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Dev blog: Politics by Other Means: Sovereignty Phase Two

First post First post First post
Author
Lena Lazair
Ministry of War
Amarr Empire
#2641 - 2015-03-05 21:24:03 UTC
Maximus Andendare wrote:
The prime time idea really needs to be reevaluated. Structures/Sov needs to be attackable at any time of the day, with the structures/Sov coming out of RF during the corp's prime time. Then, the owning corp would be at an advantage (since more of their members will be present, presumably), while the aggressor would be at a seeming disadvantage (as their prime times may be different). But keeping Sov safe for many hours of the day is boring and asinine.


Everyone complaining about prime time is missing the entire point of prime time and this change to sov.

This entire mechanic exists to give the defenders a compelling reason to undock and engage you when you bring your fleets through. The WHOLE REASON it's built this way is so that roaming skirmish subcap fleets will now pose a very real threat to expensive sov infrastructure (IHUBS & stations in particular). You want fights? You take 30 cruisers into your neighbor's space and start reinforcing things until they undock a fleet and give you a fight. They can no longer just turtle up and ignore you unless they are willing to let all their sov burn. At BEST they can ignore you today, but definitely not when you come back for the constellation contest.

Being able to do this outside of their TZ defeats the entire purpose. The whole point is to give a reason for defenders to HAVE to engage subcap fleets. If you just roam through their space off-hours and start flipping things when no-one is around, it does nothing to provoke fights. The idea is to make sov harassment/warfare a permanent, daily thing that is used to provoke "gudfites".

The actual process of intentionally taking sov to hold and keep will be as rare as ever, and that's the ONLY time being able to start a timer off-TZ would be strategically useful. And frankly, it adds practically nothing to that particular use case to be able to start the initial timer off the defensive TZ. Either you bring a fleet large enough to win grid control today, or you do it two days later when the constellation contest starts; either way you aren't getting out of a fleet fight in that TZ if you actually want that sov for yourself. Forcing the initial flip into that TZ too is a tiny fraction of the effort you will be putting into these REAL sov battles.
Perkin Warbeck
Higher Than Everest
#2642 - 2015-03-05 21:24:29 UTC  |  Edited by: Perkin Warbeck
Okay posting in the whine thread when I promised myself I wouldn't.

My two main issues are:

1. Capturing and defending sovereignty looks and feels similar to the FW model. It's wrong on so many levels. After experiencing the rate at which systems can be flipped and spending the best part of a year chasing stabbed frigates out of FW plexes in Sahtogas, I can testify that it is the most God awful, soul crushing gameplay you can imagine. There is a reason FW is best experienced when you don't actually live in the war zone and a reason why so many established corps have left.

2. The four hour window. I get the reasons for it but it kind of leaves the Aussies up the billabong without a didgeridoo.
Drogo Drogos
Liquilibi Nuclues
#2643 - 2015-03-05 21:24:30 UTC
Hordes of ceptors / frigs will burn trough each region just to anoy the living **** ouf of the sov holders.

Having sov is already a pain and 90% of each region is already bad living in, only a handfull of systems are considered good in a whole region.

To defend your space from attackers you have to make alot of effort and there is no slacking to be done here for the defender or they lose their space and their indexes.
Hope people are going to enjoy their CTA's to chase down fast frigs and ceptors days and weeks and months without pause.

Sov warfare should be a serious undertaking, not a copy paste from FW with a few gimmicks attached to it.
Not a lone 1 million ship who can flip a system, this isnt some kiddy garden crap CCP.....come on

What about all those guys who trained years for their supers and titans ? they get reimbursed ?
What is the reason for these vessels to stay subbed ?

i can already tell that most capital pilots will unsub and it wont take long before the folks who own SOV get fed up with all the CTA's around the clock to say enough is enough.


What Nullsec needs is CONFLICT, less structure grinding and more PEWPEW without the need to bash billions of HP.
A system needs to support more people as right now if you have more then 7 people ratting in system you bumb into each other and steal each others hubs.

I can make better isk in incursions in HISEC ! a delicious 150mil per hour ! risk free ! no CTA's ! just plain liquid 150 million per hour isk without all the hassle that SOV takes from me.
This has to change, i mean seriously.....


If you going to revamp sov mechenics then dont do it this way...
Design a special ship that needs to equip the Estosis or let only Command Ships do this so at least there is a purpose to use these useless vessels again.

I cannot express how this new sov mechenics are going to be anoying and drive tons of people back to low / hisec instead of pulling them out of those regions and be part of nullsec.

Sov battles need to contain risk and stuff on the line, sov needs to be high end game design were you can be proud to own sov and if you want to take it you drop your balls on the table or gtfo.

Please ccp.....Not like this....






Eli Apol
Definitely a nullsec alt
#2644 - 2015-03-05 21:27:05 UTC
M1k3y Koontz wrote:
Eli Apol wrote:
M1k3y Koontz wrote:
Someone posted accurate numbers a few pages back, I dug up the post:

Soldarius wrote:


  • Atmospheric Gases: -100M
  • Evaporite Deposits: 641k
  • Hydrocarbons: -95.1M
  • Silicates: -51.4M
  • Cobalt: 27.7M
  • Scandium: 103M
  • Titanium: 31.4M
  • Tungsten: -54.9M
  • Cadmium: 1.00B
  • Chromium: 261M
  • Platinum: 184M
  • Vanadium: 185M
  • Caesium: 421M
  • Hafnium: 694M
  • Mercury: 302M
  • Technetium: 637M
  • Dysprosium: 6.27B
  • Neodymium: 1.83B
  • Promethium: 2.05B
  • Thulium: 1.77B


It's accurate based on my moon based activities as well. I bolded R64s, they really aren't that great anymore, Dyspro is the only really good one, the rest are notable but not that impressive. It's certainly not the income they used to be back in the day.

Damn you now I have to get my spreadsheet on!

Ty tho really Straight


Np, if you use google docs there's a way to have the price autoupdate, someone in the S&I forum might be able to help better than I. Mine is a ripoff of an alliance-mate's.

It's fine, I copy pasta'd straight from dotlan for the (known) moon counts and it comes to about 4 trillion/month just for the ones that break bank - of course there's then significant discounts for those that would be running a POS in that system but don't have one of the really big earners to hand and just use it to cover partial fuel costs and of course there's huge swathes of null that aren't in dotlans statistics at all...

That's a LOT of iskies in moon goo that most line members never get to touch.

but what would I know, I'm just a salvager

Lord TGR
Brutor Tribe
Minmatar Republic
#2645 - 2015-03-05 21:28:46 UTC
Eli Apol wrote:
That's a LOT of iskies in moon goo that most line members never get to touch.

Except for those who get SRP.
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#2646 - 2015-03-05 21:33:09 UTC  |  Edited by: epicurus ataraxia
Lord TGR wrote:
Eli Apol wrote:
That's a LOT of iskies in moon goo that most line members never get to touch.

Except for those who get SRP.


There must naturally be a lot of costs involved in that, just a question? Do the renters get paid a ship replacement policy? And if not would it be realistic to say, that if they are now primarily responsible for their own defence initially, that would be considered reasonable?

I am just trying to get a feeling for the wider impact of these sov changes other than the initial short term.

There is one EvE. Many people. Many lifestyles. WE are EvE

Snoodaard Thrasy
Yulai Guard
#2647 - 2015-03-05 21:33:49 UTC
Drogo Drogos wrote:


Please ccp.....Not like this....



I was going to quote parts of your post, but it's entirely spot on! Rather than making sov desirable these changes would make it the biggest headache in game.

The thing is, it's not that hard to fix. It's not like it's entirely terrible. Many concur with the goals of the changes, it just misses the target by making contesting sov so easy that it's not about making a home for your alliance in nullsec anymore, but about a tedious back and forth where nobody will be interested in being the actual sov holder and defender very soon.
Schluffi Schluffelsen
State War Academy
Caldari State
#2648 - 2015-03-05 21:33:49 UTC
Eli Apol wrote:
M1k3y Koontz wrote:
Eli Apol wrote:
M1k3y Koontz wrote:
Someone posted accurate numbers a few pages back, I dug up the post:

Soldarius wrote:


  • Atmospheric Gases: -100M
  • Evaporite Deposits: 641k
  • Hydrocarbons: -95.1M
  • Silicates: -51.4M
  • Cobalt: 27.7M
  • Scandium: 103M
  • Titanium: 31.4M
  • Tungsten: -54.9M
  • Cadmium: 1.00B
  • Chromium: 261M
  • Platinum: 184M
  • Vanadium: 185M
  • Caesium: 421M
  • Hafnium: 694M
  • Mercury: 302M
  • Technetium: 637M
  • Dysprosium: 6.27B
  • Neodymium: 1.83B
  • Promethium: 2.05B
  • Thulium: 1.77B


It's accurate based on my moon based activities as well. I bolded R64s, they really aren't that great anymore, Dyspro is the only really good one, the rest are notable but not that impressive. It's certainly not the income they used to be back in the day.

Damn you now I have to get my spreadsheet on!

Ty tho really Straight


Np, if you use google docs there's a way to have the price autoupdate, someone in the S&I forum might be able to help better than I. Mine is a ripoff of an alliance-mate's.

It's fine, I copy pasta'd straight from dotlan for the (known) moon counts and it comes to about 4 trillion/month just for the ones that break bank - of course there's then significant discounts for those that would be running a POS in that system but don't have one of the really big earners to hand and just use it to cover partial fuel costs and of course there's huge swathes of null that aren't in dotlans statistics at all...

That's a LOT of iskies in moon goo that most line members never get to touch.


a) nobody puts a small tower on a r64 moon
b) siphons
c) every line members gets in touch with it, it's called SRP - ever seen the SRP bills of alliances?
d) if it's so much isk, why do alliances rent out space?

It's not like there are 4 trillion of ISKs flowing into the pockets of 1 guy. It's divided up between lowsec/nullsec entities, fought over, needs to be transported, manufactured, etc.

Yes, it's a lot of isks but considering how many hands it's running through and the monthy upkeep + strategic/logistic work done... not that great. If you feel like it, go take a hit at a lowsec r64 and check for yourself how much fun it is to have one!
M1k3y Koontz
Speaker for the Dead
Shadow Cartel
#2649 - 2015-03-05 21:35:21 UTC  |  Edited by: M1k3y Koontz
DaReaper wrote:
Eli Apol wrote:
M1k3y Koontz wrote:
Someone posted accurate numbers a few pages back, I dug up the post:

Soldarius wrote:


  • Atmospheric Gases: -100M
  • Evaporite Deposits: 641k
  • Hydrocarbons: -95.1M
  • Silicates: -51.4M
  • Cobalt: 27.7M
  • Scandium: 103M
  • Titanium: 31.4M
  • Tungsten: -54.9M
  • Cadmium: 1.00B
  • Chromium: 261M
  • Platinum: 184M
  • Vanadium: 185M
  • Caesium: 421M
  • Hafnium: 694M
  • Mercury: 302M
  • Technetium: 637M
  • Dysprosium: 6.27B
  • Neodymium: 1.83B
  • Promethium: 2.05B
  • Thulium: 1.77B


It's accurate based on my moon based activities as well. I bolded R64s, they really aren't that great anymore, Dyspro is the only really good one, the rest are notable but not that impressive. It's certainly not the income they used to be back in the day.

Damn you now I have to get my spreadsheet on!

Ty tho really Straight



And this is why moon need to be ACTIVE mined. Not mined with pos.


I think what those moon values shows is that Dyspro needs to be more common. The region I live in has about half a dozen Thuliums, not a single Dyspro or Neo moon.

Moving moon mining away from POS's would remove the last combative POS content, but it would probably be for the best. Maybe make it scannable like gas.

How much herp could a herp derp derp if a herp derp could herp derp.

Vic Jefferson
Stimulus
Rote Kapelle
#2650 - 2015-03-05 21:38:46 UTC
Drogo Drogos wrote:
I can make better isk in incursions in HISEC ! a delicious 150mil per hour ! risk free ! no CTA's ! just plain liquid 150 million per hour isk without all the hassle that SOV takes from me.
This has to change, i mean seriously.....


Again quoting for emphasis. These changes may create a need to be active in your own space, but not a reason to be.

Line members must have a reason to care.

Vote Vic Jefferson for CSM X.....XI.....XII?

Eli Apol
Definitely a nullsec alt
#2651 - 2015-03-05 21:38:55 UTC
Schluffi Schluffelsen wrote:
a) nobody puts a small tower on a r64 moon
b) siphons
c) every line members gets in touch with it, it's called SRP - ever seen the SRP bills of alliances?
d) if it's so much isk, why do alliances rent out space?

It's not like there are 4 trillion of ISKs flowing into the pockets of 1 guy. It's divided up between lowsec/nullsec entities, fought over, needs to be transported, manufactured, etc.

Yes, it's a lot of isks but considering how many hands it's running through and the monthy upkeep + strategic/logistic work done... not that great. If you feel like it, go take a hit at a lowsec r64 and check for yourself how much fun it is to have one!

Oh I'm fully aware of this, I just needed a rough figure to bounce around when people are saying that nullsec is so poor at the moment. I mean the 4T across the whole of New Eden is a definite lowball estimate if you check the coverage percentages on dotlan as well. I'm not saying it's all going into Mittens pockets directly buuuut I'm also quite sure he doesn't do much afktar-ing either when he needs a new ship to whelp.

As I say, it's top down income - would be far more interesting to have industry guys actively mining that stuff and have a bottom up process.

but what would I know, I'm just a salvager

M1k3y Koontz
Speaker for the Dead
Shadow Cartel
#2652 - 2015-03-05 21:39:17 UTC
Perkin Warbeck wrote:
Okay posting in the whine thread when I promised myself I wouldn't.

My two main issues are:

1. Capturing and defending sovereignty looks and feels similar to the FW model. It's wrong on so many levels. After experiencing the rate at which systems can be flipped and spending the best part of a year chasing stabbed frigates out of FW plexes in Sahtogas, I can testify that it is the most God awful, soul crushing gameplay you can imagine. There is a reason FW is best experienced when you don't actually live in the war zone and a reason why so many established corps have left.

2. The four hour window. I get the reasons for it but it kind of leaves the Aussies up the billabong without a didgeridoo.


1. The frigates can't just warp away in the sov situation, they have to finish their cycle first. Also, there's no cap on the size of the ships brought, so I'm not forced into frigates in many situations.

2. I can't argue with this because analogy is too amusing.

How much herp could a herp derp derp if a herp derp could herp derp.

Basil Pupkin
Republic Military School
#2653 - 2015-03-05 21:41:18 UTC
Jenn aSide wrote:


LMAO , you know you lost this fight right? you've exposed yor ignorance to everyone here (not knowing the stats for curators, not knowing how to use EFT, not understanding the mechanics of aggro),

I mean damn, all this because you are in denial about afk cloaking? That's incredibly sad. If you had an honest bone in your body you'd try the ship for yourself, see that it works, and come back to these forums and admit your mistake.

i won't be replying to another of your posts, everyone can see who is right here.

First, yes, I forgot a neut on.
Secondly, after bringing that capstable nonsense fit, do you still talk?
The facts doesn't change - you will not clear a haven in this. This is a trollfit and it's silly how sensitive you are to calling a problem a problem.

If this fit is your "counter", then please stop embarrassing yourself. Not only you will lose it, you are better off in throwaway vexor than in this.

As I asked your troll butt a few times before, which system do you fly this pathetic sausage in? I'm willing to educate you that you're never going to survive a hotdrop. The fact you lied and went full stupid with claiming that this misfit could clear haven is obvious to anyone anyway.

Being teh freightergankbear automatically puts you below missionbear and minerbear in carebear hierarchy.

If you're about to make "this will make eve un-eve" argument, odds are you are defending some utterly horrible mechanics against a good change.

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#2654 - 2015-03-05 21:42:07 UTC
M1k3y Koontz wrote:
DaReaper wrote:
Eli Apol wrote:
M1k3y Koontz wrote:
Someone posted accurate numbers a few pages back, I dug up the post:

Soldarius wrote:


  • Atmospheric Gases: -100M
  • Evaporite Deposits: 641k
  • Hydrocarbons: -95.1M
  • Silicates: -51.4M
  • Cobalt: 27.7M
  • Scandium: 103M
  • Titanium: 31.4M
  • Tungsten: -54.9M
  • Cadmium: 1.00B
  • Chromium: 261M
  • Platinum: 184M
  • Vanadium: 185M
  • Caesium: 421M
  • Hafnium: 694M
  • Mercury: 302M
  • Technetium: 637M
  • Dysprosium: 6.27B
  • Neodymium: 1.83B
  • Promethium: 2.05B
  • Thulium: 1.77B


It's accurate based on my moon based activities as well. I bolded R64s, they really aren't that great anymore, Dyspro is the only really good one, the rest are notable but not that impressive. It's certainly not the income they used to be back in the day.

Damn you now I have to get my spreadsheet on!

Ty tho really Straight



And this is why moon need to be ACTIVE mined. Not mined with pos.


I think what those moon values shows is that Dyspro needs to be more common. The region I live in has about half a dozen Thuliums, not a singlee Dyspro or Neo moon.

Moving moon mining away from POS's would remove the last combative POS content, but it would probably be for the best. Maybe make it scannable like gas.



That is really interesting, players mining the moon materials, would certainly increase the opportunities for players to increase their personal incomes, quite a few players have suggested this as a good idea. What would be the down sides though? Would it put to much pressure on the null Empires, if a primary income source was removed?

It certainly would play towards the declared goals of the Sov rebalance, but would it be too much? Too soon? And would hurting the Empire holders be in the best interest of the game? That could unleash a firestorm that would be quite traumatic for many.

The effects of this release are going to be greater than any of us realised at first. Wow.

There is one EvE. Many people. Many lifestyles. WE are EvE

Promiscuous Female
GBS Logistics and Fives Support
#2655 - 2015-03-05 21:42:24 UTC
Eli Apol wrote:
That's a LOT of iskies in moon goo that most line members never get to touch.

please tell us how alliance finances are run
DaReaper
Net 7
Cannon.Fodder
#2656 - 2015-03-05 21:43:16 UTC
epicurus ataraxia wrote:


Interesting, So I imagine with the new sov, you and others you have connections with as renters, will be re-evaluating the terms and conditions at the least, and considering freedom and independence, as opposed to continuing the rental relationship?

This could turn out to be the most significant area of the new changes, particuarly if the current sov holders are relying on you to provide your own defence?

I remember a quote from the foundation trilogy, that Empires collapse from the periphery. As they need to consolidate, the periphery takes it's independance. I wonder if the new sov means we are exiting the age of Null empires.

I am sure, every renter corp will be starting to ask these questions, and like pandora's box once open what is released and seen can never be shoved back into the box and forgotten.

Exciting times.

Edit:- I may have messed up quoting apologies if so.



This is usually what happens daily. It also depends on who is in the alliance. My alliance was a 600 man mostly industrial alliance with maybe 50 pure pvpers tossed in. Thouse 50 pvpers kept asking 'why are we paying rent? why are we letting this small alliance next to us survive?" things like that. It was a weekly "because we can not survive on our own" and it got worse if the 50 happen to win a small pvp match. Then when you had the miners getting mad that they could nto fan out and mine, you got more pressure to expand and kill the dudes next door. All the while you see your land lord flexing its muscle. And once time, again while in atlas. space, one of there renters decided to not pay rent, and atlas. reset them. and all the renters did as well. by the end of the day that alliance was slaughtered, as the wolves of the renters came in and killed them. Which again led to talks of 'lets stop paying rent and be on our own!' This happens alot in renter and small alliances. So it sa constant evaluation. And if you get invaded and your land lord does nothing... well then you REALLY get the pressure of 'f*** them"

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Eli Apol
Definitely a nullsec alt
#2657 - 2015-03-05 21:44:42 UTC  |  Edited by: Eli Apol
Promiscuous Female wrote:
Eli Apol wrote:
That's a LOT of iskies in moon goo that most line members never get to touch.

please tell us how alliance finances are run

I'll just hazard a guess that those R64 POS are complete deathstars set to shoot on sight absolutely everyone and only 2 people ever have the password... if it's not like that then you're probably doing something wrong...

amirite?

but what would I know, I'm just a salvager

baltec1
Bat Country
Pandemic Horde
#2658 - 2015-03-05 21:44:43 UTC
Eli Apol wrote:
Schluffi Schluffelsen wrote:
a) nobody puts a small tower on a r64 moon
b) siphons
c) every line members gets in touch with it, it's called SRP - ever seen the SRP bills of alliances?
d) if it's so much isk, why do alliances rent out space?

It's not like there are 4 trillion of ISKs flowing into the pockets of 1 guy. It's divided up between lowsec/nullsec entities, fought over, needs to be transported, manufactured, etc.

Yes, it's a lot of isks but considering how many hands it's running through and the monthy upkeep + strategic/logistic work done... not that great. If you feel like it, go take a hit at a lowsec r64 and check for yourself how much fun it is to have one!

Oh I'm fully aware of this, I just needed a rough figure to bounce around when people are saying that nullsec is so poor at the moment. I mean the 4T across the whole of New Eden is a definite lowball estimate if you check the coverage percentages on dotlan as well. I'm not saying it's all going into Mittens pockets directly buuuut I'm also quite sure he doesn't do much afktar-ing either when he needs a new ship to whelp.

As I say, it's top down income - would be far more interesting to have industry guys actively mining that stuff and have a bottom up process.


I don't get any of it.
Jenn aSide
Soul Machines
The Initiative.
#2659 - 2015-03-05 21:45:22 UTC
DaReaper wrote:



Naw, i have learned in my 11 years here are 34 on earth that humans are stupid. Most who pay rent, do so so they don;t get steam rolled. If say goonies sent a small fleet through renter space, most renters would fold. So i'm good.

Damn, I could used an extra 10 million isk, grrr.



Quote:

In THEORY however, if the land lord is ignoring you, you stop paying rent.
Exactly Big smile


But your post illustrates something that is important here. Ideally, renters would 'rise up' against their 'masters' and throw the bums out. That would make for exciting game play. But that is the thinking of an 'ideal person' . No such person exists. Real humans are messy.

REAL people say they want exciting game play, but they end up seeking comfort and convenience. Many an alliance fell because it's pilots left the game or stayed in the game and went 'carebear'. It's another one of those human nature things, and why this new sov system and this discussion in general wil probably not have the desired results:

http://uxmyths.com/post/746610684/myth-21-people-can-tell-you-what-they-want

Quote:

In his TED Talk on spaghetti sauces, Malcolm Gladwell argues that the food industry made a big mistake asking people about their preferences and conducting focus groups. Gladwell says that “The mind knows not what the tongue wants. […] If I asked all of you, for example, in this room, what you want in a coffee, you know what you’d say? Every one of you would say ‘I want a dark, rich, hearty roast.’ It’s what people always say when you ask them what they want in a coffee. What do you like? Dark, rich, hearty roast! What percentage of you actually like a dark, rich, hearty roast? According to Howard, somewhere between 25 and 27 percent of you. Most of you like milky, weak coffee. But you will never, ever say to someone who asks you what you want — that ‘I want a milky, weak coffee.’”


When someone asks us what we want (or what gameplay we think would be fun) we always say shooting and conflict. Give the average EVE player what he says he wants and watch them end up not wanting it lol.

Many a renter talks a good game about what they would do if they didn't have to worry about super caps dropping on them, but they will keep renting because they really want comfort and for someone else to move that damn IHUB.
Promiscuous Female
GBS Logistics and Fives Support
#2660 - 2015-03-05 21:46:14 UTC
Eli Apol wrote:
Promiscuous Female wrote:
Eli Apol wrote:
That's a LOT of iskies in moon goo that most line members never get to touch.

please tell us how alliance finances are run

I'll just hazard a guess that those R64 POS are complete deathstars set to shoot on sight absolutely everyone and only 2 people ever have the password... if it's not like that then you're probably doing something wrong...

amirite?

no

if you actually knew how POS worked, you'd know that you can set permissions such that only people with roles can empty the silos

then you don't hand out those roles except to the logisticians