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What about Off Grid Boosting?

First post
Author
J'Poll
School of Applied Knowledge
Caldari State
#161 - 2014-12-04 17:22:13 UTC
Demerius Xenocratus wrote:
J'Poll wrote:
Jarod Garamonde wrote:
Paranoid Loyd wrote:
Soon™



Off-grid boosting should stay.
Don't like it? Probe down the booster alt, and kill it.


This.

Nothing stops you from finding and do some Alpha-loot-pinata on a ship.


OP. Be happy, think they already changed it so you cant boost from the safety of a POS forcefield. If you think current system is flawed, try a system where you cant even touch the booster in the first place.


Let me just go grab my fully skilled virtue prober alt...oh wait..let me hit the character bazaar for that too. Scan down a strategic cruiser while playing tag with his main in frigs? No problem. I'm sure it's equally distracting for him to micromanage his booster in the delicate art of well...doing nothing. Glance at scan for combat probes or yellow boxing if you're on gate or station maybe. Risk? Minimal. Reward? "Lol @ this guy trying to kill my condor with warrior ll's."


And that is why you just go for the booster and dont take the bait that is the normal ship till the booster is taken care off. Is it that hard to think about it and come up with a tactic instead of whining about it.

Specially when you play the multiplayer part of the game...

Some friend and you keep the bait active (so he doesnt pay too kuch attention to the booster....and at that point the rest of your friends come in and alpha the booster).

After all group play outplays solo play by miles.
That most of you are a PITA and thus cant find people to play with...that is not the game's problem.

Personal channel: Crazy Dutch Guy

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Syn Shi
School of Applied Knowledge
Caldari State
#162 - 2014-12-04 17:28:43 UTC
J'Poll wrote:
Demerius Xenocratus wrote:
J'Poll wrote:
Jarod Garamonde wrote:
Paranoid Loyd wrote:
Soon™



Off-grid boosting should stay.
Don't like it? Probe down the booster alt, and kill it.


This.

Nothing stops you from finding and do some Alpha-loot-pinata on a ship.


OP. Be happy, think they already changed it so you cant boost from the safety of a POS forcefield. If you think current system is flawed, try a system where you cant even touch the booster in the first place.


Let me just go grab my fully skilled virtue prober alt...oh wait..let me hit the character bazaar for that too. Scan down a strategic cruiser while playing tag with his main in frigs? No problem. I'm sure it's equally distracting for him to micromanage his booster in the delicate art of well...doing nothing. Glance at scan for combat probes or yellow boxing if you're on gate or station maybe. Risk? Minimal. Reward? "Lol @ this guy trying to kill my condor with warrior ll's."


And that is why you just go for the booster and dont take the bait that is the normal ship till the booster is taken care off. Is it that hard to think about it and come up with a tactic instead of whining about it.

Specially when you play the multiplayer part of the game...

Some friend and you keep the bait active (so he doesnt pay too kuch attention to the booster....and at that point the rest of your friends come in and alpha the booster).

After all group play outplays solo play by miles.
That most of you are a PITA and thus cant find people to play with...that is not the game's problem.



If the person was engaging you with OGB what makes you think that they will fight without OGB?

It they went to the effort to have OGB do you think they will let you destroy it and then fight you?

If you do destroy the OGB by some freak chance, do you think they will be sitting around waiting for you?



Aiyshimin
Shiva Furnace
#163 - 2014-12-04 17:39:51 UTC
Jarod Garamonde wrote:

You are CLEARLY not a lowsec small-gang PvP'er. (Actually, your ZKill history shows you're a WH-dweller).
Not only is your statement sensationalist and misleading, but you aren't even backing it up with anything but more infantile tantrums.

My alliance doesn't always go out there and ROFLstomp the other guys. We lose to un-boosted fleets. We also win while we're un-boosted or underboosted.
For the last time.... you still have to put out effort. Having bonuses doesn't make up for crap fits or pisspoor piloting, or "trickling in" to a fight, and it certainly doesn't change the effect gate guns have on a brawl.

Edit: Oh, so you're an Absolution pilot..... THAT'S why you want boosts on-grid. So you can see everyone else forced to play the same way you do. I now know precisely what your motivations are.


You CLEARLY can't read for **** as I literally just said that this character is a booster alt :D I can fly a perfect Eos too, which I normally use. And virtuelessly unscannable Legion and blabla. Which is still irrelevant to the topic we are discussing.

The issue I have with OGB is that it requires zero skills to get the benefits from it, you only need to pay for the account, training and ship and turn on the links.

Jarod Garamonde
Federal Navy Academy
Gallente Federation
#164 - 2014-12-04 17:48:02 UTC  |  Edited by: Jarod Garamonde
Aiyshimin wrote:
Jarod Garamonde wrote:

You are CLEARLY not a lowsec small-gang PvP'er. (Actually, your ZKill history shows you're a WH-dweller).
Not only is your statement sensationalist and misleading, but you aren't even backing it up with anything but more infantile tantrums.

My alliance doesn't always go out there and ROFLstomp the other guys. We lose to un-boosted fleets. We also win while we're un-boosted or underboosted.
For the last time.... you still have to put out effort. Having bonuses doesn't make up for crap fits or pisspoor piloting, or "trickling in" to a fight, and it certainly doesn't change the effect gate guns have on a brawl.

Edit: Oh, so you're an Absolution pilot..... THAT'S why you want boosts on-grid. So you can see everyone else forced to play the same way you do. I now know precisely what your motivations are.


You CLEARLY can't read for **** as I literally just said that this character is a booster alt :D I can fly a perfect Eos too, which I normally use. And virtuelessly unscannable Legion and blabla. Which is still irrelevant to the topic we are discussing.

The issue I have with OGB is that it requires zero skills to get the benefits from it, you only need to pay for the account, training and ship and turn on the links.



No, I can read just fine. You're a combat command ship pilot, and you want to force everyone to play the same way you do. I totally covered that.
I noticed that in your lossmails. You failed to mention that you fly ships meant to provide bonuses, on-grid.

It is totally relevant to the discussion, but you are still failing to listen to reason, rejecting everyone that doesn't agree with you, insulting people for coming up with counter-arguments you don't know how to address, moving the goalposts, and attempting to derail the discussion with personal attacks.

None of this is my fault. You live in a WH.... you should know how to scan better than me. I don't know what's so difficult about the concept of probing down the booster alt, and vaporizing him/her. Especially for someone in a corp that uses scan probes as a way of life.

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Syn Shi
School of Applied Knowledge
Caldari State
#165 - 2014-12-04 18:21:36 UTC
Jarod Garamonde wrote:
Aiyshimin wrote:
Jarod Garamonde wrote:

You are CLEARLY not a lowsec small-gang PvP'er. (Actually, your ZKill history shows you're a WH-dweller).
Not only is your statement sensationalist and misleading, but you aren't even backing it up with anything but more infantile tantrums.

My alliance doesn't always go out there and ROFLstomp the other guys. We lose to un-boosted fleets. We also win while we're un-boosted or underboosted.
For the last time.... you still have to put out effort. Having bonuses doesn't make up for crap fits or pisspoor piloting, or "trickling in" to a fight, and it certainly doesn't change the effect gate guns have on a brawl.

Edit: Oh, so you're an Absolution pilot..... THAT'S why you want boosts on-grid. So you can see everyone else forced to play the same way you do. I now know precisely what your motivations are.


You CLEARLY can't read for **** as I literally just said that this character is a booster alt :D I can fly a perfect Eos too, which I normally use. And virtuelessly unscannable Legion and blabla. Which is still irrelevant to the topic we are discussing.

The issue I have with OGB is that it requires zero skills to get the benefits from it, you only need to pay for the account, training and ship and turn on the links.



No, I can read just fine. You're a combat command ship pilot, and you want to force everyone to play the same way you do. I totally covered that.
I noticed that in your lossmails. You failed to mention that you fly ships meant to provide bonuses, on-grid.

It is totally relevant to the discussion, but you are still failing to listen to reason, rejecting everyone that doesn't agree with you, insulting people for coming up with counter-arguments you don't know how to address, moving the goalposts, and attempting to derail the discussion with personal attacks.

None of this is my fault. You live in a WH.... you should know how to scan better than me. I don't know what's so difficult about the concept of probing down the booster alt, and vaporizing him/her. Especially for someone in a corp that uses scan probes as a way of life.



Why would you scan them down when they are sitting at the station or at the gate. I thought this was covered how many pages back.

Oh ya, this is the dog chasing its tail.
Aiyshimin
Shiva Furnace
#166 - 2014-12-04 18:29:52 UTC
No, you really can't read, I can fly an OGB T3 just as fine and do that as well all the time. This change doesn't have anything to with how I want other to play the game, or my specific choices. You're just imagining that up and also imagine that would work even as a straw man.

Nothing difficult about the concept of probing down OGBs and popping them. However actually doing that seems to be pretty damn difficult. You can't probe an OGB without a full Virtue set and perfect skills and gear. Sure, that's also just a matter of ISK, but still no-one has managed to do that to me in all these years. In lowsec the OGBs sit on the undock or hug a force field under the protection of a deathstar. GL vaporizing a Command Ship used like this, yes it is possible, but none of this bullshit does anything to justify the existence of OGB as a mechanic.

Characters and ships contributing to a fight should be actively flown by players, preferably as their mains. This is an MMO, not some kind of RTS.

Why do you defend OGB alt gameplay?



Jarod Garamonde
Federal Navy Academy
Gallente Federation
#167 - 2014-12-04 19:40:32 UTC  |  Edited by: Jarod Garamonde
Aiyshimin wrote:


Why do you defend OGB alt gameplay?




Because it makes perfect sense that the ship with nothing but command links in its high slots would be behind the battle, out of harm's way. Plus, hunting them down in their safespots can be fun.

The most I could agree to is links not functioning within 1000km of a gate, station, or POS. Other than that, OGB makes perfect sense, and has a real-world equivalent.

I support mechanics like this whether they *HELP* me win or lose.
(yes, help. All they do is help. They don't MAKE anyone win or lose.)

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#168 - 2014-12-04 20:02:31 UTC
Aiyshimin wrote:
You can't probe an OGB without a full Virtue set and perfect skills and gear.

This is just so much a myth.

Sure, a full jackal set pilot in a boosting ship with multiple ECCMs becomes hard to scan down. That just isn't as common as you think.
Lugia3
Federal Navy Academy
Gallente Federation
#169 - 2014-12-04 21:04:57 UTC
Mr Epeen wrote:
I'm fine with OGB and I'll tell you why.

To make a good booster takes a long time. It's not like banging out a gank alt on a trial. It's more than six months of focused min/max training to do one simple thing. To add on grid capabilities to that would be another number of months.

So I feel there is enough of a penalty involved in training one that the balance is maintained. And as mentioned above, they can be probed down and easily blapped.

Mr Epeen Cool


Frigate 1v1's. There is a brick tanked Damnation sitting on station boosting the Incursus you want to fight with your Rifter. Good luck.

"CCP Dolan is full of shit." - CCP Bettik

Vol Arm'OOO
Central Co-Prosperity Union
#170 - 2014-12-04 21:19:48 UTC
Shaleb Heworo wrote:
o/

Since this is my first forum post and to make you better understand where my point is coming from i'll write a few words about myself. I'm relatively new to pvp and I have been mainly engaged in faction warfare. So far I had a great time doing solo pvp and currently I'm learning how to pilot manually and this means -as any pvp related learning process in eve- losing a lot of ships.

I don't mind losing a lot of ships, really.... What is annoying though is losing them not mainly because of personal failure but because of a mechanic which greatly shifts the odds against newer individual players in favor of players who are willing and able to pay for a second account . I personally use speed implants only to stand a chance against boosted targets and i have to risk them all the time against the odds of dc and smartbombing battleships. If I wanted to have that extra web and point range that come with the fleet booster I had to fly slicers at the cost of a pirate cruiser!

Boosted pilots on the other hand get all these bonuses at the price of minimal Risk . While pilots without a second account have to throw all their assets into the ring every time they engage in combat boosted pilots just park their booster at station and dock up as soon as any danger occurs. It seems to me that off grid boosting therfore simply breaks the most important meta mechanics of eve pvp: Risk vs Reward. This is exactly why fighting boosted pilots can feel like playing a game of rigged cards.

I don't know if i'm right about everything I stated here and I'm glad to hear different opinions on this but there's one thing i know for sure: This mechanic is not good to acquire new players. In fact it's terrible in that regard. It massively shifts the odds against individual entrepreneurs in favor of "older" more established players and groups of players due to "out-of-game" physics aka paying for a second account with rl money.

I suspect that's why many boosting pilots i talked to stated they don't like using links but they feel forced to use them to compete. Therefore my question: Are there any plans to change this mechanic? Making boosts (rightfully!) show up on kb's would imo be a step in the right direction. What else could be done? Or am i seeing things the wrong way? Please discuss :-)


Basically you are saying that you jumped somebody thinking you are going to win and then got rollstompped. Welcome to eve. Having multiple accounts is always an advantage. And if it wasnt OGB it would be logi waiting off grid or cloaky t3s or a gang sitting at the entrance to a wh or on a gate or logged out with their finger over the log in button. OGB is a disadvantage to a solo player for the reason that the true strength of the targeted player is not readily apparent. But the same can be said for just about every aspect of the meta game in eve. Things are not necessarily what they appear and it is your obligation to figure it out before you jump in.

I don't play, I just fourm warrior.

Vol Arm'OOO
Central Co-Prosperity Union
#171 - 2014-12-04 21:21:39 UTC
Lugia3 wrote:
Mr Epeen wrote:
I'm fine with OGB and I'll tell you why.

To make a good booster takes a long time. It's not like banging out a gank alt on a trial. It's more than six months of focused min/max training to do one simple thing. To add on grid capabilities to that would be another number of months.

So I feel there is enough of a penalty involved in training one that the balance is maintained. And as mentioned above, they can be probed down and easily blapped.

Mr Epeen Cool


Frigate 1v1's. There is a brick tanked Damnation sitting on station boosting the Incursus you want to fight with your Rifter. Good luck.


Well trying to have a 1v1 is your problem. In open world games there are no 1v1s.

I don't play, I just fourm warrior.

DaReaper
Net 7
Cannon.Fodder
#172 - 2014-12-04 21:24:32 UTC
Syn Shi wrote:
Jarod Garamonde wrote:
Aiyshimin wrote:
Jarod Garamonde wrote:

You are CLEARLY not a lowsec small-gang PvP'er. (Actually, your ZKill history shows you're a WH-dweller).
Not only is your statement sensationalist and misleading, but you aren't even backing it up with anything but more infantile tantrums.

My alliance doesn't always go out there and ROFLstomp the other guys. We lose to un-boosted fleets. We also win while we're un-boosted or underboosted.
For the last time.... you still have to put out effort. Having bonuses doesn't make up for crap fits or pisspoor piloting, or "trickling in" to a fight, and it certainly doesn't change the effect gate guns have on a brawl.

Edit: Oh, so you're an Absolution pilot..... THAT'S why you want boosts on-grid. So you can see everyone else forced to play the same way you do. I now know precisely what your motivations are.


You CLEARLY can't read for **** as I literally just said that this character is a booster alt :D I can fly a perfect Eos too, which I normally use. And virtuelessly unscannable Legion and blabla. Which is still irrelevant to the topic we are discussing.

The issue I have with OGB is that it requires zero skills to get the benefits from it, you only need to pay for the account, training and ship and turn on the links.



No, I can read just fine. You're a combat command ship pilot, and you want to force everyone to play the same way you do. I totally covered that.
I noticed that in your lossmails. You failed to mention that you fly ships meant to provide bonuses, on-grid.

It is totally relevant to the discussion, but you are still failing to listen to reason, rejecting everyone that doesn't agree with you, insulting people for coming up with counter-arguments you don't know how to address, moving the goalposts, and attempting to derail the discussion with personal attacks.

None of this is my fault. You live in a WH.... you should know how to scan better than me. I don't know what's so difficult about the concept of probing down the booster alt, and vaporizing him/her. Especially for someone in a corp that uses scan probes as a way of life.



Why would you scan them down when they are sitting at the station or at the gate. I thought this was covered how many pages back.

Oh ya, this is the dog chasing its tail.


why would you engage an obvious bait if you saw a ship that has a booster bonus sitting on a gate or station?

And if you say 'because of FW' then why would you not go dock up and change to a ship that can kill said guy sitting on the gate or station? You know where the alt is anyway, why not go neutralize the threat. Esp if you have a fleet looking for his buddy. Why is this such a hard concept to get?

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

DaReaper
Net 7
Cannon.Fodder
#173 - 2014-12-04 21:27:08 UTC
Vol Arm'OOO wrote:
Lugia3 wrote:
Mr Epeen wrote:
I'm fine with OGB and I'll tell you why.

To make a good booster takes a long time. It's not like banging out a gank alt on a trial. It's more than six months of focused min/max training to do one simple thing. To add on grid capabilities to that would be another number of months.

So I feel there is enough of a penalty involved in training one that the balance is maintained. And as mentioned above, they can be probed down and easily blapped.

Mr Epeen Cool


Frigate 1v1's. There is a brick tanked Damnation sitting on station boosting the Incursus you want to fight with your Rifter. Good luck.


Well trying to have a 1v1 is your problem. In open world games there are no 1v1s.



1) if you know the damnation is there, then clearly you should move to the next system. If the damation was on grid, I would sit 250k away from my bait, wait for you to drop on grid, decloak, and turn on links. guess what? you are still ******* dead.

2) if you don't know hes there then you clearly have not scouted well enough to engage in the first bloody place. and again deserve to pop.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Aiyshimin
Shiva Furnace
#174 - 2014-12-04 21:34:35 UTC
Jarod Garamonde wrote:
Aiyshimin wrote:


Why do you defend OGB alt gameplay?




Because it makes perfect sense that the ship with nothing but command links in its high slots would be behind the battle, out of harm's way. Plus, hunting them down in their safespots can be fun.

The most I could agree to is links not functioning within 1000km of a gate, station, or POS. Other than that, OGB makes perfect sense, and has a real-world equivalent.

I support mechanics like this whether they *HELP* me win or lose.
(yes, help. All they do is help. They don't MAKE anyone win or lose.)


So in an MMO it makes perfect sense to you that one player sits in a safespot doing nothing? Do you seriously believe that having the link ship flown by a player, on grid, with end results depending on player skills, coordination and well timed actions wouldn't be better gameplay for everyone than simply activating links on an alt-tabbed alt?

And if you really hate the idea of links as targeted modules so much, and prefer to keep them off grid, why not make boosts a deployable? 10mil ISK, Anchoring III and everyone can now drop a Command Link Depot in a safe and get boosts.

Primary This Rifter
Mutual Fund of the Something
#175 - 2014-12-04 21:35:20 UTC
Aiyshimin wrote:
Jarod Garamonde wrote:

Boosting doesn't make you automatically win. You still have to put out effort, and you can still be overwhelmed, outmaneuvered, and outsmarted. Boosts just give you a little extra.

Your posts still smack of "I want it gone because I'm afraid of using it, and hate fighting it".


When two otherwise equal parties meets, the side with boosts will win. This is why links are so common.

So what?
Aiyshimin
Shiva Furnace
#176 - 2014-12-04 21:37:23 UTC
Scipio Artelius wrote:
Aiyshimin wrote:
You can't probe an OGB without a full Virtue set and perfect skills and gear.

This is just so much a myth.

Sure, a full jackal set pilot in a boosting ship with multiple ECCMs becomes hard to scan down. That just isn't as common as you think.


It's a fact, one I've verified multiple times whenever probing has been changed by CCP. Perfect scanner with perfect gear and +6% strength implant can't get 100% on my Legion.

Aiyshimin
Shiva Furnace
#177 - 2014-12-04 21:44:37 UTC
Primary This Rifter wrote:
Aiyshimin wrote:
Jarod Garamonde wrote:

Boosting doesn't make you automatically win. You still have to put out effort, and you can still be overwhelmed, outmaneuvered, and outsmarted. Boosts just give you a little extra.

Your posts still smack of "I want it gone because I'm afraid of using it, and hate fighting it".


When two otherwise equal parties meets, the side with boosts will win. This is why links are so common.

So what?


It's ****** gameplay and closer to pay-to-win than any other mechanic in EVE. It would be more fun and interesting for all parties if receiving bonuses depended on an active human player making the right decisions in combat. See my suggestion earlier in this thread.

Jarod Garamonde
Federal Navy Academy
Gallente Federation
#178 - 2014-12-04 21:51:10 UTC  |  Edited by: Jarod Garamonde
Aiyshimin wrote:

So in an MMO it makes perfect sense to you that one player sits in a safespot doing nothing?


Titan pilots. AFK cloaky scouts. Solo-hunting recon pilots. Etc. All of those guys sit in safespots for hours on end, doing nothing. If that's how they want to play the game, IDGAF.
Besides. What do you mean "doing nothing"? Aren't you the one saying OGB is some all-powerful "I Win Button"? At least be consistent.

Quote:

Do you seriously believe that having the link ship flown by a player, on grid, with end results depending on player skills, coordination and well timed actions wouldn't be better gameplay for everyone than simply activating links on an alt-tabbed alt?


Yes, because it's still not going to be a PvP role that too many people will want to do with their main. Maybe carebears will be all about it, but most PvP guys that aren't supercap pilots want to brawl. Boosting is for alts, and probably always will be.

Quote:

And if you really hate the idea of links as targeted modules so much, and prefer to keep them off grid,


I dislike the idea of targeted links, because you can't provide those boosts to an entire fleet. It defeats the purpose, and causes a rift in the fleet dynamic (FC forced to either play favorites, or let the noobs have all the bonuses, leaving the vets hanging... that's dumb), plus it's totally impractical and unrealistic as a goal.

Quote:

why not make boosts a deployable? 10mil ISK, Anchoring III and everyone can now drop a Command Link Depot in a safe and get boosts.


That's actually a somewhat more reasonable idea than eliminating OGB, but people like you are still going to whine about it being "totally unfair". Plus, CCP would be shafting everyone who has trained a booster alt. Again... an unrealistic goal that is impractical and foolish to implement.

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Lugia3
Federal Navy Academy
Gallente Federation
#179 - 2014-12-04 21:54:07 UTC
DaReaper wrote:
Vol Arm'OOO wrote:
Lugia3 wrote:
Mr Epeen wrote:
I'm fine with OGB and I'll tell you why.

To make a good booster takes a long time. It's not like banging out a gank alt on a trial. It's more than six months of focused min/max training to do one simple thing. To add on grid capabilities to that would be another number of months.

So I feel there is enough of a penalty involved in training one that the balance is maintained. And as mentioned above, they can be probed down and easily blapped.

Mr Epeen Cool


Frigate 1v1's. There is a brick tanked Damnation sitting on station boosting the Incursus you want to fight with your Rifter. Good luck.


Well trying to have a 1v1 is your problem. In open world games there are no 1v1s.



1) if you know the damnation is there, then clearly you should move to the next system. If the damation was on grid, I would sit 250k away from my bait, wait for you to drop on grid, decloak, and turn on links. guess what? you are still ******* dead.

2) if you don't know hes there then you clearly have not scouted well enough to engage in the first bloody place. and again deserve to pop.


1) Then the damnation is at risk. What if I'm actually a brick tanked cyno?

My main problem over anything else link related is webs though. Want to kite someone? Nope, 17km meta4 webs.

"CCP Dolan is full of shit." - CCP Bettik

Demerius Xenocratus
The Scope
Gallente Federation
#180 - 2014-12-04 22:00:33 UTC
DaReaper wrote:
Vol Arm'OOO wrote:
Lugia3 wrote:
Mr Epeen wrote:
I'm fine with OGB and I'll tell you why.

To make a good booster takes a long time. It's not like banging out a gank alt on a trial. It's more than six months of focused min/max training to do one sthey're not ahing. To add on grid capabilities to that would be another number of months.

So I feel there is enough of a penalty involved in training one that the balance is maintained. And as mentioned above, they can be probed down and easily blapped.

Mr Epeen Cool


Frigate 1v1's. There is a brick tanked Damnation sitting on station boosting the Incursus you want to fight with your Rifter. Good luck.


Well trying to have a 1v1 is your problem. In open world games there are no 1v1s.



1) if you know the damnation is there, then clearly you should move to the next system. If the damation was on grid, I would sit 250k away from my bait, wait for you to drop on grid, decloak, and turn on links. guess what? you are still ******* dead.

2) if you don't know hes there then you clearly have not scouted well enough to engage in the first bloody place. and again deserve to pop.



Unless there are 2 people + me in local how the **** do I know who the booster belongs to? Not to mention people who keep their booster cloaked until it's fight time or in an adjacent system on the stargate. The things are damn near impossible to scan down and if they're not at a safe then you need massive dps to one shot them at the station or on the stargate or a gank squad split between both sides of the gate. So you get to be a PvP god with your dual boxed afk booster and I have to bring a small gang to fight you whereupon you see the local spike and dock up and wait for someone else that's stupid enough to still believe in solo roaming.

Congratulations, you have just murdered the solo frig roam. I've made this argument before; when you make the entire game into an endless exercise in deck stacking it's no longer fun. I simply don't fight people anymore if I even suspect they're boosted. You guys are gonna have so much fun when everyone else does the same. Enjoy killing month old toons in shitfit t1 frigs as you orbit at 7k with a point that outranges their lock distance.