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Walking in stations

First post
Author
Hasikan Miallok
Republic University
Minmatar Republic
#101 - 2015-02-19 02:49:06 UTC
I wants a unicorn for my CQ. One of those fluffy sorta pinkish ones with big eyes.
Aston Martin DB5
Deaths Consortium
Pandemic Horde
#102 - 2015-02-19 03:07:58 UTC
Hasikan Miallok wrote:
I wants a unicorn for my CQ. One of those fluffy sorta pinkish ones with big eyes.


Why would you need one in your CQ when we already have flying unicorns pretending to mine?
Jenshae Chiroptera
#103 - 2015-02-19 03:53:29 UTC
Cancel Align NOW wrote:
Jenshae Chiroptera wrote:
Baneken wrote:
Cancel Align NOW wrote:
Jenshae Chiroptera wrote:
Imagine standing in a half circle, with your friends, around your CEO with his carrier floating in the bay behind him, while you are having a voice comms corp meeting.
(Seeing your inner circle that can be loaded safely in one CQ) P
But 200 people won't fit inside a CQ. 6000 people can fit in teamspeak.
Then it would be like the real political party where only the selected few are ever chosen to attend the fund raisers and the rest who do all the ground work never see the man in person.
Hence, the inner circle comment. Blink
Do you really think that the leaders of any game alliance/coalition want to all log in, relocate to the same station, accept invites to enter a CQ more than once?
I can understand the novelty of an alliance "inner circle" Blink selfie shot once. But screw the effort when everything can be done via external applications much more efficiently.
Don't be silly, alliance leaders are too busy for this.
This image is for those smaller corps in an alliance. The ones that talk themselves up and go try start an alliance in the cold space of Null Sec.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Lucas Kell
Solitude Trading
S.N.O.T.
#104 - 2015-02-19 11:01:39 UTC
I really don't get the argument against WiS. People say "oh well they should work on the rest of EVE, that's more important", yet CCP are working on Valkyrie and legion, and that's not a problem. Surely once a team is freed up, working on a system like WiS wouldn't be an issue, and would certainly add a lot to the depth of EVE.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Mirime Nolwe
Mantra of Pain
#105 - 2015-02-19 11:17:49 UTC
WIS have a lot of potential, sadly CCP didnt invest enough time and assets in it.

EVE it's a game about spaceships and without any doubt that WIS it's not a priority but in my opinion it's still a valuable content to improve the immersion in this game. We just need to look at the recent space sims, Elite and Star Citizen have "WIS" feature already as a primary feature or it will be.

Alcaman
Followers of Odin
#106 - 2015-02-19 12:25:23 UTC
I want WIS in this game so much, I personally would be willing to pay extra for it.

Why:

  • I don't play EVE to just to fly spaceships. I play it because of the lore, because of the fantasy.
  • Most of the gametime for people in EVE is spent in station anyways. Lets make it more exciting again.
  • This could be the next natural step to improve the User Interface to make it more realistic. Lets have context based GUI where some User Interfaces are only available in certain situations. This could add a more "natural" feeling for new players. For instance GUI for station services could be more closely linked to "areas" inside the station.
  • I always wanted to be able to walk aboard my ship. Starting WIS is a step in right direction.
  • CCP might be able to attract a wider variety of players and therefore increase revenue.


Before people start blasting me:

  • As a developer myself I know that it can be really inspirational to have side-projects like this. This could therefore be a side-project just like Valkyrie.
  • It should be developed with even quicker iterations, than the current cycle. This will ensure that the quickest "development" route is taken and therefore we will experience "value" earlier rather than later.


Shields up!
Now you can blast me :)
Erica Dusette
Division 13
#107 - 2015-02-19 12:36:38 UTC
Alcaman wrote:
Shields up!
Now you can blast me :)

*Sprays you with ... confetti*

Take that.

I don't even bother putting shields up these days. Don't really need shields to stop hot air and semantics.

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

Ravnik
Infinate Horizon
#108 - 2015-02-19 12:44:50 UTC
WIS will only work if you can walkup to ppl you are at war with and blast them in the face...and it gets included on your killboard.
Otherwise...no thanks Evil

The light that burns twice as bright burns half as long - and you have burned so very, very brightly..........

Pak Narhoo
Splinter Foundation
#109 - 2015-02-19 13:07:26 UTC
Lucas Kell wrote:
I really don't get the argument against WiS. People say "oh well they should work on the rest of EVE, that's more important", yet CCP are working on Valkyrie and legion, and that's not a problem. Surely once a team is freed up, working on a system like WiS wouldn't be an issue, and would certainly add a lot to the depth of EVE.



WiS is dead because in the end CCP could not find any meaningful gameplay for that.

On the other hand there was an concept of leaving your spaceship to search abandoned space stations/mining outposts where you could find resources (for implants perhaps) and would run ino other players so you probably end up fighting over the loot.
That was shelved because it is/was? too big of a project to chew on for CCP. However with the new development cycle who knows if they aren't working on that right now and maybe, maybe we might someday board the new drifter stations.
Nami Kumamato
Perkone
Caldari State
#110 - 2015-02-19 13:44:47 UTC
Rain6637 wrote:
We're getting WiS and it's called Legion. It's been sneaked under everyone's noses. Huzzah


I so hope you're right on this one :)

Fornicate The Constabulary !

Nami Kumamato
Perkone
Caldari State
#111 - 2015-02-19 13:59:26 UTC
Indahmawar Fazmarai wrote:


CCP shot WiS in the head when they cancelled WoD. And that's exactly how much interested is CCP with WiS.


How do you people know so much about the inner workings of CCP still amazes me.

Are you sure that somewhere deep below CCP. in a poorly lit basement WiS is not being worked on - even if by only 2 guys?
Looking at the latest release cycle and the way Seagull (which sorry to say is the lady and saviour of EVE) handles it - I wouldnt be surprised if latter down the road you'd see a patch note "CQs are now shareable and you may invite your friends".

WiS was not bad - it just came at a bad time and was handled poorly.

WiS is what would bring CCP more cash and, to all you bitter vets, more targets to shoot at. How is that a bad thing for either of the involved parties? :)

Fornicate The Constabulary !

Nami Kumamato
Perkone
Caldari State
#112 - 2015-02-19 14:04:04 UTC
Pak Narhoo wrote:
Lucas Kell wrote:
I really don't get the argument against WiS. People say "oh well they should work on the rest of EVE, that's more important", yet CCP are working on Valkyrie and legion, and that's not a problem. Surely once a team is freed up, working on a system like WiS wouldn't be an issue, and would certainly add a lot to the depth of EVE.



WiS is dead because in the end CCP could not find any meaningful gameplay for that.

On the other hand there was an concept of leaving your spaceship to search abandoned space stations/mining outposts where you could find resources (for implants perhaps) and would run ino other players so you probably end up fighting over the loot.
That was shelved because it is/was? too big of a project to chew on for CCP. However with the new development cycle who knows if they aren't working on that right now and maybe, maybe we might someday board the new drifter stations.


I think that was mainly shelved because the mechanic itself (although fun in nature) would have raised more problems than it solved. (what happens to your ship while you're out of it? can I steal it? why run around the data shard when you can hack it's computer and have it jettison the cargo out ? would you still go in one if you saw that there is already someone in there? so basically you're saying I could lose my ship and clone because I stepped on a mine/got a bullet in my head? etc. etc.)

Fornicate The Constabulary !

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#113 - 2015-02-19 14:07:56 UTC
Lucas Kell wrote:
I really don't get the argument against WiS. People say "oh well they should work on the rest of EVE, that's more important", yet CCP are working on Valkyrie and legion, and that's not a problem. Surely once a team is freed up, working on a system like WiS wouldn't be an issue, and would certainly add a lot to the depth of EVE.


the way people complain about people jumping to npc corps during wardecs or to avoid them then a WiS system will bring nothing more than encouragement and something to do instead of going into space. soon eve becomes a "Space Sims" full of advertising and maybe microtransactions,

Valkyrie and legion are seperate things so possible to bring in a different income and if they are successful then the marketing alone would help the whole company, WiS system is just an addon which wouldnt really bring anything financially but more of a social interaction aspect, would it bring more subs? maybe, maybe not, even if it did would it create interaction in space or would they come to socialise in the space bar providing nothing to the actual gameplay, and would they pay the subscription costs for this feature alone?

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Josef Djugashvilis
#114 - 2015-02-19 14:09:11 UTC
Would it not be better to suggest some content for WiS to convince CCP to work on it, rather then demanding WiS wth no content?

This is not a signature.

Unezka Turigahl
Det Som Engang Var
#115 - 2015-02-19 14:32:20 UTC  |  Edited by: Unezka Turigahl
various wrote:

Imagine standing in a half circle, with your friends, around your CEO with his carrier floating in the bay behind him, while you are having a voice comms corp meeting. (Seeing your inner circle that can be loaded safely in one CQ)

But 200 people won't fit inside a CQ. 6000 people can fit in teamspeak.

Then it would be like the real political party where only the selected few are ever chosen to attend the fund raisers and the rest who do all the ground work never see the man in person.

Hence, the inner circle comment.

Do you really think that the leaders of any game alliance/coalition want to all log in, relocate to the same station, accept invites to enter a CQ more than once? I can understand the novelty of an alliance "inner circle" selfie shot once. But screw the effort when everything can be done via external applications much more efficiently.


Don't be silly, alliance leaders are too busy for this.
This image is for those smaller corps in an alliance. The ones that talk themselves up and go try start an alliance in the cold space of Null Sec.


So in summary CCP should spend resources on something that some people in some corps might use sometimes for a select few of their members who are of a certain rank within the corp and who also happen to have the hardware to handle multiple people standing around staring at each other in CQ, while they chat on Teamspeak. A useless feature devoid of actual gameplay, for a pretty narrow band of players. Great. Yeah, CCP should get right on that.

Lan Wang wrote:

WiS is dead because in the end CCP could not find any meaningful gameplay for that.

On the other hand there was an concept of leaving your spaceship to search abandoned space stations/mining outposts where you could find resources (for implants perhaps) and would run ino other players so you probably end up fighting over the loot.
That was shelved because it is/was? too big of a project to chew on for CCP. However with the new development cycle who knows if they aren't working on that right now and maybe, maybe we might someday board the new drifter stations.


This was the only time that WiS really seemed interesting. Probably because it was the only time that WiS actually had a point and wasn't just empty eye candy. But yeah, I guess CCP realized making a responsive and fun avatar-based game was hard and would basically amount to creating a whole new game. And it still wouldn't have been really adding anything new to EVE. We already gather items via exploration, hacking, and archaeology in our ships. Why would some items now require us to leave our ships for some reason? Still kind of reeks of trying to force a square peg into a round hole. But it could have been fun and contained some actual gameplay at least. Better than standing around staring at each other.
Kinroi Alari
Orbital Express LTD
Trystero GmbH
#116 - 2015-02-19 14:35:55 UTC
Pak Narhoo wrote:
WiS is dead because in the end CCP could not find any meaningful gameplay for that.

On the other hand there was an concept of leaving your spaceship to search abandoned space stations/mining outposts where you could find resources (for implants perhaps) and would run ino other players so you probably end up fighting over the loot.
That was shelved because it is/was? too big of a project to chew on for CCP. However with the new development cycle who knows if they aren't working on that right now and maybe, maybe we might someday board the new drifter stations.


Though problematic (see Nami Kumamato's comments), I would love to see something that integrates avatar exploration of derelict stations / outposts with both capsuleer and DUST 514 / Legion infantry (albeit capsuleers would be outclassed by the infantry). Especially if capsuleers could mount a CRU module onto a ship to allow the rapid respawn of infantry and augmented capsuleer exploration clones. But then I'm one of those silly people who sometimes likes the hacking minigame.

Erica Dusette
Division 13
#117 - 2015-02-19 14:45:29 UTC
Unezka Turigahl wrote:
So in summary CCP should spend resources on something that some people in some corps might use sometimes for a select few of their members who are of a certain rank within the corp and who also happen to have the hardware to handle multiple people standing around staring at each other in CQ, while they chat on Teamspeak. A useless feature devoid of actual gameplay, for a pretty narrow band of players. Great. Yeah, CCP should get right on that.

I'd pay for it. Just like I already pay for Devs to work on the rest of EVE's aspects that I don't care about or aren't involved in whatsoever. VoV

Strangely though, you won't find me in FW threads, in Indy threads, in incursion threads, in ship threads, in really anything other than the places I have fun. Really not sure why detractors love spending their time doing the opposite when it comes to anything related to a WiS concept. Unless of course you think spending Dev time on something that doesn't interest you is tantamount to heresy, in which case here's some ammo, the monument is that way ->

Quote:
This was the only time that WiS really seemed interesting.

To you.

Quote:
Probably because it was the only time that WiS actually had a point and wasn't just empty eye candy.

For you.

Quote:
And it still wouldn't have been really adding anything new to EVE.

For you.

Quote:
We already gather items via exploration, hacking, and archaeology in our ships. Why would some items now require us to leave our ships for some reason?

I dunno, maybe fun?

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

Erica Dusette
Division 13
#118 - 2015-02-19 14:46:16 UTC
Quote:
Still kind of reeks of trying to force a square peg into a round hole.

To you.

Quote:
But it could have been fun and contained some actual gameplay at least.

It would, maybe just not for you though.

Quote:
Better than standing around staring at each other.

For you.

So what exactly are you doing here? Trying to save us all from ourselves?

BRB heading over to Warfare subforum to rant about Gallente Militia things that have nothing at all to do with anything I do in EVE or find remotely worth my time or money because that's what I do. After that it's onto AFK cloaking in null and maybe I'll go shitup some indy thread too.

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

Unezka Turigahl
Det Som Engang Var
#119 - 2015-02-19 15:30:43 UTC
I'm actually not against EVE having some sort of avatar-based gameplay. I like my characters and wouldn't mind doing things as them rather than as ships all the time. This is a general discussion about WiS, why it was canned, and what it could have been or could be in the future. Yes, I am expressing MY thoughts on the matter. Duh.
Erica Dusette
Division 13
#120 - 2015-02-19 15:46:12 UTC
Unezka Turigahl wrote:
I'm actually not against EVE having some sort of avatar-based gameplay. I like my characters and wouldn't mind doing things as them rather than as ships all the time. This is a general discussion about WiS, why it was canned, and what it could have been or could be in the future. Yes, I am expressing MY thoughts on the matter. Duh.

Nah, you're saying it's bad because you think it is. Very obvious when reading your posts and how you make your own views a general context, it took me to add the "you"s to demonstrate that. It's really the basis for every point you (try to) make. Smile

But beyond my silliness, why was it canned? Well prolly already answered very accurately in the first page.

What could it have been? Gee I dunno, don't really want to waste my time thinking about that as it's pointless. I'd rather spend it looking forward to where it's going now. And we can already see that .. well, some of us can.

Otherwise I'm over these threads other than tossing in a random comment or rustling a britch or two. If I want WiS there are better ways to go about influencing it's development and I've already been pursuing those for quite a while.

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss