These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
123Next pageLast page
 

Popular vote on what CCP's top priority needs to be.

First post
Author
Caleb Seremshur
Commando Guri
Guristas Pirates
#1 - 2015-09-23 10:30:43 UTC
http://strawpoll.me/5559952

I have spent the better part of 4 years frequently visiting F&I and the GD forums, like many of you I've had the relative misfortune of watching threads get reposted over and over again. People it seems are notoriously fickle and that there are as many currents drawing on the development team as there are human beings at a keyboard.

So today I have thought to post a strawpoll on the matter of what the general populace thinks they want from the game. Please do link and spread the poll to your corp/alliance mates via the appropriate channels your group uses, let's get as many people in on this as we can. CCP already know about the EVEo forum regulars and their opinions - it's really crucial we start polling the rest of the population whom may or may not be under instruction to avoid this place (allegedly RAZOR frowns on it, I'm not actually sure, YMMV).

It would also be great if respondants could be encouraged to write a paragraph or two detailing their choice and the reasons for it.

Of course this requires me to go first;

The ship rebalance.

Let's look at a few outstanding cases here in isolation and then weave them back in to the greater whole. First up is T3Ds. As the newest member of the EVEo family they have created massive waves across the universe due to unparalleled and frankly in the svipuls case unbalanced performance for cost. At merely 33mil/ship they were possibly the most cost effective sub-caps available, with entire fleets of them being deployed in nullsec and lowsec to abuse their unique versatility and cheap price. Since that day they have been toned down where necessary - but with svipul and confessor occupying both first and third place respectively I think there is a strong case to be made for further work to be performed on at least these two vessels. I'm not advocating a buff to the other t3d's, I'm advocating nerfing the svipul and confessor more so that they are balanced against what the game is designed around (which is not T3D combat).

Additionally there is the long overdue T3C rebalance. This is a real doozy, there's so much to say here but it's just running over old ground. Most combinations of subsystems are without merit. CCP aren't publicly prototyping other ways of running these ships and frankly I don't think they should keep the subsystem mechanic in place. Do I want mode switching for T3C? No, because if T3Ds are anything to go by the T3C will just become even more horribly broken in the process. T3C's are a milestone for many players and deserve being dealt with and soon.

Capitals. I will talk strictly about dreads and carriers here; apart from the revelation most of the dreads seem functional. They do their job. Whether that job merits expanding on is a matter for debate and one that has commenced in smoke-filled rooms beyond the eye of regular folk. Carriers are another sensitive topic. For me I would have said these ships could be limited to just deploying fighters and doing their logistics tasks. Compensate for this by expanding the radius of their refitting ability and dramatically increasing their internal storage. It would be nice to see some more mobile fleets with perhaps a carrier or two at their centre. Do carriers without sentries and non-XL drones merit an increase in their jump range? Who knows. At least we should be able to debate it.

Supers and titans; another sensitive topic. CSM member Mannfred Sidious created his own thread on the matter but I fundamentally disagree with everything he said. As a member of PL (which owns one of the highest concentrations of supers and titans in the game) he stands to benefit from this far more than anyone else he posits that proposal to. No I think Supers and Titans should be done last, as they are the crest the so called pinnacle of ship flying then it stands to reason they should only be touched once all underlying mechanics and ships are strong underneath them. I would remove all highslots from supers bar 1 each, and remove jump bridging from titans. These are combat vessels. They have highly specialised weapon systems, they shouldn't be getting used for anything but shooting other ships.

That's my feelings on the matter, please do post your own thoughts on what you chose on the poll, spread the link to your friends and let's get a grass-roots look at what we want done. CCP say they are metricing data but from who I have NFI.
Tank Murdock Jnr
Imperial Shipment
Amarr Empire
#2 - 2015-09-23 10:32:04 UTC
Mining. CCP should buff mining.

When a person is insane, as you clearly are, do you know that you're insane? Maybe you're just sitting around, reading 'Guns and Ammo', masturbating in your own faeces...do you just stop and go, 'Wow! It is amazing how f*cking crazy I really am!'?

TigerXtrm
KarmaFleet
Goonswarm Federation
#3 - 2015-09-23 10:46:06 UTC
Aside from ongoing improvements to the Sov system and balancing issues, I think the UI really needs some love. Not graphically, but the UI framework needs love. It needs to be more customizable in where you want to display information and needs better support for multi-monitor setups. More freedom to decide for myself on what screen I want the Neocom and current system information. More freedom to resize windows beyond their current minimal sizes.
The client fully supports bold, italics, underlined, so buttons for these things would be nice. Inserting a URL into anything still doesn't work and adds a redundant HTTP:// to the front (has been like that forever, no-one has ever remotely bothered to fix it).

All those tiny things that would just make life that much better.

My YouTube Channel - EVE Tutorials & other game related things!

My Website - Blogs, Livestreams & Forums

Nevyn Auscent
Broke Sauce
#4 - 2015-09-23 10:59:20 UTC
I think CCP should ignore the 'popular' vote and continue on their planned roadmap.
Omnathious Deninard
University of Caille
Gallente Federation
#5 - 2015-09-23 11:03:59 UTC
Eve.

If you don't follow the rules, neither will I.

Suneai
Fredegar Hohenstaufen Corporation
Holy Arumbian Empire
#6 - 2015-09-23 11:17:11 UTC
Their top priority definitely needs to be more pizza and other delicious treats for the development teams to keep them fuelled.
I'm happy for them to focus on whatever they see fit, though I would like them to make a decision on whether or not to remove the attribute system.
Caleb Seremshur
Commando Guri
Guristas Pirates
#7 - 2015-09-23 14:08:49 UTC
33 votes, only 5 comments.
Chocolate Mooses
The Conference Elite
The Conference
#8 - 2015-09-23 14:19:39 UTC
Features and Ideas discussion is over there ------>
Caleb Seremshur
Commando Guri
Guristas Pirates
#9 - 2015-09-23 14:29:27 UTC
Chocolate Mooses wrote:
Features and Ideas discussion is over there ------>


Not a feature
or
an idea.

a haiku from me to you.
Gneeznow
Ship spinners inc
#10 - 2015-09-23 14:52:22 UTC
I voted pvp mechanics, specifically wardecs. Every corp that tries to build itself in empire gets wardecced by trade hub huggers so now most people in high sec are in 3 to 8 man corps, doesn't do much for retaining new players. Same for suicide ganking and CODE, it just chases away new players en-masse.

Yes it's not in the spirit of the game to hand hold people, yes it's a cutthroat world, but it's also hemorrhaging players so maybe a rethink might be in order. Let the empire people have their bigger corps and mining and missions without being constantly decced and harassed, and let them grow and move to low / null when they're ready.

Trying to force people to pvp when they don't want to doesn't work, they just log off for the duration of the dec, or they leave said corp. Low sec that is partially claimable with the new citadels might one answer.
Bumblefck
Kerensky Initiatives
#11 - 2015-09-23 15:15:22 UTC
Caleb Seremshur wrote:
Chocolate Mooses wrote:
Features and Ideas discussion is over there ------>


Not a feature
or
an idea.

a haiku from me to you.



Bullshit that's a haiku - where is the 5/7/5 structure? Where is the implicit reference to the seasons? You need to brush up on your Japanese poetry, son!


e: to answer the OP, I think we need to buff buffs :)

Perfection is a dish best served like wasabi .

Bumble's Space Log

DaReaper
Net 7
Cannon.Fodder
#12 - 2015-09-23 15:58:15 UTC
what ever ccp deems needs ot be fixed. because its there game and they have more data then you do. So i'll just let ccp do there thing and give them my money. if eve becomes something i am no longer enjoying i will stop giving them my money. that simple

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Unsuccessful At Everything
The Troll Bridge
#13 - 2015-09-23 16:01:51 UTC
CCP should buff nerfs and nerf buffs.





Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Eternal Bob
Doomheim
#14 - 2015-09-23 16:24:07 UTC
Most players are in highsec, so focus on that before pandering to the vocal minority who play in the peasant zones.

Biomassing to free a char slot.

Mina Sebiestar
Minmatar Inner Space Conglomerate
#15 - 2015-09-23 16:31:27 UTC
Wis restart,even more ship skins and more clothes.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Markus Reese
Deep Core Mining Inc.
Caldari State
#16 - 2015-09-23 16:32:33 UTC
Other. Fix core mechanics first. Easier build a good house if you start with foundation instead of the roof.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Crystalline Entity
Black Dragon PHP
#17 - 2015-09-23 16:44:03 UTC
My gripe that admittedly isn't interesting to many in the playerbase is that I want CCP to do anything else with the Tier 3 BS model..

The Tier 1 and Tier 2 ships get so much love but the Tier 3 have got sod all since they were introduced. (ship skins don't count in my world)


Domi - Navy Domi, Sin
Mega - Fed Mega, Navy Mega, Kronos
Hyp - Hyp..

Scorp, Navy Scorp, Rattler, Widow
Raven, State Raven, CNR, Golem,
Rokh - Rokh

Geddon, Navy Geddon, Bhaalgorn, Redeemer
Apoc, Impoc, Navypoc, Paladin
Abad - Abad...

Etc for the minmatar rust

You get my point

C'est la vie, it isn't a priority :)
Celthric Kanerian
Viziam
Amarr Empire
#18 - 2015-09-23 17:54:07 UTC
I just want a reason to undock a Redeemer...
Zihao
Doomheim
#19 - 2015-09-23 17:54:56 UTC
NPE > Nerf ISK faucets > Ship Balance > Other
Neuntausend
Republic Military School
Minmatar Republic
#20 - 2015-09-23 18:07:51 UTC
Unsuccessful At Everything wrote:
CCP should buff nerfs and nerf buffs.


Yes
123Next pageLast page