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Vanguard - General feedback

First post
Author
Vahligmarr
Tribal Liberation Force
Minmatar Republic
#81 - 2015-10-01 09:16:49 UTC
I like the new Station Graphics, thx CCP, good Job
... will we see a command ship overhaul soon, because of the improved BCs...?
Steijn
Quay Industries
#82 - 2015-10-01 11:58:55 UTC
yesterday checking resource cache was quick and efficient, today, back to waiting 6 or 7 minutes for it to complete.
Max Deveron
Deveron Shipyards and Technology
#83 - 2015-10-01 21:43:18 UTC
Joia Crenca wrote:



As for the person accusing miners of whining, I'll play my way and make my requests. Sorry if you find such things so offensive as to go on a verbal tirade concerning them.



Think you better check yourself at the door....
For all intents and purposes I am a miner, a researcher, a missioner, and a manufacturer....and when necessary a Hauler....

I am Indy, and i see no problem with the loss of these AFK'ing enabling audio outputs...but then maybe im just a better player than you.
Krystyn
Serenity Rising LLC
#84 - 2015-10-02 01:56:59 UTC
Oraac Ensor wrote:
Sama Dobrota wrote:
Shilalasar wrote:
Could the own ship´s bracket be coloured?
Freaked me out when I looked back at the monitor and saw a shipbracket not in the overview.


This.
CCPlease, change this icon color

Better still: change the icon.

Why does it need to represent the ship type that the player is flying? He presumably already knows that.

I would suggest that the 'Look at my ship' icon from the radial menu is the most suitable and would be instantly recognisable.


How about you add your own ship to the overview tab and allow players to choose how it appears.
I would like to look purple when I'm in a fleet to avoid the holy crap neut on field feeling.
But, during other times it might look better differently.
It should also match up in the local listing as well.
Rekt Zero
Doomheim
#85 - 2015-10-02 02:05:21 UTC
Well today your own ship, when zoomed out, is gray'ish. Now I might be color blind when lasers and missiles and huge explosions are on-screen, so that little color difference doesn't really do it for me. I'm still thinking it's something I need to target lol.
Rekt Zero
Doomheim
#86 - 2015-10-02 02:07:31 UTC
Max Deveron wrote:
Tillblik Mangeiri wrote:
You got rid of the system voice message "The asteroid has been depleted." Is there any chance you would put this back in? Mining is boring and a friendly ship voice from time to time is much welcome not to mention I'm usually looking at fits when the asteroid pops, and subsequently lose an amount of time not mining.


Thats why you dock up, or have second screen....i dont like or suport CODE. but it sounds like your a prime canidate for them.
How about paying attention to your game and playing it.....that goes for other guy as well whining about it.

Multiboxing.....quit being lazy and play the game.
Not mulitboxing....well manually maintaining your lasers while mining grants you better efficiency and faster mining then waiting for the rock to pop like a bot.....quit watching netflix ro whatever or dock up.....

But sheesh, quit whining.

To me it looks like you're the one doing all the whining, so that's pretty lol.
Krystyn
Serenity Rising LLC
#87 - 2015-10-02 02:11:49 UTC
val dor wrote:
more skins again,
still more expensive price for plex

what evolution on the number of active players ?


Aside from some minor upgrades to BCs what actually changed with this upgrade? I do like this and appreciate my Drakes won't suck quite so hard anymore.

What changed that actually has an effect in game?
SKINs are worthless filler. Until you have corporate or alliance SKINs worked out almost no one cares stop wasting my time.
Improved graphics are nice, but make no difference to actual gameplay. Fix gameplay issues first!!!

-Design some new missions for the High Sec players. Maybe some for Null and Low Sec too with Capital sized Rats.

-Fill out some of the tech 2 gaps we have with ships. Like the Tech 2 Bantam for example.
-Mid sized hauler between industrials and Freighters.
-Mining Cruiser? Tech 2 Orca
-T2 Capitals?
-Corporation Menu upgrade, Roles and titles improvements etc.
-Personal Hangar Tabs
-More Corporate Hangar Tabs.
-Restore Flavor Text to modules and Ammo, while still allowing them to have the easily serchable keywords.
I want friggin Widowmaker Missiles back

-Can I repackage things inside of containers? Can I repair things inside of containers? Can I see the inside of containers remotely?

-Can I accept my own contract on behalf of my corp?

-Fix BSes so they aren't so torturously slow.

-Jump Fatigue....
Yossarian Toralen
M and M Enterpises
#88 - 2015-10-02 05:56:11 UTC
Why would you automatically add an annoying icon over the top of the ship you are flying yet you don't automatically add something that will kill your ship ie. tactical destroyer?

Also, how do I remove it because I can't find an "own ship" bracket or is this something I didn't know I needed but you are forcing upon me?
Seven Koskanaiken
ECANTO GAMING
SpaceMonkey's Alliance
#89 - 2015-10-02 12:14:02 UTC
Well I just started a new toon for ~reasons~ and the new starter SP definitely makes it a breeze to get through the tutorial.

Although for some reason now the tutorial doesn't really teach anything. I remember a lot of text and links to evelopedia that doesn't exist anymore. I guess it was grindy to get through, but, probably better than nothing. There's a lot of stuff I find myself doing because I already know, rather than having it explained though the tutorial.

The career agent are useless as ever and teach hardly anything about their respective fields. Personally I'd go the Elite method and use youtube video links to actors playing these agents, who also explain something of value which can then be practiced in the mission, rather than the "industry agent" sending you on assassination mission #14 zzzzzz.
Malrikk
Sebiestor Tribe
Minmatar Republic
#90 - 2015-10-02 12:34:14 UTC
I don't suppose older accounts will receive the SP bonus retroactively?
Mhowatt
Tradors'R'us
IChooseYou Holdings
#91 - 2015-10-02 14:09:37 UTC
I love the New Gate timer: Thanks!!!

HOWEVER.... I would love to see this same invulnerability timer when undocking from a station.

Give a mouse a crumb.... Roll
Alexander Tekitsu
State War Academy
Caldari State
#92 - 2015-10-02 20:32:00 UTC  |  Edited by: Alexander Tekitsu
Rekt Zero wrote:
My 4mil character would love 400k worth of training. Just fyi. And I sure do hope you give it to me and not just new characters, because that's stupid and unfair.

If they want to be fair they will just make sure everyone has at minimum the same skills/skill levels of a new player and not hand out SP at all. Already trained, great, didn't need those SP anyway. New players also have separate skills for Light/Medium drones where anyone who was around for Combat Drone Operation was gifted both at equal level in trade for that skill ( up to 256k SP advantage over a new player ).
Soltys
Brutor Tribe
Minmatar Republic
#93 - 2015-10-03 22:16:25 UTC  |  Edited by: Soltys
Gate time is nice addition, but it could be improved in one crucial way:

Please, make sure it is synced with server tick.

More precisely: make it so, that the moment the timer icon starts disappearing - it implies we can start using modules without dreaded "Interference from ...." message. Current implementation is purely client side - the moment you issue any movement command the timer goes away (with client functionally still being under gate cloak).

More under small things thread.

Jita Flipping Inc.: Kovl & Kuvl

Circumstantial Evidence
#94 - 2015-10-04 17:32:55 UTC
Station graphics - Very nice, texture variations stand out much better with updated shaders, and I think animated fogs or "cloud layers" under domes, are new effects. I think the movement speed of these animated cloud layers could be cut in half.

Unfortunately, the industrial design (girders, "rust") of most Minmatar stations makes it look like the poor downtrodden Minmatar are living under a haze of constant pollution, in their space stations. Gallente live under much cleaner domes. (Their stations have smog filters.)
Viceran Phaedra
Instar Heavy Industries
#95 - 2015-10-05 18:38:48 UTC
Still so much whinge. No wonder CCP needed pizza reps. For every capsuleer that complains, at least five more happy ones remain satisfied and silent, CCP. Remember that!

A small additional suggestion for the NES/SKINs guys, if they have the time, please:

1) Fill out the existing SKIN lines (InterBus, Khanid etc etc) perhaps before releasing new ones

2) Some 'complete' SKIN lines still have SKINs missing, like the 'Valklear Glory' line (all navy-issue ship SKINs missing)

3) Please make all pirate SKINs permanent (destroyer/BC SKINs are still only 30 day licenses as opposed to things like the Blood Raider Paladin which is permanent)

Chief Executive Officer

Instar Heavy Industries

John WarpingSlow
#96 - 2015-10-20 12:13:28 UTC
There was a new set of patches that came out today (Oct 20, 2015) but the patch notes are still only showing the Oct 15 update, and haven't been updated. Why?

Ryker Sabezan
Doomheim
#97 - 2015-10-26 02:25:48 UTC
Multi-Buy option is a gift from god, amazing job ccp must needed