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CCP events that the "average" player cannot attend - Free isk to major 0.0 alliances?

First post
Author
Adara Moo
State War Academy
Caldari State
#101 - 2011-12-10 17:06:10 UTC
Jack Tronic wrote:
CCP can't do an event where you shoot them in highsec for that requires for the to exist outside the normal game mechanics to avoid concord which they won't do.
They can do lowsec...which they did.....


The Sansha event (leading to the Incursions) involved CCP controlled ships being destroyed in Hisec
KrakizBad
Section 8.
#102 - 2011-12-10 17:35:04 UTC
Nephilius wrote:
Zagdul wrote:
This event is not for the "Average Player".

CCP are bringing a battleship fleet with logistics and are attempting to put a proper fleet doctrine together. I'm going to assume that someone in CCP has at least led a fleet or two and they're going to actually try and get better at this.

If they do and them coming to play this game becomes a regular event, I would HOPE that they continue to do it in null sec.

I would further hope that they start taking on capital ships.

In the end, if you would like to get involved with these fleets you'll have to be apart of the non-average player base of EVE who lives in null/low sec and participate in fleet warfare. An entity who can fight 40-50 BS fleets.


Well gosh, if people are going to be intentionally excluded from things because they don't play the game the way the "big" kids think they should play, then they shouldn't have to pay as much. I'd say a third less, sounds about right.

But at any rate, thank you for exhibiting the reason most people don't want to get involved in Nulsec anymore...the sense of entitlement and superiority that has become rather pervasive in Nulsec. Ladies and gentlemen, we now have a democratic and republican party in Eve. Good luck seeing anything done.


Just to be clear, that would make you a Libertarian, as a small entity that doesn't matter and can only whine.
Jovan Geldon
The Scope
Gallente Federation
#103 - 2011-12-10 17:42:27 UTC
CCP are well capable of making themselves shootable in highsec without CONCORD getting involved. It is their game, after all. The "Above The Law" flag still exists for characters, and has done since the AURORA days (it means that whatever they do and have done to them is ignored by CONCORD and the faction police). I suspect that the real reason they don't hold such events in highsec is (:shock: :horror:) they actually want to you to take a risk to get your rewards.

I know it's a difficult concept, but some of us play this game for fun and not to just watch a number go up on a screen and whine about pointless crap on a forum.
Herzog Wolfhammer
Sigma Special Tactics Group
#104 - 2011-12-10 18:24:19 UTC
Lors Dornick wrote:
Bisba wrote:
Let's compromise. Have the event in high sec so that everybody can participate, just turn concord off during the event so it can happen. Evil

During both the latest events all CCP pilots have been set to -10, so everyone could shoot at them without security or concord hits.

Doing those events in lo/null doesn't lock anyone out, while moving them to hisec would lock out people with negative security standing.

Hitting any event like this does include a good chance of getting your ship blown up and possible getting podded

(Well CCP will not pod you, unless you're Darius III, but others might.)

So why would a lo/null setting lock anyone out?




Funny you mention that.

If an event is in high sec, it does lock out those who can't go to high sec.

But let's consider that when an event is in lowsec, pretty much EVERYBODY in highsec is locked out because to get to low or 0.0, there's the usual gank pipelines and bubble camps.

So who is being locked out?

If someone in high sec wants to go to 0.0 for an event, they will be stopped or face many who will stop them.

But if someone in 0.0 wants to go the other way for a high sec event, all they have to do it get to high sec.

As usual, the gate mechanics are killing the game.

Bring back DEEEEP Space!

Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#105 - 2011-12-10 18:26:30 UTC
Lors Dornick wrote:
Bisba wrote:
Let's compromise. Have the event in high sec so that everybody can participate, just turn concord off during the event so it can happen. Evil

During both the latest events all CCP pilots have been set to -10, so everyone could shoot at them without security or concord hits.

Doing those events in lo/null doesn't lock anyone out, while moving them to hisec would lock out people with negative security standing.

Hitting any event like this does include a good chance of getting your ship blown up and possible getting podded

(Well CCP will not pod you, unless you're Darius III, but others might.)

So why would a lo/null setting lock anyone out?


Knowing low/null gives you an adventage vs those that don't know it.
But yea such event like this wouldn't be imposible in hi-sec as a non-RP event.

CEO of Lanate Industries

Citizen of Solitude

Embrace My Hate
Bitmap Brothers
#106 - 2011-12-10 18:51:32 UTC
Herzog Wolfhammer wrote:
Lors Dornick wrote:
Bisba wrote:
Let's compromise. Have the event in high sec so that everybody can participate, just turn concord off during the event so it can happen. Evil

During both the latest events all CCP pilots have been set to -10, so everyone could shoot at them without security or concord hits.

Doing those events in lo/null doesn't lock anyone out, while moving them to hisec would lock out people with negative security standing.

Hitting any event like this does include a good chance of getting your ship blown up and possible getting podded

(Well CCP will not pod you, unless you're Darius III, but others might.)

So why would a lo/null setting lock anyone out?




Funny you mention that.

If an event is in high sec, it does lock out those who can't go to high sec.

But let's consider that when an event is in lowsec, pretty much EVERYBODY in highsec is locked out because to get to low or 0.0, there's the usual gank pipelines and bubble camps.

So who is being locked out?

If someone in high sec wants to go to 0.0 for an event, they will be stopped or face many who will stop them.

But if someone in 0.0 wants to go the other way for a high sec event, all they have to do it get to high sec.

As usual, the gate mechanics are killing the game.




There is absolutely nothing keeping a player out of low or nullsec besides themselves. A -10 individual is kept out of empire by game mechanics. There are no game mechanics keeping anybody out of null or lowsec space.
Herzog Wolfhammer
Sigma Special Tactics Group
#107 - 2011-12-10 19:08:41 UTC  |  Edited by: Herzog Wolfhammer
Embrace My Hate wrote:
Herzog Wolfhammer wrote:
Lors Dornick wrote:
Bisba wrote:
Let's compromise. Have the event in high sec so that everybody can participate, just turn concord off during the event so it can happen. Evil

During both the latest events all CCP pilots have been set to -10, so everyone could shoot at them without security or concord hits.

Doing those events in lo/null doesn't lock anyone out, while moving them to hisec would lock out people with negative security standing.

Hitting any event like this does include a good chance of getting your ship blown up and possible getting podded

(Well CCP will not pod you, unless you're Darius III, but others might.)

So why would a lo/null setting lock anyone out?




Funny you mention that.

If an event is in high sec, it does lock out those who can't go to high sec.

But let's consider that when an event is in lowsec, pretty much EVERYBODY in highsec is locked out because to get to low or 0.0, there's the usual gank pipelines and bubble camps.

So who is being locked out?

If someone in high sec wants to go to 0.0 for an event, they will be stopped or face many who will stop them.

But if someone in 0.0 wants to go the other way for a high sec event, all they have to do it get to high sec.

As usual, the gate mechanics are killing the game.




There is absolutely nothing keeping a player out of low or nullsec besides themselves. A -10 individual is kept out of empire by game mechanics. There are no game mechanics keeping anybody out of null or lowsec space.




Bubbles and blobs are possible via game mechanics.

You get a -10 status from your own actions. Probably from being the gate camper.

Know the difference.


Can a gate at least warp you into a 150KM drop off range instead of 15KM? Nope. OK then, no feeding ships to people who choose to be -10. No going to low/0.0.

See how that works?

Bring back DEEEEP Space!

Embrace My Hate
Bitmap Brothers
#108 - 2011-12-10 19:17:16 UTC  |  Edited by: Embrace My Hate
Herzog Wolfhammer wrote:
Embrace My Hate wrote:
Herzog Wolfhammer wrote:
Lors Dornick wrote:
Bisba wrote:
Let's compromise. Have the event in high sec so that everybody can participate, just turn concord off during the event so it can happen. Evil

During both the latest events all CCP pilots have been set to -10, so everyone could shoot at them without security or concord hits.

Doing those events in lo/null doesn't lock anyone out, while moving them to hisec would lock out people with negative security standing.

Hitting any event like this does include a good chance of getting your ship blown up and possible getting podded

(Well CCP will not pod you, unless you're Darius III, but others might.)

So why would a lo/null setting lock anyone out?




Funny you mention that.

If an event is in high sec, it does lock out those who can't go to high sec.

But let's consider that when an event is in lowsec, pretty much EVERYBODY in highsec is locked out because to get to low or 0.0, there's the usual gank pipelines and bubble camps.

So who is being locked out?

If someone in high sec wants to go to 0.0 for an event, they will be stopped or face many who will stop them.

But if someone in 0.0 wants to go the other way for a high sec event, all they have to do it get to high sec.

As usual, the gate mechanics are killing the game.




There is absolutely nothing keeping a player out of low or nullsec besides themselves. A -10 individual is kept out of empire by game mechanics. There are no game mechanics keeping anybody out of null or lowsec space.




Bubbles and blobs are possible via game mechanics.

You get a -10 status from your own actions. Probably from being the gate camper.

Know the difference.


Can a gate at least warp you into a 150KM drop off range instead of 15KM? Nope. OK then, no feeding ships to people who choose to be -10. No going to low/0.0.

See how that works?



:facepalm:

You're not going into low or nullsec because you WON'T.

-10 won't go to highsec because he CAN'T

See the difference?

Edit - To elaborate, there is no tools provided to a player that will let him escape concord indefinatley. As a matter of fact that's a bannable offense.

Flip the coin, there are SEVERAL tools provided to you to enter low and null and avoid players entirely.
Zleon Leigh
#109 - 2011-12-10 19:21:00 UTC
No, going into a guaranteed suicide would just be stupid. See - you're there already.

Incarna - Newest business example of mismanaged capital. CCP - Continuing to gank independent PI producers every day

PvP's latest  incentive program ** Unified Inventory **  'Cause you gotta kill something after trying to use it

Embrace My Hate
Bitmap Brothers
#110 - 2011-12-10 19:23:13 UTC
Zleon Leigh wrote:
No, going into a guaranteed suicide would just be stupid. See - you're there already.


Nothing is garunteed suicide. If you'r a lemming you increase the chances, but if you use tools provided to you your almost untouchable.
Herzog Wolfhammer
Sigma Special Tactics Group
#111 - 2011-12-10 19:34:13 UTC
Embrace My Hate wrote:
[

:facepalm:

You're not going into low or nullsec because you WON'T.

-10 won't go to highsec because he CAN'T

See the difference?

Edit - To elaborate, there is no tools provided to a player that will let him escape concord indefinatley. As a matter of fact that's a bannable offense.

Flip the coin, there are SEVERAL tools provided to you to enter low and null and avoid players entirely.




The only reliable tool for that has been the wormhole, and I get into 0.0 and exploit sites in 0.0 SOV systems that are empty for weeks.

If that's the tool, then you are correct. But all those other tools only work around 70 percent of the time, and that's when there is no publicly known live event down the line. I never minded testing all of the techniques that get posted on the forums - that's what a disposable alt is good for, right? Warp here, warp there, bookmark this, bookmark that, check this map, check that stat - it's nearly as boring as mining. Heck it's do boring that getting ganked feels like a favor.

My way has been 100 percent effective since wormholes were added to the game - but to be conservative I will say 99 percent.

The "usual way" is 70 percent, meaning that loss is inevitable.

Would you let someone shoot at you if I told you there was only a 30 percent chance of being shot?

People with limited time to grind ISK and no support at the endpoint are simply throwing away ISK when they try to breach the Great Wall of Carebear where bears exist on BOTH sides (because those 0.0 systems are mostly empty and those who exploit them do so with minimal risk). If you are one of those people sitting on those gate and bubble camps that comprise the wall, you have a strange way of playing that's as boring as mining and you might have been suckered by whoever you are renting from.

Live events are great, but if attending means padding some ganktards KB, forget it. Since nothing ever survives a camp, and that is called "PVP", then I will engage in PVP too by not giving you a chance to kill me. Fair is fair.

Bring back DEEEEP Space!

Nicolo da'Vicenza
Viziam
Amarr Empire
#112 - 2011-12-10 19:37:08 UTC
Herzog Wolfhammer wrote:
People with limited time to grind ISK and no support at the endpoint are simply throwing away ISK when they try to breach the Great Wall of Carebear where bears exist on BOTH sides

I just went through 3-FKCZ, one of those great walls barring you from nullsec
there was like 2 guys afking in a pos somewhere
this is what's keeping you out?
Embrace My Hate
Bitmap Brothers
#113 - 2011-12-10 19:47:32 UTC  |  Edited by: Embrace My Hate
Herzog Wolfhammer wrote:
Embrace My Hate wrote:
[

:facepalm:

You're not going into low or nullsec because you WON'T.

-10 won't go to highsec because he CAN'T

See the difference?

Edit - To elaborate, there is no tools provided to a player that will let him escape concord indefinatley. As a matter of fact that's a bannable offense.

Flip the coin, there are SEVERAL tools provided to you to enter low and null and avoid players entirely.




The only reliable tool for that has been the wormhole, and I get into 0.0 and exploit sites in 0.0 SOV systems that are empty for weeks.

If that's the tool, then you are correct. But all those other tools only work around 70 percent of the time, and that's when there is no publicly known live event down the line. I never minded testing all of the techniques that get posted on the forums - that's what a disposable alt is good for, right? Warp here, warp there, bookmark this, bookmark that, check this map, check that stat - it's nearly as boring as mining. Heck it's do boring that getting ganked feels like a favor.

My way has been 100 percent effective since wormholes were added to the game - but to be conservative I will say 99 percent.

The "usual way" is 70 percent, meaning that loss is inevitable.

Would you let someone shoot at you if I told you there was only a 30 percent chance of being shot?

People with limited time to grind ISK and no support at the endpoint are simply throwing away ISK when they try to breach the Great Wall of Carebear where bears exist on BOTH sides (because those 0.0 systems are mostly empty and those who exploit them do so with minimal risk). If you are one of those people sitting on those gate and bubble camps that comprise the wall, you have a strange way of playing that's as boring as mining and you might have been suckered by whoever you are renting from.

Live events are great, but if attending means padding some ganktards KB, forget it. Since nothing ever survives a camp, and that is called "PVP", then I will engage in PVP too by not giving you a chance to kill me. Fair is fair.




Your missing the point completely.

What happens when a -10 comes into highsec with a ship? Boom concord blows him up (Game Mechanic)

What happens if you jump into a nullsec gatecamp with a interdiction nullified cloaky t3? You laugh as you warp to the outgate. And don't cry to me about t3 price and BS I am using the most effective example but there are several other ways to get past gatecamps.


Herzog Wolfhammer wrote:
"The "usual way" is 70 percent, meaning that loss is inevitable. "

30% chance of death =/= inevitable

Herzog Wolfhammer wrote:
Would you let someone shoot at you if I told you there was only a 30 percent chance of being shot?
I march into battle frequently with much higher chances to die than that. Being an ECM pilot is like saying SHOOT ME SHOOT ME
https://kb.pleaseignore.com/?a=pilot_detail&plt_id=136013
Tal'is
Imperial Shipment
Amarr Empire
#114 - 2011-12-10 19:56:30 UTC
mfw I actually got to see the fleet Big smile

mfw I got no loot Cry
Tippia
Sunshine and Lollipops
#115 - 2011-12-10 20:08:55 UTC
Embrace My Hate wrote:
What happens when a -10 comes into highsec with a ship? Boom concord blows him up (Game Mechanic)
No. What happens when a -10 comes into highsec is that faction navies spawn and try to shoot his ship. His getting blown up is completely optional and is usually more due to players' actions than NPCs.

CONCORD does not get involved (unless he's flying through CONCORD-sovereign space).
Zagdul
Federal Navy Academy
Gallente Federation
#116 - 2011-12-10 20:55:05 UTC


Hi empire dwellers.


To the ones complaining about not being involved with CCP's event... Have you considered declaring war on CCP?


Dual Pane idea: Click!

CCP Please Implement

Zagdul
Federal Navy Academy
Gallente Federation
#117 - 2011-12-10 21:49:27 UTC  |  Edited by: Zagdul
Nephilius wrote:
Zagdul wrote:
This event is not for the "Average Player".

CCP are bringing a battleship fleet with logistics and are attempting to put a proper fleet doctrine together. I'm going to assume that someone in CCP has at least led a fleet or two and they're going to actually try and get better at this.

If they do and them coming to play this game becomes a regular event, I would HOPE that they continue to do it in null sec.

I would further hope that they start taking on capital ships.

In the end, if you would like to get involved with these fleets you'll have to be apart of the non-average player base of EVE who lives in null/low sec and participate in fleet warfare. An entity who can fight 40-50 BS fleets.


Well gosh, if people are going to be intentionally excluded from things because they don't play the game the way the "big" kids think they should play, then they shouldn't have to pay as much. I'd say a third less, sounds about right.

But at any rate, thank you for exhibiting the reason most people don't want to get involved in Nulsec anymore...the sense of entitlement and superiority that has become rather pervasive in Nulsec. Ladies and gentlemen, we now have a democratic and republican party in Eve. Good luck seeing anything done.
You're not being excluded.

You and your friends can put a fleet together, venture into null sec and fight them.

I was "excluded" from this last event as CCP had their fleet 50 jumps away from us on the other side of the galaxy. You don't see me complaining.

So we missed out, so what. Seems they'll be running them more often and instead of coming to the forums and crying about missing them this go around, I'll be patient, encourage them to come out again and hope I can get in on it next time.


In other words, quit your crying and prepare better for the next time they undock and go on a roam.

Dual Pane idea: Click!

CCP Please Implement

RougeOperator
Sebiestor Tribe
Minmatar Republic
#118 - 2011-12-10 22:37:03 UTC
They set up this loot fleet in 0.0 pretty much saying FU to people based in high sec and once again favoring their buddy alliances.

Who can keep others out with bubbles and such.

CCP flubs again.

**Space wizards are real, they can make 10058 votes vanish. "and for a moment i hurd 10k goons cry out, then silence" **

Nicolo da'Vicenza
Viziam
Amarr Empire
#119 - 2011-12-10 22:39:29 UTC
RougeOperator wrote:
They set up this loot fleet in 0.0 pretty much saying FU to people based in high sec and once again favoring their buddy alliances.

Who can keep others out with bubbles and such.

CCP flubs again.

protip: if you can't get past a bubble you probably shouldn't be trying take on the CCP pimp fleet hth
DeMichael Crimson
Republic University
Minmatar Republic
#120 - 2011-12-10 23:10:08 UTC
Jack Tronic wrote:
CCP can't do an event where you shoot them in highsec for that requires for the to exist outside the normal game mechanics to avoid concord which they won't do.
They can do lowsec...which they did.....


CCP can easily make their fleet be red status, just like the Pirate NPC's.