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Walking in stations

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Author
Unezka Turigahl
Det Som Engang Var
#61 - 2015-02-16 12:15:48 UTC
EVE wasn't designed with avatar play in mind. So when you try to tack it on you run into the problem that CCP ran into - it serves no purpose. You can try to change aspects of EVE that would then make the game require interfacing via avatar. This is sure to upset a whole lot of people and possibly have disastrous results on established game play. Or you can make interfacing via avatar an option - request a lvl 4 mission as normal or do it via avatar by walking up to a mission-giving terminal for example. This is useless and no one will bother using the terminal for avatars because it will take longer. Why bother walking into a player-run clothing store rather than just buying their clothing off the market from the comfort of your space ship?

Sure, some EVE players might sometimes enjoy standing around in a bar chatting with each other in person. Does that justify the expense in time, money, and man hours to develop? Probably not. The existing team seems to already have their plates full. Updating and redesigning the spaceships is an ever ongoing task. Then there are all of the other objects in space, stations and gates and stuff. The stations all now need to be updated with PBR, and CCP wants to add activity around stations in busy systems for example. Avatar play would require the same constant updating over the years. Look at those early WiS videos. They seemed impressive back then, now they already look dated. They would at least require updated textures and lighting. There would need to be a team of artists and programmers focused just on maintaining WiS and all of its assets. Yet CCP has only been downsizing since Incarna. Two artists are left working on clothes, that is the WiS team now.

CCP can't just tack on a thrown together 3D chat room and forget about it. If it looks like crap or plays like crap then that reflects badly on all of EVE. When CQ starts looking dated I wouldn't be surprised to see it removed.

A WiS that is worth a crap would end up being its own game requiring its own budget and its own team. CCP realized this and so they did exactly that - put together a new team and made DUST. Unfortunately they didn't release it on the platform their player base is on. And it's a FPS, not particularly interesting, to me, and maybe not to the average EVE player either. Additionally it looks like they made it a PITA just like EVE, with skills and gear and money whatnot. That is not what I am looking for if I want to play a FPS. I'm guessing that is not what most FPS players are looking for. And a FPS in general is probably not what WiS advocates are looking for. Not sure who CCP was trying to cater to with DUST. Legion will be on PC at least but other than that it seems it will be the same game as DUST? It might have been cool to see a planet in Thera opened up for exploration on foot and ground vehicles. A massive open landscape free for all like DayZ on a MMO-sized world. Go down in a shuttle hunting for goods then try to slip them back to empire. It would have to be split up into multiple shards though. Instanced. Naughty word when it comes to EVE.
Bagrat Skalski
Koinuun Kotei
#62 - 2015-02-16 12:38:53 UTC
If only CCP would not go into WoD development and get everyone working on WiS and EVE altogether, it would be like SC but better.
Jenn aSide
Soul Machines
The Initiative.
#63 - 2015-02-16 13:36:12 UTC  |  Edited by: Jenn aSide
Unezka Turigahl wrote:
EVE wasn't designed with avatar play in mind. So when you try to tack it on you run into the problem that CCP ran into - it serves no purpose. You can try to change aspects of EVE that would then make the game require interfacing via avatar. This is sure to upset a whole lot of people and possibly have disastrous results on established game play. Or you can make interfacing via avatar an option - request a lvl 4 mission as normal or do it via avatar by walking up to a mission-giving terminal for example. This is useless and no one will bother using the terminal for avatars because it will take longer. Why bother walking into a player-run clothing store rather than just buying their clothing off the market from the comfort of your space ship?

Sure, some EVE players might sometimes enjoy standing around in a bar chatting with each other in person. Does that justify the expense in time, money, and man hours to develop? Probably not. The existing team seems to already have their plates full. Updating and redesigning the spaceships is an ever ongoing task. Then there are all of the other objects in space, stations and gates and stuff. The stations all now need to be updated with PBR, and CCP wants to add activity around stations in busy systems for example. Avatar play would require the same constant updating over the years. Look at those early WiS videos. They seemed impressive back then, now they already look dated. They would at least require updated textures and lighting. There would need to be a team of artists and programmers focused just on maintaining WiS and all of its assets. Yet CCP has only been downsizing since Incarna. Two artists are left working on clothes, that is the WiS team now.

CCP can't just tack on a thrown together 3D chat room and forget about it. If it looks like crap or plays like crap then that reflects badly on all of EVE. When CQ starts looking dated I wouldn't be surprised to see it removed.

A WiS that is worth a crap would end up being its own game requiring its own budget and its own team. CCP realized this and so they did exactly that - put together a new team and made DUST. Unfortunately they didn't release it on the platform their player base is on. And it's a FPS, not particularly interesting, to me, and maybe not to the average EVE player either. Additionally it looks like they made it a PITA just like EVE, with skills and gear and money whatnot. That is not what I am looking for if I want to play a FPS. I'm guessing that is not what most FPS players are looking for. And a FPS in general is probably not what WiS advocates are looking for. Not sure who CCP was trying to cater to with DUST. Legion will be on PC at least but other than that it seems it will be the same game as DUST? It might have been cool to see a planet in Thera opened up for exploration on foot and ground vehicles. A massive open landscape free for all like DayZ on a MMO-sized world. Go down in a shuttle hunting for goods then try to slip them back to empire. It would have to be split up into multiple shards though. Instanced. Naughty word when it comes to EVE.


Perfectly well said (I bolded the best part lol). Except you used the word "Instanced", that's -2 cool points lol.

Funny thing is, it's not Just EVE where this happens. I played TANKS for a while and would visit various player run forums and there was always that fringe "Why can't we have INFANTRY" group lurking around every corner (a group never satisfied with then answer "this is a tank game" lol).

In Mech 3, Mech4 and MWO (ie "MECH Games") the same group exists, but they aren't just screaming for Elementals, but also Tanks, Aerospace fighters and Dropships.

To each his own of course, but personally i've never seen the allure of playing as an 'avatar'. I AM an avatar. What I tend to like to doing in a game is play as things I'm not (Mechs, Tanks, Jet Fighters, Asymmetrical Space Submarines ...I mean spaceships in EVE, etc). When I want to do something involving legs I tend to ...go outside..
Jenshae Chiroptera
#64 - 2015-02-16 13:44:36 UTC
Vyl Vit wrote:
No one disputes it'd be an enormous step. Claiming it's "forward" is just your opinion. It isn't widely shared by THIS player base. OF the enormous steps that need to be taken, and should be taken, is this ONE of them? Not likely, no matter how dear to your heart it may be. You're the eye-candy fan? Fine. Info panels still rule this game. Praise be the text!
... but think of the childr-
- I mean the girls!
... and the G.I.R.L.S.

As to whether multiple avatars can be supported, largely that depends on your computer. If you are running around your CQ with max settings turned on then in all probability you can definitely have two avatars running around in low settings.

Our graphics cards have come about eight generations futher on since Incarna.

The problem was not that the database had a problem, there is hardly any data involved. The problem is the design of the avatars and the CQs. I suspect there are too many nodes, skeleton attachment points, the textures are too high, code not optimised and there is or was some flaw in the code that ran a loop, which over heated our graphics cards.
(... and all the database tells your client is how you vary, e.g. make the nose 5% shorter and eyes 10 points smaller, it already has all the heavy lifting data on your computer).

I lost a GTX 8800 Nvidiot card to Incarna, I checked the heat and it was fine, came back a few hours later and it was dead. I am still oh just slightly, mildly irritated about that. Especially since they didn't acknowledge it in any way at the least.

However, we have better systems, with better cooling, there are tools to check your FPS, you can change your settings, maybe there needs to be some load detection involved where it turns settings down?

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Delt0r Garsk
Shits N Giggles
#65 - 2015-02-16 13:47:46 UTC
I never understand the whole WiS thing. It is like the argument i had with a SC guy about a space toilet in that game increasing immersion. Oh and it wasn't even a zero g toilet. Getting in and out of space ships and *waiting* always *waiting* to do the thing you want to do (ie get in a different one and undock or use the market) gets old very very fast (and going for a crap? really? and floating feckle matter? ). There will always be a lot of people that will want it turned off.

It is like learning to land in Elite dangerous. It completely destroys immersion because it is really stupid that in the future with space ships, its harder to land or use a autopilot than 60 years ago.

And someone a page or 5 back said something about free to play whatever. God please don't do free to play. They suck, and they are *not* free. And no a fixed price for life also doesn't work. Server and bandwidth cost per month and the only way to have single shard that is around for more than a few years is with subscriptions.

What Eve should be is the best *EVE* there is. There are plenty of other games out their that do that other stuff. They are not eve. That is fine. Lets just not try and make eve them.

AKA the scientist.

Death and Glory!

Well fun is also good.

Jenn aSide
Soul Machines
The Initiative.
#66 - 2015-02-16 14:30:25 UTC
Delt0r Garsk wrote:

What Eve should be is the best *EVE* there is. There are plenty of other games out their that do that other stuff. They are not eve. That is fine. Lets just not try and make eve them.


NO! NEGATIVE!

There can not be a uniquqe sandbox set in space game. ALL must conform (thus letting us walk around to do stuff that for 12 years we could do just by sitting in our space ship and clikcing!!). Resistance is futile!


/sarcasm
Boozbaz
Securitech Industries
#67 - 2015-02-16 14:57:36 UTC  |  Edited by: Boozbaz
Unezka Turigahl wrote:
EVE wasn't designed with avatar play in mind.


Eve was created over 10 years ago. There are likely countless things in the game right now that weren't in the original plans. Times are changing, and if EVE is going to stay relevant, it too, needs to change.

The rest of that was TL;DR
Malcanis
Vanishing Point.
The Initiative.
#68 - 2015-02-16 15:04:03 UTC
How many times does a question have to be asked and get the same answer before optimistic persistence turns into blind stupidity?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Jenn aSide
Soul Machines
The Initiative.
#69 - 2015-02-16 15:10:11 UTC
Malcanis wrote:
How many times does a question have to be asked and get the same answer before optimistic persistence turns into blind stupidity?



42
Boozbaz
Securitech Industries
#70 - 2015-02-16 15:10:52 UTC  |  Edited by: Boozbaz
Malcanis wrote:
How many times does a question have to be asked and get the same answer before optimistic persistence turns into blind stupidity?


When were you when WIS was died??
Crumplecorn
Eve Cluster Explorations
#71 - 2015-02-16 15:14:41 UTC
Kestrix wrote:
The PvP'ers in this game
You mean... everyone?

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

Unezka Turigahl
Det Som Engang Var
#72 - 2015-02-16 15:47:40 UTC
Boozbaz wrote:

Eve was created over 10 years ago. There are likely countless things in the game right now that weren't in the original plans.


There have been many things added, and they all revolve around spaceships and/or spreadsheets, and utilize the existing framework of the game.

The rest of my post which you didn't have the attention span to read stated that an avatar-based game would require its own dedicated team and budget if it were to be worth a damn. CCP seems to agree, having formed a dedicated team to create DUST, which didn't seem to be a critical hit exactly. They may be refactoring it on PC as Legion and allowing EVE players to jump into it, but I don't think this is the kind of game most WiS advocates want. I don't think most passionate WiS advocates even know what they want. Kind of hard for CCP to develop for that.
Mr Epeen
It's All About Me
#73 - 2015-02-16 16:34:01 UTC
Unezka Turigahl wrote:
EVE wasn't designed with avatar play in mind.


Oh, you kids and your lack of historical knowledge.

CCP had avatar play in mind for this game since before they started coding it. Since before they were CCP in fact. The only reason they took so long to implement it was due to the lack of software/ hardware.

Like WIS or hate it, it was an integral part of the vision for this game since it was an idea sketched on a napkin.

Mr Epeen Cool
Jenn aSide
Soul Machines
The Initiative.
#74 - 2015-02-16 16:48:27 UTC
Mr Epeen wrote:
Unezka Turigahl wrote:
EVE wasn't designed with avatar play in mind.


Oh, you kids and your lack of historical knowledge.

CCP had avatar play in mind for this game since before they started coding it. Since before they were CCP in fact. The only reason they took so long to implement it was due to the lack of software/ hardware.

Like WIS or hate it, it was an integral part of the vision for this game since it was an idea sketched on a napkin.

Mr Epeen Cool



He said "designed" not "in mind. Look at the technical hoops CCP had to jump through to get it work, and why CCP abandoned "atmospheric flight" as well. Even now CCP has to work around EVE's ancient and archaic code base.

I don't know why people expected a company (that then and now had almost insurmountable problems changing the way POSes work and who have spent the last 3-4 years building new tools (the new NPC creation system) to change PVe that hasn't been touched for 12 years) would be able to successfully retrofit walking in stations into this game. We were lucky to get wormholes and incursions with how hard EVE is to modify.
Vyl Vit
#75 - 2015-02-16 18:10:34 UTC  |  Edited by: Vyl Vit
Erica Dusette wrote:
I'll shout you a commiseratory beer in my CQ one day. Pirate
I see...deny the reality and you'll appear to be the only voice...avatar play? That term doesn't even make sense. As for "I'll shout you..." Neither does that. Then, with this level of thought, the sheer congruity of it means you must win! I'll have my TIME Magazine with George Bush on one cover and Vlad the Impailer on the other duke it out while I'm on the crapper....avatar play. Right.

Paradise is like where you are right now, only much, much better.

Aston Martin DB5
Deaths Consortium
Pandemic Horde
#76 - 2015-02-16 20:43:56 UTC  |  Edited by: Aston Martin DB5
If everyone could imagine them finishing WIS™ and merged Dust514® to the PC (hypothetically speaking)..... Talk about a bone-er!👽👌😀

So then you would have a complete game. Spaceship flying pvp, ground combat and WIS all part of the EVE game.📶📶📶♿️
DaReaper
Net 7
Cannon.Fodder
#77 - 2015-02-16 20:46:00 UTC
Honestly, i think there is a place for WiS in eve. I was excited for ambulation, that projected sounded awesome, but they bastardised it.

At this moment, i think it will only work with combining EVE, Valk and Legion, with WiS being either a seperate game that ties all together, or in eve that ties it all together. There are ways that it can be done and support it's self, be 100% optional, and up tot he type of experence that you want. Like I just want to play eve. Or i want to play eve and legion. Etc.

However, i think lots of other crap need to be fixed first. PI, POS, Sov, etc need to be addressed.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Indahmawar Fazmarai
#78 - 2015-02-16 20:56:39 UTC
Erica Dusette wrote:
Indahmawar Fazmarai wrote:
Jenshae Chiroptera wrote:
Erica Dusette wrote:
Jenshae Chiroptera wrote:
There are three simple reasons allow us to invite each other into our Captain's Quarters:

1) Role-Players Bear
2) Weirdos that don't find rubbing ships together good enough. P
3) $$$ - think people want to buy clothes to show to no one? ( I bet trousers and shoes are flying off the shelves! Roll )

Okay. With that post you've just got a spot on the ballot of my 10 accounts.

(Unless it's sarcasm, in which case I'll just stick to voting corbexx and no one else lol) Smile
It is playfulness mixed with a bit of common sense.

Relatively speaking, being able to spawn someone's avatar in your Captain's Quarters is pretty small, the assets all exists, it is just getting the avatars together and checking they are in the same station when the invitation is issued.


My hunch feeling is that CCP doens't wnats to feed the WiSers. Give them multiplayer CQ, next will come demands for animations, emotes and God knows what else. And being frank, currently WiS' whole relevance for CCP is a team of TWO (2) developers... and some people oppose that formally in the CSM minutes.

I think you're great, and not just because you're a fellow avatar lover, but why do you always have to post so pessimistically about the topic? It does get a little painful to see at times lol *hugz*


Why I am pessimistic? I lost the WiS war, that's why.

I already was bitttervet in 2011, and the WiS disaster did nothing to improve my mood about EVE and CCP. Also didn't improved as CCP Seagull became EP and her plans began taking shape.

CCP Seagull is wrong for the right reasons. And so EVE is walking the wrong way, for the perfectly right reasons. That will not end well.

Think of this, anyway, and forgive me if it is a tad too real for your optimistic atitude: CCP had WiS in a functional form with WoD. Everything was there -animations, assets, and even having multiple Carbon avatars on screen. It was so done that it was about to go beta testing when it was scuttled because the game itself (not the WiS assets) was a wreck.

And was scrapped. The personnel was fired. The office was shut down.

CCP shot WiS in the head when they cancelled WoD. And that's exactly how much interested is CCP with WiS.
Erica Dusette
Division 13
#79 - 2015-02-16 23:36:51 UTC
You're doing it again.


Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

Erica Dusette
Division 13
#80 - 2015-02-16 23:44:38 UTC  |  Edited by: Erica Dusette
Vyl Vit wrote:
Erica Dusette wrote:
I'll shout you a commiseratory beer in my CQ one day. Pirate
I see...deny the reality and you'll appear to be the only voice...avatar play? That term doesn't even make sense. As for "I'll shout you..." Neither does that. Then, with this level of thought, the sheer congruity of it means you must win! I'll have my TIME Magazine with George Bush on one cover and Vlad the Impailer on the other duke it out while I'm on the crapper....avatar play. Right.

Telling someone you'll shout them something is an Australian term meaning you'll buy them something.

Now you've learned something today. Smile

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss