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We want your corp little things!

First post First post
CCP Punkturis
C C P Alliance
#1 - 2014-12-16 09:46:39 UTC  |  Edited by: CCP Logibro

we want to know what are your biggest pain points in the corp interface so please post below with some nice examples

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♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

Marvinovi pratele
#2 - 2014-12-16 09:49:30 UTC
no small things, big things, new corp management please :)
Drago Shouna
#3 - 2014-12-16 09:51:04 UTC
Trying to sort out corp access and rights to most things can be a pain, including to the POS.

Solecist Project...." They refuse to play by the rules and laws of the game and use it as excuse ..." " They don't care about how you play as long as they get to play how they want."

Welcome to EVE.

Vardaugas Family
#4 - 2014-12-16 09:52:45 UTC
Roles. Roles. And Roles.
And the interface.

A click and drag of roles onto characters, like filling containers and the same for defining Positions with a set of roles (and a convenient, easy for beginners to use set of archetypes). Also description of the roles and permissions they give.

And more options for corp symbols, yes. More shapes, more colours.
Titus Tallang
EVE University
Ivy League
#5 - 2014-12-16 09:55:00 UTC
Only interface related, or backend changes too?

If the latter: grantable titles. Allow us to allow specific members (or members with a specific title) to grant a select list of corp titles without them being automatically able to grant all titles.

If the former: Having "kill reports" as a subtab under "wars" makes no sense, as it shows all kills, not just war-related ones. Can we make it a separate top-level tab instead?

Director of Education - EVE University -

#6 - 2014-12-16 09:58:37 UTC
Roles, Roles and er....Roles.

Interface is not intuitive needs work.

BB Avalos
Multiplex Gaming
Tactical Narcotics Team
#7 - 2014-12-16 09:58:58 UTC
Simplify the "Roles" process, its insanely difficult to navigate.
Ser Owen
#8 - 2014-12-16 10:05:41 UTC
Roles is something that needs some serious work. Needlessly complex and hard to get a good overview of applied roles and its effects.
Milo Caman
Anshar Incorporated
#9 - 2014-12-16 10:09:14 UTC
Ran into this last night, but the ability to mass-award medals rather than doing it one-by-one (Which is suffering if you need to hand out 20+)
Setsune Rin
Ministry of War
Amarr Empire
#10 - 2014-12-16 10:13:24 UTC
roles, roles....ehm...roles

also roles

did i mention roles yet?

definetly don't forget roles either.

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#11 - 2014-12-16 10:13:43 UTC
As mentioned in may other places:

Corp permissions aren't fine grained enough, and management through titles isn't flexible enough.

Ideally you would have the ability to grant permissions to groups, which can have other groups as members (nested) with the permissions flowing down to users. (With both allow and deny privileges. Deny overrides any number of allows)

Permissions should be possible down to the structure level, with inheritance from a number of levels.

So you can grant privileges to a group, for an individual POS. Or for an individual structure at a POS. Or for every POS in a particular Constellation. or so on.

Ideally you'd have a simple privilege model (similar to the current one) and a fine grained one (you can add fuel, but not unanchor) to allow people to manage it appropriately.

With this, you'd need a Resultant Set of Privileges tool, so get a privilege list for a user, on a particular thing.

(yes, much of this is lifted from the Windows file system/POSIX privilege model)

Oh, and APIs to manage it Smile

While it's not an interface thing:

Two new types of group are needed.

Cross Corp social groups, which bundle a mailing list, bulletins, possibly a wallet, group management (for privileges on the group resources), fleet invites restricted to the group and a chat channel. With proper searching so people can find them. (handy for RvB Ganked, Spectre Fleet and so on)

Corp 'Lite': For when people want a name to rally behind, but don't need/want anything else which comes from having a player corp. (so no corp offices, POS, POCOs) Maybe give them a wallet. Handy for a group of newbies coming in, who want to play together, but not be smashed into the group by bored vets.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Tora Bushido
The Marmite Mercenaries
#12 - 2014-12-16 10:15:24 UTC
* Order wars by date started.
* Fix the bug where alliance contacts added as -10, show up as neutral in local chat (yes, bug report send long time ago)
* When you edit corp details, let me resize window size.
* Let me add colors/url's to the corp detail window.
* The politics tab needs a seriousssss update. It's illogical.
* Create an import/export function for (alliance) contacts.

Alliance contacts labels..... AWESOME !


Meta Gaming Level VII, Psycho Warfare Level X, Smack Talk Level VII.

Eugene Kerner
Goonswarm Federation
#13 - 2014-12-16 10:25:49 UTC
Roles...and the process of controlling who has which role. Some tooltips clarifying which role grants what maybe...

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Roan Pico
I- T I E -I
#14 - 2014-12-16 10:28:21 UTC
As already mentioned, "Roles and Titles" are a real pain. Its interface is a secondary issue, the roles management itself _really_ needs an overhaul (did this ever see some love the last 10 years? Its on many peoples withlist for ages).

The "Edit details" window at "Home" tab could use some work:

- It can not be resized (annoying if you write/edit a longer text since you have to scroll)
- The text options you got when editing the char bio are missing (bold, italic, underlined, text color, ...)
- Ability to create links in corp description like its possible in the char bio would be great (we got the "website" input field, but linking the corp ad, the recruitment/corp/alliance chat channels and -websites, killboards and forums within the text would be a neat feature)
Alastair Ormand
Mine all the things
#15 - 2014-12-16 10:28:26 UTC
POS roles need more options/clarity.

Like personal access rights and what not.

I cant think of anything else right now. I dont manage a big corp

I discourage running with scissors.

Marcus Gord
Caldari Provisions
Caldari State
#16 - 2014-12-16 10:29:20 UTC
Something to tell the user what the roles actually do would be nice.

i've had to have the evelopedia open in another window when setting up roles before so i know what i'm actually allowing people to do.

not having to do this would be great.

hell, that'd be nice for much of the corp interface options. something that tells the user what the options actually do, and how things work. shouldn't have to ask around to find out.

In a few moments you will have an experience that will seem completely real. It will be the result of your subconscious fears transformed to your conscious awareness.

Pak Narhoo
Splinter Foundation
#17 - 2014-12-16 10:31:24 UTC
Nothing to add that hasn't been mentioned yet but...

STICKY this!

/makes little dance while singing finally, finally. Big smile
Vyl Vit
#18 - 2014-12-16 10:33:24 UTC
The corp panel is one of the most convoluted items I've encountered not only in my gaming career, but since I first began using software in 1977. When I first saw it, I was flabbergasted. It's so clumsy I use it as little as possible. I even try to pretend it's not there.

When I have to use it, I'm overcome by a sense of dread and doom. I know I'll eventually get it to do what I want. However, I also know it'll take so much clicking and flipping and deciphering/translating terminology, that I'll feel like I just had to "climb to the summit of Death Valley."

Changing what you have in place won't do. The thing would have to be scrapped and rethought. My only suggestion would be to let someone who's never seen the present panel give you some design input.

Roles...unfortunate choice of words there. Wallet divisions....same same.

It's so bad, given the chance (if it were possible) to attend a Corporate Panel Bonfire,
you'd get more attendees than at Fanfest.

Paradise is like where you are right now, only much, much better.

Caprican Initiative
#19 - 2014-12-16 10:36:31 UTC
Roles are pretty rough and a headache to worth through. Though the entire interface is in much need of a revamp!!!


Caprican Initiative

President of the Twelve Colonies

Insight Securities
#20 - 2014-12-16 10:52:41 UTC
Something small? The 'Other' access rights is too broad. Separate it into 'Other Offices', 'POSs' & 'Ships'.


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