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Dev blog: Opt-in Notification changes for Oceanus

First post First post
Author
Nicen Jehr
Subsidy H.R.S.
Xagenic Freymvork
#61 - 2014-09-17 02:48:39 UTC  |  Edited by: Nicen Jehr
Was this my idea? edit:
Nicen Jehr wrote:
Build a 'Notifications' queue that displays recent game state changes and provides ways to take relevant actions instantly.
Does the second bit work? Like, doing stuff from a right click menu and radial menu on the notifications?
Nox52
Pterygopalatine
#62 - 2014-09-17 03:19:20 UTC
Please move the downtime messages to this system. They get in the way of user actions and are rather intrusive.

Arthur Aihaken
CODE.d
#63 - 2014-09-17 05:16:45 UTC
I sense… Death to local. Twisted

I am currently away, traveling through time and will be returning last week.

TheLostPenguin
Surreal Departure
#64 - 2014-09-17 05:30:16 UTC
Sounds like a sensible idea, if nothing else more customisation for which events spam our screenspace with notifications is good.

Sadly it's doomed to fail horribly, the only other time a feature was announced to roll out as optional for live beta testing was (iirc) the inventory system failgasm, so this will also get dumped out live in a total mess and announced as finished \o/
TheSmokingHertog
Julia's Interstellar Trade Emperium
#65 - 2014-09-17 06:35:27 UTC
We really need this kind of notification for huge order changes too, so, if I log in I can see; "10 sell orders sold out" / "5 buy orders filled" etc...

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

TheSmokingHertog
Julia's Interstellar Trade Emperium
#66 - 2014-09-17 06:41:34 UTC
Messoroz wrote:




Celldoom wrote:

- market transactions (someone bought my stuff). include the item icon, name and transaction cost/value
- market expirations (my stuff didn't sell). include the item icon, name and station
- fleet members joining/leaving
- MOTD messages of all chat windows, each message an individual toast. include only the first phrase/line
- let players send toast messages (like in-game tweets?). let me chose who can send me messages (by standing, corp, alliance, fleet filters, names)
- new modules usable from recently-learned skills. if i learn a skill i get a toast saying "You can now use [ ITEM ] !" One toast per item. Obviously don't send 10 toast for all the meta-levels of the same time, just the meta-0 or meta-5 versions at their respective skill unlocks. It's nice to see that i can now use all these shiny tech2 items now, im awesome.
- ship requirements progression. whenever i learn a skill that is needed to pilot a ship show a toast saying "3/5 skill progress towards caldari battleships"
- ship mastery progression. same as above. show progression criteria on ship masteries. clicking on the toast would open that ship's tooltip in ISIS.
- mission objectives complete. it's really annoying to have to have the mission window across the entire screen just to know if the mission is complete. also include this in the mission-tracker in the top-left so i can see it at all times.


1. Needs protection against spam. Or someone can buy all 100 units of your item individually :P
2. -
3. Needs to be triggerable based on fleet size. i.e. don't do notifications if theres > 60 in fleet or something
4. -
5. -
6 . -


The 1st option I do want for ages now... but I would like to set rules for it... so, only transactions of say > 100 mil / 1 bil will get a popup.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Steppa Musana
Doomheim
#67 - 2014-09-17 06:45:13 UTC
Nox52 wrote:
Please move the downtime messages to this system. They get in the way of user actions and are rather intrusive.


Quoted because :important:

Hey guys.

SubStandard Rin
School of Applied Knowledge
Caldari State
#68 - 2014-09-17 09:00:05 UTC
How does the notification system impact thoes with corp settings to handle pos:es

they are notorious to spam

lets say i got 10x Poses i handle and i can't login before they start to spam
now i fix it before its down to 12H fuel left but thats 10x12 = 120 spams, thats not fun if i have to interact with them.


I applaude this change BUT from a corp management perspective we have to have setttings so I DON'T have to click 120 times ...

there is alot of corp management stuff that throws up notifications to the Directors....

even better if i was able to write filters for notifications so i could auto read them and ignore them.
lets say a big corp got 30 pos:es only the POS adiministrators have to worry about low fuel untill fuel < 12h left
all the directors don't have to see it. even if we got a awsome pos gang poses somtimes slip under 24h
As a director i don't want to see it.


grouping notifications and have settings to handle them would solve this "dark clould"


SubStandard Rin
School of Applied Knowledge
Caldari State
#69 - 2014-09-17 09:01:51 UTC
Nox52 wrote:
Please move the downtime messages to this system. They get in the way of user actions and are rather intrusive.



in this case i would want a binary switch you should activly have to switch if to "Show in notification"
I don't wana read the tears of he who died from Downtime since he didn't notice it!.
Rain6637
GoonWaffe
Goonswarm Federation
#70 - 2014-09-17 09:10:50 UTC
cool beans, guys. and gals. I think this was a good choice in consolidating notification and adding some configuration options to them. a nice way to round up the notification tribbles.

+1
Rain6635
GoonWaffe
Goonswarm Federation
#71 - 2014-09-17 09:15:20 UTC
+1

Rainf1337 on Twitch

Rain6636
GoonWaffe
Goonswarm Federation
#72 - 2014-09-17 09:15:27 UTC
Rain6638
GoonWaffe
Goonswarm Federation
#73 - 2014-09-17 09:15:33 UTC
+1

[ 2013.06.21 09:52:05 ] (notify) For initiating combat your security status has been adjusted by -0.1337

Rain6639
GoonWaffe
Goonswarm Federation
#74 - 2014-09-17 09:15:39 UTC
+1
Mhairi
GoonWaffe
Goonswarm Federation
#75 - 2014-09-17 09:15:44 UTC
+1
Kitt Letor
GoonWaffe
Goonswarm Federation
#76 - 2014-09-17 09:15:50 UTC
+1
row
GoonWaffe
Goonswarm Federation
#77 - 2014-09-17 09:15:57 UTC
+1
The Kinetic
GoonWaffe
Goonswarm Federation
#78 - 2014-09-17 09:16:02 UTC
+1
Arilyn Moonblade
GoonWaffe
Goonswarm Federation
#79 - 2014-09-17 09:16:09 UTC
+1
Feanira Darr
School of Applied Knowledge
Caldari State
#80 - 2014-09-17 09:16:15 UTC
+1

"Tibus Heth could also benefit from working 'The Plan'." -DMC