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EveHQ - 2.15.0 (Rhea) now available.

Author
Eric Erle
Blackout Deep Space Logistics
#21 - 2014-09-12 20:43:46 UTC  |  Edited by: Eric Erle
I like this!
Drailen
Doomheim
#22 - 2014-09-12 21:10:27 UTC  |  Edited by: Drailen
I can appreciate that these beta versions don't have an installer so there may be some apprehension as to how this affects things.

First of all, back up your old settings. These beta versions look at the same user folder as the previous versions so best to keep these safe just in case. The easiest way to do this is to type %AppData%/EveHQ into the address bar of Windows Explorer and copy all the files in there to somewhere where you can get at them easy if something goes wrong.

I don't believe it really matters where you extract the files to. If you want to keep the older version files, then you can extract these new files to a separate folder such as like Documents/EveHQBeta. Otherwise, you can overwrite your existing EveHQ files that are in the Program Files folder.

Personally, I'm using the beta in it's own folder for now until I can figure out a new auto-upgrade routine. Future beta versions can be unzipped to the same location which will continue to use the same settings files in the AppData folder mentioned above.

Just to reiterate a crucial point as mentioned in the OP, if you get any “Module Errors” while running this beta, this is being caused by Windows security preventing access to the files because they have been downloaded from the web. To fix this, right-click the .dll files causing the problems, select Properties, then click the Unblock button. Everything should run as normal after that.

Hope that answers your question but let me know if you're still unsure about anything and I'd be happy to help.


Edit: Ah well, hope this is useful info for others Big smile
6ie
The Kiwis
#23 - 2014-09-12 21:50:22 UTC
Drailen, you rock - thank you.
Drailen
Doomheim
#24 - 2014-09-12 21:51:29 UTC
If anyone has any ideas on how to update EveHQ and store settings for remote/mobile use, please feel free to make comments on the website.

http://newedentech.com/forum/index.php?topic=7.0

I know it's another website to register with but with the disappearance of the old one, I'd like to try and build a community around this and upcoming versions. Not only does this provide some benefits to open-source developers (like me Big smile), but also provides a central location for all EveHQ information and help.

Thanks!
Drailen
Doomheim
#25 - 2014-09-12 22:01:18 UTC
I'd also just like to say thank you to everyone who has commented, eve-mailed or donated.

The support has been great (as it always has been) and I hope to continue to improve EveHQ as we move into a new era for Eve.

Roll on these 6-weekly Eve patches!!

Sieonigh
Sebiestor Tribe
Minmatar Republic
#26 - 2014-09-13 15:27:04 UTC
any chance you can add a module editor to the fitting tool? like the ship editor
Drailen
Doomheim
#27 - 2014-09-13 19:57:17 UTC
It's an interesting idea but I probably won't get round to looking at it for a while. If you can post an issue on the tracker (as a proposal), I will know to look at it at some point.

Cheers.

https://bitbucket.org/NewEdenTech/evehq/issues
Nolak Ataru
Hedion University
Amarr Empire
#28 - 2014-09-14 16:38:03 UTC
Drailen wrote:
It's an interesting idea but I probably won't get round to looking at it for a while. If you can post an issue on the tracker (as a proposal), I will know to look at it at some point.

Cheers.

https://bitbucket.org/NewEdenTech/evehq/issues


IIRC the reason the original guy didn't do it was something to do with the legacy code and how it kept crashing the build. I forget as it was a while ago when i last saw it.
Drailen
Doomheim
#29 - 2014-09-14 18:42:15 UTC
Technically, it should only require the changing of numbers in the specific HQF cache files. The most difficult part is creating the user interface to allow the modules to be modified or added. At least that's how it works when I designed the ship editor so unless anything has changed in the last couple of years.
Drailen
Doomheim
#30 - 2014-09-15 05:33:19 UTC
Just uploaded a revised version which fixes the import of blueprint details in the blueprint manager for corporations.

Krell Kroenen
The Devil's Shadow
#31 - 2014-09-24 15:34:35 UTC
Thank you for picking up the torch and working on keeping HQ alive.
Slaughty Bodphast
Geezer Gamers
#32 - 2014-09-26 16:48:56 UTC
Thank-you Drailen for picking this up and running with it. I just came across this thread looking to see if EveHQ was still dying a slow and painful death. I know many guys who will be ecstatic with this news.

Thanks Again!!!
Drailen
Doomheim
#33 - 2014-09-26 20:40:04 UTC
I have posted an EveHQ update for the upcoming Oceanus patch. Details are provided in the OP.

Fingers crossed I can sort the auto-patch and installer this weekend but for the time being, the updates will be provided as zip files.
Balderredux
Republic University
Minmatar Republic
#34 - 2014-09-27 08:29:45 UTC
Amazing work, soooooo much appreciated!!!! Can you post a link for donations - want to at least keep you in beer money. :)
Drailen
Doomheim
#35 - 2014-09-27 09:19:11 UTC
Thanks!

Details about how to provide donations are given on the New Eden Tech About page.
James Nite
Comply Or Die
Pandemic Horde
#36 - 2014-09-27 11:02:13 UTC
Great job on everything you've been doing. I can't wait until the asset viewer is back up. Keep up the good work!
Drailen
Doomheim
#37 - 2014-09-27 11:28:59 UTC
The asset viewer isn't working? Could you provide more details so I can take a look?
Drailen
Doomheim
#38 - 2014-09-27 14:58:30 UTC
I have just uploaded an installer version of the EveHQ Oceanus update onto the BitBucket download site.

This should correct the auto-update and messaging locations so that users will be notified of future versions automatically.

There is also a corresponding zip file for those that still prefer that method.

Enjoy!
Balderredux
Republic University
Minmatar Republic
#39 - 2014-09-27 15:15:24 UTC  |  Edited by: Balderredux
Drailen wrote:
Thanks!

Details about how to provide donations are given on the New Eden Tech About page.


All right - donation made. But saw on your site that so far donations totaled 0$ out of a goal of 500$... kind of disappointing if that is a true reflection of the status... Roll
Balderredux
Republic University
Minmatar Republic
#40 - 2014-09-27 15:16:00 UTC  |  Edited by: Balderredux
Duplicate post - sorry What?