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CCP - End Highsec Incursions

First post First post
Author
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#121 - 2015-04-27 14:12:17 UTC
Frostys Virpio wrote:
Aladar Dangerface wrote:


However if you want me to go all the way back i will; Ending incusrions would be really bad for the game, people in high sec should be able to earn isk, however someone should be able to earn more if they are willing to put more at risk.


Fun fact, the incursion runners making the most ISK also put more at risk than the ones putting less. Get a low bling fleet and compare their income to a full blinged out fleet and you will see putting more at risk affect the total payout.

What you want is not "more at risk" but "same at more risk".


what risk?

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Frostys Virpio
State War Academy
Caldari State
#122 - 2015-04-27 14:17:29 UTC
Lan Wang wrote:
Frostys Virpio wrote:
Aladar Dangerface wrote:


However if you want me to go all the way back i will; Ending incusrions would be really bad for the game, people in high sec should be able to earn isk, however someone should be able to earn more if they are willing to put more at risk.


Fun fact, the incursion runners making the most ISK also put more at risk than the ones putting less. Get a low bling fleet and compare their income to a full blinged out fleet and you will see putting more at risk affect the total payout.

What you want is not "more at risk" but "same at more risk".


what risk?


Ganks, fail logi, falling asleep. The same stuff as miners, freighter, mission runners. The 6 bill ship still has to be in space to earn any ISK and LP. The fact that very few people try to gank those 120k EHP piniata is not the fault of the dude flying the ship in the first place. Hell you can even know where they are via the game interface instead of having the camp a gate waiting for them.

If there was no risk like you imply, nobody would ever lose their ships. The risk might be low but it's still there.
2Sonas1Cup
#123 - 2015-04-27 14:23:56 UTC  |  Edited by: 2Sonas1Cup
Solecist Project wrote:
I did not write what you posted.
Don't put words in my mouth.

Okay so you say alpha can do it.
That's right.

This brings up the next questions:

Is it worth it enough to fund another run? (loot mechanics apply of course)
Is it actually disrupting the activity?

Because one trick ponies don't count.
Shooting down one ship doesn't count either,
as it doesn't disrupt the activity.

I'll just ignore the rest, because you will just put more words into my mouth.

Thanks!


Things that happen after that one sad gank:

They all get concord
Victim goes to jita and reships
Fleet finishes site and warps to next one
Everyone laughs on comms and grabs another beer

Not to mention that maybe just maybe they will lose more than the victim himself.
Because to alpha a battleship fast enough before logis lock him you need some serious alpha, not just 3 catalysts if you know what I mean.

That is also ignoring the possibility of gankers being shot by the incursion fleet itself as soon as they turn red.
So it's kind of a one guns cycle chance for that alpha, NOT until concord spawns.

Anyway, its just like you said: "I'll just ignore the rest .."
FunGu Arsten
Ascendance
Goonswarm Federation
#124 - 2015-04-27 14:25:18 UTC  |  Edited by: FunGu Arsten
Frostys Virpio wrote:
Lan Wang wrote:
Frostys Virpio wrote:
Aladar Dangerface wrote:


However if you want me to go all the way back i will; Ending incusrions would be really bad for the game, people in high sec should be able to earn isk, however someone should be able to earn more if they are willing to put more at risk.


Fun fact, the incursion runners making the most ISK also put more at risk than the ones putting less. Get a low bling fleet and compare their income to a full blinged out fleet and you will see putting more at risk affect the total payout.

What you want is not "more at risk" but "same at more risk".


what risk?


Ganks, fail logi, falling asleep. The same stuff as miners, freighter, mission runners. The 6 bill ship still has to be in space to earn any ISK and LP. The fact that very few people try to gank those 120k EHP piniata is not the fault of the dude flying the ship in the first place. Hell you can even know where they are via the game interface instead of having the camp a gate waiting for them.

If there was no risk like you imply, nobody would ever lose their ships. The risk might be low but it's still there.


its 170-200k ehp.... unless you are a scrub and don't overload...
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#125 - 2015-04-27 14:27:13 UTC
Frostys Virpio wrote:
Lan Wang wrote:
Frostys Virpio wrote:
Aladar Dangerface wrote:


However if you want me to go all the way back i will; Ending incusrions would be really bad for the game, people in high sec should be able to earn isk, however someone should be able to earn more if they are willing to put more at risk.


Fun fact, the incursion runners making the most ISK also put more at risk than the ones putting less. Get a low bling fleet and compare their income to a full blinged out fleet and you will see putting more at risk affect the total payout.

What you want is not "more at risk" but "same at more risk".


what risk?


Ganks, fail logi, falling asleep. The same stuff as miners, freighter, mission runners. The 6 bill ship still has to be in space to earn any ISK and LP. The fact that very few people try to gank those 120k EHP piniata is not the fault of the dude flying the ship in the first place. Hell you can even know where they are via the game interface instead of having the camp a gate waiting for them.


"falling asleep" you just made that up because you didnt have anything else to add.

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Solecist Project
#126 - 2015-04-27 14:28:43 UTC
It's weird ... I thought you two were on the same side.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Frostys Virpio
State War Academy
Caldari State
#127 - 2015-04-27 14:31:38 UTC
Lan Wang wrote:
Frostys Virpio wrote:
Lan Wang wrote:
Frostys Virpio wrote:
Aladar Dangerface wrote:


However if you want me to go all the way back i will; Ending incusrions would be really bad for the game, people in high sec should be able to earn isk, however someone should be able to earn more if they are willing to put more at risk.


Fun fact, the incursion runners making the most ISK also put more at risk than the ones putting less. Get a low bling fleet and compare their income to a full blinged out fleet and you will see putting more at risk affect the total payout.

What you want is not "more at risk" but "same at more risk".


what risk?


Ganks, fail logi, falling asleep. The same stuff as miners, freighter, mission runners. The 6 bill ship still has to be in space to earn any ISK and LP. The fact that very few people try to gank those 120k EHP piniata is not the fault of the dude flying the ship in the first place. Hell you can even know where they are via the game interface instead of having the camp a gate waiting for them.


"falling asleep" you just made that up because you didnt have anything else to add.


I've seen ships blowing up without a single broadcast being sent. I assumed they were asleep. Wanking to porn on second screen if you prefer or just call it inattention. Fact is, it happens.
FunGu Arsten
Ascendance
Goonswarm Federation
#128 - 2015-04-27 14:37:04 UTC  |  Edited by: FunGu Arsten
2Sonas1Cup wrote:
Solecist Project wrote:
I did not write what you posted.
Don't put words in my mouth.

Okay so you say alpha can do it.
That's right.

This brings up the next questions:

Is it worth it enough to fund another run? (loot mechanics apply of course)
Is it actually disrupting the activity?

Because one trick ponies don't count.
Shooting down one ship doesn't count either,
as it doesn't disrupt the activity.

I'll just ignore the rest, because you will just put more words into my mouth.

Thanks!


Things that happen after that one sad gank:

They all get concord
Victim goes to jita and reships
Fleet finishes site and warps to next one
Everyone laughs on comms and grabs another beer

Not to mention that maybe just maybe they will lose more than the victim himself.
Because to alpha a battleship fast enough before logis lock him you need some serious alpha, not just 3 catalysts if you know what I mean.

That is also ignoring the possibility of gankers being shot by the incursion fleet itself as soon as they turn red.
So it's kind of a one guns cycle chance for that alpha, NOT until concord spawns.

Anyway, its just like you said: "I'll just ignore the rest .."


the problem with "how do i disrupt incursions" is simply this:
you want to nearly grief players for doing game content as you dont want them to run said content... ontop of this you want to do it without real reprecussions( is this writting correctly?)

your war against the incursions is going to start with 1) making ganking easier 2) not having offgrid boosters 3) making your one character reach supersayan lvls of alpha.


in all honnesty i'm done with this thread,
- you do not want to find friends, put ships into the concord sacrifice machine while disrupting 40 'semi-organized" players that have been working together in a community with clear structure and ship docterines.
- you dont want to find friends and go head to head with these 'carebears"
- you dont want to use said friends to finish off incursions in highsec so nobody can run them...

I agree that incursions are riskfree in pve, and that risk vs reward isn't favorable to ganking but isn't this what everybody has been asking for??? I remember the cries when ganking was to easy, i remember the cries when ganking was to hard...

you have been given answers beat them at their own game, or sacrifice ships to the concordgrinders - or train 60day alts and make eve news with logi spy infiltrations

The tears are too much atm, if only you could load them into a barrel and shoot it.
Solecist Project
#129 - 2015-04-27 14:39:49 UTC
Wow you come with a lot of bullshit ...

There is no way of disrupting incursion fleets properly.
Anything else in space can be disrupted.

Your answers are worth nothing,
because they aren't viable.

At best you have proven even more that it's not possible to properly disrupt their activities.

So thanks for nothing and let's hope people find a way to get rid of you lot.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

FunGu Arsten
Ascendance
Goonswarm Federation
#130 - 2015-04-27 14:41:17 UTC
Solecist Project wrote:
It's weird ... I thought you two were on the same side.

thats your problem man, you think there are sides...


there is only facts =/

incursions are easy, little to no risk
ganking is easy, you balance your risk vs the reward

make an educated guess to how much your ganking potential income is.

> beeing able to gank or beeing able to do it none stop is a game that got nerfed/discussed years ago.. and here we are looking at tears of the " highsec has to be safer" aftermatch
FunGu Arsten
Ascendance
Goonswarm Federation
#131 - 2015-04-27 14:42:41 UTC
Solecist Project wrote:
Wow you come with a lot of bullshit ...

There is no way of disrupting incursion fleets properly.
Anything else in space can be disrupted.

Your answers are worth nothing,
because they aren't viable.

At best you have proven even more that it's not possible to properly disrupt their activities.

So thanks for nothing and let's hope people find a way to get rid of you lot.


your view of "disrupting" is off by about 20 ships - its clear you can't muster them together.

Do you even EVE bro?
Solecist Project
#132 - 2015-04-27 14:45:19 UTC
lol *facedesk*

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Solecist Project
#133 - 2015-04-27 14:46:49 UTC
Btw OP ... there's a swimsuit contest in C&P ......

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Frostys Virpio
State War Academy
Caldari State
#134 - 2015-04-27 14:52:15 UTC
Solecist Project wrote:
lol *facedesk*


You can't interrupt a fleet of 40 so you choose to band your head on a desk instead of finding friends willing to mess with incursionners. Your call I guess.
Carrie-Anne Moss
The Scope
Gallente Federation
#135 - 2015-04-27 14:54:17 UTC
I think its interesting to postulate what ccp would think of this.

If they nerf the insane isk incursion runners can make, some will cry and leave.
But they nerfed IsoBoxing and same thing, they still did it.

Now would ccp care if even dare say 25% of all incursioners unsubbed?
Wait for it....

THEY ALL PLEX ANYWAYS.

Now i am in economics 202 so i get someone paid for plex blah blah blah, yet still, those incursioners ARENT PUTTING THEIR REAL LIFE CASH INTO CCP.

So why WOULD ccp care if they balanced the insane isk they can make with basically zero risk (aside from falling asleep like some bear pointed out lmao)

Seriously, if ccp nerfs hisec incurion isk to make it in line with risk/reward and some bears cry and stop plexing their alts, i dont think ccps bottom line would be affected at all. If anything it would please the masses/rest of eve.
Hipqo
Tyde8
#136 - 2015-04-27 14:54:51 UTC
Form a new corp, kinda like "CODE" but focus on incursion pilots and go out and ruin they're day.
If you do this enough, the meta will change, because they players will be forced to change it.

Never ending wardecs, continuous harrasment of incursion fleets, bumping, ganking and tons of tears! It would be beautiful!!

If you think incursion pilots needs more risk, create it for them, as you dont seem to be the only one here with that thought.

A life is best lived, to not step into your grave in a well preserved body. Instead, to slide in side ways, all battered and bruised, screamming, "Holy SH**! What a ride!"

Solecist Project
#137 - 2015-04-27 14:58:53 UTC
Frostys Virpio wrote:
Solecist Project wrote:
lol *facedesk*


You can't interrupt a fleet of 40 so you choose to band your head on a desk instead of finding friends willing to mess with incursionners. Your call I guess.

*doublefacedesk*

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Frostys Virpio
State War Academy
Caldari State
#138 - 2015-04-27 15:02:15 UTC
Hipqo wrote:
Form a new corp, kinda like "CODE" but focus on incursion pilots and go out and ruin they're day.
If you do this enough, the meta will change, because they players will be forced to change it.

Never ending wardecs, continuous harrasment of incursion fleets, bumping, ganking and tons of tears! It would be beautiful!!

If you think incursion pilots needs more risk, create it for them, as you dont seem to be the only one here with that thought.


Wardeccing does not work as they are not in corps or just shell corps.

Harassement is stupid. You either punch big or go home.

Bumping is kinda silly as you will ahve a hard time bumping the actual elements that would stop a fleet (logi). Your best bet is the FC if he is running a vindi/nightmare.

Ganking require more people than most seem to be willing to get together.
Joan Miles
Center for Advanced Studies
Gallente Federation
#139 - 2015-04-27 15:15:03 UTC
All those tears and troll yelling because some people make ISK running incursions instead of, errmm I don't know, farming sleeper escalations in some safe blue corner of New Eden? Wow... just wow...

It's one thing asking for something to change because it negatively affects the game (or your gameplay). Asking for something to change however, because other people profit of it... That, my friends, takes some serious SPACE BAWLS !
Ncc 1709
Fusion Enterprises Ltd
Pandemic Horde
#140 - 2015-04-27 15:15:29 UTC
just have concord develop a way to stop incursion appearing in highsec. then all incursions will be forced into lowsec and any high system connected to it. that way to keep the cash cow flowing, you gotta risk a little in lowsec