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Decline in numbers... starting to turn into RAPID!!!

First post
Author
Robert Sawyer
Deep Core Mining Inc.
Caldari State
#2981 - 2015-12-26 14:30:21 UTC
Jita Jitara wrote:
I think the following might increase interest:

1) add more regions - more space needed, at least another 5000+ systems for the taking


As soon as these systems are added, the two major power blocs (N3/PL and CFC) will fight tooth and nail for each system. Early land rushers will find themselves assaulted with a major armada of experienced players.
Once the dust is settled, nullsec will go back to being in a stagnant, cold war state.

"And when, at last, the moment is yours, that agony will become your greatest triumph."

King Aires
Viziam
Amarr Empire
#2982 - 2015-12-26 14:31:50 UTC
Remiel Pollard wrote:
King Aires wrote:
Remiel Pollard wrote:
Vaerah Vahrokha wrote:
Gregor Parud wrote:
"everyone is growing apples, WE SHOULD ALSO GROW APPLES!"


This comparison is "fascinating", however does not apply. A better comparison would have been: "Everyone are building electric power town motor bikes, WE ARE GOING TO STICK WITH OIL FUEL MIXTURE!".


No. EVE is a unique entity with nothing else like it out there. If you can name one other single-sharded non-instanced entirely player-driven sandbox with the same social dynamic as EVE that is studied by scientists and media academics alike, I will be impressed.

If you're trying to make out like 'it's old therefore it's out of date' you're wrong simply because nothing has stepped up to challenge it yet. Nothing. I've been gaming for thirty years across a wide range of platforms from the BBC micro to virtually every generation of console and handheld and modern PCs that I've built myself, and I've yet to encounter the same experience that one can get from EVE Online. So please, if it exists, I'll eat my hair.



Eve is what Eve is. Don't ever confuse "unique" with "successful"

There is a darn good reason why no one else has tried to copy Eve with the exception of Perpetuum... It died in a fire. Eve is mediocre at best from a financial perspective which is why you will never see it copied in a capitalist society geared towards making money.

So again, I implore you to stop using its hardcore uniqueness as a positive against other games. We are no where near as "successful" as nearly every other MMO or standard video game out there.


I'm not seeing an argument that EVE has any need to be more 'successful' than it is, but barring that, you're ignoring the fact that EVE is incredibly successful, having survived the market longer than WoW has even existed with its subscription model still intact.

You can reject EVE's uniqueness as a measure of success all you like, at the end of the day, if EVE can't stand on its own merits and has to become something else to succeed.... well, it's something else, and not EVE. If you want something else, then go and play something else.


First of all, WoW was more successful in one year at 14 Million subscribers than Eve has been combined over its entire 12 years of life. So again, don't confuse longevity with success either.

Eve is unique, and that is a good thing. Successful it is not. Success would have seen it growing exponentially, success would have seen CCP grow with it. Eve is in a low point right now, it might get out of it, it might not. But peaking under half a million subscribers isn't exactly success, its Niche.

And stop with the whole "go play something else" thing. I have been playing this game way too long for that kiddy nonsensical argument.
Remiel Pollard
Aliastra
Gallente Federation
#2983 - 2015-12-26 14:33:57 UTC  |  Edited by: Remiel Pollard
Gregor Parud wrote:
King Aires wrote:
Remiel Pollard wrote:
Vaerah Vahrokha wrote:
Gregor Parud wrote:
"everyone is growing apples, WE SHOULD ALSO GROW APPLES!"


This comparison is "fascinating", however does not apply. A better comparison would have been: "Everyone are building electric power town motor bikes, WE ARE GOING TO STICK WITH OIL FUEL MIXTURE!".


No. EVE is a unique entity with nothing else like it out there. If you can name one other single-sharded non-instanced entirely player-driven sandbox with the same social dynamic as EVE that is studied by scientists and media academics alike, I will be impressed.

If you're trying to make out like 'it's old therefore it's out of date' you're wrong simply because nothing has stepped up to challenge it yet. Nothing. I've been gaming for thirty years across a wide range of platforms from the BBC micro to virtually every generation of console and handheld and modern PCs that I've built myself, and I've yet to encounter the same experience that one can get from EVE Online. So please, if it exists, I'll eat my hair.



Eve is what Eve is. Don't ever confuse "unique" with "successful"

There is a darn good reason why no one else has tried to copy Eve with the exception of Perpetuum... It died in a fire. Eve is mediocre at best from a financial perspective which is why you will never see it copied in a capitalist society geared towards making money.

So again, I implore you to stop using its hardcore uniqueness as a positive against other games. We are no where near as "successful" as nearly every other MMO or standard video game out there.


Show us a western MMO that does better that isn't WOW.


And here's the other thing you do - conflate popularity and success with quality. Some people want more from their gaming than your average casual themepark fetch quest. EVE gives us that. I hate to break it to you though, popularity and success =/= quality product. People are sheep and follow crowds. Take Justin Bieber for example.

And for the record, as percentages go, WoW's decline of late has been much more rapid than EVE's has ever been.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Remiel Pollard
Aliastra
Gallente Federation
#2984 - 2015-12-26 14:38:21 UTC  |  Edited by: Remiel Pollard
King Aires wrote:


First of all, WoW was more successful in one year at 14 Million subscribers than Eve has been combined over its entire 12 years of life. So again, don't confuse longevity with success either.

Eve is unique, and that is a good thing. Successful it is not. Success would have seen it growing exponentially, success would have seen CCP grow with it. Eve is in a low point right now, it might get out of it, it might not. But peaking under half a million subscribers isn't exactly success, its Niche.

And stop with the whole "go play something else" thing. I have been playing this game way too long for that kiddy nonsensical argument.


WoW is shiny and got a lot of advertising because its developers had a lot of money. People flock to shiny things.

EVE was made by a few people on a couple of old computers written in Python. They didn't have the money for a lot of advertising. It was, essentially, and still is, an Indie title. I dare you to make an indie title as successful as this one before you try to lecture me on the qualities of success.

For the record, how long you've been playing this game is also no measure of how well you understand it, or how well you understand what it needs. Just fyi. So yeah, if you want a different game, then you need to be playing a different game. This isn't an argument, it's just common sense.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

King Aires
Viziam
Amarr Empire
#2985 - 2015-12-26 14:42:05 UTC
Remiel Pollard wrote:
King Aires wrote:


First of all, WoW was more successful in one year at 14 Million subscribers than Eve has been combined over its entire 12 years of life. So again, don't confuse longevity with success either.

Eve is unique, and that is a good thing. Successful it is not. Success would have seen it growing exponentially, success would have seen CCP grow with it. Eve is in a low point right now, it might get out of it, it might not. But peaking under half a million subscribers isn't exactly success, its Niche.

And stop with the whole "go play something else" thing. I have been playing this game way too long for that kiddy nonsensical argument.


WoW is shiny and got a lot of advertising because its developers had a lot of money. People flock to shiny things.

EVE was made by a few people on a couple of old computers written in Python. They didn't have the money for a lot of advertising. It was, essentially, and still is, an Indie title. I dare you to make an indie title as successful as this one before you try to lecture me on the qualities of success.



Stop with the butt hurt.

I am not arguing the virtues of Indie vs Conglomerate or flashy vs content. I am simply saying that WoW is 1 year younger than Eve, still has 20x the subscribers and has made over 100 Million people happy at some point or another. You can't compare that kind of success.

Has Eve been a success for you? for me? sure. But on the grand scale of video gaming, Eve is a small fry that has massive overhead and small profit margins.

What you are saying is as much an indictment on why Eve is old, outdated and dying as it is a praise of its resilience.
Gregor Parud
Imperial Academy
#2986 - 2015-12-26 14:42:35 UTC
King Aires wrote:
Successful it is not. Success would have seen it growing exponentially


This logic is the prime reason why economies go bust and companies fail and fall. It shows an alarming lack of actual understanding and, in this case, also a hilarious amount of drama queening.
King Aires
Viziam
Amarr Empire
#2987 - 2015-12-26 14:48:53 UTC
Gregor Parud wrote:
King Aires wrote:
Successful it is not. Success would have seen it growing exponentially


This logic is the prime reason why economies go bust and companies fail and fall. It shows an alarming lack of actual understanding and, in this case, also a hilarious amount of drama queening.



Yeah because other franchises that grew exponentially busted... in the meantime the companies behind them made massive profits and in the case of WoW, Elite, GTA and others they are still profiting.

The only drama here is a cry baby that is throwing a tantrum because I just called his precious Eve unsuccessful.
Remiel Pollard
Aliastra
Gallente Federation
#2988 - 2015-12-26 14:48:59 UTC
King Aires wrote:
Remiel Pollard wrote:
King Aires wrote:


First of all, WoW was more successful in one year at 14 Million subscribers than Eve has been combined over its entire 12 years of life. So again, don't confuse longevity with success either.

Eve is unique, and that is a good thing. Successful it is not. Success would have seen it growing exponentially, success would have seen CCP grow with it. Eve is in a low point right now, it might get out of it, it might not. But peaking under half a million subscribers isn't exactly success, its Niche.

And stop with the whole "go play something else" thing. I have been playing this game way too long for that kiddy nonsensical argument.


WoW is shiny and got a lot of advertising because its developers had a lot of money. People flock to shiny things.

EVE was made by a few people on a couple of old computers written in Python. They didn't have the money for a lot of advertising. It was, essentially, and still is, an Indie title. I dare you to make an indie title as successful as this one before you try to lecture me on the qualities of success.



Stop with the butt hurt.

I am not arguing the virtues of Indie vs Conglomerate or flashy vs content. I am simply saying that WoW is 1 year younger than Eve, still has 20x the subscribers and has made over 100 Million people happy at some point or another. You can't compare that kind of success.

Has Eve been a success for you? for me? sure. But on the grand scale of video gaming, Eve is a small fry that has massive overhead and small profit margins.

What you are saying is as much an indictment on why Eve is old, outdated and dying as it is a praise of its resilience.


And there it is, that moment where your mind clouds over and the best you can concoct is the irrational personal attack that means literally nothing. So we'll ignore it and pretend it never happened, because unless you can qualify exactly what it is that stands out about my commentary so far that displays any butthurt from me, all I see is projection.

EVE has been a success, and continues to be one, full stop. Not for me, not for you, but for objective reality, where a meter is a meter for everyone bar none and the EVE servers continue to run and updates continue to roll out. On the 'grand scale' of video gaming is irrelevant, because to measure that you'd have to take a mass of aggregate data and leave out the finer points of EVE's lifespan and development. I know the current thinking amongst gamers is that games need to make massive profit, but sometimes, developers actually just want to make good games, and they profit because of that. As long as the servers are maintained, the staff , bills and rent are paid, EVE is fine.

EVE is indeed old, but outdated and dying? You say that as if they go hand in hand, but you can say the same thing about WoW. Despite it's 'success' by your standards of what you think it means.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Remiel Pollard
Aliastra
Gallente Federation
#2989 - 2015-12-26 14:52:12 UTC
King Aires wrote:
Gregor Parud wrote:
King Aires wrote:
Successful it is not. Success would have seen it growing exponentially


This logic is the prime reason why economies go bust and companies fail and fall. It shows an alarming lack of actual understanding and, in this case, also a hilarious amount of drama queening.



Yeah because other franchises that grew exponentially busted... in the meantime the companies behind them made massive profits and in the case of WoW, Elite, GTA and others they are still profiting.

The only drama here is a cry baby that is throwing a tantrum because I just called his precious Eve unsuccessful.


The very wrong opinions of someone so oblivious to the meaning of success don't bother me in the slightest. I find it amusing and ironic though when verbiage such as 'butthurt' and 'cry baby' are used to accuse someone of 'throwing a tantrum' when they've been nothing but civil with you. Who's really throwing the tantrum here?

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Gregor Parud
Imperial Academy
#2990 - 2015-12-26 14:55:48 UTC  |  Edited by: Gregor Parud
King Aires wrote:
Gregor Parud wrote:
King Aires wrote:
Successful it is not. Success would have seen it growing exponentially


This logic is the prime reason why economies go bust and companies fail and fall. It shows an alarming lack of actual understanding and, in this case, also a hilarious amount of drama queening.



Yeah because other franchises that grew exponentially busted... in the meantime the companies behind them made massive profits and in the case of WoW, Elite, GTA and others they are still profiting.

The only drama here is a cry baby that is throwing a tantrum because I just called his precious Eve unsuccessful.


WOW is on the decline, has been for a long while. Elite isn't doing so hot to a point where they're already starting dropping the price to try and get more players, its first expansion is a whole lot of nothing and also, have you played it? GTA doesn't really sell any more, people bought it at launch or shortly thereafter and anyone who doesn't have it yet probably won't bother either. Have you SEEN the online numbers? Also, how many people keep paying money on a continued basis? Can't be many.

Now name all the other 100s of games that tried and didn't work out. The only thing you really have is "WOW has more so there" and "some games that aren't persistent MMOs sold a whole lot of copies, because they're really awesome" and as that is the case for ALL games (apart from, obviously WOW itself) it's a non-issue.
Remiel Pollard
Aliastra
Gallente Federation
#2991 - 2015-12-26 15:03:49 UTC
See, let me show you something. This is the mentality of the mass market. He starts his description of his interest in Star Citizen with "SC has over 100,000 supporters and its not even out yet." He's never even played it but because it's so 'popular' he's suddenly a devoted fan. That's the mass market. Lots of idiots following other idiots to the next shiny thing.

There is another market, over here, with people that aren't so easy to distract with shiny things, that want quality gaming. We're a market that companies like Blizzard and EA and even Chris Roberts' promises, despite having been a Wing Commander fan from the very first iteration of the series myself, simply cannot impress so easily just with 'popularity' alone. We go where our taste takes us, and those games can't cater to us. This one can, and has done so for over a decade.

See, I don't buy a specific model of car just because it's advertised on TV or is very popular. I go looking around and see what I like. I test drive it, I get a working knowledge of its handling dynamics, its potential upkeep costs. You know, research. I garner an understanding of it before I throw my money away on something that might later turn out to be not quite what I was hoping for. I do the same with games. And the only time I've been unsatisfied with a game is when I HAVE just dove in to something new and shiny and popular. See, I don't like GTA, I don't like WoW. I do like Elite, but if I'm being objective, I can't call it a quality gaming experience.

For the record, if you're going to tell me that Elite's been successful, well, I hate to break it to you, but you just called EVE successful as well, because Elite's playerbase at launch grew at about the same rate EVE's did. Elite's then started dropping off rather rapidly when it was discovered to be a very shallow lake where content is concerned - lots of surface area to get around on but about as shallow as a puddle.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Mister Ripley
Ministry of War
Amarr Empire
#2992 - 2015-12-26 15:59:16 UTC  |  Edited by: Mister Ripley
Those arguing about attention spans may be interested in Hilmars talk at Fanfest 2014 - CCP Presents[58:40] and the following talk of Halldor Fannar.
Lucas Kell
Solitude Trading
S.N.O.T.
#2993 - 2015-12-26 16:07:48 UTC
Remiel Pollard wrote:
And here's the other thing you do - conflate popularity and success with quality. Some people want more from their gaming than your average casual themepark fetch quest. EVE gives us that. I hate to break it to you though, popularity and success =/= quality product. People are sheep and follow crowds. Take Justin Bieber for example.

And for the record, as percentages go, WoW's decline of late has been much more rapid than EVE's has ever been.
WOW have more to lose so of course they will lose more. That doesn't mean they are doing worse.

And let's face it, EVE is like junk food. The quality isn't that good but it's entertaining enough to keep about to play between real games.

Remiel Pollard wrote:
For the record, if you're going to tell me that Elite's been successful, well, I hate to break it to you, but you just called EVE successful as well, because Elite's playerbase at launch grew at about the same rate EVE's did. Elite's then started dropping off rather rapidly when it was discovered to be a very shallow lake where content is concerned - lots of surface area to get around on but about as shallow as a puddle.
Elite sold like 500k copies in the first 6 months. EVE did not. As for content, like EVE it's a sandbox, it's just newer so will take time to build up, just like EVE did. But a goo thing is that they don't back off of big changes like landing on planets when players start screaming "BUT IT'S ABOUT SPACE!", while CCP pretty much buckle to the whims of even small numbers of complainers.

I mean let's face it, EVE players only pretend to be loyal. If CCP were to say "We want to bring out WiS", many of the "loyal players" that EVE has would start shooting monuments and unsubscribing. They have no faith in CCP and no loyalty to the game unless it does what they want. That's a dangerous place to be stuck with MMOs changing at such a rapid pace.

And the thing is, CCP is a business, so it's in their best interest to go after a mass market. I see them throwing everything into Valkyrie now that it's set as a rift bundled game and guaranteed sales and leaving EVE behind. EVE is too old and the playerbase is too stuck in it's ways for them to be able to turn it about without mass protests, so I'd not be surprised if development just tapered off into mainly balances and bug fixes and they just maintained it until it stopped generating enough income.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Solecist Project
#2994 - 2015-12-26 16:28:39 UTC
King Aires wrote:
Gregor Parud wrote:
King Aires wrote:
Successful it is not. Success would have seen it growing exponentially


This logic is the prime reason why economies go bust and companies fail and fall. It shows an alarming lack of actual understanding and, in this case, also a hilarious amount of drama queening.



Yeah because other franchises that grew exponentially busted... in the meantime the companies behind them made massive profits and in the case of WoW, Elite, GTA and others they are still profiting.

The only drama here is a cry baby that is throwing a tantrum because I just called his precious Eve unsuccessful.

No.
You're not qualified to make a statement about a company's success when you talk like that.

It's like believing milking customers dry with a subpar game that specifically targets easy minded people ...
... is a successfull thing to do. Of course you'll rake in millions, but in the end you're killing off your game ...
... and the cow will stop throwing money at you.

Success can be many things, like having a product that's over ten years old and still no end in sight.

In that regard, EVE is very successfull. More successfull than most others who just milk their customers ...
... until their customers finally smarten up a bit and stop being slaves to neuroscience.


The only crybaby here is you who seems to be unable to accept when someone else knows better.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Cien Banchiere
Extrinsic Arcadia Distribution
#2995 - 2015-12-26 17:00:54 UTC
EVE fans aren't loyal? I'd say that's not true. Feeling super entitled... well that is something more accurate. That's why they protest and do stupid **** all the time. They are loyal. They are devoted. The loud minority are the only ones who go out of their way to yell and scream like children when CCP does something they are in disagreement with. When players react en masse, it't not because people hate CCP (though Im sure some people hate CCP because they are bitter at everything anyway) when they react negatively, it's because we're a strange bunch that are passionate about out Spreadsheets Online. If we hated CCP so much this game woulda been 6ft under years ago.
Indahmawar Fazmarai
#2996 - 2015-12-26 17:18:47 UTC
Gregor Parud wrote:
Indahmawar Fazmarai wrote:
I typed out a lot of nonsense



That is a whole lot of "statements" and "facts" backed by a whole lot of nothing other than "see, others do it too" and "it's not that *I* want it to be that way, honest".

"MMO's are dead, they're dead as social tools. You better add a whole lot more solo game play". Do you even think about what you're vomiting onto the keyboard?


I certainly think about whart I say. But apparently you don't even need to read it in order to drop one of your double tanking, mixed gun sizes pearls of wisdom... Roll

I mean, how could anyone miss the divide betwen "massive online game" and "multiplayer game" which is the core of my conclussion?
Gregor Parud
Imperial Academy
#2997 - 2015-12-26 17:30:14 UTC  |  Edited by: Gregor Parud
Indahmawar Fazmarai wrote:
Gregor Parud wrote:
Indahmawar Fazmarai wrote:
I typed out a lot of nonsense



That is a whole lot of "statements" and "facts" backed by a whole lot of nothing other than "see, others do it too" and "it's not that *I* want it to be that way, honest".

"MMO's are dead, they're dead as social tools. You better add a whole lot more solo game play". Do you even think about what you're vomiting onto the keyboard?


I certainly think about whart I say. But apparently you don't even need to read it in order to drop one of your double tanking, mixed gun sizes pearls of wisdom... Roll

I mean, how could anyone miss the divide betwen "massive online game" and "multiplayer game" which is the core of my conclussion?


Your conclusions are lies to further your "I want to mine and mission alone in my 0 tax corp. After years of playing I know so little on the game I still can't fit my ships properly. I like it that way, LEAVE ME ALONE. I want more alone time in this MMO. Who cares if this is THE one MMO where solo gameplay doesn't work too well. I wants it to change, for my personal reasons" cause.
Poddington Bare
Black Mount Industrial
Breakpoint.
#2998 - 2015-12-26 17:45:49 UTC
This game is full of nutters.

I can't think of another game, or even other type of human consumption, where so many people keep paying for something they clearly hate. It's not rocket science. If you don't like Eve, stop f*cking paying for it and leave.
King Aires
Viziam
Amarr Empire
#2999 - 2015-12-26 18:15:44 UTC
Poddington Bare wrote:
This game is full of nutters.

I can't think of another game, or even other type of human consumption, where so many people keep paying for something they clearly hate. It's not rocket science. If you don't like Eve, stop f*cking paying for it and leave.



That is why plex was a blessing and a curse. It allows for people to not "pay" for the game.

So you end up with rich bitter vets who would elsewise have left ages ago but now can burn through their fortunes and complain about what this game has become.


And @ those saying Eve is different because we don't have instant gratification players like other MMOs, all I can say is lulz

The player base today has never been so needy and instant-action addicted as they are now.
Poddington Bare
Black Mount Industrial
Breakpoint.
#3000 - 2015-12-26 18:34:51 UTC  |  Edited by: Poddington Bare
King Aires wrote:
So you end up with rich bitter vets who would elsewise have left ages ago but now can burn through their fortunes and complain about what this game has become.


You would think they had something better to do with their lives.

Edit: Actually, there is a clear solution. All bitter vets caught in this trap...give me your stuff and quit. I will set you free...