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CCP - End Highsec Incursions

First post First post
Author
Hasikan Miallok
Republic University
Minmatar Republic
#1061 - 2015-11-19 22:34:34 UTC
Tank Murdock Jnr wrote:
Austneal wrote:
Have there always been this many "CCP Please Nerf" threads on the forums?


Usually once a week or so for something. What's happening is that CAM/CAM's-latest-alt is digging them all up for some reason.

Actually, I'd speculate that the reason is either...
(a) trolling
(b) attention seeking
(c) desperate attempt to justify existence
(d) all of the above



They are not just bumping" nerf threads" wanting to reduce PvE income like this one:
- they are also bumping the "PLEX prices are to high" threads
- they are planting multiple conspiracy rumours all over the place trying to get people to believe that EVE is going free to play very soon and PLEX will be worthless

Sounds to me someone cannot afford PLEX and is trying to artificially deflate the prices. It is a pleasant change from the obvious attempts to manipulate prices up (the most successful lately was the "Geckos are too expensive" thread which tripled Gecko prices for a short time before they settled down again) .
Mr Mieyli
Doomheim
#1062 - 2015-11-19 22:51:07 UTC
I run incursions regularly on my main and I agree wholeheartedly with the OP. Humans are a bad mix of clever and lazy; give them an easy isk option like incursions and they WILL take advantage of it. The only reason ever to stop is that you're bored of making money, but at that point why try any of the other activities eve offers?

Lowering the payouts on incursions to less than a null / lowsec income would be a good start. Before you say it; No, null/low sec incursions do not pay better because time and efficiency are factors that weigh the balance heavily in favour of highsec. Nerfing incursion payouts can lead only to benefits for all.

This post brought to you by CCP's alpha forum alt initiative. Playing the eve forums has never come cheaper.

Nevyn Auscent
Broke Sauce
#1063 - 2015-11-19 22:52:06 UTC  |  Edited by: Nevyn Auscent
Jenn aSide wrote:

That's the same as saying "if you think crack kills people, just don't smoke it yourself" lol.

I run incursions among other things (I ran high sec lvl 5s too even though that was a bug, if it's there, im gonna use it).. Unbalanced is unbalanced whether you participate or not. A few hundred characters generating the 3rd largest isk faucet in a game of hundreds of thousands of characters (where as it takes a whole lot to generate the 1st and second isk faucets) is broken no matter how you try to sugar coat it.

So please prove what numbers actually generate most of that NPC bounty faucet.
The last economic blog figures included a miner who killed a single 1.0 belt rat as 'someone who did PvE' with equal weight to the Null sec 23/7 Anom Bot. (Not saying lots of Null people bot or anything, just a weighting comparison).

We have no idea how many play time hours went into that isk generation, nor do we have any idea what portion of people are generating the WH Commodities faucet, and how many hours they are putting into it. Especially what portion & how many hours are coming from the C6 escalation crowd.

Edit: Also low & Null incursions already pay out over 200% a highsec incursion per site. And this is why there has been someone dedicatedly running low sec incursions for the last few months ever since the fleet size for low & null sec incursions got buffed.

So, tldr version, learn real statistics and learn why your 'proof' shows nothing.
Valacus
Streets of Fire
#1064 - 2015-11-19 22:56:01 UTC
The one non-PvP activity you actually have to have a group for(not just multi-boxing 3 accounts) and you want to get rid of it? Should we just call the game multi-box online? If Incursions really make that much ISK, then go run them yourself. It's the one PvE activity that requires a fleet. What's wrong with that having a decent payout? Of course that should pay more than soloing Lvl 4s. It should pay more than most things in high sec, if not everything.
Terminal Insanity
KarmaFleet
Goonswarm Federation
#1065 - 2015-11-19 23:16:19 UTC
uh, end nullsec incursions too please?. nullsec people dont want that junk. it just gets in the way and nobody likes them.

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#1066 - 2015-11-19 23:18:52 UTC
Valacus wrote:
The one non-PvP activity you actually have to have a group for(not just multi-boxing 3 accounts) and you want to get rid of it? Should we just call the game multi-box online? If Incursions really make that much ISK, then go run them yourself. It's the one PvE activity that requires a fleet. What's wrong with that having a decent payout? Of course that should pay more than soloing Lvl 4s. It should pay more than most things in high sec, if not everything.


shouldnt pay more than everything else in the game though should it? and it shouldnt be more worthwhile running them in highsec than anywhere else

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Nevyn Auscent
Broke Sauce
#1067 - 2015-11-19 23:26:02 UTC
Lan Wang wrote:

shouldnt pay more than everything else in the game though should it? and it shouldnt be more worthwhile running them in highsec than anywhere else

1. It doesn't.
2. It's not.
Terminal Insanity
KarmaFleet
Goonswarm Federation
#1068 - 2015-11-19 23:28:53 UTC
Valacus wrote:
Should we just call the game multi-box online?

probably.

Take the jumpfreighter for example, you need a minimum of two accounts, and at least 3 characters, to properly fly it.

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Valacus
Streets of Fire
#1069 - 2015-11-19 23:38:41 UTC
Lan Wang wrote:
Valacus wrote:
The one non-PvP activity you actually have to have a group for(not just multi-boxing 3 accounts) and you want to get rid of it? Should we just call the game multi-box online? If Incursions really make that much ISK, then go run them yourself. It's the one PvE activity that requires a fleet. What's wrong with that having a decent payout? Of course that should pay more than soloing Lvl 4s. It should pay more than most things in high sec, if not everything.


shouldnt pay more than everything else in the game though should it? and it shouldnt be more worthwhile running them in highsec than anywhere else


So buff other forms of income then. I don't have an issue with nulsec paying more than it does. I welcome any change that reduces the amount of multi-boxing and multiple account running that happens in this game. There's no reason I should have to own and run 3 accounts just because I live in nulsec. Incursion running let's me cut down on how many accounts I use because I have the ISK to fund all my funsies all from one source. What's so wrong with that? Nulsec has a hard time doing the same because nulsec is poorly designed. Even if I had to grind level 4s to make ISK, I'd still take that over nulsec because I don't find the reward to be worth all the stress I have to go through just to run a few havens, let alone 10/10 DED sites. Nulsec doesn't pay enough to get me out of high sec when it comes to ISK generation. That means nulsec needs a buff, not incursions need to be completely removed.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#1070 - 2015-11-19 23:41:30 UTC  |  Edited by: Lan Wang
why do you need 3 accounts to live in null?

nullsec pay is fine you just feel incursions are more worthwhile because the risk is far less which makes them more worthwhile.

highsec incursions pay far too much for the risk involved

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Mr Mieyli
Doomheim
#1071 - 2015-11-19 23:47:06 UTC  |  Edited by: Mr Mieyli
Nevyn Auscent wrote:
Lan Wang wrote:

shouldnt pay more than everything else in the game though should it? and it shouldnt be more worthwhile running them in highsec than anywhere else

1. It doesn't.
2. It's not.


1. Excluding wormholes (which IMO are rightly placed with their risk and reward) yes incursions are the highest paid pve activity in eve. They should have their payouts lowered to say 60m/hr in highsec (numbers pulled from you-know-where) or buff everything else; I know which one I would go for if I had to implement one option.

2. It is. As I said in my last post efficiency is a factor; you would imagine the ranking goes like this, null incursions pay most, lowsec second, and highsec last. However because of the risk involved in HS combined with the efficiency that makes possible, the situation is actually the opposite with highsec incursions paying best.


Edit: whatever final number is chosen it needs to be such that being out in dangerous space is more worthwhile than farming in highsec.

This post brought to you by CCP's alpha forum alt initiative. Playing the eve forums has never come cheaper.

Terminal Insanity
KarmaFleet
Goonswarm Federation
#1072 - 2015-11-19 23:48:36 UTC
Lan Wang wrote:
why do you need 3 accounts to live in null?

nullsec pay is fine you just feel incursions are more worthwhile because the risk is far less which makes them more worthwhile.

highsec incursions pay far too much for the risk involved



you need a minimum of 2 accounts to play in nullsec. I mean, you CAN play in null with a single account, but you're going to ether annoy the **** out of your friends when you're begging for cynos and scouts all day, or you're going to die a lot.

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Daerrol
Republic University
Minmatar Republic
#1073 - 2015-11-20 00:02:29 UTC
IDK I did the PFR thing farming in my machariel all day. I just used local intels, teamspeak and jump bridges to move around. I fit a cloak, MJD, and MWD. Got caught once but MJD > tackle.

Only lost a rattlesnake to some escalation that had too much DPS... Mostly I just PVP'd which for PFR meant ship spinning :(
AtramLolipop
Space Wolves ind.
Solyaris Chtonium
#1074 - 2015-11-20 00:10:32 UTC
There is nothing wrong with HS incursions nothing at all.

What you do not seem to understand is that they are a huge iSK SINK.

Yes they bring ISK into the game but they also take a huge amount of isk out of the game.

Is nonsense to speak of less risk in HS incursions, absolutely ******** statement.
AtramLolipop
Space Wolves ind.
Solyaris Chtonium
#1075 - 2015-11-20 00:12:40 UTC  |  Edited by: AtramLolipop
Valacus wrote:
Lan Wang wrote:
Valacus wrote:
The one non-PvP activity you actually have to have a group for(not just multi-boxing 3 accounts) and you want to get rid of it? Should we just call the game multi-box online? If Incursions really make that much ISK, then go run them yourself. It's the one PvE activity that requires a fleet. What's wrong with that having a decent payout? Of course that should pay more than soloing Lvl 4s. It should pay more than most things in high sec, if not everything.


shouldnt pay more than everything else in the game though should it? and it shouldnt be more worthwhile running them in highsec than anywhere else


So buff other forms of income then. I don't have an issue with nulsec paying more than it does. I welcome any change that reduces the amount of multi-boxing and multiple account running that happens in this game. There's no reason I should have to own and run 3 accounts just because I live in nulsec. Incursion running let's me cut down on how many accounts I use because I have the ISK to fund all my funsies all from one source. What's so wrong with that? Nulsec has a hard time doing the same because nulsec is poorly designed. Even if I had to grind level 4s to make ISK, I'd still take that over nulsec because I don't find the reward to be worth all the stress I have to go through just to run a few havens, let alone 10/10 DED sites. Nulsec doesn't pay enough to get me out of high sec when it comes to ISK generation. That means nulsec needs a buff, not incursions need to be completely removed.


Actually yes - they should pay more than other forms of PVE. There isn't a single site that can be solo-ed. Unlike most of null sec and missions hell even most lvl 5's can be completed solo.

You can play the game in null, thats your choice, it's ridiculous , "you can't play in null sec without several accounts" yes you can but if you do that's your choice.
AtramLolipop
Space Wolves ind.
Solyaris Chtonium
#1076 - 2015-11-20 00:16:18 UTC  |  Edited by: AtramLolipop
Mr Mieyli wrote:
I run incursions regularly on my main and I agree wholeheartedly with the OP. Humans are a bad mix of clever and lazy; give them an easy isk option like incursions and they WILL take advantage of it. The only reason ever to stop is that you're bored of making money, but at that point why try any of the other activities eve offers?

Lowering the payouts on incursions to less than a null / lowsec income would be a good start. Before you say it; No, null/low sec incursions do not pay better because time and efficiency are factors that weigh the balance heavily in favour of highsec. Nerfing incursion payouts can lead only to benefits for all.


Don't be silly incursions are run by a small group of players, and i bet bottom dollar most of them are accounts of people who play in null sec mainly. changing HS incursions won't change a thing, people want a safe way to make isk to experience the game by other means.
Valacus
Streets of Fire
#1077 - 2015-11-20 00:45:27 UTC
Lan Wang wrote:
why do you need 3 accounts to live in null?

nullsec pay is fine you just feel incursions are more worthwhile because the risk is far less which makes them more worthwhile.

highsec incursions pay far too much for the risk involved


If anything I'd like to see more content like incursions with similar payout, also in high sec.

And huh? How do you not need 3 accounts? You need your own scout if you want to move anything valuable. Jump the wrong gate and boom, you never had a chance. You need cyno alts if you own capital ships. People aren't always going to be able to cyno you. It's either sit at home or do it yourself. Jump aids is a thing now, so unless you want to be stuck at home while everyone else has fun, you need an alt to make isk if you have to use jump bridges to get to the ratting systems. That way you're aids free when it comes time to PvP, especially if said PvP is black ops, titan bridge, jump bridge, or capital related. Then there's the shopping problem. You can't very well shop in Jita if you're in nul, jump clone timers are 24 hours, jump aids restricts your movement, so if you're going to get anything out of high sec it's going to be another character to do it, even if it's just purchasing items for an alliance or corp mate to JF it out later.
Kinete Jenius
Republic Military School
Minmatar Republic
#1078 - 2015-11-20 01:03:38 UTC  |  Edited by: Kinete Jenius
Lan Wang wrote:
Valacus wrote:
The one non-PvP activity you actually have to have a group for(not just multi-boxing 3 accounts) and you want to get rid of it? Should we just call the game multi-box online? If Incursions really make that much ISK, then go run them yourself. It's the one PvE activity that requires a fleet. What's wrong with that having a decent payout? Of course that should pay more than soloing Lvl 4s. It should pay more than most things in high sec, if not everything.


shouldnt pay more than everything else in the game though should it? and it shouldnt be more worthwhile running them in highsec than anywhere else

This has to be a troll. Level 4s in highsec make more an hour per character than incursion fleets. Pirate missions make more per hour. FW missions make more an hour than incursions. WHs make many times more an hour than incursions. Hell AFKtars in null make as much an hour as some incursion runners. PI done right can make far more isk per hour of effort than incursions. Station trading alts make more per hour than you could ever imagine getting in an incursion. Incursions in low and null makes far more an hour than in highsec. You're so wrong you can't even get that last simple concept right.


I can keep going on but really what's the point?


Lan Wang wrote:
why do you need 3 accounts to live in null?

nullsec pay is fine you just feel incursions are more worthwhile because the risk is far less which makes them more worthwhile.

highsec incursions pay far too much for the risk involved
If you feel that way then bring the risk yourself. You can do that you know.

AtramLolipop wrote:
Don't be silly incursions are run by a small group of players, and i bet bottom dollar most of them are accounts of people who play in null sec mainly. changing HS incursions won't change a thing, people want a safe way to make isk to experience the game by other means.
My experience is that there are elements of null present in incursions. It's nice to be able to take a break from the hectic activity of null while still experiencing group content.
StuRyan
Space Wolves ind.
Solyaris Chtonium
#1079 - 2015-11-20 01:18:43 UTC  |  Edited by: StuRyan
Kinete Jenius wrote:
Lan Wang wrote:
Valacus wrote:
The one non-PvP activity you actually have to have a group for(not just multi-boxing 3 accounts) and you want to get rid of it? Should we just call the game multi-box online? If Incursions really make that much ISK, then go run them yourself. It's the one PvE activity that requires a fleet. What's wrong with that having a decent payout? Of course that should pay more than soloing Lvl 4s. It should pay more than most things in high sec, if not everything.


shouldnt pay more than everything else in the game though should it? and it shouldnt be more worthwhile running them in highsec than anywhere else

This has to be a troll. Level 4s in highsec make more an hour per character than incursion fleets. Pirate missions make more per hour. FW missions make more an hour than incursions. WHs make many times more an hour than incursions. Hell AFKtars in null make as much an hour as some incursion runners. PI done right can make far more isk per hour of effort than incursions. Station trading alts make more per hour than you could ever imagine getting in an incursion. Incursions in low and null makes far more an hour than in highsec. You're so wrong you can't even get that simple concept right.


I can keep going on but really what's the point?


Lan Wang wrote:
why do you need 3 accounts to live in null?

nullsec pay is fine you just feel incursions are more worthwhile because the risk is far less which makes them more worthwhile.

highsec incursions pay far too much for the risk involved
If you feel that way then bring the risk yourself. You can do that you know.


All this bickering over incursions is embarrassing.

1. No they aren't taking content away from null sec - if anything they are indirectly adding content because people can actually afford to do things in null sec.

2. Not everyone can devote hours upon hours of playing the game hence why they play in HS and why HS incursions tend to be run by quite a regular bunch of people. Now because not everyone CAN run them due to the restriction imposed by the mechanics of he things it means, again, the influence of incursions on null sec stagnation is not related to HS. Null created it's own stagnation by blueing up everyones man and dog in the search for "safe space". You see, much of null sec is dead and the chance of someone randomly turning up and screwing up your game time far less than someone running around in HS.

3. Eve is a playing field, it's up to you how you make the playing field fun but to pigeon hole incursions as some sort of devil that is killing the game is stupid. The game is killing itself forcing people to invest time they don't have, from the Jump fatigue introduction, the multi-box mess that is as clear as mud, and the constant dull and predictable game play. Incursions are the only thing in the game that is providing something remotely interesting and even then you are still forced to invest a lot of time in the game before you feel the fruits. Not to mention is is the only thing in Eve where, yes you make isk, but at the same time it has the biggest isk sink.

4. Strange isn't it, the part of the game that requires the most amount of co-ordination of the fleet members is under the microscope for delivering exactly what an Eve player wants.
Mr Mieyli
Doomheim
#1080 - 2015-11-20 08:38:04 UTC  |  Edited by: Mr Mieyli
AtramLolipop wrote:
Mr Mieyli wrote:
I run incursions regularly on my main and I agree wholeheartedly with the OP. Humans are a bad mix of clever and lazy; give them an easy isk option like incursions and they WILL take advantage of it. The only reason ever to stop is that you're bored of making money, but at that point why try any of the other activities eve offers?

Lowering the payouts on incursions to less than a null / lowsec income would be a good start. Before you say it; No, null/low sec incursions do not pay better because time and efficiency are factors that weigh the balance heavily in favour of highsec. Nerfing incursion payouts can lead only to benefits for all.


Don't be silly incursions are run by a small group of players, and i bet bottom dollar most of them are accounts of people who play in null sec mainly. changing HS incursions won't change a thing, people want a safe way to make isk to experience the game by other means.


Maybe you can expand on what you mean by "experience the game"? Highsec incursions remove the financial benefit of living in low or null, and therefore it removes a lot of players from these areas of space leading to fewer people in space to shoot at. Not only that but the ridiculous isk/hr achievable means that to be competitive with other players in PvP you'll probably be flying a t2 or t3. Lowering highsec incursion payouts would lead to lower value ships being used more regularly and more target in dangerous space looking for riches. Why give people such a safe way to make isk and be surprised that they use it?

Let's just use a personal example of how incursions remove content. I recently skilled for marauders to run C4 wormhole sites; the price of a marauder and my fit was around 1.7b ISK. Now my options to make that ISK are plex, missions, WH sites, incursions, null anoms, or industry (there may be others). Out of those the best paid are incursions at ~120m/hr or group running (haven't bought the marauder at this point) C4 sites making less isk for more risk. So the best risk /reward option is to go back to highsec and run incursions until I can afford the marauder, meaning one less pilot out in WH space. It isn't just me who thinks this way and each one pilot in HS rather than elsewhere makes the game worse for everyone.

Edit: it is worth keeping in mind the vested interest of people who currently make loads out of incursions and don't want change. They like having nice toys with little time invested, as all of us do. However is having a blingy ship worth having a dead nullsec?

This post brought to you by CCP's alpha forum alt initiative. Playing the eve forums has never come cheaper.