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EVE Online: Crucible Issues thread

First post First post
Author
Crappeshotte
Sehmosh Industrial Security Inc
#521 - 2011-12-01 02:19:18 UTC
In Volumes that don't have a decimal quantity, can we have the decimal zeros shown, instead of having them blanked? Either that, or align the values on the decimal point instead of right-aligning them.

Also, why do some commodities (e.g. Noble Metals) have a .0 decimal when others (e.g. Base Metals) don't? Can you get fractions of a unit of Noble Metals? Consistency, people; consistency...
GuidoCom
GoonWaffe
Goonswarm Federation
#522 - 2011-12-01 02:28:10 UTC
Small issue, but with new patch, we are no longer able to anchor our UI windows to the bottom of the screen. (whereby clicking the top-bar of a dialogue, minimizes it downward instead of upward)

its where i keep my scanner and drone windows.

thanks for your fantastic work and your attention to this issue --Guido
Jita Bloodtear
Bloodtear Labs
#523 - 2011-12-01 02:43:34 UTC
Even if you're in the same player corp and same fleet, you can no longer stack items on top of each other in another player's cargo can.

Quote:
Notify You cannot put items into that container because it belongs to {[character]owner.name} and you are not in their fleet, their corporation or held in the highest personal standing by them.

It seems only the original owner of the can have the ability to stack items in the can. This bug has a massive debilitating effect on legitimate jetcan miners who require the ability to stack ices/ores on top of each other for easy pickup (bots just warp back to station).

You can still place items into the can, but you just can't add to existing stacks unless you're the one who made the can.


Update for clarity: You can still issue the "Stack All" command. What I'm talking about is the Drag Drop ability of stacking items onto an existing stack
NanoSpirit
Spirit of the spirits
#524 - 2011-12-01 03:07:17 UTC
Got several Issues that I list here:

- Need to run repair tool after patch download, work fine after (using pc, xp)

- When I alt-tab and come back into game, the F11 map keep popping up on the side everytime

- Loot box staying in the middle of my screen and don't remember my preference

- I got some DISPLAY problem (using ATI Radeon 4800hd) and can't see my inventory and overview.. they are actually disapearing or just blank font covering the icon... Happen if I'm using alt-tab to many times

- Got the Probes problem, but that wasnt really a prob until I realize the preference was all UNCHECK.. I think u guys can fix that. because as soon people ssee what type the cosmic signature his... they disapear... kind of silly



So far gorgeous patch, u fix some important issue and the world is so much beautiful. Just fix those little bug and koodo

keep the good work

Nano
Messoroz
AQUILA INC
Verge of Collapse
#525 - 2011-12-01 04:39:40 UTC
The trusted sites system in the IGB is now broken. After a site is trusted and you close the IGB and reopen it and go back. The browser will no longer send any headers at all(including HTTP_EVE_TRUST) but will still display the trusted site icon int he right hand corner. More details in bug report #120419 for TQ and #120429 for SiSi.
Evannia Samael
Perkone
Caldari State
#526 - 2011-12-01 04:42:10 UTC  |  Edited by: Evannia Samael
fps drop with each jump or session change, alt+tabbing and returning fixes this

running 64-bit windows 7, two radeon 2900XTs in crossfire mode (i suspect this is related), 2560x1600 res
Horus upercal
Excomminicate Traitorus
#527 - 2011-12-01 04:42:58 UTC
Global report for incursions showing the lp pool is broken as for every hq site completed the lp pool on the global report decreases by 3000 lp per site journal still shows you getting the lp though
Bernie Nator
Seal Club Six
Plug N Play
#528 - 2011-12-01 04:45:33 UTC
Messoroz wrote:
The trusted sites system in the IGB is now broken. After a site is trusted and you close the IGB and reopen it and go back. The browser will no longer send any headers at all(including HTTP_EVE_TRUST) but will still display the trusted site icon int he right hand corner. More details in bug report #120419 for TQ and #120429 for SiSi.


THIS. It's annoying having to go through and retrust all the sites all over again.
Tas Nok
Hedion University
Amarr Empire
#529 - 2011-12-01 04:49:01 UTC  |  Edited by: Tas Nok
On balance an excellent expansion and for me at least a trouble free download and install
HOWEVERWhat?

Meh/annoying
--Single or multiple clients, if you are jumping and have any windows open that make repeated calls to the server (market/Mail/corp) you get insta-lag if you close those windows and stick with overview and chat, problem goes away
--Font causes minor issues fitting into certain spaces, but its not like I loved the old font either
--Unable to sort log entries by time (its stuck with new events at the bottom) fixed

Bad
--The black background for scanning is good, the absence of the tactical overlay on the solar system map is bad,
--The near impossibility of moving my probes to a dimmed BM on a black background, way too hard to see now
--When renaming sigs the old name lingers until you select something else then go back (old problem)
--When deleting a BM in the map, it persists on the map until you close it (new problem)
--Sig names in WH have changed and will cause no end of confusion (AVV-405/HVV-405/KVV-405 etc...)
--The jump thru WH icon lights up anywhere on grid now, if far enough away it will warp to it then jump, but at smaller distances it will now attempt to slow-boat then jump... kinda awful, need another button up there for the warpto/jumpthru function


Awful
--The absence of all WH JUMPS from the API, several folks asked on the test server threads but got no response from the devs as to why this was snuck in with no warning. (ie Dotlan doesn't measure jumps on sisi ever) I understand CCP trying to make WH more realistic, but if banking-contracts and medical clones all work out here, why can't I have my Jump intel??
--Not experienced 1st hand on TQ yet, but I did see it on SISI, so if aggression timers carry out from Null/WH that's a whole new game of grief both for hunters and the hunted... could be fun to agress whole fleets then escape, or lots of scanning noobs are gonna lose pods right before they dock because they still have agression... kind of a toss up.
--Fitting at a POS is just painful and causes the client to lock up for at least 60 seconds for EACH module!! causes my FPS to drop from a steady 60 to less than 3.


Just Ugg (not sure I care if it gets fixed)
This isn't a whine-post about the new PI taxes, but I seriously had no idea CCP was so in love with players taking over that they made the interbus offices so awful, so folks have no choice but to move to HS or kill the interbus towers to put up their own. I paid 9000 isk to move 1000 E.Uranium off a planet on Monday, I had to Pay 1.530.000 to move that same 1000 units today that's a 16,900% (SIXTEEN-THOUSAND-NINE-HUNDRED PERCENT) increase... so needless to say I'm done with PI till this gets 'adjusted' I cannot afford the new gantrys yet and that price mark-up is just outragous... so I'm off to find yet another source of income that hopefully won't get nerfed repeatedly. (Seriously, I like the idea, I just didn't think CCP would poison the well so much as to make it worthless for me)
Arakas
State War Academy
Caldari State
#530 - 2011-12-01 05:02:51 UTC
Having issues with running two clients at the same time with windows popping in and out every jump or undocking. Only thing that stays consistant is the UI. All other interfaces will blank in and out like alt-f9 for taking screenies. though they still take up there "space" you just cant see them and all you see is a void of space and your UI.

problem persists if you have to alt-tab with running on one screen. also very difficult to navigate space with NO right clicking menu. have had some close calls with death because of this latter part. Have not had this problem till after second quick patch came out after cruicible.
Sassums
Dark Venture Corporation
Kitchen Sinkhole
#531 - 2011-12-01 05:05:46 UTC
Lots of players having crash issues with Windows XP - there is a thread about it here:

https://forums.eveonline.com/default.aspx?g=posts&t=39671&find=unread

Also I have noticed that it takes a lot longer to load the game map as well as character information windows.
BeanBagKing
The Order of Atlas
#532 - 2011-12-01 05:14:44 UTC  |  Edited by: BeanBagKing
Here is an issue I haven't seen a dev respond to yet. Drone Hordes. It's been brought up in the anom balance feedback thread where the reply mostly consisted of telling the players that the drone hordes were bugged, and as an ongoing effort to fix bugs, they were going to change to wave spawns. However, the only anomalies being balanced were the bounty anoms because these could be easily measured.

I think all drone residents immediately realized this was an effective nerf (though I'm not claiming a purposeful one). However, I hadn't seen anyone put forth numbers proving that this was a nerf, or how bad it was. I set out to do both of those things, I don't pretend to know an answer in how to fix it (though several have been suggested), nor do I care to get involved in the miners vs drone minerals arguments. All I care about as a combat pilot is isk in my wallet to turn into ships.

Here's my results. I would defiantly call the findings an "issue" with Crucible. There is a TL;DR at the top, but I hope you'll read it all the way through.
http://www.orderofatlas.com/eve/drone_hordes.pdf
Lyrrashae
Hellstar Towing and Recovery
#533 - 2011-12-01 05:32:11 UTC
Apparently, even people with much nicer rigs than mine are getting this issue:

Frame rate drops to nothing with heavy lag/stutter in asteroid-belts--moving the camera away from the 'roids speeds it back up.

Rig:

HP MediaCentre m8125x
Intel CoreQuad2 Q6600 at 2.44GHz
OS: Windows Vista 32bit
Memory 2GB DDR2
GPU: NVIDIA GEForce 7350LE, latest drivers

Assuming it isn't just a hardware issue, than fix we can haz pls, kthxbai.

Ni.

aetherguy881
Grouchy Rediculous Ugly Man Pigs
#534 - 2011-12-01 05:32:43 UTC
My windows are randomly disappearing. Restarting the client does fix, but the Esc. menu is also included in the issue.

Killing the process is the only reliable way to kill the client now.

That's what I've noticed so far.
DHuncan
Hoplite Brigade
Ushra'Khan
#535 - 2011-12-01 05:37:54 UTC
Hm, I have two toons docked in same station. I want to trade some items but according to one of the characters, the other one is not present in the station. I can see from the other character that the first is listed but not from the second to see the first. I have never seen this or read about it.
Also when looting or sharing a can miner/hauler, the window does not remember the last set possition or size.

What did you say about CODE?

Lykouleon
Noble Sentiments
Second Empire.
#536 - 2011-12-01 06:14:29 UTC
1) With scroll-able windows (such as a chat window), if I'm using the MOUSE4/MOUSE5 buttons on my mouse to communicate through Teamspeak/Mumble, the client will continuously scroll the last active scroll-able window either up or down.

2) There seems to be issues with Google Chrome and correctly rendering elements of the forums (particularly character portraits and when posting/replying to threads) since right before Crucible was launched. They've since gotten slightly worse.

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

Hakaru Ishiwara
Republic Military School
Minmatar Republic
#537 - 2011-12-01 07:23:04 UTC
I am experiencing the unresponsive UI issue.

Specifically, the IGB and character sheet windows will not respond to a mouse click on the minimize button.

The windows will close when the "X" icon is clicked.

PC, Win7, 64bit
Crucible, Patch #2

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

Nose ElGrande
Swarm Of Locusts
#538 - 2011-12-01 07:25:46 UTC
Teclador wrote:
Hi CCP,

Cool Backgrounds.

But, direct trade don't work on every char when docked in station.


1. Actually, I was able to trade with an alt in station that was not listed in the guest display. I could not initiate the trade (since there was no name to click on) so I had the alt find me on the list and start the trade. Definite problem displaying who is actually in station.


2. Regarding the Lemming Button (the new Warp+Jump target):

- Previously the symbols would highlight when you could click on them, and then dim (example being the 'Warp to' symbol) so there was visual feedback that the button had been pressed. I feel like an OCD person in an elevator, did I click the jump button yet, let me press it again. Please give it a state indication.

- There is no indication in the interface that the Warp will continue with a jump. Please change the message above the HUD from 'Warping to' to 'Warping and Jumping' if the Lemming Button has been pressed.

- Provide a means to cancel the Jump portion of the Warp+Jump action. One is unable to use Ctrl-Space because one is in warp, and trying to time the 'stop ship' command in the split second one arrives at the gate (before control is handed to the 'jump' action) is very difficult. If you can give us a way to concel the accidental push of the Lemming Button, we will stop calling it that....

3. Although I am no longer having problems with the entire top-window control menu going dead-to-mouse (I used to have to move to the grey pane to get the o_X symbols to reappear) I often am unable to click on the '_' symbol to minimize the window. I can close it, I can make it translucent, but I can't minimize it .. .without closing and re-opening the window.

4 And yes, please clarify the current Interbus CO tax rates. The PI team never implied that the NPC Corp Taxes would be in addition to the 'slighly higher than high sec' tax rate. 105x is not double.

Thanks for listening
Nalha Saldana
Aliastra
Gallente Federation
#539 - 2011-12-01 07:43:26 UTC
There are some minor scaling UI issues when scaling at 90%

Sov menu bars http://img7.imageshack.us/img7/1407/20111201033934.jpg
Also all targets look like they have a tiny bit of damage on all 3 layers http://img840.imageshack.us/img840/701/hpbar.jpg
Roime
Mea Culpa.
Shadow Cartel
#540 - 2011-12-01 07:44:11 UTC  |  Edited by: Roime
I had a near-fatal overview glitch (not experienced before):

- enemy ship was shown at standstill a 210km on my overview
- in reality he was burning to me at blistering speed and almost at point range!

.