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Walking in stations

First post
Author
Jenshae Chiroptera
#621 - 2015-03-23 03:47:08 UTC
Jenn aSide wrote:
... so bloody crazy that's it's enough to get me using the word Bloody as If I weren't one of them 'Colonials" lol.
Here is an example of where you spew out useless words.
Quote:
... so bloody crazy that is it is enough to get me using the word Bloody as
If I weren't one of them "Colonials" lol.
I am going to guess and pressume that you are trying to say the following:
Quote:
... such a bloody crazy reply that I am compelled to use the word "bloody." (Garbled nonsense about colonials). LOL

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Benny Ohu
Chaotic Tranquility
#622 - 2015-03-23 04:54:17 UTC
Tarpedo wrote:
I guess we can finally bury and forget idea of WiS in EVE after mehfest where the "uber announce" - unsurprisingly - was structures redesign (which is still almost a year away).

you can't bury and forget the idea of avatar gameplay because it was dead, buried and cremated a long time ago
Kaarous Aldurald
Black Hydra Consortium.
#623 - 2015-03-23 04:57:08 UTC
Benny Ohu wrote:
Tarpedo wrote:
I guess we can finally bury and forget idea of WiS in EVE after mehfest where the "uber announce" - unsurprisingly - was structures redesign (which is still almost a year away).

you can't bury and forget the idea of avatar gameplay because it was dead, buried and cremated a long time ago


The problem is that we haven't undertaken the quest to strike it's name from the Book of Remembrance, where the gods record all things known by Mankind. If we can defeat the seven Celestial Guardians on the Deific Stairway, we can obtain the jewel encrusted tome and finally lay this great evil to rest once and for all.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Indahmawar Fazmarai
#624 - 2015-03-23 07:42:26 UTC
As a side note, was there any news on Project Legion? Question
Malcanis
Vanishing Point.
The Initiative.
#625 - 2015-03-23 08:17:59 UTC
Indahmawar Fazmarai wrote:
Vincent Athena wrote:
In the keynote, an odd statement was made. Some artwork developed for Wis was shown, and the statement was "This has not found it's way into the game, yet."

Yet. Like, it has not been totally discounted inside all of CCP.


It's not been discounted because otherwise they should write it off their financial statements, as they did with WoD. So far WiS is "something we spent money on and we think it may give us money someday so it's not a loss -and prove us wrong if you dare", but as long as they stop using it and agree it's a wreck (say, by removing the CQs) it becomes "something we spent our money and lost it all so there go our yearly profits (again)".

Financially speaking, CCP won't derecognize the WiS assets for as long as they can avoid to.

For everything else, it's facts, not words, what speak the truth.

I'm still processing and waiting for additional Fanfest content (i.e. roundtables), but so far it looks as we are not an issue, in every sense. CCP can live without us and that's exactly what they are doing.


Well that's exactly what I've been trying to get across to you for the last few years now, but well done for stubbornly and painfully insisting on working it out on your own, I guess.

Well, let's get into the Mysterymobile and start working on the next puzzle. You can drive!

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Pak Narhoo
Splinter Foundation
#626 - 2015-03-23 08:33:08 UTC
Indahmawar Fazmarai wrote:
As a side note, was there any news on Project Legion? Question


Round table about Dust (whatisthat?) was completely void of any Project Legion noise let alone news.
(Someone filmed that round table)
per
Terpene Conglomerate
#627 - 2015-03-23 09:32:23 UTC
Indahmawar Fazmarai
#628 - 2015-03-23 14:08:48 UTC
Jenshae Chiroptera
#629 - 2015-03-23 18:56:50 UTC
per wrote:
ITTigerClawIK wrote:
When anyone mentions walking in stations i will always fondly remember this VERY OLD Gem of a video of some early work done on WIS and hated they started again from scratch and and did a whole new engine which is just gonna be a thing if they keep trying to use the latest with everything cause things are progressing so fast atm tech and software wise that they just need to say " we are going to use this and stick to it" so something can get done instead of wasting so much time and effort.
you reminded me this video with your link ;o)
https://www.youtube.com/watch?v=8Pg1dzAvL2M
https://www.youtube.com/watch?v=8aRor905cCw

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Gevlin
HollowPoint Studios Inc.
Phantom Horde
#630 - 2015-03-23 22:09:19 UTC
The only way I see WIS happening would be through the VR Labs first starting with the exploring your own ship and working out from there.

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

Yarda Black
The Black Redemption
#631 - 2015-03-24 00:01:43 UTC
I'm no fan of WiS. I played starttrek online for a few months and all the walking drove me insane. The most exciting thing that happened was a dude trying to kill me in station. Since you cant do that, I decided to play along and return the favor. We "danced" for about 10 minutes.
All I could think about was how another game allowed me to just click on a few buttons, buy stuff and be on my merry way creating mayhem and chaos

HOWEVER

CARBON

I'd want to put that in my game too. They should have asked some of the people on this forum to make the avatars tho.

As far as I'm concerned, yay for Carbon, yay for keeping the door closed.
Kenn
McKae Industries and Research
#632 - 2015-03-24 04:50:07 UTC
From what I gathered and from what came next I assumed walking in stations became dust 514 which is a slap in the face to Eve Online players. I read news posts of the revolt which had a lot more to do with charging for content aka squeezing players for more money and less to do with the actual content introduced though it was a part of it.

Regardless of what happened or why Eve Online is about to get a shake up. A lot of players (myself included) play this for the sci fi aspect of it. To me the game is so "distorted" that it lost it's appeal as a sci fi game. That's my personal issue and does not reflect the opinions of other players who play.

Now Star Citizen is on the scene and will be opening it's doors soon along with a few other titles coming out. Players who "put up with" eve online for lack of a better alternative are going to migrate and membership is going to drop. The game will be left with a lot of PvP players who really like the game mechanics and maybe a few traders who like the market while the rest vacate their accounts. A membership drop like that will be bad for Eve Online so CCP has to step up their game here and offer more.

For those of you who don't know what I am talking about type Star Citizen into google and check out what is up and coming. This is a kickstarter game that has serious potential. The game mechanics are radically different. There is a lack of a skill based system for example or they will minimize any skills required. So Star Citizen is NOT Eve Online. But you can pilot a capital ship and have players join your crew carrying out different functions aboard ship. Seriously there will be a heck of a draw to it.

There are other titles too I haven't checked out yet but I heard they were good and they will add to the competition to a market Eve Online dominated for over a decade. If they don't step up their game that competition will roll right over them.

Walking in stations and the hoopla that was supposed to go with it would be a great direction for keeping the player base. Adding that interactive immersive experience will go a long way in retaining accounts and drawing new players and maybe even old ones who left a while ago. But it may be too little too late. I don't know. Many who are fanatical about this game say no way. I think they underestimate the potential of these new titles. There is some very impressive stuff coming up that blows Eve Online away in it's current form.

I would like to go back in time and point out the way Eve Online arrived. I was playing a game called "Earth and Beyond" at the time which was a big deal when it ran. Eve Online showed up and players flocked from one title to the other. The game retained a dedicated base of players but then the Devs quit and decided to close it. Eve Online had a lot to do with that games demise. These new titles could repeat history here unless the Devs at CCP get their act together and start putting out the features they announced years ago and stop "Tweaking " the game to death.

When carriers came out and super carriers where whispers in player factories fighters were the thing to train for. A player could have up to 10 or 15 fighters I think the way the skills and ship bonuses were set up. Then the Devs nerfed it saying players can't use all those fighters they were too powerful so they came up with the absurd system of assigning fighters to other players to allow full deployment as along as the player who launched them wasn't in control.

Just now they removed that assignment capabiltity in the Scylla update. It is changed over to the drone options of assist. I haven't used it but it sounds like "No One" is controlling the drone or it just does a script. It may be a fantastic feature I don't know but either they screwed it up even more or they basically went back to the same thing they had in the beginning and wasted a lot of time and resources doing it. Super carriers became ever more distorted (some say useless) in the process over the years. They could have just left that alone and gotten to work on other more pressing issues and or developing new features and content.

And it is this cyclical idiocy that is killing Eve Online.

Granted this is my opinion. I know many will disagree and I am only calling it as I see it. I am an avid gamer and I know good stuff from bad. I stuck with Eve Online based on it's potential and for lack of a better game that could seriously compete with it as no one seemed to even try. Well now a few companies are trying and seriously making headway. I see a lot of not just good stuff but better stuff coming. Unless CCP gets on the ball I don't see a future for Eve Online. The times ahead it faces will not be like the past it enjoyed. Based on this latest update my impression is that the Devs don't seem worried or they don't care.

Let's hope I am completely wrong about all of this.
Jadek Kin
Incorruptibles
#633 - 2015-03-24 05:55:57 UTC
Kenn wrote:
From what I gathered and from what came next I assumed walking in stations became dust 514 which is a slap in the face to Eve Online players. I read news posts of the revolt which had a lot more to do with charging for content aka squeezing players for more money and less to do with the actual content introduced though it was a part of it.

And part of that experience is the Event Horizon Lounge on PlayStation Home which is closing one week from now (March 31st).
Brutus Le'montac
#634 - 2015-03-24 06:30:39 UTC
why walk in stations when you can:




Walk on sunshine?:)

Thought is dangerous; lack of thought, deadly!

Lan Wang
Aliastra
Gallente Federation
#635 - 2015-03-24 09:26:48 UTC
Kenn wrote:
From what I gathered and from what came next I assumed walking in stations became dust 514 which is a slap in the face to Eve Online players. I read news posts of the revolt which had a lot more to do with charging for content aka squeezing players for more money and less to do with the actual content introduced though it was a part of it.

Regardless of what happened or why Eve Online is about to get a shake up. A lot of players (myself included) play this for the sci fi aspect of it. To me the game is so "distorted" that it lost it's appeal as a sci fi game. That's my personal issue and does not reflect the opinions of other players who play.

Now Star Citizen is on the scene and will be opening it's doors soon along with a few other titles coming out. Players who "put up with" eve online for lack of a better alternative are going to migrate and membership is going to drop. The game will be left with a lot of PvP players who really like the game mechanics and maybe a few traders who like the market while the rest vacate their accounts. A membership drop like that will be bad for Eve Online so CCP has to step up their game here and offer more.

For those of you who don't know what I am talking about type Star Citizen into google and check out what is up and coming. This is a kickstarter game that has serious potential. The game mechanics are radically different. There is a lack of a skill based system for example or they will minimize any skills required. So Star Citizen is NOT Eve Online. But you can pilot a capital ship and have players join your crew carrying out different functions aboard ship. Seriously there will be a heck of a draw to it.

There are other titles too I haven't checked out yet but I heard they were good and they will add to the competition to a market Eve Online dominated for over a decade. If they don't step up their game that competition will roll right over them.

Walking in stations and the hoopla that was supposed to go with it would be a great direction for keeping the player base. Adding that interactive immersive experience will go a long way in retaining accounts and drawing new players and maybe even old ones who left a while ago. But it may be too little too late. I don't know. Many who are fanatical about this game say no way. I think they underestimate the potential of these new titles. There is some very impressive stuff coming up that blows Eve Online away in it's current form.

I would like to go back in time and point out the way Eve Online arrived. I was playing a game called "Earth and Beyond" at the time which was a big deal when it ran. Eve Online showed up and players flocked from one title to the other. The game retained a dedicated base of players but then the Devs quit and decided to close it. Eve Online had a lot to do with that games demise. These new titles could repeat history here unless the Devs at CCP get their act together and start putting out the features they announced years ago and stop "Tweaking " the game to death.

When carriers came out and super carriers where whispers in player factories fighters were the thing to train for. A player could have up to 10 or 15 fighters I think the way the skills and ship bonuses were set up. Then the Devs nerfed it saying players can't use all those fighters they were too powerful so they came up with the absurd system of assigning fighters to other players to allow full deployment as along as the player who launched them wasn't in control.

Just now they removed that assignment capabiltity in the Scylla update. It is changed over to the drone options of assist. I haven't used it but it sounds like "No One" is controlling the drone or it just does a script. It may be a fantastic feature I don't know but either they screwed it up even more or they basically went back to the same thing they had in the beginning and wasted a lot of time and resources doing it. Super carriers became ever more distorted (some say useless) in the process over the years. They could have just left that alone and gotten to work on other more pressing issues and or developing new features and content.

And it is this cyclical idiocy that is killing Eve Online.

Granted this is my opinion. I know many will disagree and I am only calling it as I see it. I am an avid gamer and I know good stuff from bad. I stuck with Eve Online based on it's potential and for lack of a better game that could seriously compete with it as no one seemed to even try. Well now a few companies are trying and seriously making headway. I see a lot of not just good stuff but better stuff coming. Unless CCP gets on the ball I don't see a future for Eve Online. The times ahead it faces will not be like the past it enjoyed. Based on this latest update my impression is that the Devs don't seem worried or they don't care.

Let's hope I am completely wrong about all of this.


TL;DR check out star citizen which is going to kill eve because you can walk around.


Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#636 - 2015-03-24 10:04:35 UTC
Jenn aSide wrote:
Jenshae Chiroptera wrote:
Jenn aSide wrote:
YEARS lol.
Roll

"Hi CCP.

Remember this feature?
Well, I am interested in it and look, some others are also. Maybe now that it has been years we can revisit it and get it right?
I even have a little bandaid mechanics that would takes us a big step forward, not to mention and idea to get us to work for you - for free to flesh this feature out.

Yours with hope,

Jen."

Jenn aSide: "Hurr hurr, it is not being taken seriously or developed! lol lol rolflmaololocopterzzz!!1!"

"We know.
Now run along and find another thread to spam with verbose inane tripe."


And that's the problem with you people. How is objective reality "tripe"? did you read the posts I was applying to, they both expressed frustration and SURPRISE at the fact that at fanfest the company that said years ago and several times since that they were no plans for WiS...has no plans for WiS.

Your reply is the exact thing I was just saying, you act like I'M the one that's crazy when I'm not the one in denial about anything. I mean, that in and of itself bloody crazy, so bloody crazy that's it's enough to get me using the word Bloody as If I weren't one of them 'Colonials" lol.

The surprise is likely based on CCP's inability to understand its pandering to a negative sum segment of its player-base. Seem to have a love for the cancer that's slowing damaging their game and subsequently subscriptions numbers.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Damjan Fox
Fox Industries and Exploration
#637 - 2015-03-24 10:04:36 UTC
Kenn wrote:
For those of you who don't know what I am talking about type Star Citizen into google and check out what is up and coming. This is a kickstarter game that has serious potential.

You really think there are EVE players, who haven't heard about Star Citizen yet?
Lan Wang
Aliastra
Gallente Federation
#638 - 2015-03-24 10:40:04 UTC
Damjan Fox wrote:
Kenn wrote:
For those of you who don't know what I am talking about type Star Citizen into google and check out what is up and coming. This is a kickstarter game that has serious potential.

You really think there are EVE players, who haven't heard about Star Citizen yet?


sounds like a scammy marketing stunt

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Benny Ohu
Chaotic Tranquility
#639 - 2015-03-24 12:01:49 UTC
swtor is the eve online killer
Harrison Tato
Yamato Holdings
#640 - 2015-03-24 12:10:11 UTC
Brutus Le'montac wrote:
why walk in stations when you can:




Walk on sunshine?:)




WOOOOO O!