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What about Off Grid Boosting?

First post
Author
Aiyshimin
Shiva Furnace
#261 - 2014-12-05 11:18:36 UTC
Destiny Corrupted wrote:
Nope, you're saying this now, but crying about the next best thing is exactly what's going to happen if offGB is nerfed. We'll go back to the day of the Falcon, and people like yourself are going to complain about that too. I've been here long enough to be sure of this.


That's a pathetic strawman, especially considering the fact that this character is an OGB.
Sabarian Thraxx
DUST Expeditionary Team
Good Sax
#262 - 2014-12-05 11:18:52 UTC
Aivo Dresden wrote:
Since I do live in WHs now, not using your DS during a fight is a great way to get surprised and killed very quickly. Would not recommend.[quote]

I agree 100%

[quote]
Calling it now, "recons are OP" posts 1-3 days after OffGB nerf.


As someone already said, recons not only have to be on grid, they are also subject to sentry gun mechanics just like everyone else who is contributing to the fleet.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#263 - 2014-12-05 11:20:48 UTC  |  Edited by: Destiny Corrupted
Aiyshimin wrote:
Destiny Corrupted wrote:
Nope, you're saying this now, but crying about the next best thing is exactly what's going to happen if offGB is nerfed. We'll go back to the day of the Falcon, and people like yourself are going to complain about that too. I've been here long enough to be sure of this.


That's a pathetic strawman, especially considering the fact that this character is an OGB.

You're saying that if offGB is nerfed, people won't use other alt tactics to turn 1v1 battles into 1v1+1 battles?

You're saying that it's fine if people use Falcons instead, even though that means that the numerically-disadvantaged party is going to be permanently-jammed?

Is this correct?

Sabarian Thraxx wrote:
As someone already said, recons not only have to be on grid, they are also subject to sentry gun mechanics just like everyone else who is contributing to the fleet.

There are a lot of ways mitigating sentry fire, such as range.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Sabarian Thraxx
DUST Expeditionary Team
Good Sax
#264 - 2014-12-05 11:22:33 UTC
Destiny Corrupted wrote:
Boosters are unarmed, and most will have paper-thin tanks.


(emphasis added)

What game are u playing and/or can I have some of what you're smoking? Even one of the guys constantly arguing in favor of OGB keeps telling us how damn hard it is to kill his booster because it's tanked like a brick sheeyat house. My damnation is tanked the same way. Where in the world are u coming from? Ugh

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#265 - 2014-12-05 11:24:44 UTC
Sabarian Thraxx wrote:
Destiny Corrupted wrote:
Boosters are unarmed, and most will have paper-thin tanks.


(emphasis added)

What game are u playing and/or can I have some of what you're smoking? Even one of the guys constantly arguing in favor of OGB keeps telling us how damn hard it is to kill his booster because it's tanked like a brick sheeyat house. My damnation is tanked the same way. Where in the world are u coming from? Ugh


Yes, you can do that, but at the cost of boosting efficiency. You can hack a brick-tanked CS with a link or two, but the impact of such a ship is going to be rather minimal, even in this 1v1+1 situation. If you want to boost tank+skirmish, you're going to be pretty thin.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Sabarian Thraxx
DUST Expeditionary Team
Good Sax
#266 - 2014-12-05 11:28:10 UTC
Destiny Corrupted wrote:
Aiyshimin wrote:
Destiny Corrupted wrote:
Nope, you're saying this now, but crying about the next best thing is exactly what's going to happen if offGB is nerfed. We'll go back to the day of the Falcon, and people like yourself are going to complain about that too. I've been here long enough to be sure of this.


That's a pathetic strawman, especially considering the fact that this character is an OGB.

You're saying that if offGB is nerfed, people won't use other alt tactics to turn 1v1 battles into 1v1+1 battles?

You're saying that it's fine if people use Falcons instead, even though that means that the numerically-disadvantaged party is going to be permanently-jammed?

Is this correct?[quote]

You cant see the difference between the Falcon being on-grid and shootable and the OGB not being? idk if youre trolling or high or what.

Sabarian Thraxx wrote:
As someone already said, recons not only have to be on grid, they are also subject to sentry gun mechanics just like everyone else who is contributing to the fleet.

There are a lot of ways mitigating sentry fire, such as range.


what, over 150km off the gate or station? That eliminates the Rapier from being of much use, other than maybe TP's idk, but I doubt anyones gonna cry for nerfs over TP's... Pilgrim... I think my disrupters have a range of like 92km? Arazu, I dont recall and server is down, but I dont think damps can go that far...Falcon is the 1 I dont fly, so idk but Im thinking no jams at over 150km out too... so yeah, we're back to sentry guns being part of the equation, unless Im missing something?
Sabarian Thraxx
DUST Expeditionary Team
Good Sax
#267 - 2014-12-05 11:29:52 UTC  |  Edited by: Sabarian Thraxx
Destiny Corrupted wrote:
Sabarian Thraxx wrote:
Destiny Corrupted wrote:
Boosters are unarmed, and most will have paper-thin tanks.


(emphasis added)

What game are u playing and/or can I have some of what you're smoking? Even one of the guys constantly arguing in favor of OGB keeps telling us how damn hard it is to kill his booster because it's tanked like a brick sheeyat house. My damnation is tanked the same way. Where in the world are u coming from? Ugh


Yes, you can do that, but at the cost of boosting efficiency. You can hack a brick-tanked CS with a link or two, but the impact of such a ship is going to be rather minimal, even in this 1v1+1 situation. If you want to boost tank+skirmish, you're going to be pretty thin.


W
T
F
are you talking about?

Yeah it's not that Im done responding to you, it's that, soon as I see your pic, Im just gonna scroll down to the next post. Sry.

edit: actually, Im done in this thread. As someone else said, the argument is pointless because CCP has already said they are literally actively workibng on the code to remove OGB. Send them mails and feedback or something, idk. It is what it is.
Aivo Dresden
State War Academy
Caldari State
#268 - 2014-12-05 11:33:35 UTC
When I say I fly my booster in gangs, I've obviously changed the fit not not 100% boost fits. I run 3 gang modules on it. OffGB are usually a full rank of gang mods and no tank. There's no reason to fit a tank on an OffGB when you're sitting on the station's undock. If you're going to be OnGB (like in a roving gang), you'll obviously refit to reduce boosts and increase tank.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#269 - 2014-12-05 11:34:32 UTC  |  Edited by: Destiny Corrupted
Sabarian Thraxx wrote:
what, over 150km off the gate or station? That eliminates the Rapier from being of much use, other than maybe TP's idk, but I doubt anyones gonna cry for nerfs over TP's... Pilgrim... I think my disrupters have a range of like 92km? Arazu, I dont recall and server is down, but I dont think damps can go that far...Falcon is the 1 I dont fly, so idk but Im thinking no jams at over 150km out too... so yeah, we're back to sentry guns being part of the equation, unless Im missing something?

You're basically admitting to not knowing much about the things you talk about. And then you follow that up with:
Sabarian Thraxx wrote:
W
T
F
are you talking about?

Yeah it's not that Im done responding to you, it's that, soon as I see your pic, Im just gonna scroll down to the next post. Sry.

Does wonders for your credibility.

Were you around when people used Falcons and/or other ships, even secondary combat ships, to roll "1v1" fights with? I was. The exact same arguments were being thrown for ideas like the removal of ECM and inability to take damage from more than one source at any given time that you see today for boosting.

You're not changing anything with this. All that's going to happen is that the month-old FW rookie you're advocating for is going to die to some other type of ship being flown by an alt. On-grid or off-grid doesn't matter, because an uneven fight is inherently unbalanced.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Irya Boone
The Scope
#270 - 2014-12-05 11:36:21 UTC
ccp an answer ?

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Aiyshimin
Shiva Furnace
#271 - 2014-12-05 11:37:58 UTC  |  Edited by: Aiyshimin
Destiny Corrupted wrote:
Aiyshimin wrote:
Destiny Corrupted wrote:
Nope, you're saying this now, but crying about the next best thing is exactly what's going to happen if offGB is nerfed. We'll go back to the day of the Falcon, and people like yourself are going to complain about that too. I've been here long enough to be sure of this.


That's a pathetic strawman, especially considering the fact that this character is an OGB.

You're saying that if offGB is nerfed, people won't use other alt tactics to turn 1v1 battles into 1v1+1 battles?

You're saying that it's fine if people use Falcons instead, even though that means that the numerically-disadvantaged party is going to be permanently-jammed?

Is this correct?


No, I'm not saying that, PvPPPPP is what most fights are about, I have no problems with any numerical advantage as long as all the contributing ships are on grid, and require some action from the person controlling the ships. Sure, Falcon alt is lame and gay, but it's not a broken game mechanic and in the current Game of Drones, it's not even a particularly effective tactic.

Also note that the Falcon alt will show up on the killmail, which is one of the reasons why people use links instead, they can look like l33t solo pvpers.

Seriously, I'm not in this thread QQing about unfair11!!!11 OGBs or ***** falcon alts, I simply dislike the current implementation of system-wide command links. I have used them myself for years now, I'm not in any personal disadvantage from their existence, I just think it's a ****** mechanic that needs to be improved, and doing that would improve the game experience for everyone.
Aivo Dresden
State War Academy
Caldari State
#272 - 2014-12-05 11:44:08 UTC  |  Edited by: Aivo Dresden
They already said it's on the cards and will probably be changed in the far future. They don't have the tech at the moment to run something range dependent without causing serious server load, which will come with a whole lot of other issues. Personally I don't think it'll change much, removing OffGBs.

However, as said before and as history has shown, people will just move on to the next best thing to get the most out of their alt account. Be it a recon, a 2nd combat ship, an alt carrier, ..., whatever. It's happened in the past and it'll just repeat itself.

Back in 2006 'everyone' had a Falcon or Pilgrim alt, just like 'everyone' has an OffGB alt now. You'd find a guy to gank, you'll start engaging and a Falcon uncloaks 40km away ... permajammed. The QQ that happened then about recons is just exactly the same as the one we have here about OffGB. People will just move on to the next 'broken mechanic'.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#273 - 2014-12-05 11:52:32 UTC  |  Edited by: Destiny Corrupted
Aiyshimin wrote:
No, I'm not saying that, PvPPPPP is what most fights are about, I have no problems with any numerical advantage as long as all the contributing ships are on grid, and require some action from the person controlling the ships. Sure, Falcon alt is lame and gay, but it's not a broken game mechanic and in the current Game of Drones, it's not even a particularly effective tactic.

People could, and can, control two ships just fine; that's not the issue with using alts. The reason that boosting has overtaken other forms of alt usage is that 1v1 fights are almost extinct now, and boosting has more utility in group engagements. Back in 2006/2007, around the time that Falcons were public enemy number one, the game was smaller, and solo fights were actually a thing, but only in spirit, because people always used alts to get an advantage.

Removing offGB now would bring back those Falcon days, and it would also ruin small-gang engagements at the same time, for reasons I've described (with math) earlier in the thread. I am not defending offGB; I am saying that removing boosts entirely would be the better solution if offGB is to be killed off, because at least it will retain the balance of power in uneven group engagements.

Aiyshimin wrote:
Also note that the Falcon alt will show up on the killmail, which is one of the reasons why people use links instead, they can look like l33t solo pvpers.

This wasn't a deterrent back then, and it won't be now.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Charlie Firpol
Brutor Tribe
Minmatar Republic
#274 - 2014-12-05 12:05:34 UTC
So can we finally agree that running boosts need to give the boosting alt a weapons timer? Don´t get them on grid but at least don´t let them just dock or jump if they´re in any kind of danger.

Maybe then we would actually see some boosting alts on safespots and all your babbling about "scanning them down" would make any sense :)

The Butcher of Black Rise - eve-radio.com

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#275 - 2014-12-05 12:09:45 UTC  |  Edited by: Destiny Corrupted
Charlie Firpol wrote:
So can we finally agree that running boosts need to give the boosting alt a weapons timer? Don´t get them on grid but at least don´t let them just dock or jump if they´re in any kind of danger.

Maybe then we would actually see some boosting alts on safespots and all your babbling about "scanning them down" would make any sense :)

I don't think there was any contention with this point to begin with. It makes sense that any form of remote assistance would transfer over timers after Crimewatch was implemented.

However, I'm unsure how to treat the regular leadership bonuses in this case. On one hand, they're also a form of remote assistance. On the other, everyone can have them, and all you need to do is be in a fleet. I guess we can agree to treat them as a special case.

Edit: to be clear, boosting should have timer inheritance, and not just create a weapons timer when used.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Remiel Pollard
Aliastra
Gallente Federation
#276 - 2014-12-05 12:13:12 UTC
Destiny Corrupted wrote:
Charlie Firpol wrote:
So can we finally agree that running boosts need to give the boosting alt a weapons timer? Don´t get them on grid but at least don´t let them just dock or jump if they´re in any kind of danger.

Maybe then we would actually see some boosting alts on safespots and all your babbling about "scanning them down" would make any sense :)

I don't think there was any contention with this point to begin with. It makes sense that any form of remote assistance would transfer over timers after Crimewatch was implemented.

However, I'm unsure how to treat the regular leadership bonuses in this case. On one hand, they're also a form of remote assistance. On the other, everyone can have them, and all you need to do is be in a fleet. I guess we can agree to treat them as a special case.

Edit: to be clear, boosting should have timer inheritance, and not just create a weapons timer when used.


I've always been for the removal of OGB, but this is a perfect solution. I know CCP have said they're doing something about OGB, but I'm now hoping it's this instead of removal.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Sabarian Thraxx
DUST Expeditionary Team
Good Sax
#277 - 2014-12-05 12:15:28 UTC
Destiny Corrupted wrote:

You're basically admitting to not knowing much about the things you talk about


No Im saying I own and sometimes fly (frequently the grim since it was my first) 3 of the 4 recons, and I'm pretty sure that none of them can be out of range of gate guns and have any effect on a battle at the gate, as you implied with your comment that "there are ways around sentry gun mechanics, such as range"

Please correct me if I'm wrong. and maybe apologize for the ad hom and the misinformation if I'm not?

Quote:
. And then you follow that up with:
Sabarian Thraxx wrote:

W
T
F
are you talking about?

Yeah it's not that Im done responding to you, it's that, soon as I see your pic, Im just gonna scroll down to the next post. Sry.


Does wonders for your credibility.


Well honey, it aint helpin yours any that you spout BS and then get snickety when someone calls it BS. I know my Damnation runs 4 perfect boosts and is still tanked all to hell and back. If that not good enough for you, Aivo Dresden, WHO IS ARGUING ON YOUR SIDE OF THE DEBATE as a matter of fact, says, for example:

Since I'm in a WH corp, I regularly fly my "boost alt" around in a combat fit Eos. If you think it really makes that much of a difference to have the boosts on grid, you're wrong. It's the perception of it being unfair what gets to you. I've not lost a single Eos in battle and people often primary it. If anything it's even better than sitting of station. A 250K EHP Eos is really not what you want to be forced to call primary.


AND

I've often rocked my Eos in small gang fleets. It's not once died and it gets called primary almost every time. You really don't want to be forced to shoot a brick tanked ship

Wanna ask him how ineffective his 250kEHP booster is? Think he'll agree with you that it's "crippled" or "less effective" because it's so survivable? Again, what you're spouting aint facts, yet you accuse me of not knowing what Im talking about when I call you out on it, rather than finding any proof (because there is none) to support your claims.

You throw out utter misinformation and then get persnickety when someone calls you on it. You contribute nothing to the side of the argument you support. You hurt it, really, because 1 person acting the fool makes ppl wonder if everyone "on that person's side" is a fool.

Quote:

Were you around when people used Falcons and/or other ships, even secondary combat ships, to roll "1v1" fights with? I was. The exact same arguments were being thrown for ideas like the removal of ECM and inability to take damage from more than one source at any given time that you see today for boosting.


Dude, in my day we had to walk to school barefoot in the snow, UPHILL BOTH WAYS, I SAY, and by gawd, we were thankful for it!

Srsly, that has no relevance the the issue of OGB's other than to whine about a prior nerf while you whine about the current nerf thats coming, no matter how much you stomp your hanky on the forums with your misinformation, straw men, and slippery slopes.

Quote:

You're not changing anything with this. All that's going to happen is that the month-old FW rookie you're advocating for is going to die to some other type of ship being flown by an alt. On-grid or off-grid doesn't matter, because an uneven fight is inherently unbalanced.


You're not changing anything either, so why do you seem so emotionally invested in this thread? Also, slippery slope again.

<3
Aivo Dresden
State War Academy
Caldari State
#278 - 2014-12-05 12:27:17 UTC  |  Edited by: Aivo Dresden
The boosts are kind of the same, you just don't fit a full rack of gang mods. You just pick if you want to boost skirmish, information, ... The boost effectiveness is the same.

The example of what the 'broken mechanic' was before OffGB is just to illustrate that when something is giving a benefit and has the potential to really skew 1v1 or small gang fights, people will (ab)use it. And then when this thing gets changed, they will find the next best thing. When OffGB is finally removed, people will move on to something else, again.

You cannot balance a 2vs1 situation to be 'fair' for the single player. As for broken mechanic. Sure I would be fine with adding a timer for activating gang modules. It would stop people from docking, or jumping. It would not stop people from flying in to their POS shields though. You add a timer, people will just sit outside POS shields. You change that, they'll sit outside a wormhole, or whatever. It just keeps going. People always find a way to get ahead.
Charlie Firpol
Brutor Tribe
Minmatar Republic
#279 - 2014-12-05 12:39:28 UTC
Aivo Dresden wrote:
Sure I would be fine with adding a timer for activating gang modules. It would stop people from docking, or jumping. It would not stop people from flying in to their POS shields though. You add a timer, people will just sit outside POS shields. You change that, they'll sit outside a wormhole, or whatever. It just keeps going. People always find a way to get ahead.


POSes have to be anchored first, wormholes have to be found first.
Right now, people ROAMING in frigates take offgrid boosters with them, because they´re just so safe.

The Butcher of Black Rise - eve-radio.com

Aivo Dresden
State War Academy
Caldari State
#280 - 2014-12-05 12:43:23 UTC
They will find something man, don't you worry about that. :D