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Burner Mission - Ship advice to solo them including fittings

First post
Author
Ravay Kanjus
Infinity Blue
#101 - 2014-08-30 12:35:48 UTC
I have a Navy Hookbill, and a Hawk as immediate options for this Serpentis burner mission that just popped up. Hawk seems the best option with it's resists and my lacking gunnery skills (missiles and drones for me, mostly). I copied the fit shown on the first page of this thread, but I read you need over 200 ehp/s to survive a burner mission, and I am seeing 111 ehp/s and 211 dps.

What are the target numbers for ehp/s and dps for burners? Thinking about a Vengeance for Angel burners and Crour (vamps and dual rep) for Sansha burners, but maybe my thinking is wrong.
NewGit
Mercenaries of Mayhem
#102 - 2014-08-30 15:53:29 UTC
Arronicus wrote:
Nice to see that the daredevil is so versatile, though I'm surprised it isn't something like one of the assault frigates coming out on top, given their high resists.


Just tried my first burner (worm) mission (on an alt that is primarily skilled for PvE/PvP). Tried a Hawk with T2/Faction resists and mods and a maxed out boosts from a corpie in a Nighthawk.

At 95% Kinetic resists I was getting hit for 150+ per volley. Using Scourge Furies, I was doing 54 damage/volley. Even with the Skirmish link boost for my MWD, he was doing almost 1,000m/s faster than I could. That ended up being my saving grace as we ended up far enough apart at one point that he lost his point on me and I was able to warp out.


Turdas Tundra
Byzantium Corporation
#103 - 2014-08-30 16:14:26 UTC
These missions are the most wasted potential I have seen in EVE and I am so disappointed they turned out the way they did...
They probably should have been scrapped in the test server I would think :(.

Only doable on an extremely limited amount of expensive frigates with very specific fits, high SP and player skill with INSANE risk for literally no rewards. The stats of the burner is so incredibly unrealistic and out of place, it doesn't even make sense.

Was kinda hoping these missions would be the first rewarding thing in PVE to do with smaller ships.



Oh well.. What?
Vlad Vladimir Vladinovsky
Ministry of War
Amarr Empire
#104 - 2014-08-30 16:51:06 UTC
Turdas Tundra wrote:
These missions are the most wasted potential I have seen in EVE and I am so disappointed they turned out the way they did...
They probably should have been scrapped in the test server I would think :(.

Only doable on an extremely limited amount of expensive frigates with very specific fits, high SP and player skill with INSANE risk for literally no rewards. The stats of the burner is so incredibly unrealistic and out of place, it doesn't even make sense.

Was kinda hoping these missions would be the first rewarding thing in PVE to do with smaller ships.



Oh well.. What?

I think all CCP has to do is make them vulnerable to everything a capsuleer is and they'd be fine

if we could neut, TD and other things to them they'd be pretty ok, you could take a sentinel to battle and ruin any gun/cap ship

but thats not currently possible
Turdas Tundra
Byzantium Corporation
#105 - 2014-08-30 17:16:35 UTC
Vlad Vladimir Vladinovsky wrote:
Turdas Tundra wrote:
These missions are the most wasted potential I have seen in EVE and I am so disappointed they turned out the way they did...
They probably should have been scrapped in the test server I would think :(.

Only doable on an extremely limited amount of expensive frigates with very specific fits, high SP and player skill with INSANE risk for literally no rewards. The stats of the burner is so incredibly unrealistic and out of place, it doesn't even make sense.

Was kinda hoping these missions would be the first rewarding thing in PVE to do with smaller ships.



Oh well.. What?

I think all CCP has to do is make them vulnerable to everything a capsuleer is and they'd be fine

if we could neut, TD and other things to them they'd be pretty ok, you could take a sentinel to battle and ruin any gun/cap ship

but thats not currently possible


Yeah I agree, one of the problems I had with it was that the ships you fought were totally unrealistic to what you find in the game. They have absurd stats and immune to so much stuff like you said and the daredevil seems to be the only ship I have seen capable of putting up a decent fight across the board. The burner missions are just not EVE in my opinion.
Jimmy Doe
Creative Research and Production Services
#106 - 2014-08-30 21:47:51 UTC
Skyler Hawk wrote:
Null Iato wrote:
Are the Daredevil fits from the first post still viable? Not asking if they are the best, its just that I like the DD so much.. Was hoping to find a consensus in the rigs though instead of getting three separately rigged ships.


You can use these fits to kill the gurista, angel, sansha, and blood burners with a daredevil having a single set of rigs:

[Daredevil, sansha burner]
Internal Force Field Array I
Armor EM Hardener II
Armor Thermic Hardener II
Small Armor Repairer II

1MN Afterburner II
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400
Federation Navy Stasis Webifier

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
[empty high slot]

Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump I
Small Ancillary Current Router I


[Daredevil, blood burner]
Internal Force Field Array I
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Small Armor Repairer II

1MN Afterburner II
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400
Federation Navy Stasis Webifier

150mm Railgun II, Caldari Navy Antimatter Charge S
150mm Railgun II, Caldari Navy Antimatter Charge S
[empty high slot]

Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump I
Small Ancillary Current Router I


[Daredevil, angel burner]
Internal Force Field Array I
Armor Explosive Hardener II
Armor Explosive Hardener II
Small Armor Repairer II

Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
[empty high slot]

Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump I
Small Ancillary Current Router I


[Daredevil, gurista burner]
Armor Kinetic Hardener II
Armor Kinetic Hardener II
Kinetic Plating II
Small Armor Repairer II

Limited 1MN Microwarpdrive I
Fleeting Propulsion Inhibitor I
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
[empty high slot]

Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump I
Small Ancillary Current Router I


You'll need a caldari or gallente AF to deal with the serpentis burner, however.


The DD setup against the Cruor worked well, but be warned, you can nearly get insta popped as well.

21:41:32 Combat 790 from Blood Raiders Burner - Wrecks
21:41:35 Combat 860 from Blood Raiders Burner - Wrecks
Ravay Kanjus
Infinity Blue
#107 - 2014-08-30 22:18:41 UTC
Some people are saying they test burner missions in SiSi. How? Are they just declining level 4s until a burner shows up? There's a specific way to start them on the test server?
Commander Maxter
Rancho Buena Vista
#108 - 2014-08-31 01:26:34 UTC
Well, I have better than 5.0 Caldari State standings so I can do lvl 4 missions with any corp in Caldari. So I just go to any lvl 4 security agent and decline until I get burners. Once the agent doesn't like me anymore I'll find another. This is not doable on live server.
Ravay Kanjus
Infinity Blue
#109 - 2014-08-31 06:20:02 UTC
Commander Maxter wrote:
Well, I have better than 5.0 Caldari State standings so I can do lvl 4 missions with any corp in Caldari. So I just go to any lvl 4 security agent and decline until I get burners. Once the agent doesn't like me anymore I'll find another. This is not doable on live server.


Ah that makes sense. I am close to 5 standing with Caldari, myself.
jackudza
Imperial Academy
Amarr Empire
#110 - 2014-08-31 08:32:50 UTC
Dato Koppla
Did he say Jump
#111 - 2014-08-31 10:38:48 UTC
Jimmy Doe wrote:
Skyler Hawk wrote:
Null Iato wrote:
Are the Daredevil fits from the first post still viable? Not asking if they are the best, its just that I like the DD so much.. Was hoping to find a consensus in the rigs though instead of getting three separately rigged ships.


You can use these fits to kill the gurista, angel, sansha, and blood burners with a daredevil having a single set of rigs:

[Daredevil, sansha burner]
Internal Force Field Array I
Armor EM Hardener II
Armor Thermic Hardener II
Small Armor Repairer II

1MN Afterburner II
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400
Federation Navy Stasis Webifier

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
[empty high slot]

Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump I
Small Ancillary Current Router I


[Daredevil, blood burner]
Internal Force Field Array I
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Small Armor Repairer II

1MN Afterburner II
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400
Federation Navy Stasis Webifier

150mm Railgun II, Caldari Navy Antimatter Charge S
150mm Railgun II, Caldari Navy Antimatter Charge S
[empty high slot]

Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump I
Small Ancillary Current Router I


[Daredevil, angel burner]
Internal Force Field Array I
Armor Explosive Hardener II
Armor Explosive Hardener II
Small Armor Repairer II

Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
[empty high slot]

Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump I
Small Ancillary Current Router I


[Daredevil, gurista burner]
Armor Kinetic Hardener II
Armor Kinetic Hardener II
Kinetic Plating II
Small Armor Repairer II

Limited 1MN Microwarpdrive I
Fleeting Propulsion Inhibitor I
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
[empty high slot]

Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump I
Small Ancillary Current Router I


You'll need a caldari or gallente AF to deal with the serpentis burner, however.


The DD setup against the Cruor worked well, but be warned, you can nearly get insta popped as well.

21:41:32 Combat 790 from Blood Raiders Burner - Wrecks
21:41:35 Combat 860 from Blood Raiders Burner - Wrecks


How important are teh navy webs against the Blood and Sansha burners? Would OH meta 4 web suffice?
Sara Tosa
School of Applied Knowledge
Caldari State
#112 - 2014-08-31 10:38:57 UTC
Ravay Kanjus wrote:
Some people are saying they test burner missions in SiSi. How? Are they just declining level 4s until a burner shows up? There's a specific way to start them on the test server?

during test phase they modified a few agents in sisi so they would give only burner missions and moveme bot so it would give you full standing with that agent, after hyperion got released they removed the changes as focused burner testing wasnt required anymore.
Ravay Kanjus
Infinity Blue
#113 - 2014-08-31 12:38:51 UTC
So yeah, again, what kind of ehp/s and dps do you need to dish out to do these?
Bizzaro Stormy MurphDog
B.L.U.E L.A.S.E.R.
#114 - 2014-08-31 13:01:54 UTC
Dato Koppla wrote:
Jimmy Doe wrote:
Skyler Hawk wrote:
Null Iato wrote:
Are the Daredevil fits from the first post still viable? Not asking if they are the best, its just that I like the DD so much.. Was hoping to find a consensus in the rigs though instead of getting three separately rigged ships.


You can use these fits to kill the gurista, angel, sansha, and blood burners with a daredevil having a single set of rigs:

[Daredevil, sansha burner]
Internal Force Field Array I
Armor EM Hardener II
Armor Thermic Hardener II
Small Armor Repairer II

1MN Afterburner II
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400
Federation Navy Stasis Webifier

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
[empty high slot]

Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump I
Small Ancillary Current Router I


[Daredevil, blood burner]
Internal Force Field Array I
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Small Armor Repairer II

1MN Afterburner II
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400
Federation Navy Stasis Webifier

150mm Railgun II, Caldari Navy Antimatter Charge S
150mm Railgun II, Caldari Navy Antimatter Charge S
[empty high slot]

Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump I
Small Ancillary Current Router I


[Daredevil, angel burner]
Internal Force Field Array I
Armor Explosive Hardener II
Armor Explosive Hardener II
Small Armor Repairer II

Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
[empty high slot]

Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump I
Small Ancillary Current Router I


[Daredevil, gurista burner]
Armor Kinetic Hardener II
Armor Kinetic Hardener II
Kinetic Plating II
Small Armor Repairer II

Limited 1MN Microwarpdrive I
Fleeting Propulsion Inhibitor I
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
[empty high slot]

Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump I
Small Ancillary Current Router I


You'll need a caldari or gallente AF to deal with the serpentis burner, however.


The DD setup against the Cruor worked well, but be warned, you can nearly get insta popped as well.

21:41:32 Combat 790 from Blood Raiders Burner - Wrecks
21:41:35 Combat 860 from Blood Raiders Burner - Wrecks


How important are teh navy webs against the Blood and Sansha burners? Would OH meta 4 web suffice?


Not very. The Daredevil is a mini Vindicator, the 90% webs are what make it so nice. Even the kitty Worm just requires you to pulse a MWD to get in range, then you can lock him down. I think the range bonus on the faction webs is overkill (just gives you more margin of error, and keeps you from having to pulse your MWD).

I am not an alt of Chribba.

Bizzaro Stormy MurphDog
B.L.U.E L.A.S.E.R.
#115 - 2014-08-31 13:03:45 UTC
Ravay Kanjus wrote:
So yeah, again, what kind of ehp/s and dps do you need to dish out to do these?


All the EHP, all the DPS.

It varies by rat, go experiment, and if/when you die, adjust your fit! The rewards are crap right now, so do it for the challenge.

I am not an alt of Chribba.

Lugalzagezi666
#116 - 2014-08-31 13:11:55 UTC
Ravay Kanjus wrote:
So yeah, again, what kind of ehp/s and dps do you need to dish out to do these?

Generally you need around 200dps to kill them (depending on damage type you are dealing) and 200-280 rat specific tank to fully tank them.

Double web and double rigor hawk can easily kill serpentis burner with 211 kin dps (cn rockets, not rage) and easily tank him with medium booster + kin resistance amplifier.

Triple web and double rigor vengeance can easily kill angel burner with 200 em dps and tank it with small rep + expl hardener.

Sansha is the weakest imo and 200 dps scorch tank + 180 em/th dps is enough, maybe with some overheating. Not sure if cruor will be able to get into conflag range.

Dato Koppla wrote:

How important are teh navy webs against the Blood and Sansha burners? Would OH meta 4 web suffice?

Quite important. Sansha burner orbits at 15-16km, so if you mess up and dont land web in the beggining, you will die without faction web. And against blood burner you need to keep range at around 12k for a while (4-5min) and if your web burns out, you are dead.
jackudza
Imperial Academy
Amarr Empire
#117 - 2014-08-31 13:23:58 UTC  |  Edited by: jackudza
Lugalzagezi666 wrote:

Sansha is the weakest imo and 200 dps scorch tank + 180 em/th dps is enough, maybe with some overheating. Not sure if cruor will be able to get into conflag range.


I doubt it is possible to get into conflag range with only 2 webs.
Sansha Anomis Site - Cruor

Lugalzagezi666 wrote:

Quite important. Sansha burner orbits at 15-16km, so if you mess up and dont land web in the beggining, you will die without faction web.


True. But if you like kamikaze style it is possible with only T2/meta4:
Sansha Anomic Site - Daredevil
VegasMirage
Syndicate Enterprise
Test Alliance Please Ignore
#118 - 2014-08-31 14:10:59 UTC
+1 gudfites

no more games... it's real this time!!!

Jimmy Doe
Creative Research and Production Services
#119 - 2014-08-31 18:46:51 UTC
Bizzaro Stormy MurphDog wrote:
Dato Koppla wrote:
Jimmy Doe wrote:
Skyler Hawk wrote:
Null Iato wrote:
Are the Daredevil fits from the first post still viable? Not asking if they are the best, its just that I like the DD so much.. Was hoping to find a consensus in the rigs though instead of getting three separately rigged ships.


You can use these fits to kill the gurista, angel, sansha, and blood burners with a daredevil having a single set of rigs:

[Daredevil, sansha burner]
Internal Force Field Array I
Armor EM Hardener II
Armor Thermic Hardener II
Small Armor Repairer II

1MN Afterburner II
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400
Federation Navy Stasis Webifier

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
[empty high slot]

Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump I
Small Ancillary Current Router I


[Daredevil, blood burner]
Internal Force Field Array I
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Small Armor Repairer II

1MN Afterburner II
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400
Federation Navy Stasis Webifier

150mm Railgun II, Caldari Navy Antimatter Charge S
150mm Railgun II, Caldari Navy Antimatter Charge S
[empty high slot]

Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump I
Small Ancillary Current Router I


[Daredevil, angel burner]
Internal Force Field Array I
Armor Explosive Hardener II
Armor Explosive Hardener II
Small Armor Repairer II

Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
[empty high slot]

Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump I
Small Ancillary Current Router I


[Daredevil, gurista burner]
Armor Kinetic Hardener II
Armor Kinetic Hardener II
Kinetic Plating II
Small Armor Repairer II

Limited 1MN Microwarpdrive I
Fleeting Propulsion Inhibitor I
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
[empty high slot]

Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump I
Small Ancillary Current Router I


You'll need a caldari or gallente AF to deal with the serpentis burner, however.


The DD setup against the Cruor worked well, but be warned, you can nearly get insta popped as well.

21:41:32 Combat 790 from Blood Raiders Burner - Wrecks
21:41:35 Combat 860 from Blood Raiders Burner - Wrecks


How important are teh navy webs against the Blood and Sansha burners? Would OH meta 4 web suffice?


Not very. The Daredevil is a mini Vindicator, the 90% webs are what make it so nice. Even the kitty Worm just requires you to pulse a MWD to get in range, then you can lock him down. I think the range bonus on the faction webs is overkill (just gives you more margin of error, and keeps you from having to pulse your MWD).


I found that even at 13km I was getting hit enough, by the cruor, to warrant the range, any closer and I would have probably lost using this setup. There were a couple of instances where I took some pretty hard hits back to back.
Kristian Hackett
The Dark Space Initiative
Scary Wormhole People
#120 - 2014-09-01 02:15:01 UTC  |  Edited by: Kristian Hackett
So for the people who have a lot of friends and not a lot of ISK, I found that you can kill the Blood Burner using nothing but a handful of Tristans and ECM modules. Put 6 Tristans in the fleet, whole thing turned into death by 1000 papercuts. It's a good alternative for those of us who don't have the training yet for a lot of the T2 guns.

[Tristan, Blood Burner Killer]
Damage Control II
EM Plating II
Thermic Plating II

Fleeting Propulsion Inhibitor I
'Umbra' White Noise ECM
'Umbra' White Noise ECM

Modal Light Neutron Particle Accelerator I, Caldari Navy Antimatter Charge S
Modal Light Neutron Particle Accelerator I, Caldari Navy Antimatter Charge S
Small Diminishing Power System Drain I

Small Hybrid Burst Aerator I
Small Anti-EM Pump I
Small Anti-Thermic Pump I

Hobgoblin II x5
Caldari Navy Antimatter Charge S x2000

Using that fit, we jammed the burner before it could get through half of a Tristan's shield, then we threw everything and the kitchen sink at it until it died. Also helped that we had a Griffin on the field with 4x 'Umbra' White Noise ECMTwisted.

Aircraft Maintenance - Using a high school diploma to fix what a college degree just f***ed up. "Life is too short to drink cheap beer."