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Carnyx release - General feedback

First post First post First post
Author
Havenard
Havenard Corporation
#321 - 2015-06-02 19:35:15 UTC
FunGu Arsten wrote:

try doing pvp - hope no npc are on grid(they look so simular)


You must be colorblind.
Captain Africa
GRIM MARCH
#322 - 2015-06-02 19:35:41 UTC
Holy **** that caracal looks awesome ....as for the rest lemme check. BTW CCP ty for updating this awesome game !!!!
Tyr Dolorem
State War Academy
Caldari State
#323 - 2015-06-02 19:35:51 UTC
Ralph King-Griffin wrote:
Joia Crenca wrote:
If there is a culture issue at CCP, perhaps that needs to be addressed? There may be a thought that: 'If the work is finished enough to put on SiSi, then it CAN'T be rolled back, or someone will lose their job for allowing it to go this far'. But that would defeat one main purpose of SiSi, wouldn't it, in having an internal culture issue cancel out player feedback?


This is the second iteration of the icons, the first was put on sisi pushed on us and tested
then rolled back due to player feed back and redone.

You can take your foot out of your mouth now.


yea and they made it worse god knows how
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#324 - 2015-06-02 19:38:35 UTC  |  Edited by: epicurus ataraxia
Ralph King-Griffin wrote:
Joia Crenca wrote:
If there is a culture issue at CCP, perhaps that needs to be addressed? There may be a thought that: 'If the work is finished enough to put on SiSi, then it CAN'T be rolled back, or someone will lose their job for allowing it to go this far'. But that would defeat one main purpose of SiSi, wouldn't it, in having an internal culture issue cancel out player feedback?


This is the second iteration of the icons, the first was put on sisi pushed on us and tested
then rolled back due to player feed back and redone.

You can take your foot out of your mouth now.


But the issues raised by the players were equally applicable in the second iteration, the problem was NOT that the players did not like the aesthetics, the problem was one of clarity and legibility, and the problems are still present.

THAT was the feedback that was not dealt with. We were almost begging them to get professional advice.

There is one EvE. Many people. Many lifestyles. WE are EvE

Ralph King-Griffin
New Eden Tech Support
#325 - 2015-06-02 19:38:58 UTC
Tyr Dolorem wrote:
Ralph King-Griffin wrote:
Joia Crenca wrote:
If there is a culture issue at CCP, perhaps that needs to be addressed? There may be a thought that: 'If the work is finished enough to put on SiSi, then it CAN'T be rolled back, or someone will lose their job for allowing it to go this far'. But that would defeat one main purpose of SiSi, wouldn't it, in having an internal culture issue cancel out player feedback?


This is the second iteration of the icons, the first was put on sisi pushed on us and tested
then rolled back due to player feed back and redone.

You can take your foot out of your mouth now.


yea and they made it worse god knows how

Did you see the first one's?
Koba Kyogen
State War Academy
Caldari State
#326 - 2015-06-02 19:39:15 UTC
Strip out the new icons. Wasn't broken, didn't need fixing.

Give us the option to at least disable them.

I blame Iceland. All of it.
Unbreakble Dragon
Bubble Stuck Stepbros
#327 - 2015-06-02 19:39:51 UTC
Blood Enslaver wrote:
You people really are afraid of learning new things.


Honestly everything looks fine to me, and i have no problem learning new things. i patched in like 3 minutes had no problems logging in either but im running windows 7 and internet connection of 188 mb/s download speed
Enddel Ayere
Warping pandas
#328 - 2015-06-02 19:40:09 UTC  |  Edited by: Enddel Ayere
I really like the new shader. The light is more balanced and the dirt texture is very cool. Indirect lightning make it really realistic. Congrats.

There seems to be some issue with texture loading though, sometimes ships and interior of stations appear all black (ie without texture). The ships regain their texture but the not station interior, which interfere with ship fitting.

Concerning the icons, its a great set, people will get used to it, maybe it could be made better by three things (esp. for the ship icons)

1. graphically, the dash underneath the triangle is difficult to read (to differentiate between frigates/destroyers)
2. the battlecruiser icon look too much like a house. this is debatable but a triangle on a square is a symbol of a house... abit confusing (I heard people say "I don't want to run around shooting little houses)
3. differentiating NPC and player icons would be great, so that at gates (or else) there is no confusion

Looking forward to the new Nullsec system!
Zaporozh
Boomer Humor
Snuffed Out
#329 - 2015-06-02 19:40:59 UTC
Undo the new Icons, they are terrible.
Icons were not broken work on something that needs fixing!!!!!
Rowells
Blackwater USA Inc.
Pandemic Horde
#330 - 2015-06-02 19:41:19 UTC
nobody mentioned corpse icons from any of the devblogs i can remember, yet here i sit, pleasantly surprised.
Ralph King-Griffin
New Eden Tech Support
#331 - 2015-06-02 19:42:24 UTC
epicurus ataraxia wrote:
Ralph King-Griffin wrote:
Joia Crenca wrote:
If there is a culture issue at CCP, perhaps that needs to be addressed? There may be a thought that: 'If the work is finished enough to put on SiSi, then it CAN'T be rolled back, or someone will lose their job for allowing it to go this far'. But that would defeat one main purpose of SiSi, wouldn't it, in having an internal culture issue cancel out player feedback?


This is the second iteration of the icons, the first was put on sisi pushed on us and tested
then rolled back due to player feed back and redone.

You can take your foot out of your mouth now.


But the issues raised by the players were equally applicable in the second iteration, the problem was NOT that the players did not like the aesthetics, the problem was one of clarity and legibility, and the problems are still present.

Only at 90%, they are perfectly legible otherwise.

The issue is they're new and you are constantly registering and interpreting them, give it a week and you won't even see them anymore.
Mikey Zonda
Island Assault Force
#332 - 2015-06-02 19:42:52 UTC
Please roll back the icon release, these new ones are just terrible.... Evil

Clustered, confusing, awful and an unnecessary and unrequested change....

Just dump them in the bad idea bin.......... Oops
Chinicata Shihari
Perkone
Caldari State
#333 - 2015-06-02 19:43:06 UTC
The the Overview tags look like ass (Technical Term) on 90% scaling http://i.imgur.com/66t79wt.png
Jeven HouseBenyo
Vanity Thy Name Is
#334 - 2015-06-02 19:44:07 UTC
CCP Claymore wrote:
Panterata wrote:
Hey Lebowski, who is responsible for the icons?

Tell him to write something here on the players and not hide as a mouse!


That would be me and my team, Team Game of Drones.

We are reading the feedback you are providing.

All I can say at the moment is please take some time to get used to the new icons if this is the first time you are seeing them. It has been a while since they last changed, if ever, and it will take a while to learn them again.

We are aware that the new icons do not look great with 90% UI Scaling. This is an issue we are looking at but is a bigger project due to the nature of UI Scaling.

We are monitoring your feedback and will try and respond to your issues and concerns.

Thank you for all your feedback so far.



There is a thread from Test Server Feedback, that has plenty of feedback on the icon revamp. Not to be too snarky (serious effort needed, even in RL I communicate in snark and sarcasm!) but perhaps there would be a positive place to start reading feedback on the new icons and brackets. There is less outrage and more constructive suggestions than this General Feedback thread.

Please at least give us, the unwashed end user masses, an opt out choice as is in place with the map.

Thankee sai in advance for that personally needed opt out choice.

>Jeven

Minny boat flyer, unofficial squeaky wheel.

'Game Ethics and Morality Monitor' I remember promises.

Snark at 11-24/7/365.25. Overshare? Yup.

Yes it's my fault. And if you don't staap it I'll do it again. ;-P

No you can't has my stuffs OR my SPs.

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#335 - 2015-06-02 19:45:19 UTC  |  Edited by: epicurus ataraxia
Ralph King-Griffin wrote:
epicurus ataraxia wrote:
Ralph King-Griffin wrote:
Joia Crenca wrote:
If there is a culture issue at CCP, perhaps that needs to be addressed? There may be a thought that: 'If the work is finished enough to put on SiSi, then it CAN'T be rolled back, or someone will lose their job for allowing it to go this far'. But that would defeat one main purpose of SiSi, wouldn't it, in having an internal culture issue cancel out player feedback?


This is the second iteration of the icons, the first was put on sisi pushed on us and tested
then rolled back due to player feed back and redone.

You can take your foot out of your mouth now.


But the issues raised by the players were equally applicable in the second iteration, the problem was NOT that the players did not like the aesthetics, the problem was one of clarity and legibility, and the problems are still present.

Only at 90%, they are perfectly legible otherwise.

The issue is they're new and you are constantly registering and interpreting them, give it a week and you won't even see them anymore.


No, you are quite wrong. They are much worse at 90% but the problem is NOT limited to that. We have worked with them for quite a while on sisi, and it is not a matter of familiarity. the issue is one of bad legibiliy. I and others no doubt envy your eyesight, and I assure you the stabbing pain behind my eyes after playing for an hour tonight is something I AM NOT WILLING TO GET USED TO.

CCP when your design choices start causing physical harm to your customers, isn't it about time you stopped and reevaluated your choices?

There is one EvE. Many people. Many lifestyles. WE are EvE

Desas
Destructive Influence
Northern Coalition.
#336 - 2015-06-02 19:48:22 UTC
Are you guys out of your mind with those new Icons???

Do you devs got to many time on your hands that your are screwing around with unnecessary new stuff which was perfectly fine like it was???

Come on you got on both iterrations a lot of negative feedback from the community and you still went with it ... Did you forget who is paying your sallerys??


Make it atleast an option to choose or roll it back !!



An very upset Desas
Ralph King-Griffin
New Eden Tech Support
#337 - 2015-06-02 19:48:35 UTC
epicurus ataraxia wrote:
Ralph King-Griffin wrote:
epicurus ataraxia wrote:
Ralph King-Griffin wrote:
Joia Crenca wrote:
If there is a culture issue at CCP, perhaps that needs to be addressed? There may be a thought that: 'If the work is finished enough to put on SiSi, then it CAN'T be rolled back, or someone will lose their job for allowing it to go this far'. But that would defeat one main purpose of SiSi, wouldn't it, in having an internal culture issue cancel out player feedback?


This is the second iteration of the icons, the first was put on sisi pushed on us and tested
then rolled back due to player feed back and redone.

You can take your foot out of your mouth now.


But the issues raised by the players were equally applicable in the second iteration, the problem was NOT that the players did not like the aesthetics, the problem was one of clarity and legibility, and the problems are still present.

Only at 90%, they are perfectly legible otherwise.

The issue is they're new and you are constantly registering and interpreting them, give it a week and you won't even see them anymore.


No, you are quite wrong. They are much worse at 90% we have worked with them for quite a while on sisi, the issue is one of bad legibiliy. I and others no doubt envy your eyesight, and I assure you the stabbing pain behind my eyes after playing for an hour is something I AM NOT WILLING TO GET USED TO.

Read my post again, the issue is only with the 90% scaling.

That aside you should probably see an optician or stop drinking on Monday night's.
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#338 - 2015-06-02 19:51:02 UTC
Reported above as abusive troll

There is one EvE. Many people. Many lifestyles. WE are EvE

Joia Crenca
Science and Trade Institute
Caldari State
#339 - 2015-06-02 19:51:14 UTC
uhnboy ghost wrote:
Matterall wrote:
Icons are just new - take some time to get used to them. There's no way you will adapt in a few hours.

If they are terrible after 25 hours gametime, then post


i have tryed to play whit them on sisi for a week or 2 and u dont get use to them,
if u cant see what the icons supposed to be ( i have poor eyesight, its all a blur thats all looks the same ) then u can look at them for 2 years whitout getting use to them

i now have 3 options,
1. never undock and only do market pvp and i hate market pvp
2. get a on screen magnifying glass, yeah that not going to happen, i have never had to use one before and will never use one
3. dont know maybe try to go pro in minesweper


Quote:
epicurus ataraxia wrote:
Ralph King-Griffin wrote:
Joia Crenca wrote:
If there is a culture issue at CCP, perhaps that needs to be addressed? There may be a thought that: 'If the work is finished enough to put on SiSi, then it CAN'T be rolled back, or someone will lose their job for allowing it to go this far'. But that would defeat one main purpose of SiSi, wouldn't it, in having an internal culture issue cancel out player feedback?


This is the second iteration of the icons, the first was put on sisi pushed on us and tested
then rolled back due to player feed back and redone.

You can take your foot out of your mouth now.


But the issues raised by the players were equally applicable in the second iteration, the problem was NOT that the players did not like the aesthetics, the problem was one of clarity and legibility, and the problems are still present.

Only at 90%, they are perfectly legible otherwise.

The issue is they're new and you are constantly registering and interpreting them, give it a week and you won't even see them anymore.
=]|[=


Doesn't seem to work even after a week for some, but we'll see what happens. And it wasn't 'ROLLED BACK', just repolished more on SiSi, from what I'm reading? So player feedback did cause some additional focus, but didn't stop the train from crashing into the station.
Trajan Unknown
State War Academy
Caldari State
#340 - 2015-06-02 19:52:42 UTC
epicurus ataraxia wrote:
Ralph King-Griffin wrote:
epicurus ataraxia wrote:
Ralph King-Griffin wrote:
Joia Crenca wrote:
If there is a culture issue at CCP, perhaps that needs to be addressed? There may be a thought that: 'If the work is finished enough to put on SiSi, then it CAN'T be rolled back, or someone will lose their job for allowing it to go this far'. But that would defeat one main purpose of SiSi, wouldn't it, in having an internal culture issue cancel out player feedback?


This is the second iteration of the icons, the first was put on sisi pushed on us and tested
then rolled back due to player feed back and redone.

You can take your foot out of your mouth now.


But the issues raised by the players were equally applicable in the second iteration, the problem was NOT that the players did not like the aesthetics, the problem was one of clarity and legibility, and the problems are still present.

Only at 90%, they are perfectly legible otherwise.

The issue is they're new and you are constantly registering and interpreting them, give it a week and you won't even see them anymore.


No, you are quite wrong. They are much worse at 90% but the problem is NOT limited to that. We have worked with them for quite a while on sisi, and it is not a matter of familiarity. the issue is one of bad legibiliy. I and others no doubt envy your eyesight, and I assure you the stabbing pain behind my eyes after playing for an hour tonight is something I AM NOT WILLING TO GET USED TO.


So maybe there is no problem with the icons but your eyes, screen, resolution or whatever?

I am playing EvE on maxed out settings, with transparent windows, at 100% and it looks good. The icons inside my tabs could get a bit more love like sharper edges and stuff like that but in space they are fine and pretty damn useful.
But to the defense of all these "nay sayers" I am used to such icons for a long time so that is one reason why I like and prefer them. But besides that, everything that makes sense is something I prefer. Making sense in the meaning of being logical and in this case not exhausting for my eyes or in the constantly overloading me with useless informations.