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Do not train to fly battleships

Author
Lady Rift
His Majesty's Privateers
#41 - 2015-05-14 05:24:23 UTC
well large gun 5 and battleship 5 come out to be 1.28 million and 2.048 million skill points (0.362million for lv 4) so if you aren't going to max it t2 guns and ship lv 4 only cost 1.6 million skillpoints. which is nothing considering the amount of sp support skills in general cost.
Blackfeathers
Unholy Knights of Cthulhu
Test Alliance Please Ignore
#42 - 2015-05-14 07:49:01 UTC
If you don't train Battleships, at least train the weapon systems. Oracle, Tornado, Naga and Talos are all fun boats, and can be really useful.
Mr Duffo
SQUIDS.
#43 - 2015-05-14 10:01:35 UTC
I like battleships

Skeggǫld, Skálmǫld, Skildir ro Klofnir!

Never forget! #OICXmassacre2014

afkalt
Republic Military School
Minmatar Republic
#44 - 2015-05-14 11:43:25 UTC
I'll just leave this here

https://www.youtube.com/watch?v=I4jQENEsbdk


Battleships rock the house, they simply require more than average skillpoints to fly and understand correctly. When to deploy them is the key.
Termy Rockling
Sebiestor Tribe
Minmatar Republic
#45 - 2015-05-14 17:22:59 UTC
All ships require support skills i really dont understand what makes battleships need "omg supportskills", maybe bit more drones than cruisers but thats pretty much it.
However i do agree that atm battleships arent that dangerous, they should have secondary weaponbatteries of small weapons or something which wouldnt increase their long range capabilities but would make engaging smaller craft nearby easier. And no drones dont count.
Stitch Kaneland
The Tuskers
The Tuskers Co.
#46 - 2015-05-14 19:56:08 UTC
Termy Rockling wrote:
All ships require support skills i really dont understand what makes battleships need "omg supportskills", maybe bit more drones than cruisers but thats pretty much it.
However i do agree that atm battleships arent that dangerous, they should have secondary weaponbatteries of small weapons or something which wouldnt increase their long range capabilities but would make engaging smaller craft nearby easier. And no drones dont count.


So you want a ship that can kill small and big things with no drawbacks? So instead of frigate/cruisers online, it will become Battleships online because they have nothing to counter them.

Neuts, learn to use them. Whether big or small, a ship tends to not function when it has no cap.

Yes, drones do count. BS can hit smaller targets when you fit for it and know how to fly.
Serendipity Lost
Repo Industries
#47 - 2015-05-14 20:14:51 UTC
We use them all the time in WH space. Baiting null bears is a good use for them. They have the tank to hang in there until the backup arrives and sometimes they just sit in the belt and solo every null bear in system.

https://zkillboard.com/character/326661701/page/2/

Here's the thing.

Rifters are awesome from day one. BS take time. You can't just train gallente BS and large hybrids both to level 3 and think the ship should be great. Turret BS come into their own about the time you have 8-9 million skillpoint.... in gunnery AND a bunch of other stuff supporting it. Your engineering skills have to be up there. Your tanking skills have to be up there. A lot of folks think BS suck because they hop into them before they are ready. You can't even fit a BS properly without the fitting skills at 4 or 5.

Let's not forget these beasts are just shy of a capital ship. A player w/ 20 million SP shouldn't even try to form an opinion on the goodness or badness of a BS - they aren't in a position to make an informed decision on the matter. Just because you can sit in a BS and fill all the module and rig slots doesn't mean you're ready to fly one.

I just came across a triple rep hyperion fit that is just awesome. You can't even fit a full set of guns, 3 reps and 2 cap boosters on a hyperion w/out a lot of maxed out skills. A well flown BS doesn't just happen. You have to earn it w/ patience and SP.

If you want to fly a BS and be good at it just realize it's a commitment. There are no good BS pilots in the class of 2015 and few if any in the class of 2014. You can do it in a year, but you have to be really focussed to a fit.

BS are great ships, you just have to earn their greatness.
Aza Ebanu
Brutor Tribe
Minmatar Republic
#48 - 2015-05-14 20:52:23 UTC
Serendipity Lost wrote:
We use them all the time in WH space. Baiting null bears is a good use for them. They have the tank to hang in there until the backup arrives and sometimes they just sit in the belt and solo every null bear in system.

https://zkillboard.com/character/326661701/page/2/

Here's the thing.

Rifters are awesome from day one. BS take time. You can't just train gallente BS and large hybrids both to level 3 and think the ship should be great. Turret BS come into their own about the time you have 8-9 million skillpoint.... in gunnery AND a bunch of other stuff supporting it. Your engineering skills have to be up there. Your tanking skills have to be up there. A lot of folks think BS suck because they hop into them before they are ready. You can't even fit a BS properly without the fitting skills at 4 or 5.

Let's not forget these beasts are just shy of a capital ship. A player w/ 20 million SP shouldn't even try to form an opinion on the goodness or badness of a BS - they aren't in a position to make an informed decision on the matter. Just because you can sit in a BS and fill all the module and rig slots doesn't mean you're ready to fly one.

I just came across a triple rep hyperion fit that is just awesome. You can't even fit a full set of guns, 3 reps and 2 cap boosters on a hyperion w/out a lot of maxed out skills. A well flown BS doesn't just happen. You have to earn it w/ patience and SP.

If you want to fly a BS and be good at it just realize it's a commitment. There are no good BS pilots in the class of 2015 and few if any in the class of 2014. You can do it in a year, but you have to be really focussed to a fit.

BS are great ships, you just have to earn their greatness.
Thank you for explaining the magnitude of the situation. There is some truth here and I feel you are teaching/making good points.

We are talking over a year of SP progress. That is a ridiculous amount of time spent to fly a ship for it's limited use. While the support skills can translate into other ships, I don't think the amount of commitment is worth it. If I were to start in the game I would want some one to tell me that, for the amount of time it takes for the ship to be less of a liability, I would have to pay CCP $180 USD. And even then the ship is the least likely survive a gate camp which will happen if you take it into low/null sec. What is the reward from the risk of that hull? How does 1 year of skill training pay off? Where is the fun for my $180?

I feel like focusing on a smaller hull will make for a more fun year.
Serendipity Lost
Repo Industries
#49 - 2015-05-14 20:54:46 UTC
We get it dude. You have a problem w/ BS.

That doesn't make them bad or your opinons right. Go stomp on a kitten or something to get this out of your system.
Serendipity Lost
Repo Industries
#50 - 2015-05-14 21:09:13 UTC
Aza Ebanu wrote:
Serendipity Lost wrote:
We use them all the time in WH space. Baiting null bears is a good use for them. They have the tank to hang in there until the backup arrives and sometimes they just sit in the belt and solo every null bear in system.

https://zkillboard.com/character/326661701/page/2/

Here's the thing.

Rifters are awesome from day one. BS take time. You can't just train gallente BS and large hybrids both to level 3 and think the ship should be great. Turret BS come into their own about the time you have 8-9 million skillpoint.... in gunnery AND a bunch of other stuff supporting it. Your engineering skills have to be up there. Your tanking skills have to be up there. A lot of folks think BS suck because they hop into them before they are ready. You can't even fit a BS properly without the fitting skills at 4 or 5.

Let's not forget these beasts are just shy of a capital ship. A player w/ 20 million SP shouldn't even try to form an opinion on the goodness or badness of a BS - they aren't in a position to make an informed decision on the matter. Just because you can sit in a BS and fill all the module and rig slots doesn't mean you're ready to fly one.

I just came across a triple rep hyperion fit that is just awesome. You can't even fit a full set of guns, 3 reps and 2 cap boosters on a hyperion w/out a lot of maxed out skills. A well flown BS doesn't just happen. You have to earn it w/ patience and SP.

If you want to fly a BS and be good at it just realize it's a commitment. There are no good BS pilots in the class of 2015 and few if any in the class of 2014. You can do it in a year, but you have to be really focussed to a fit.

BS are great ships, you just have to earn their greatness.
Thank you for explaining the magnitude of the situation. There is some truth here and I feel you are teaching/making good points.

We are talking over a year of SP progress. That is a ridiculous amount of time spent to fly a ship for it's limited use. While the support skills can translate into other ships, I don't think the amount of commitment is worth it. If I were to start in the game I would want some one to tell me that, for the amount of time it takes for the ship to be less of a liability, I would have to pay CCP $180 USD. And even then the ship is the least likely survive a gate camp which will happen if you take it into low/null sec. What is the reward from the risk of that hull? How does 1 year of skill training pay off? Where is the fun for my $180?

I feel like focusing on a smaller hull will make for a more fun year.


You're looking at the game all wrong. To get good at flying a BS you should go play eve for 2years and have a blast doing it. Do that in frigates, cruisers, BC you can even dable in mining.... whatever makes you happy. At the 2 year point get serious about the BS facet of the game and dive in prepared and ready to go. Don't mope around for 2 years because you weren't born as a BS ace.

I'm a good dread pilot and a good carrier pilot. Which one you might ask. All of them. Here's the thing. I didn't even think about training any capital ships until I crossed over 100million SP. I didn't think about sitting in a faction BS until I had both of the requisite racial BS trained to 5. Did I have to wait that long? Heck no. In my first year I lost 12 megas running L3 and L4 missions because I wasn't ready to be in one and did it anyhow. I learned the hard way to have patience. When I finally got smart I flew assault frigates and cruisers and had a blast. Once I was ready I got into bigger things, but I didn't mope around complaining - I went out there in what I could fly well and had a super time.

EVE isn't about being able to fly a BS. EVE is about going out there meating a few dudes online, hanging w/ the ones you get along with and BLOWINGSHITUP. Don't get frustrated. Go do something else that is fun and in the background keep an eye on the bigger ships. When you're ready stop having on kind of fun and begin another. Slow and steady and laugh about all of it.
Right now my favorite ship for what I'm doing is the orthrus. I've never liked to fly capital ships and only do that when necessary. My all time favorite ship is the enyo. I flew the crap out of those things way before AF got some love and became cool.
Aza Ebanu
Brutor Tribe
Minmatar Republic
#51 - 2015-05-14 21:14:03 UTC  |  Edited by: Aza Ebanu
Stitch Kaneland wrote:
Termy Rockling wrote:
All ships require support skills i really dont understand what makes battleships need "omg supportskills", maybe bit more drones than cruisers but thats pretty much it.
However i do agree that atm battleships arent that dangerous, they should have secondary weaponbatteries of small weapons or something which wouldnt increase their long range capabilities but would make engaging smaller craft nearby easier. And no drones dont count.


So you want a ship that can kill small and big things with no drawbacks? So instead of frigate/cruisers online, it will become Battleships online because they have nothing to counter them.

Neuts, learn to use them. Whether big or small, a ship tends to not function when it has no cap.

Yes, drones do count. BS can hit smaller targets when you fit for it and know how to fly.

I had to chuckle. Battleships online? The biggest drawbacks battleships have is that they are slow to move and slow to lock. Players don't have to engage a battleship ever. It doesn't survive against gangs just like every other ship in this game. But if CCP did decide to make some changes, as was suggested, the ship class would fit the quoted dev description in the OP. Ya know, the "swarms of smaller ships"? Drones don't count because, some battleships have drone bonus, but most do not. If drones are the anti smaller ships, why not give all battleships a drone bonus? Or at least one in the battleship class kinda like what they did with the new battle cruisers? Not all battleships can fit neuts effectively for PVP either. Perhaps CCP should design battleships with a reduction to neut fitting reqs?
Termy Rockling
Sebiestor Tribe
Minmatar Republic
#52 - 2015-05-14 22:53:44 UTC
Stitch Kaneland wrote:
Termy Rockling wrote:
All ships require support skills i really dont understand what makes battleships need "omg supportskills", maybe bit more drones than cruisers but thats pretty much it.
However i do agree that atm battleships arent that dangerous, they should have secondary weaponbatteries of small weapons or something which wouldnt increase their long range capabilities but would make engaging smaller craft nearby easier. And no drones dont count.


So you want a ship that can kill small and big things with no drawbacks? So instead of frigate/cruisers online, it will become Battleships online because they have nothing to counter them.

Neuts, learn to use them. Whether big or small, a ship tends to not function when it has no cap.

Yes, drones do count. BS can hit smaller targets when you fit for it and know how to fly.


You didnt really read the post properly, just instantly started slinging standard replies Roll

I just find it funny that t1 frigate can kill a battleship alone, the size difference alone should mean that the small guy cannot do so much.
Also i know the "basics" of EVE so no need to play the broken record.
Paranoid Loyd
#53 - 2015-05-14 23:02:12 UTC  |  Edited by: Paranoid Loyd
He did read it properly and his standard replies are the correct answers. A frigate can only kill a BS if it is properly fit and the BS is improperly fit for the fight. That is the way it should be.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Termy Rockling
Sebiestor Tribe
Minmatar Republic
#54 - 2015-05-14 23:39:06 UTC
Paranoid Loyd wrote:
He did read it properly and his standard replies are the correct answers. A frigate can only kill a BS if it is properly fit and the BS is improperly fit for the fight. That is the way it should be.


He totally skipped the part where i mentioned that all ships need support skills, not only battleships.
He also instantly assumed that i would like to get some supership, which wasnt the case.
No idea how he pulled the no drawbacks bit from mentioning small guns, they already made rapid heavies so guns may or may not be coming sometime.
I shouldnt expect sensible replies though, the HTFU crowd is too overwhelming anyway (and since my killboard is pretty much empty, i know nothing about anything).
Fly safe, or dangerously, just have fun.
Aza Ebanu
Brutor Tribe
Minmatar Republic
#55 - 2015-05-14 23:40:14 UTC
Paranoid Loyd wrote:
He did read it properly and his standard replies are the correct answers. A frigate can only kill a BS if it is properly fit and the BS is improperly fit for the fight. That is the way it should be.


Again we go about the properly fit cycle. Any ship can be properly fit to beat any improperly fit ship. Battleships are still out classed as properly fitting a smaller ship would pay off better. The problem with this side of the debate is that it doesn't address the hull, it merely talks about how you could, with loads of resources and time, fly a battleship that can kill something smaller. No one has yet mentioned a combat role, besides bait, where battleships shine. For all that time you sunk into training for a battleship, you could accomplish more with smaller hulls.

And battleships should have some defense against smaller ships. If a frig and battle cruiser can get bonuses to large weapon systems, why can't a battleship get bonuses to smaller weapon systems?
Paranoid Loyd
#56 - 2015-05-14 23:43:08 UTC  |  Edited by: Paranoid Loyd
They do have defense against smaller ships. Do you need me to repeat what they are again? You don't need a bonused weapon system to be effective.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Aza Ebanu
Brutor Tribe
Minmatar Republic
#57 - 2015-05-14 23:57:22 UTC
Paranoid Loyd wrote:
They do have defense against smaller ships. Do you need me to repeat what they are again? You don't need a bonused weapon system to be effective.

If all you have is drones, you might as well just stop. Some T1 hull cruisers has more drone space than most battleships, making them more equipped to take on targets of any size than a battleship.
Paranoid Loyd
#58 - 2015-05-15 00:12:00 UTC
Drones are all you need to kill a frigate, not sure why you keep dismissing them. Neuts can also be used. Lower tier guns can be used to great effect when combined with webs and/or tracking mods. Not to mention there is nothing stopping you from putting med or small guns on your ship.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Aza Ebanu
Brutor Tribe
Minmatar Republic
#59 - 2015-05-15 00:26:28 UTC
Paranoid Loyd wrote:
Drones are all you need to kill a frigate, not sure why you keep dismissing them. Neuts can also be used. Lower tier guns can be used to great effect when combined with webs and/or tracking mods. Not to mention there is nothing stopping you from putting med or small guns on your ship.

Did you read? Not all battleships can field a sufficient amount of drones with effective damage to destroy all smaller targets. Some T2/T3 ships laugh at drones. The rest of your post is just trying too hard.
Paranoid Loyd
#60 - 2015-05-15 00:29:11 UTC
If we are not talking about frigates, a properly flown ship can easily hit cruisers and BCs with large guns. I'm not trying hard, I am giving you solutions, if you choose to ignore them that is your choice.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!