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Burner Mission - Ship advice to solo them including fittings

First post
Author
semonskey Muutaras
Tactical Tea Baggers
Seventh Sanctum.
#1461 - 2017-07-05 22:38:33 UTC
semonskey Muutaras wrote:
Zarek Kree wrote:
semonskey Muutaras wrote:
Is it still possible to make over 200m/h doing this? Or, does the Anzie guide still work? This one:
https://docs.google.com/document/d/1knVqZEH8qFY0eT44nMEFwcKd3t4PbgcZeuv58SVUxsI/pub#h.myrc78pia6l7



It still works. But be prepared for a learning curve and some expense getting to those numbers. I think Anzie has said he can get up to about 250m/hr these days.



Thanks for the response! I have no idea how you can possibly make that much tho... I can only reject up to 3 missions at a time - and the blitzable missions prescribed in the guide almost never come up relative to the other, more lenghtly level 4s.

I have invested close to 4 bill on ships, including the teched mach, already had the Vargur, Wolf, 2x DD, garmur etc. and i've probably made 300 mill in around three days. I think it's because i get heavily flooded with crappy lvl 4s - i spent an hour and a half doing one today.

Also, what level of standings should i have with SOE before i can pick and choose my missions? Because, it has gotten to the extent to where i lose .3 per rejection and i'll find myself below 5.0 and have to haul 20 jumps out to do level threes and get the standings up (which has happened 3-5 times over the last three days). Basically, i get way to much non-blitzable missions relative to burners... Moreover, i haven't had one Recon 2 mission or Dead Pirate Scarlet out of maybe 25-30 missions.
.
Is there anything i am doing wrong, or anything not efficient enough? Do i need to put up with the more lenghtly level fours until i get a specific standing to afford being choosy, rather than being quite picky at around 6.0? Or could this just be me being my unlucky self.



Quick update: just lost the Mach due to a closed socket, so willing to spunk away the last 200mill isk i have on dodixie strippers to wollow in my sorrow.
Zarek Kree
WiNGSPAN Delivery Services
WiNGSPAN Delivery Network
#1462 - 2017-07-06 04:07:21 UTC  |  Edited by: Zarek Kree
semonskey Muutaras wrote:
Quick update: just lost the Mach due to a closed socket, so willing to spunk away the last 200mill isk i have on dodixie strippers to wollow in my sorrow.


That sucks, but it happens to all of us occasionally. The 200 m/hr figure is absolutely attainable once you get the right skills and learn to run the missions efficiently. I still blitz L4s and Burners as my main source of income, and can personally attest that everything in Anize's guide is still accurate (though I did modify the burner fits to be a little safer).

The key to managing your standings is training your social skills. I pushed social, security connections, and negotiations up to lvl 5 as quickly as possible and connections and diplomacy up to lvl 4 (its not critical that they be at 5). Once social is at lvl 5 and you can run most of the burner missions, you shouldn't ever have to do any of the non-blitzable missions again.

I run all of the burners except for Guristas Base and can easily maintain my standings by running 5 of the most efficient L4s (Right Hand of Zazz, Recon 1, Dread Pirate, Cargo Delivery, and Stop the Thief). Every once in long while, my standings will get down so low that I have to run one of the other 8 blitzable missions. You shouldn't ever have to run non-blitzable missions after you get your social skills up though.
semonskey Muutaras
Tactical Tea Baggers
Seventh Sanctum.
#1463 - 2017-07-06 11:05:29 UTC
Zarek Kree wrote:
semonskey Muutaras wrote:
Quick update: just lost the Mach due to a closed socket, so willing to spunk away the last 200mill isk i have on dodixie strippers to wollow in my sorrow.


That sucks, but it happens to all of us occasionally. The 200 m/hr figure is absolutely attainable once you get the right skills and learn to run the missions efficiently. I still blitz L4s and Burners as my main source of income, and can personally attest that everything in Anzie's guide is still accurate (though I did modify the burner fits to be a little safer).

The key to managing your standings is training your social skills. I pushed social, security connections, and negotiations up to lvl 5 as quickly as possible and connections and diplomacy up to lvl 4 (its not critical that they be at 5). Once social is at lvl 5 and you can run most of the burner missions, you shouldn't ever have to do any of the non-blitzable missions again.

I run all of the burners except for Guristas Base and can easily maintain my standings by running 5 of the most efficient L4s (Right Hand of Zazz, Recon 1, Dread Pirate, Cargo Delivery, and Stop the Thief). Every once in long while, my standings will get down so low that I have to run one of the other 8 blitzable missions. You shouldn't ever have to run non-blitzable missions after you get your social skills up though.



Thanks for the response! Yeah i have to sell some assets to get another Mach so working on that... What should i do in the meantime? I mean, i have around 300m with 700m selling on the market rn, which could take a while as they are quite older ships.

Lastly, i have around 250k LP and have no clue what to spend it on. I have downloaded a calucator saying that Mid-grade Virtue Gamma has a 2432.1ISK/LP convertion. However, i don't think this will sell. Baring in mind my blueprint and manufacturing skills are effectively non-existent and i'm pretty sure i've read somewhere that you need those skills to make proper money from the BPCs so i'm hesistant to spend them all on Astero and Stratios BPCs. I'm located around the Lanngisi area - where Anzie does his missions too.
Chainsaw Plankton
FaDoyToy
#1464 - 2017-07-06 13:10:44 UTC
semonskey Muutaras wrote:
Quick update: just lost the Mach due to a closed socket, so willing to spunk away the last 200mill isk i have on dodixie strippers to wollow in my sorrow.

current DC mechanics are pants on head stupid, I'm fully suggesting using cap stable setups right now. If your connection is usually solid maybe not an issue, I expect to lose one to burners every now and then, but losing a ship to a ****** DC always blows. This thread has a bunch of fits for burners, and I'm working on the rest of them now. https://forums.eveonline.com/default.aspx?g=posts&m=6885093

as for how to make more, get declining those bad missions, if you have high faction standings you can do this almost indefinitely., The main bottleneck is keeping the agent standing above -2. Don't even need high social skills, I was running social 3 for a long time, eventually just threw it to lv5 in the queue as its only rank 1. The best hour I tracked was 110mil isk and 100k LP It was pretty much all burner missions and 1 stop the thief. A more recent run was a bit more isk, and a bit less lp per hour over 3 hours.

@ChainsawPlankto on twitter

Zarek Kree
WiNGSPAN Delivery Services
WiNGSPAN Delivery Network
#1465 - 2017-07-06 13:47:46 UTC
semonskey Muutaras wrote:
Thanks for the response! Yeah i have to sell some assets to get another Mach so working on that... What should i do in the meantime? I mean, i have around 300m with 700m selling on the market rn, which could take a while as they are quite older ships.

Lastly, i have around 250k LP and have no clue what to spend it on. I have downloaded a calucator saying that Mid-grade Virtue Gamma has a 2432.1ISK/LP convertion. However, i don't think this will sell. Baring in mind my blueprint and manufacturing skills are effectively non-existent and i'm pretty sure i've read somewhere that you need those skills to make proper money from the BPCs so i'm hesistant to spend them all on Astero and Stratios BPCs. I'm located around the Lanngisi area - where Anzie does his missions too.


If you have 250k SOE LP, you might be able to get enough isk with that to add to your current funds to get another Mach. This is a link to Fuzzwork's LP calculator for SOE. If you sort it by isk/lp, you'll see that right this moment, Sisters Core Scanner Probes are on top with about 1400 isk/lp. That's the one you should go for. Whenever you get ready to cash out, just check Fuzzworks and buy whatever is on top. I wouldn't bother with the BPs - they're more trouble than they're worth (I run a decent manufacturing alt and still don't bother with them because the opportunity costs are too high).

You'll definitely need another L4 mission ship. If you still can't afford a Mach, maybe consider a one time PLEX for the isk or buy a cheaper ship in the interim that can run L4s, even if it isn't designed for blitzing. A Raven maybe?

As Chainsaw said, keep your agent standings above -2.0 and your faction standings above 5.0. If you don't have your faction above 5.0 yet, then you're going to need to grind that up. Once you get it there though, it's easy to maintain.
Anize Oramara
The Arch Dashing Dashers
#1466 - 2017-07-06 15:59:43 UTC
I've been out of the loop for a bit. Most of my fits are short PG or CPU. What big change did I miss? Most of my guide fit wise is probably out of date Shocked

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Chainsaw Plankton
FaDoyToy
#1467 - 2017-07-06 16:03:50 UTC
semonskey Muutaras wrote:
Thanks for the response! Yeah i have to sell some assets to get another Mach so working on that... What should i do in the meantime? I mean, i have around 300m with 700m selling on the market rn, which could take a while as they are quite older ships.

Lastly, i have around 250k LP and have no clue what to spend it on. I have downloaded a calucator saying that Mid-grade Virtue Gamma has a 2432.1ISK/LP convertion. However, i don't think this will sell. Baring in mind my blueprint and manufacturing skills are effectively non-existent and i'm pretty sure i've read somewhere that you need those skills to make proper money from the BPCs so i'm hesistant to spend them all on Astero and Stratios BPCs. I'm located around the Lanngisi area - where Anzie does his missions too.


Buy a tempest and keep going, once you get the isk for another mach you should be better off having used a worse ship for a little while as it should force you to fly better. you also have a backup for next time.

and yea the virtues sell, it just takes a while and/or a lot of updating orders, and since they are low volume it can mean the prices can shift pretty easily. see the link to fuzzworks a few posts back, plenty of buy orders in the 1200-1400 range, and if you take the time to use sell orders you can get 1400-1600 or so.

@ChainsawPlankto on twitter

Anize Oramara
The Arch Dashing Dashers
#1468 - 2017-07-06 16:14:44 UTC
Anize Oramara wrote:
I've been out of the loop for a bit. Most of my fits are short PG or CPU. What big change did I miss? Most of my guide fit wise is probably out of date Shocked

False alarm, going from alpha to omega and not relogging means some skills aren't taken into account...

CCP pls Roll

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Chainsaw Plankton
FaDoyToy
#1469 - 2017-07-06 16:18:48 UTC
Anize Oramara wrote:
I've been out of the loop for a bit. Most of my fits are short PG or CPU. What big change did I miss? Most of my guide fit wise is probably out of date Shocked

looks like you might have missed the ewar tiericide, they also did cap batteries, and maybe a few other things. probably need to swap meta webs to t2 (at least on the DD/viglant so you still have 90% webs, although your fits seem to have that), and target painters to compact to save a little CPU. PWNAGE became something other than compact so there is a lot of CPU waste there. That was the only thing I saw wrong with any of your fits in the guide, on a quick look.


Also I'd suggest checking out the cap stable burner post again. I've been working through the setups and making setups for ships not covered, going to post them soon™ https://forums.eveonline.com/default.aspx?g=posts&m=6885093

@ChainsawPlankto on twitter

Anize Oramara
The Arch Dashing Dashers
#1470 - 2017-07-06 16:21:22 UTC
Chainsaw Plankton wrote:
Anize Oramara wrote:
I've been out of the loop for a bit. Most of my fits are short PG or CPU. What big change did I miss? Most of my guide fit wise is probably out of date Shocked

looks like you might have missed the ewar tiericide, they also did cap batteries, and maybe a few other things. probably need to swap meta webs to t2 (at least on the DD/viglant so you still have 90% webs, although your fits seem to have that), and target painters to compact to save a little CPU. PWNAGE became something other than compact so there is a lot of CPU waste there. That was the only thing I saw wrong with any of your fits in the guide, on a quick look.


Also I'd suggest checking out the cap stable burner post again. I've been working through the setups and making setups for ships not covered, going to post them soon™ https://forums.eveonline.com/default.aspx?g=posts&m=6885093

Thanks, although I found the problem, I saw the whole cap stable and DC proof thing you and others were doing. When I get the time I'd love to test them out as well and add them to the guide.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Chainsaw Plankton
FaDoyToy
#1471 - 2017-07-06 16:24:39 UTC
Anize Oramara wrote:
Anize Oramara wrote:
I've been out of the loop for a bit. Most of my fits are short PG or CPU. What big change did I miss? Most of my guide fit wise is probably out of date Shocked

False alarm, going from alpha to omega and not relogging means some skills aren't taken into account...

CCP pls Roll

or that P

I was 99% sure your stuff was pretty up to date. the whole alpha/omega thing has caused a lot of minor little screwups here and there. Biggest one likely being that if you are training a skill as an omega, lapse to alpha, and log in, the server will calculate all training done since you last changed your skill training at alpha speed. so make sure your queue is paused, or a new skill has started in evemon before logging into an alpha account. I think ghost training got fixed, so that might not be an issue now

@ChainsawPlankto on twitter

semonskey Muutaras
Tactical Tea Baggers
Seventh Sanctum.
#1472 - 2017-07-06 21:04:04 UTC
Zarek Kree wrote:
semonskey Muutaras wrote:
Thanks for the response! Yeah i have to sell some assets to get another Mach so working on that... What should i do in the meantime? I mean, i have around 300m with 700m selling on the market rn, which could take a while as they are quite older ships.

Lastly, i have around 250k LP and have no clue what to spend it on. I have downloaded a calucator saying that Mid-grade Virtue Gamma has a 2432.1ISK/LP convertion. However, i don't think this will sell. Baring in mind my blueprint and manufacturing skills are effectively non-existent and i'm pretty sure i've read somewhere that you need those skills to make proper money from the BPCs so i'm hesistant to spend them all on Astero and Stratios BPCs. I'm located around the Lanngisi area - where Anzie does his missions too.


If you have 250k SOE LP, you might be able to get enough isk with that to add to your current funds to get another Mach. This is a link to Fuzzwork's LP calculator for SOE. If you sort it by isk/lp, you'll see that right this moment, Sisters Core Scanner Probes are on top with about 1400 isk/lp. That's the one you should go for. Whenever you get ready to cash out, just check Fuzzworks and buy whatever is on top. I wouldn't bother with the BPs - they're more trouble than they're worth (I run a decent manufacturing alt and still don't bother with them because the opportunity costs are too high).

You'll definitely need another L4 mission ship. If you still can't afford a Mach, maybe consider a one time PLEX for the isk or buy a cheaper ship in the interim that can run L4s, even if it isn't designed for blitzing. A Raven maybe?

As Chainsaw said, keep your agent standings above -2.0 and your faction standings above 5.0. If you don't have your faction above 5.0 yet, then you're going to need to grind that up. Once you get it there though, it's easy to maintain.



Thanks man! Earlier today i used the calculator and found that the Core Sister Probe Launcher had one of the best LP/ISK and highest volume in Jita, i managed to get 16 with my LP and they're still selling. I should get around 400 mill after tax lol.

I saw i had 7 Geckos from gifts from a few years back which are selling for 80 mill a piece so i should be able to get the mach back again... However, if i am to lose this one i'd be financially broke.
semonskey Muutaras
Tactical Tea Baggers
Seventh Sanctum.
#1473 - 2017-07-06 21:10:36 UTC  |  Edited by: semonskey Muutaras
Chainsaw Plankton wrote:
semonskey Muutaras wrote:
Quick update: just lost the Mach due to a closed socket, so willing to spunk away the last 200mill isk i have on dodixie strippers to wollow in my sorrow.

current DC mechanics are pants on head stupid, I'm fully suggesting using cap stable setups right now. If your connection is usually solid maybe not an issue, I expect to lose one to burners every now and then, but losing a ship to a ****** DC always blows. This thread has a bunch of fits for burners, and I'm working on the rest of them now. https://forums.eveonline.com/default.aspx?g=posts&m=6885093

as for how to make more, get declining those bad missions, if you have high faction standings you can do this almost indefinitely., The main bottleneck is keeping the agent standing above -2. Don't even need high social skills, I was running social 3 for a long time, eventually just threw it to lv5 in the queue as its only rank 1. The best hour I tracked was 110mil isk and 100k LP It was pretty much all burner missions and 1 stop the thief. A more recent run was a bit more isk, and a bit less lp per hour over 3 hours.


The mission i was doing was a bit risky, my tank couldn't hold so i had to warp in and warp out a couple of times - it was the Damsel In Distress mission. I had the repper on when i DC'd and that wasn't enough to keep me alive lol. The webber drones had just locked me too so i was effectively a sitting duck. My MWD stopped being responsive along with all of my other modules and it then said socket closed. Then logged back in the pod. Getting the loot was a pain in the hole too because in any other ship i would just melt under the DPS.

I do decline the bad missions. My routine is, let's say for instance i finally reach above 5.0 in standings for SOE, if i decilne a mission it would bring me below, so then i have to do that one - which normally takes ages. Then that gives me effectively one decilne. And if i do get lucky - get a few burner missions in a row or at least blitzable ones - and my standings are around 6.0 and i decline, let's say, 4 missions in a row, I am back below 5.0. My social is training to lvl 4 as with my security connections being on lvl 4. I always maintain around a 5.0 standing with the agent, the agent and SOE normally fluctuate around the same standing.
Zarek Kree
WiNGSPAN Delivery Services
WiNGSPAN Delivery Network
#1474 - 2017-07-06 21:13:43 UTC
After a similar loss in my early days of blitzing, I made it a habit to always keep 1m isk in reserve for such an occasion. I simply gifted it to one of my seldom used alts so that I never see it and am never tempted to spend it except in an emergency. Alternatively, you can just keep a spare Mach on hand by rigging it with artillery for the Dread Pirate Scarlet mission. You then earn an extra 5m from the mission and have a spare Mach if you lose one again.
Zarek Kree
WiNGSPAN Delivery Services
WiNGSPAN Delivery Network
#1475 - 2017-07-06 21:23:52 UTC
semonskey Muutaras wrote:
I do decline the bad missions. My routine is, let's say for instance i finally reach above 5.0 in standings for SOE, if i decilne a mission it would bring me below, so then i have to do that one - which normally takes ages. Then that gives me effectively one decilne. And if i do get lucky - get a few burner missions in a row or at least blitzable ones - and my standings are around 6.0 and i decline, let's say, 4 missions in a row, I am back below 5.0. My social is training to lvl 4 as with my security connections being on lvl 4. I always maintain around a 5.0 standing with the agent, the agent and SOE normally fluctuate around the same standing.


You shouldn't be losing that much FACTION standing when you decline a mission. It should only be a small fraction of a percentage point. Are you referring to your standing with the SOE CORPS? If so, you should largely ignore that. Grind your SOE faction standing up above 5.0 (they're both called SOE) and then rely on your faction standing to give you access to L4 missions. That rarely drops once you get it up. Then the only critical standing to watch becomes keeping the agent standing above -2.0. Your standing with the corps can go up and down, but as long as faction stays up, you can continue doing L4s.
semonskey Muutaras
Tactical Tea Baggers
Seventh Sanctum.
#1476 - 2017-07-07 17:11:42 UTC
Zarek Kree wrote:
semonskey Muutaras wrote:
I do decline the bad missions. My routine is, let's say for instance i finally reach above 5.0 in standings for SOE, if i decilne a mission it would bring me below, so then i have to do that one - which normally takes ages. Then that gives me effectively one decilne. And if i do get lucky - get a few burner missions in a row or at least blitzable ones - and my standings are around 6.0 and i decline, let's say, 4 missions in a row, I am back below 5.0. My social is training to lvl 4 as with my security connections being on lvl 4. I always maintain around a 5.0 standing with the agent, the agent and SOE normally fluctuate around the same standing.


You shouldn't be losing that much FACTION standing when you decline a mission. It should only be a small fraction of a percentage point. Are you referring to your standing with the SOE CORPS? If so, you should largely ignore that. Grind your SOE faction standing up above 5.0 (they're both called SOE) and then rely on your faction standing to give you access to L4 missions. That rarely drops once you get it up. Then the only critical standing to watch becomes keeping the agent standing above -2.0. Your standing with the corps can go up and down, but as long as faction stays up, you can continue doing L4s.


That's very weird... The most i've lost in one decilne is 0.3 which was after a declined a few in a row - it seems logarithmic. It's definitely the SOE standings that matter, my other SOE one is at like 3.0 or something. However, the standings that allow access to the agent always deplete very quickly. I was at 6.0 and declined 4 in a row and the agent wouldn't talk to me - when the standings with the agent were at 4.9. It's very weird :(
semonskey Muutaras
Tactical Tea Baggers
Seventh Sanctum.
#1477 - 2017-07-07 17:24:12 UTC
semonskey Muutaras wrote:
Zarek Kree wrote:
semonskey Muutaras wrote:
I do decline the bad missions. My routine is, let's say for instance i finally reach above 5.0 in standings for SOE, if i decilne a mission it would bring me below, so then i have to do that one - which normally takes ages. Then that gives me effectively one decilne. And if i do get lucky - get a few burner missions in a row or at least blitzable ones - and my standings are around 6.0 and i decline, let's say, 4 missions in a row, I am back below 5.0. My social is training to lvl 4 as with my security connections being on lvl 4. I always maintain around a 5.0 standing with the agent, the agent and SOE normally fluctuate around the same standing.


You shouldn't be losing that much FACTION standing when you decline a mission. It should only be a small fraction of a percentage point. Are you referring to your standing with the SOE CORPS? If so, you should largely ignore that. Grind your SOE faction standing up above 5.0 (they're both called SOE) and then rely on your faction standing to give you access to L4 missions. That rarely drops once you get it up. Then the only critical standing to watch becomes keeping the agent standing above -2.0. Your standing with the corps can go up and down, but as long as faction stays up, you can continue doing L4s.


That's very weird... The most i've lost in one decilne is 0.3 which was after a declined a few in a row - it seems logarithmic. It's definitely the SOE standings that matter, my other SOE one is at like 3.0 or something. However, the standings that allow access to the agent always deplete very quickly. I was at 6.0 and declined 4 in a row and the agent wouldn't talk to me - when the standings with the agent were at 4.9. It's very weird :(


I just checekd my standings and they are as follows:

SERVENT SISTERS OF EVE: > corp im in 2.23
SERCENT SISTERS OF EVE > semonskey Muutaras 3.18 (raised from 2.25 with Connections 3)
SISTERS OF EVE > corp im in 2.18
SISTERS OF EVE > semonskey Muutaras 5.11 ( raised from 4.45)
AGENT > corp im in 4.44
AGENT > semonskey Muutaras 3.74 (raised from 2.88)

Now, since i'm sitting at 5.11 standing with sisters of eve, that would do me one or maybe two declines, and if i were to decline the second one it would probably put me around 4.95 standing. I've never ever had more than 3 decilnes in a row before it drops me below, and it forces me to waste time doing the longer missions.
Chainsaw Plankton
FaDoyToy
#1478 - 2017-07-07 20:53:10 UTC
Standings are something you just have to grind up, I wouldn't suggest declining much, if anything, at your levels. Going to have to take some of the bad isk/hr missions to build it up. Once your SERVANT SISTERS OF EVE standing gets over 5 you can be more liberal with your declines, and when it gets in the 6-7 range you can cherry pick almost all the best missions, just gotta watch your agent standing as that can change quickly, keep it above -2.

@ChainsawPlankto on twitter

semonskey Muutaras
Tactical Tea Baggers
Seventh Sanctum.
#1479 - 2017-07-07 23:41:01 UTC
Chainsaw Plankton wrote:
Standings are something you just have to grind up, I wouldn't suggest declining much, if anything, at your levels. Going to have to take some of the bad isk/hr missions to build it up. Once your SERVANT SISTERS OF EVE standing gets over 5 you can be more liberal with your declines, and when it gets in the 6-7 range you can cherry pick almost all the best missions, just gotta watch your agent standing as that can change quickly, keep it above -2.



Thanks for the response! Will do.
Zarek Kree
WiNGSPAN Delivery Services
WiNGSPAN Delivery Network
#1480 - 2017-07-08 02:01:39 UTC
You need to grind up the Servant Sisters of Eve standing (that's the faction). You have it at 3.18 - that's the one that needs to be above 5.0. Once you get that up, you can decline missions as long as your agent standings stay above -2.0.