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Dev blog: Politics by Other Means: Sovereignty Phase Two

First post First post First post
Author
Hugi Ozuwara
Perkone
Caldari State
#3421 - 2015-03-08 00:47:32 UTC
Go Fozzie! These changes will really shake things up and cause the stagnant nulsec groups to get out there and start moving around outside the blob. These changes sound like they will make nulsec life far more dynamic and interesting.

I am super excited and so should every small and medium sized corp across the galaxy.
Warfare is going to feel a lot more like special ops tactical and a lot less like trench warfare.
Arrendis
TK Corp
#3422 - 2015-03-08 01:30:06 UTC  |  Edited by: Arrendis
davet517 wrote:
Arrendis wrote:


Why? You don't need it to operate them in npc null. You don't need it to operate them in Empire. Why would you need it to operate them in sov null? What's the intent of the change, and how does the change promote the intended result?


I thought it was obvious. More reasons to fight = good. As it stands now, you need a super-cap fleet to threaten an R-64, and the coalitions can always bring a bigger one. Make moon mining (in sov space) dependent on an iHub upgrade, and make the yield dependent on the index. It will make the systems that they are in a constant target.

Anything that will force fights is a good thing.

Passive moon mining is probably the biggest single mistake that the designers of Eve made. It probably should go away entirely in favor of active mining of T2 resources, but this would at least put these at risk. They aren't under any significant risk now.


You don't need a supercapital fleet to threaten an R64. We took one in Querious last month with maybe 2 dozen ishtars and a handful of basilisks. We'd still have it if we hadn't ended the deployment. We had all of 8 capitals in the entire deployment, and I don't think we'd gotten the dreads down there by the time we took the moon.

Also, since you won't need a TCU to deploy an IHUB, you won't need sov to have an IHUB upgrade.
X Gallentius
Black Eagle1
#3423 - 2015-03-08 01:32:50 UTC
Alp Khan wrote:
X Gallentius wrote:
Alp Khan wrote:
[So, could you tell me how 51M ISK per hour on an account through anomaly bounties is an extravagant amount of income? One can make almost two times this figure running L4 missions in high-sec!
Such poverty out there in 0.0. How do you guys survive on your piddly 50m isk/hour direct isk handouts from CONCORD?


Most of the times, we scale. We scale both our real life money and time investments, as well as in game ISK. This probably explains why null only harbors financially successful players coming from hardcore backgrounds, rather than casual.

Some of us also divest the sources of our seed income. Personally I made my initial fortune with my alts on Factional Warfare in low-sec, of all the places. I used to do 350-400M ISK per hour on a single account depending on the control tier of the faction I was running for. With that kind of income, I quickly diversified even in that specific FW-related lowsec activity, and put another alt in the opposing faction, so that I could ride the tide of balance more consistently at higher tiers. I can still so that, with minimal risk, and make that money.

*Snip* Please refrain from personal attacks. ISD Ezwal.

So again, what's the problem? You guys are making 100bil/month on high end moons in Dekelin, on top of nearly 50m/hour nearly passive income ratting.

Bottom Line: If null were more valuable, then you could charge more for rent.

Alp Khan
The Scope
Gallente Federation
#3424 - 2015-03-08 01:35:31 UTC  |  Edited by: ISD Ezwal
Eli Apol wrote:
Alp Khan wrote:
the maximum amount a GSF member can draw from SRP program for regular brawling and roaming related losses per month are limited to a certain amount. This amount is capped at low single digit billions.

Bit of a blast from the past since ISD *ahem*

But blow me, only a couple *billion* in pvp losses are covered per person per month...which obviously then aren't paid for out of their personal wallets.

*Snip* Please refrain from personal attacks. ISD Ezwal..


I see that it was publicly posted before. Therefore, I'll state it here for reference. Reimbursement cap per member for GSF SRP is 1b/month. Not even a couple, just one billion, which one tends to hit fast in an environment like null where you often have to fly T2 hulls in order to be competitive in PvP engagements.

Now do you have anything of substance to offer or cite, or are you so keenly intent on ridiculing yourself? Big smile I'm not seeing any facts or numbers coming out of your posts that supports your, uh, simply ridiculous theory that individual level null income is just peachy over at null?

I've given you numbers which are solid, set in stone, and can be verified through other sources or those with experience. These numbers show that a regular guy can make a lot more money individually through PvE at low-sec, wormholes and even at high-sec. More than that, he wouldn't even have to take any serious risk in low-sec or high-sec, and if he is with a competent wormhole group, while he is doing PvE, that wormhole will be on lockdown.

*Snip* Please refrain from personal attacks. ISD Ezwal.
Seven Koskanaiken
Shadow Legions.
Insidious.
#3425 - 2015-03-08 01:35:50 UTC  |  Edited by: Seven Koskanaiken
Mike Azariah wrote:
It is believed to be in each 'isk source communities' best interest to undersell what they make and oversell everybody elses. This is in the forlorn hope that CCP does not monitor isk making activities along with LP and other forms of reward.

Sadly They do. And they are not fools nor easily swayed by anecdotal evidence.

Making sov worth while has a LOT of aspects to it but I am not sure arguments over who is the poorest and who is the richest is part of it as, in the end, CCP will use internal data for such decision making processes OR they will go out with competent people to actually see what is what as they did with WH folks earlier.

But it is not supposed to be about who MAKES more but whether you enjoy doing it. Many a person has told me they don't care what isk is made in missions they refuse to shoot little red crosses all day. Incursions is adependent on a ton of other factors. Ratting in null depends on having secure borders. Each has its give and take and you are comparing apples and oranges when you try to stack them up against each other.

m


Well, what data are they using? Bear in mind that raw isk/hr or bounty pay out data is not going to give an accurate account of money made. Isk/hr has to be calculated after losses (ship ganked) and costs in isk (logistics, rent paid) and/or opportunity cost activity (time spent on CTA to secure the space). A typical CTA of 150 pilots for example could equal 450 man hours needed to be applied to the total isk/hr ratio and by the sounds of this sytem we'll be having a lot more of that. I obviously don't know what they are using but when soneome says "they're making a **** ton of isk out in null" sounds like someone is just looking at some graph of bounties.

You wouldn't want people judging incursion income on the logic of 31.5mil per site from the time you log in to the time logged out, because you know there are variables - fleet waiting time, moving time, contests and so on.
Alavaria Fera
GoonWaffe
#3426 - 2015-03-08 01:46:00 UTC
Seven Koskanaiken wrote:
Mike Azariah wrote:
It is believed to be in each 'isk source communities' best interest to undersell what they make and oversell everybody elses. This is in the forlorn hope that CCP does not monitor isk making activities along with LP and other forms of reward.

Sadly They do. And they are not fools nor easily swayed by anecdotal evidence.

Making sov worth while has a LOT of aspects to it but I am not sure arguments over who is the poorest and who is the richest is part of it as, in the end, CCP will use internal data for such decision making processes OR they will go out with competent people to actually see what is what as they did with WH folks earlier.

But it is not supposed to be about who MAKES more but whether you enjoy doing it. Many a person has told me they don't care what isk is made in missions they refuse to shoot little red crosses all day. Incursions is adependent on a ton of other factors. Ratting in null depends on having secure borders. Each has its give and take and you are comparing apples and oranges when you try to stack them up against each other.

m


Well, what data are they using? Bear in mind that raw isk/hr or bounty pay out data is not going to give an accurate account of money made. Isk/hr has to be calculated after losses (ship ganked) and costs in isk (logistics, rent paid) and/or opportunity cost activity (time spent on CTA to secure the space). A typical CTA of 150 pilots for example could equal 450 man hours needed to be applied to the total isk/hr ratio and by the sounds of this sytem we'll be having a lot more of that. I obviously don't know what they are using but when soneome says "they're making a **** ton of isk out in null" sounds like someone is just looking at some graph of bounties.

You wouldn't want people judging incursion income on the logic of 31.5mil per site from the time you log in to the time logged out, because you know there are variables - fleet waiting time, moving time, contests and so on.

Depends if you have an agenda like "nullsec needs to be nerfed"

If so, you also want to claim "blue donut" and so on.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Anonymously Toasting
Imperial Academy
Amarr Empire
#3427 - 2015-03-08 01:48:36 UTC
As was said earlier

"Every small medium corp should be excited about this"

Sooooo as a larger group what benefit do I get? There already is small medium corps/groups visiting us frequently enough; and they just got another avenue to be a serious pain in the ass (which requires nothing but one module to deviate from their normal operating procedures) now there is a very real consequence to not feel like playing with them from time to time.

So let's see ccp's great sov changes amount to 1) turning traveling into gameplay and 2) giving another way for ceptors to be trolls and space whack a mole...... 10 years and this is the best you can do?? I'd rather grind structures than chase ceptors around.....
Alp Khan
The Scope
Gallente Federation
#3428 - 2015-03-08 01:49:05 UTC
Josef Djugashvilis wrote:


I earn more than this running level 4 missions in my trusty Velator armed with civilian mining lasers !

Jeez, I sure do feel sorry for all you null-sec paupers.


Again, just like the high-sec salvager, you are attempting to troll, and doing it very poorly at that.

Now, I'll just repeat what I've said before regarding high-sec individual PvE income vs. null-sec individual PvE income.

Through choosing the faction he runs missions for (a faction with a high LP to ISK conversion), a high-sec L4 missioner, flying a T1 battleship with rather mediocre skills is able to make almost two times more ISK per hour over a highly trained Ishtar pilot in null space anomalies killing rats. Let's not also forget that if he is rather aware and informed, the high-sec pilot has almost no risks that he gets to be burdened with, and one cannot say the same about a pilot ratting in null. Low-sec is probably the craziest, an individual flying a T2 frigate at FW can make up to 400 million ISK per hour, which is EIGHT times what the Ishtar pilot makes in null. Again, because he is flying a stealth bomber or a cloaky T3, the risk he will be facing is extremely low. Wormholes? Well, they are even worse. We are talking billions per hour when it comes to PvE activities of a well established organization. They face increased risks over low-sec and high-sec, but they also are competent enough to work the wormhole mechanics, so that their system would be on virtual lockdown when they are doing PvE.

Can anyone in their right mind claim that null individual income is fair and balanced vis-a-vis other types of space?

Are the trolls posting able to dispute any of what I've been citing?
Eli Apol
Definitely a nullsec alt
#3429 - 2015-03-08 01:54:34 UTC  |  Edited by: Eli Apol
So are we ignoring what Mike said about anecdotal evidence versus the data in CCP's hands?

edit: Also, for a humble 'salvager' I probably SPEND more than most people in CFC on pvp each month lol

but what would I know, I'm just a salvager

X Gallentius
Black Eagle1
#3430 - 2015-03-08 01:56:58 UTC
1 bil/month, 700 bill in losses for entire alliance, 700 billion/ 700 active pvp'ers / 11k man alliance = 1 bil. What's the problem again?
Alp Khan
The Scope
Gallente Federation
#3431 - 2015-03-08 02:17:12 UTC
Mike Azariah wrote:
It is believed to be in each 'isk source communities' best interest to undersell what they make and oversell everybody elses. This is in the forlorn hope that CCP does not monitor isk making activities along with LP and other forms of reward.

Sadly They do. And they are not fools nor easily swayed by anecdotal evidence.

Making sov worth while has a LOT of aspects to it but I am not sure arguments over who is the poorest and who is the richest is part of it as, in the end, CCP will use internal data for such decision making processes OR they will go out with competent people to actually see what is what as they did with WH folks earlier.

But it is not supposed to be about who MAKES more but whether you enjoy doing it. Many a person has told me they don't care what isk is made in missions they refuse to shoot little red crosses all day. Incursions is adependent on a ton of other factors. Ratting in null depends on having secure borders. Each has its give and take and you are comparing apples and oranges when you try to stack them up against each other.

m


I'm sorry to say that I disagree with you Mike.

It's surprisingly easy to figure out solid figures for individual level PvE income generation in null. And even with the best-case scenarios assuming optimal variables, figures for null are simply not able to compete with other venues in different types of space. Again, through experience, it relatively is easy to figure out averages of individual income amounts that other venues offer, and CCP's raw internal data can only be in line with this.

The only way an individual living in sovereign null and wanting to do PvE can hope to compete with low-sec FW L4 income, j-space PvE income and even high-sec income is through scaling up the number of accounts and characters that he uses for his PvE activity. As a null resident, do I have to scale up to five active accounts or more to be competitive with a single account can earn in other types of space? Can anyone call this good game design, or fair? And yet, here you are, toeing the line that CCP has been telling us all along, that they somehow have internal data that refutes obvious figures that anyone can calculate on their own.

There is more, but I personally shudder to think about considering that as a possibility. Perhaps this is done blatantly on part of developers. Only party that benefits from a null resident having to scale up his subscriptions and number of accounts is... CCP.

I will have to assume that what you are probably mixing up analysis with raw data and might be implying that the conclusions CCP reaches through their own analysis is vastly different. I'm surprised that you are able to call raw data as anecdotal evidence.

Lastly, I personally see this as an opportunity for a case-study, but that will have to take place on a different venue than EVE Online forums, and it certainly is a bidding for later time. However, I feel as if this unfairness and blatant misdirection coming from CSM members and even CCP developers is an issue that all null residents should be aware of and should react against.
Alavaria Fera
GoonWaffe
#3432 - 2015-03-08 02:20:40 UTC
Eli Apol wrote:
So are we ignoring what Mike said about anecdotal evidence versus the data in CCP's hands?

edit: Also, for a humble 'salvager' I probably SPEND more than most people in CFC on pvp each month lol

Bragging about your pvp credentials in comparison to a bunch of blobbers doesn't say much

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alp Khan
The Scope
Gallente Federation
#3433 - 2015-03-08 02:27:50 UTC  |  Edited by: Alp Khan
Eli Apol wrote:
So are we ignoring what Mike said about anecdotal evidence versus the data in CCP's hands?

edit: Also, for a humble 'salvager' I probably SPEND more than most people in CFC on pvp each month lol


Are we able to see CCP's internal data? No.

Can we measure up constants, account for variables with best and worse case scenarios, do the math ourselves and make comparisons? Absolutely.

Within the scope of even simple mathematics, would our data have a chance of deviating seriously from CCP's data? Not at all.

Besides, I don't believe even a CSM member such as Mike is privy to the full scope and content of CCP's internal data. As such, I find it curious that he appears so keen on referring to something we or -probably- himself does not have access to.

However, as I mentioned, we can very well calculate individual income through personal experience, or in the absence of that, experimentation, or even mathematical deduction. That data is reliable and it will always be consistent with any private data that CCP can hope to gain on the very same individual activity, with the same variables.

I'm sad to see that a CSM member is just toeing CCP's line which is "We know better than you guys can figure out through our mythical private, internal data" here. Anybody, even a high-sec salvager that feels comfortable to comment on life in a type of space he has never lived in, can calculate individual level income for different types of space. Mike, may I remind you that your duty and responsibility as a CSM member is raising player issues and looking after the interests of the player-base, not covering for CCP by reciting their official line.

Tell me, why, as a null resident, do I have sustain over five subscriptions every month if I prefer to live in null and take actual risks, versus running a single account at Faction Warfare and earning the same ISK?

Note to the high-sec salvager: Are you able to read numbers? If yes, then you will figure out that 15% of my ratting income goes to the alliance to accommodate my monthly SRP allowance of 1B ISK, that solely covers PvP ship losses. Therefore, I'm extremely confident that throughout my all accounts, I end up spending way more every month than you do, or ever did before, for PvP.
Alavaria Fera
GoonWaffe
#3434 - 2015-03-08 02:35:58 UTC
Alp Khan wrote:
I'm sad to see that a CSM member is just toeing CCP's line which is "We know better than you guys can figure out through our mythical private, internal data" here.

That's the point of it. stonewalling and misdirection

a perfect lightning rod as you voted for it, they get to troll us as well. it's beyond perfect

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#3435 - 2015-03-08 02:42:20 UTC
Alp Khan wrote:
Tell me, why, as a null resident, do I have sustain over five subscriptions every month if I prefer to live in null and take actual risks, versus running a single account at Faction Warfare and earning the same ISK?

Why? Only because it's your choice.

What others do to earn ISK and how much they earn shouldn't even matter. If you can make enough ISK to sustain your gameplay, then how much others earn is not important.

The whole comparison is pointless because all the choices others make are totally available to you also.

That you chose a different option is no problem. But you make that choice knowing what the risks are and what is required to manage them.

Jenn aSide
Soul Machines
The Initiative.
#3436 - 2015-03-08 03:01:12 UTC  |  Edited by: Jenn aSide
Scipio Artelius wrote:
Alp Khan wrote:
Tell me, why, as a null resident, do I have sustain over five subscriptions every month if I prefer to live in null and take actual risks, versus running a single account at Faction Warfare and earning the same ISK?

Why? Only because it's your choice.

What others do to earn ISK and how much they earn shouldn't even matter. If you can make enough ISK to sustain your gameplay, then how much others earn is not important.

The whole comparison is pointless because all the choices others make are totally available to you also.

That you chose a different option is no problem. But you make that choice knowing what the risks are and what is required to manage them.



I'm sorry, but this is wrong. "Go do that broken thing yourself" is an adaptation, it is not a solution. I have a minmatar militia alt that flies a purifier, and another alt with 3 carriers at a lvl 5 agent's station (with 3 I never have to light a cyno, just pod on over to the adjacent station and go). Yet another alt is in Lanngisi for missions.

I prefer null. I prefer anomalies, I'd LOVE to be able to LIVE in null. But when I need quick isk for a plex it's stupid to rat if Minnie is anywhere near tier 4 (hell, 3 in a pinch). It's stupid to warp a pirate BS to an anomaly when I can undock a freaking DRAMIEL in Lanngisi and make the same or more isk.

And so on. The most amazing thing is the incredible shortsightedness of the (non-null sec) posters who don't understand the interconnected nature of the game. The fact that null pve basically sucks (for high end PPVE players) means that EVERYONE who missions for Federation Customs (or other corps with lvl 5 agents) or the Tribal Liberation front sees lower values for their LP because of ME (and folks like me) who would have rather been doing pve in null. A properly set up null pve situation would see everyone happier and CCP would not see it's designs turned sideways (and that's what happens, CCP designs things in null and it doesn't work the way they want because of the low value of null to the individual grunt player).

At this point I just shrug, say oh well, and cash in yet more CONCORD or Minmatar LP. The game suffers for the imbalances, but my wallet never will.
Alp Khan
The Scope
Gallente Federation
#3437 - 2015-03-08 03:01:35 UTC  |  Edited by: Alp Khan
Scipio Artelius wrote:
Alp Khan wrote:
Tell me, why, as a null resident, do I have sustain over five subscriptions every month if I prefer to live in null and take actual risks, versus running a single account at Faction Warfare and earning the same ISK?

Why? Only because it's your choice.

What others do to earn ISK and how much they earn shouldn't even matter. If you can make enough ISK to sustain your gameplay, then how much others earn is not important.

The whole comparison is pointless because all the choices others make are totally available to you also.

That you chose a different option is no problem. But you make that choice knowing what the risks are and what is required to manage them.



Wrong.

Living in sovereign null is obviously a personal choice and a challenge, and one that I took up gladly. But absence of rewards in comparison with other types of space is simply developer neglect, or perhaps even worse, incompetence.

EVE is a sandbox designed around risk-reward balance in every type of activity you can imagine. But, curiously and suspiciously, the reward for PvE at sovereign null is missing in action.

I personally fight and provide resources as an individual to be able to hold the space and I live in and protect my assets. I have to do this every day, without exceptions.

The high-sec L4 runner, who can earn almost the double I can make with a single character per hour, doesn't have to put any serious assets at risk unless he is blinging unreasonably. He doesn't have to defend his access to the space he is living in. He doesn't have to do PvP.

The low-sec FW L4 runner, who can -ridiculously- make as high as EIGHT times (400M every hour) what I can make in an hour on a single account, does so with a cheap T2 frigate. He can avoid PvP if he knows what he is doing. If he doesn't, than all he loses is a 25 to 30M stealth bomber, only a fraction of the ISK he makes in an hour.

Wormholes? Don't even get me started on wormholes. I advise anyone to look into the practices of established wormhole corporations regarding PvE. They farm the systems they reside in after virtually sealing it off from the rest of EVE, maintaining eyes and slowing down barriers in every current entrance to that j-space system. Any risk of PvP is nearly eliminated. In reutrn, their individual level of PvE income is nearing, an in some cases, reaching a billion ISK per hour.

Tell me now, whereas all these people are getting rewarded extravagantly through CCP's game design choices, why is yours truly have to take the bum end of the deal, even when he is taking all of the risks in this game? Why is he forced to scale up the number of subscriptions and making CCP financial statements look tidy to be able to compete with the hourly income of a single account can generate in all other types of space, including high-sec?
Alavaria Fera
GoonWaffe
#3438 - 2015-03-08 03:02:24 UTC  |  Edited by: Alavaria Fera
Yeah, if sov becomes not worth holding it, we can end our own 0.0 dream and just go to highsec.

If someone is determined to stick it out then it's the same as asking for more punishment. In a way one could say that life out in null itself is asking to be punished. Also, more fatigue and less jump range tia

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alp Khan
The Scope
Gallente Federation
#3439 - 2015-03-08 03:12:00 UTC
Jenn aSide wrote:
Scipio Artelius wrote:
Alp Khan wrote:
Tell me, why, as a null resident, do I have sustain over five subscriptions every month if I prefer to live in null and take actual risks, versus running a single account at Faction Warfare and earning the same ISK?

Why? Only because it's your choice.

What others do to earn ISK and how much they earn shouldn't even matter. If you can make enough ISK to sustain your gameplay, then how much others earn is not important.

The whole comparison is pointless because all the choices others make are totally available to you also.

That you chose a different option is no problem. But you make that choice knowing what the risks are and what is required to manage them.



I'm sorry, but this is wrong. "Go do that broken thing yourself" is an adaptation, it is not a solution. I have a minmatar militia alt that flies a purifier, and another alt with 3 carriers at a lvl 5 agent's station (with 3 I never have to light a cyno, just pod on over to the adjacent station and go). Yet another alt is in Lanngisi for missions.

I prefer null. I prefer anomalies, I'd LOVE to be able to LIVE in null. But when I need quick isk for a plex it's stupid to rat if Minnie is anywhere near tier 4 (hell, 3 in a pinch). It's stupid to warp a pirate BS to an anomaly when I can undock a freaking DRAMIEL in Lanngisi and make the same or more isk.

And so on. The most amazing thing is the incredible shortsightedness of the (non-null sec) posters who don't understand the interconnected nature of the game. The fact that null pve basically sucks (for high end PPVE players) means that EVERYONE who missions for Federation Customs (or other corps with lvl 5 agents) or the Tribal Liberation front sees lower values for their LP because of ME (and folks like me) who would have rather been doing pve in null. A properly set up null pve situation would see everyone happier and CCP would not see it's designs turned sideways (and that's what happens, CCP designs things in null and it doesn't work the way they want because of the low value of null to the individual grunt player).

At this point I just shrug, say oh well, and cash in yet more CONCORD or Minmatar LP. The game suffers for the imbalances, but my wallet never will.


My thoughts and feelings on the matter at hand echo your post very closely. Thank you.
Alavaria Fera
GoonWaffe
#3440 - 2015-03-08 03:13:23 UTC
The real problem seems to be there's a bunch of really clever and able to adapt people in null, but they make one critically bad decision which they never take back ie: they have a 0.0 dream.

It's quite sad really. Once they finally get the message and leave, then null will be filled with the dumb kind of foolish risktakers that match ccp's 0.0 dream. (These are the people who are not good enough to survive in a null as it is).

Alternatively, it won't happen because the people not in null are too smart to come out to null. Then it is just left empty mostly... well eve is harsh, cold and unclaimed in that case

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?