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Carnyx release - General feedback

First post First post First post
Author
Masao Kurata
Perkone
Caldari State
#541 - 2015-06-03 01:56:29 UTC
Spc One wrote:
Well i saw few people in 0.0 taking out services with noob ships in 5minutes.


T1 entosis links are 40M each currently, those are pretty expensive rookie ships. Have you had fun popping them?
W33b3l
The Scope
Gallente Federation
#542 - 2015-06-03 02:06:59 UTC  |  Edited by: W33b3l
OK now that Ive had some time to play with it.

The first priority needs to be fixing the 90% scaling issue before anything else. I have to disable scaling to even remotely tell what the icons are and that is a SEVERE issue for me. Ide rather the new icons where not released with this issue but since they where, please work on fixing this first so we can all at least get used to them as fast as possible.

I havnt came across a Cap ship like a carrier yet, curious what those icons look like, but from what I have seen, ship wise, I adapted to the new icons fairly quickly sitting outside a trade hub station watching things fly by. Im actually fairly fond of the new ship icons (but only the ship icons) although again.. please fix the scaling.

Its is very hard to tell the difference between an NPC and Player ship by the icons alone. I can see that the NPC icons are shaded but I have to look really close to tell. The shading needs to be much more prominent.

Wrecks are also confusing. Flipping the icon for the wreck is a nice touch but having the diamond overlay on the top (while easy to see) obscures the ships icon too much and using the old method of just shading in the wreck icon would be MUCH more preferred.

The icons for all the different types of drones really needs to be removed. We all know the drone names by heart and this level of variety on the overview Is just too much to take in and process at once. It would be much better to either use the old icons, or settle for something more simple that just shows the size of the drone instead. aka small, medium, large, and possibly sentry. All the other types of drones say what they do in the name anyway. This is a very common complaint.

The new icons for the different types of asteroids is a nice touch however the triangle for the belt was better then the 3 dots (another common complaint).

However besides that, most of the other icons in space (except for the sun and planets in system) are just too confusing, aka all the complaints about POS mods and such. The icons for mobile depots look like they should be ships also. If you could revert the large amount of icons for all the deployable structures (including gate guns and billboards) back to what they where and fix the few issues with the rest it would help out a lot while keeping the player base reasonably happy and still implementing the reasons for the changes in the first place.

I like where you're going with a lot of the new icons, you just WAY over did it to the point of making things too confusing. Which seems to be a common theme in this thread.

Thank you.
Spc One
The Chodak
Void Alliance
#543 - 2015-06-03 02:18:34 UTC
Masao Kurata wrote:
Spc One wrote:
Well i saw few people in 0.0 taking out services with noob ships in 5minutes.

T1 entosis links are 40M each currently, those are pretty expensive rookie ships. Have you had fun popping them?

Nah i ignored them, let them have fun with services.
Guy was on station taking services.
Xert Trassien
Bunyip Munitions
Ghosts from the Abyss
#544 - 2015-06-03 02:19:38 UTC
Carnyx successfully deployed ?? you got to be shitting us right ?? The new overview brackets are just ... well they just stupid.
CCP have you sacked all the old staff and employed a bunch of knitwits or monkeys even ???
Hell its like looking at space invaders 20yrs ago

Fail is FAIL
Kenzen Han Taro
Perkone
Caldari State
#545 - 2015-06-03 02:20:31 UTC
Good job CCP, looks awesome.

Note : drifter wh's look dangerous
Xert Trassien
Bunyip Munitions
Ghosts from the Abyss
#546 - 2015-06-03 02:26:42 UTC
CCP Claymore wrote:
Steijn wrote:
Xen Solarus wrote:
So far, like the new symbols. Going to take a while to get used to, but it's going to be super useful to see ship sizes at a glance. Nicely done CCP! Cool

My biggest gripe is that EvE in windowed mode now dominates over all other programs. Nothing can be moved on top, browsers, team-speak, not even the damn launcher itself. Seriously, It's already ****ing me off big time. Anyone know a solution??


what UI scaling are you using? On 90% they are really bad.


We are aware of issues at 90% UI Scaling and we are looking at better ways to handle this.
The issue is with UI Scaling and not the new icons.



THE ISSUES ARE WITH THE NEW ICONS.
They suck a$$ dont you guys get it ????

God help us all
Michael Motsu
State War Academy
Caldari State
#547 - 2015-06-03 02:26:53 UTC
I like the graphical changes to the games but these overview icons are eye cancer to me and everyone else I've talked to. Nothing was wrong with the original ones, and I doubt anyone has ever said "I wish these squares were triangles and house looking". I'd like to see the old icon come back the the games asap so it is easy to tell a drone from anything else or an npc BS to a frig.
Proxay
Stimulus
Rote Kapelle
#548 - 2015-06-03 02:32:38 UTC  |  Edited by: Proxay
CCP Surge wrote:
Also to address some of the concerns voiced, our overall aim was not to change the old icons just for the sake of something new or because we thought they weren't working, but to provide better granularity and at-a-glance awareness of the objects on grid.

But change is tough and we are definitely keeping an eye on your feedback in all channels as we had been during testing on Singularity for the past while. This relatively small icons swap isn't an end-all-be-all "tough luck" change we're aiming to saddle the playerbase with.

For now a few things

  • I urge patience. There are dozens of new icons to learn, and it might take the brain a while to untangle the new "messy blob" at first. Post back in a few days and share if they've changed your game for better or worse after you've gotten a little more comfortable identifying them. We'll be keeping an eye on this post initial-reaction feedback closely.
  • Check out this image to help learn your icons: http://images.contentful.com/kvd74o0q2fjg/4Hgu1BcYAE22wgokiKeYO4/4001f1c3132cc7749d9d25ec8851798e/NewOvervieBracket-IconsImage.jpg?w=1920&fm=jpg&q=85
  • While “deconstructive feedback” is cathartic in some ways I am sure, it’s likely not going to help get your point across. We are looking for specific feedback: What specifically don't you like about the new icons? Can you share an in-game story or experience which backs up your conclusions? It's the kind of feedback that's most useful to us when making calls on these types of things.
  • We've taken seriously the calls to include a "use classic bracket icons" option. Originally we thought having two sets of icons in the client might just cause confusion and miscommunication among players, and tough learning/teaching decisions for newbros as well as vets welcoming them in. However these concerns might be overblown, especially in regards to little bracket icons. In any case its definitely a debate worth having.


Thanks for reading!


Hi Surge, and CCP Art Team.

I hope you take the time to read my comments regarding the new icon set, I've been playing EVE for nigh-on a decade myself, and have spent the time in space doing various forms of PVP warfare.

The new Icon set has a fantastic philosophy, the idea behind the pointy and flat tops, the lines and other little details are very intelligent design language. But...

They are not 'at-a-glance' icon sets, they are in fact very far from being intuitive during combat in EVE. I've been on SiSi for a few hours in the past few weeks during our alliance tournament practice matches so I've had to endure the new changes and am totally opposed to the new icon sets from a combat perspective.

The core issue is the amount of detail you put in, it's the complete opposite of the old icon set which was absolutely fantastic and easy to follow during intense circumstances:
Squares were player ships - every time.
"+"s were NPC ships, whether they be Agents, Pirates, Mission Rats or Faction Agents
"x"s were drones, it didn't matter small/medium/large/fighter - they were drones of some type.
Wrecks were these odd little triangle things that were like very little else in game.

These four things are the most you'll interact with in EVE PVP, they need to each stand alone and be discernable at-a-glance to understand the situation you're engaged in. The old icon set despite age communicated this brilliantly and stood the test of time for players in use for over a decade.
Considering the UI is the only way most players know what is going on, changes here seem to be taken lightly and without cautious review or player buy-in. Even the option to flick back to old is not there which is what is causing most of the fury.

Okay now that I've explained what worked in the old set, lets look at what doesn't work in the new set.

- First off - there is too much detail, simplify the design.
- Drone icons are now bigger than frigate hulls and stand out a lot more - even though the Frigate hull a far more threatening opponent than a drone.
- There are far too many ship icons now, you already need to remember hundreds of ship names and classes, let alone icon sets that are this specific.
- Place 20 pilots on a grid and have each of them drop 5 drones, then set them to fight. In small-gang meta it is very confusing and hard to see what you are targeting or shooting, drones and ships are not discernable.
- Take a look at this image ( https://i.imgur.com/ighoK8j.png ) - this is a small 11 v 10 fight, yet it is very hard to see what is going on from this view (at a glance). If you sit and study it, you can get it, but not with a quick look before you go back to managing module heat.


In my opinion these four things should look nothing alike:
* Ships
* Drones
* NPCs
* Wrecks


Everything else is lesser used and can be studied, but the above 4 are things that require view priority.

Probably the most silly thing in this whole debacle is how little attention was payed to the player feedback from SiSi, and how quickly you implemented this icon set.

Please allow players to use the old set while you polish the new set. I would love to use them once you achieve the above objectives.

Cheers.

Loading signature...

Urbusk P'Tchu
Imperial Shipment
Amarr Empire
#549 - 2015-06-03 02:33:06 UTC
Really . This must be a late April fools joke . Total trash . Please find a way to let us change this back . I know change is the only consistent in this world . but wow .
Amdison Habe
Leng Technology Group
#550 - 2015-06-03 02:33:22 UTC
i've been playing now for about 6 months and i wanted to make a comment about the overview icons and general feel of the star map.

to keep it short: i liked the extremely simple icons and the /very/ low-tech-looking scanning map.

the simple blue grid scanning spheres over a black & white orbital map (with some red, yellow, and green icons) provided a very realistic, utilitarian, and almost gritty reality to the game. some of that appeal may come from the fact that i didn't grow up with ipods or any of the modern operating systems, and i understand some would see this look as half-done or lazy.

having that super-simple language of symbols and icons contributed to a special language, almost like an inside joke, that added to the reality of the game for me.

i understand that lowering the barriers to entry by doing things like making the icons (maybe) a little more intuitive will make the game more accessible to more people...which will hopefully result in more fun for me (specifically through more funding for CCP).

the biggest draw to me, though, for eve was the fact that it is pointedly /not/ for everyone. making people commit to reading and processing information, even learning a somewhat-cryptic icon language, meant to me that i would find a community with a high percentage of serious players. underpants-mailbox-dancers (read: WoW) need not apply.

you'll find no rage or threats of quitting in this message, i have no intention of leaving eve any time soon; i just wanted to make my contribution to the discussion what with being a new citizen and all...
Urbusk P'Tchu
Imperial Shipment
Amarr Empire
#551 - 2015-06-03 02:44:04 UTC
Xert Trassien wrote:
CCP Claymore wrote:
Steijn wrote:
[quote=Xen Solarus]So far, like the new symbols. Going to take a while to get used to, but it's going to be super useful to see ship sizes at a glance. Nicely done CCP! Cool

My biggest gripe is that EvE in windowed mode now dominates over all other programs. Nothing can be moved on top, browsers, team-speak, not even the damn launcher itself. Seriously, It's already ****ing me off big time. Anyone know a solution??


what UI scaling are you using? On 90% they are really bad.


We are aware of issues at 90% UI Scaling and we are looking at better ways to handle this.
The issue is with UI Scaling and not the new icons.



THE ISSUES ARE WITH THE NEW ICONS.
They suck a$$ dont you guys get it ????

God help us all
[/q


Really . I take it this is something u r going to shove down are throats . CCP . Total trash. AttentionAttentionAttentionAttentionAttentionAttention
W33b3l
The Scope
Gallente Federation
#552 - 2015-06-03 02:48:07 UTC
Ive also been having issues with the station environment not loading when I dock since the update. I thought it was my video drivers but it isnt. It always works when I log in, but when I dock from space I get a black background. Usually the only way to get it to work is to relog.

GTX760

Canon Makanen
Science and Trade Institute
Caldari State
#553 - 2015-06-03 02:54:48 UTC
some wrong with the warp?? and the new icon in 90% UI scaling is really bad!!!!
Simon Ijonen
Pyke Syndicate
Solyaris Chtonium
#554 - 2015-06-03 02:57:16 UTC
I wouldnt call it successfully deployed while many of us cant even start the game.
Honestly, if a patch breaks things then DONT RELEASE IT. Dont hold to a schedule and give us something so half baked.
Dartholemus
Burning Napalm
#555 - 2015-06-03 02:57:24 UTC
I recommend everyone open a support ticket for icons - it's clearly a glitch.
Arzi Reece
Deep Inside Your Hole
#556 - 2015-06-03 03:03:52 UTC
Having issues downloading the launcher update, repair tool did not work


Im paying for Eve
I cannot play Eve
I WANT TO PLAY EVE
Sykaotic
Doomheim
#557 - 2015-06-03 03:06:05 UTC
Main issue seems to be peeps do not like the new icons.

Reminds me of New Coke!
Odil Enskij
Cagey sloggers
#558 - 2015-06-03 03:07:17 UTC
overview icons very bad
overview now is mess

return old icons, or do it selectable
Sgt Ocker
What Corp is it
#559 - 2015-06-03 03:08:13 UTC
Regarding new icons

Could "Generic" just mean too lazy to do it right?

If I had been expecting anything decent I would be surprised at this but CCP does have a track record to maintain.
Why do it right when halfassed gets you by.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Flick Narbotan
I.I.I
#560 - 2015-06-03 03:12:40 UTC  |  Edited by: Flick Narbotan
Another -1 to the new icons. Too complicated and very hard to see on a 90% UI.

It's also much harder than it was to see brackets in space when there's something (planet, station, etc) in the background.