 years who did the killing. But if you want to spout lies and ignore reality then to be honest, I can't really expect much else from you.
Syeed Ameer Ali
Drunken Beaver Mining
#38 - 2015-10-09 12:34:44 UTC  |  Edited by: Syeed Ameer Ali
I always expected that they would nerf this one. Frankly I'm surprised it took this long.

Still, though, it's a shame. Assuming of course that this will actually be rolled out on TQ. It seems like increasingly CCP has this view that goes like, "you can be the villain provided that you do so within this narrow set of conditions that allow for targets to easily opt out and which do not include creative uses of game mechanics". It's a poor attitude to have in a game where pretty much the entire narrative is driven by player generated content. Tactics like hyperdunking are really useful for players to inject content into dry areas on a small, personal scale and as such they are essential to the health of the game.

I'm not too worried though. Every time they change the rules it doesn't take long for some of the more creative types among us to discover the next thing.
Syeed Ameer Ali
Drunken Beaver Mining
#39 - 2015-10-09 12:39:33 UTC
Akasha Jam wrote:
Lol. High sec being "emergent game play." I haven't laughed so hard all week, so thanks for that :)

In my opinion, just get rid of high sec all together. Leave a few starter systems (maybe starter constellations where you're kicked out after 2 weeks) and watch the rage from CODE and other pvp washouts roll in. You guys simply got tired of someone firing back so you decided to harass the new players. You're literally the cancer killing this game.

I wholly support CCP doing whatever it can to nerf your "emergent gameplay" and this change in general. Maybe at some point you'll slither out of your neckbeard nests and go do something that takes some cognitive thought.

P.S. - inb4 someone calls me an angry carebear who probably got ganked. More like low sec pvp'er for most of 3 years who did the killing. But if you want to spout lies and ignore reality then to be honest, I can't really expect much else from you.


Miner, calm down.
Faylee Freir
Abusing Game Mechanics
#40 - 2015-10-09 13:01:50 UTC  |  Edited by: Faylee Freir
Akasha Jam wrote:
Lol. High sec being "emergent game play." I haven't laughed so hard all week, so thanks for that :)

In my opinion, just get rid of high sec all together. Leave a few starter systems (maybe starter constellations where you're kicked out after 2 weeks) and watch the rage from CODE and other pvp washouts roll in. You guys simply got tired of someone firing back so you decided to harass the new players. You're literally the cancer killing this game.

I wholly support CCP doing whatever it can to nerf your "emergent gameplay" and this change in general. Maybe at some point you'll slither out of your neckbeard nests and go do something that takes some cognitive thought.

P.S. - inb4 someone calls me an angry carebear who probably got ganked. More like low sec pvp'er for most of 3 years who did the killing. But if you want to spout lies and ignore reality then to be honest, I can't really expect much else from you.

I'm curious, have you ever hyperdunked? I see a lot of people saying it's easy, and they are right... When the pilot logs off. I wonder if you could keep a triple inertial stabbed freighter bumped while dpsing and pulling. I'm not saying it's incredibly hard, but I don't think most people are capable of multitasking in this way while trying to fend off white knights.

It's disheartening for me to read this mainly because I think hisec content creators are some of the most creative and knowledgable of in-game mechanics. Sure most are probably bads but is camping gates or baiting in FW plexes really that hard either? Please if it's not hisec, tell me where I can find elite pvp.

I also think it's a tad silly to say that we are killing the game. CCP does a good enough job of that on ther own. EVE is a unique game where villainy is supposed to be a thing, where in most other games you'd be banned for stealing some linen cloth. Everyone knows this (or should) and it always leaves me in awe when someone complains that an internet bad guy did (insert bad guy activity here) to them. We've been beating this dead horse, and all that's left is decaying flesh and bone.