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Wormholes

 
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A change to c6 wormhole space

First post
Author
Waldemar Pawlak
Center for Advanced Studies
Gallente Federation
#81 - 2015-07-09 19:57:54 UTC
Winthorp wrote:
Waldemar Pawlak wrote:
Jack Miton wrote:

PVP is the only thing that matters. Don't run pve, dont schedule farming ops, dont fund your corp off PVE tax.
That way you cant actually spend some time PVPing and on the rare occasion that you need to, run a few sites to pay the fuel bills or replace ships.

If you have access to running C5-6 sites with caps, you'll be amazed how rarely you actually need to run them if your corp is legitimately PVP focused.

Changing your corp to this mind set is also by far the easiest way to get rid of dead weight who are just along for the ride which is something most corps need to do.


Oh really, and how can a wh corp survive without that income OR be a successful one, smart boy? huh? oh wait...


Actually there is a few WH corps that do operate like this and Jack has this one right. PVE only leads to your corp locking down the chain and closing them off from all PVP opportunities. WH escalations are only really beneficial to a few people at a time, any more and its a waste of the extra peoples time.

It is far more efficient to get your members to look after their own wallets on alts or in groups of alts away from your main system.


Komrade Winthorp, yes, Wald knows - this is how HK is operating :)

Your wallet = your problem :D

For recruitment:

1) Join our public channel: Hard Knocks 2) Follow the steps in MOTD of the channel. 3) Profit!

Sten Taxi
No trouble in the midst
B.E.A.R.S.
#82 - 2015-07-09 20:43:58 UTC
Hidden Fremen wrote:

If you want PvP to thrive in C6, you're going to have to work for it. Systematically install PvP corporations in place of the farmers.


This conclusion comes naturally, although i cannot believe you just said this. Earlier this spring you and your corporation helped to deter the eviction of the very group responsible for installig farming in c6 space. In effect supporting the installation of farmers in c6 space.

So while telling people to work for it, you are working the opposite agenda. Hypocrisy.

And don't come saying that the people who lived there previously were farmers too, they atleast strived to be PvP corps.
Rek Seven
University of Caille
Gallente Federation
#83 - 2015-07-09 21:05:40 UTC  |  Edited by: Rek Seven
Sten Taxi wrote:
Hidden Fremen wrote:

If you want PvP to thrive in C6, you're going to have to work for it. Systematically install PvP corporations in place of the farmers.


This conclusion comes naturally, although i cannot believe you just said this. Earlier this spring you and your corporation helped to deter the eviction of the very group responsible for installig farming in c6 space. In effect supporting the installation of farmers in c6 space.

So while telling people to work for it, you are working the opposite agenda. Hypocrisy.

And don't come saying that the people who lived there previously were farmers too, they atleast strived to be PvP corps.


Dude tell me about it! It makes me laugh how wormholers flip-flop.

It starts out by PVP'ers banding together to remove farmers, once that's done people start crying about how the PVP'ers and their blues are too powerful, and when the PVP'ers go their own ways, people start farming again and the tear start welling back up. Roll

I've been saying it for years but i don't think anyone is listening... The only way to "fix" the issues is through mechanic changes and additional developer created content. We need more conflict drivers which ensure that it is better for people to fight each other rather than blue up, and there needs to be a clear benefit for PVP'ers to want to live in C6 space.
Hidden Fremen
Lazerhawks
L A Z E R H A W K S
#84 - 2015-07-09 21:37:07 UTC
Sten Taxi wrote:
Hidden Fremen wrote:

If you want PvP to thrive in C6, you're going to have to work for it. Systematically install PvP corporations in place of the farmers.

So while telling people to work for it, you are working the opposite agenda. Hypocrisy.


I stated how it was in my first post. C6-space is for farming. I then made a suggestion for you all, not me, to do something about it. I'm fine with C6 being bountiful fields of agriculture. It's you all who pretend you want PvP in it. Most of you can't even scan farther than 5 deep from your chains, or are keeping them for their full lifespan, yet here you are, wasting everyone's time, worrying about space already inhabited by krabs, bears, farmers, wtv. If anyone is hypocritical, it's you all rabbling on forums about how things should be while you sit around doing nothing about it yourselves.

Rek Seven wrote:
Rabble, rabble, I scan a whole five wormholes deep - where's all the pew!


The actual mechanic I agree would help, though, is that there needs to be something to fight for. Everything else is just bait for PvErs to get ganked.
Sten Taxi
No trouble in the midst
B.E.A.R.S.
#85 - 2015-07-09 21:52:22 UTC
Hidden Fremen wrote:

C6-space is for farming. I'm fine with C6 being bountiful fields of agriculture.


Keep spinning.
Barrogh Habalu
Imperial Shipment
Amarr Empire
#86 - 2015-07-10 06:05:48 UTC  |  Edited by: Barrogh Habalu
So, the answer to fix WH space is everyone having an incursion alt and logging on WH account for pew or something? P

There I thought that the point of w-space is to have enough opportunities to both get and welp blig-ish ships. Guess I was wrong.
Phoenix Jones
Small-Arms Fire
#87 - 2015-07-10 14:59:17 UTC  |  Edited by: Phoenix Jones
Edit: wrong post.

Yaay!!!!

Peter Moonlight
Suddenly Carebears
#88 - 2015-07-10 16:02:50 UTC
Sten Taxi wrote:
Hidden Fremen wrote:

C6-space is for farming. I'm fine with C6 being bountiful fields of agriculture.


Keep spinning.

Keep blueballing.
Help They GotMyMoney
Republic Military School
Minmatar Republic
#89 - 2015-07-10 19:14:31 UTC
WH Space 2015

Post with you're main.

Lazerhawks: ¨we are 5x better organized and we win by skill not always because of numbers¨

corbexx
Sebiestor Tribe
Minmatar Republic
#90 - 2015-07-12 12:46:42 UTC
Help They GotMyMoney wrote:


thats pretty good nice to see you have them set blue as well.
calaretu
Honestly We didnt know
#91 - 2015-07-12 16:36:26 UTC
corbexx wrote:
Help They GotMyMoney wrote:


thats pretty good nice to see you have them set blue as well.


Surely that must be a mistake by this unaffiliated alt. We have been assured several times that this isnt the case. They would never lie about such a thing.
Callista Spada
Avanto
Hole Control
#92 - 2015-07-15 12:02:15 UTC
calaretu wrote:
corbexx wrote:
Help They GotMyMoney wrote:


thats pretty good nice to see you have them set blue as well.


Surely that must be a mistake by this unaffiliated alt. We have been assured several times that this isnt the case. They would never lie about such a thing.


The footnote of the unaffiliated alt makes this even more funny:

Post with you're main.
Lazerhawks: ¨we are 5x better organized and we win by skill not always because of numbers¨
Hidden Fremen
Lazerhawks
L A Z E R H A W K S
#93 - 2015-07-15 13:45:51 UTC
Lol, "you're"
Maxim DELETE
Native Freshfood
Minmatar Republic
#94 - 2015-08-02 11:06:59 UTC
I want to second in statics c6 (as in system c2 and c4) - we will bring you more pain )))
Saera Ezliha
Honestly We didnt know
#95 - 2015-08-02 15:07:56 UTC
Maxim DELETE wrote:
I want to second in statics c6 (as in system c2 and c4) - we will bring you more pain )))


What would you think about adding a second static c6 (random other class for those systems that already have a c6 static) and removing all wandering (inkluding kspace)
It would make c6 pace unique, worth having and also difficult to hold.
Justin Cody
War Firm
#96 - 2015-08-02 20:27:49 UTC
Jack Miton wrote:
The issue isn't the C6 class itself, it's the people who live there.
it was very deliberately turned into farmville and messing with the statics isn't going to change that.

The solution is removing/drastically changing cap escalations so that people actually need to leave their home system.


I think you have a point to a degree but instead of nerfing the sleeper anom spawn rate I would introduce a mechanic (into all of w-space) wherein running sites increases the chance of a roaming static to appear and it has no timer. The sleepers are calling out for aid!

It would make sense and it would enable more random player disruption to occur as a direct result of player actions. It has a nice symmetry. The chance of it happening should be fairly even across W-space classes with frequency only increasing with NPCing activity.
Justin Cody
War Firm
#97 - 2015-08-02 20:29:14 UTC
Saera Ezliha wrote:
Maxim DELETE wrote:
I want to second in statics c6 (as in system c2 and c4) - we will bring you more pain )))


What would you think about adding a second static c6 (random other class for those systems that already have a c6 static) and removing all wandering (inkluding kspace)
It would make c6 pace unique, worth having and also difficult to hold.



I think adding dual statics to C5/C6 is the only way now to alleviate the pressure of the null W-space nerf short of pulling back on the nerf. Even if they hadn't nerfed the nulls I want dual statics or an increase in random j-space statics based on NPCing activity.
Gunz blazing Ronuken
Insane's Asylum
#98 - 2015-08-03 12:20:23 UTC  |  Edited by: Gunz blazing Ronuken
Maybe can create alts then make sure to gank your own alts with your alts? LolBlink
disclaimer: could get boring in the long run..
Phoenix Jones
Small-Arms Fire
#99 - 2015-08-03 16:06:03 UTC
Dual statics for all. Dual static c1's, c3's, c5's and c6.

You still get the pvp stale mates and the pve carebears.

That would add about 30 minutes of enjoyment before everybody's back posting in this thread.

Yaay!!!!

calaretu
Honestly We didnt know
#100 - 2015-08-04 06:46:42 UTC
Phoenix Jones wrote:
Dual statics for all. Dual static c1's, c3's, c5's and c6.

You still get the pvp stale mates and the pve carebears.

That would add about 30 minutes of enjoyment before everybody's back posting in this thread.


Only reason I post in this thread is because I feel sorry for the state of c6 space. C5 is same as it always have been.
C4's are very good place for us atm full of different stuff happening so no plan of moving up.