These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
123Next pageLast page
 

Dev blog: Size Matters: Introducing Burner Missions

First post First post First post
Author
CCP Phantom
C C P
C C P Alliance
#1 - 2014-08-14 15:20:35 UTC  |  Edited by: CCP Gargant
With the Hyperion release to be published in August 26th we will see a new kind of Level 4 Missions. In these new missions you can only use frigate sized ships and have to fight a single strong NPC that has some nasty tricks up his sleeves.

Those new type of missions, the so called "Burner" missions, will be the ideal playground for people who want to tinker around and find the optimal ship setup and strategy to be used in a good challenge.

Read more about which NPCs you can expect, why and how they pose a challenge and what you can gain from these missions in CCP Fozzie's latest dev blog Introducing Burner Missions.

CCP Phantom - Senior Community Developer

Fifth Blade
Jump Drive Appreciation Society
#2 - 2014-08-14 15:24:14 UTC  |  Edited by: Fifth Blade
Such mission.

Edit:
I like where you're going with these new missions. Teaching / requiring people to fit against specific things.

It would be nice if all missions were some sort of basic fitting / piloting lessons. Great for new players.
Desert Ice78
Gryphons of the Western Wind
#3 - 2014-08-14 15:24:46 UTC
Quick - first!!!

(Edit: god damn it)

I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg

CCP Zulu: Came expecting a discussion about computer monitors, left confused.

Sentient Blade
Crisis Atmosphere
Coalition of the Unfortunate
#4 - 2014-08-14 15:26:09 UTC
Missing mission. Best mission ;)
BadAssMcKill
Aliastra
#5 - 2014-08-14 15:31:04 UTC
Basically fly a Hawk yes?
Skyler Hawk
The Tuskers
The Tuskers Co.
#6 - 2014-08-14 15:31:20 UTC
These look like they could actually be fun. Will they be available on SiSi for testing before hyperion goes live?
Callic Veratar
#7 - 2014-08-14 15:32:26 UTC
I'm excited by the missions but disappointed they won't be a part of their own agents. What I would like to see in the future, if these are successful is a full set of level 4 frigate missions (many of them easier than what's proposed, but still difficult, possibly against a small frigate wing) with smaller rewards so that I can fly a frigate and not feel like I'm wasting my time with level 1/2 missions.

Follow that with a similar set for cruisers (and potentially destroyers and BCs as well).
Ravcharas
Infinite Point
Test Alliance Please Ignore
#8 - 2014-08-14 15:32:53 UTC
Quote:
The fact that these missions can only be received as part of the random level 4 security mission pool should prevent them from being too farmable.

If you're worried about farming you could instead limit them like you do with epics. Why make people sit through a bunch of, arguably, uninteresting and seen-before pve content before getting a luck-of-the-draw to get to new and exciting pve content?
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#9 - 2014-08-14 15:33:27 UTC
With any luck, long term, we'll have more missions of this style. Fewer, but more dangerous targets. And potentially less predictable.(though getting intelligence from your Agents is fine Smile )

That's a "I want!" rather than an 'CCP are doing'. Just to be clear. I can't talk about what CCP are doing Smile

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Skyler Hawk
The Tuskers
The Tuskers Co.
#10 - 2014-08-14 15:34:18 UTC
Also, the devblog says these missions will be available "from the normal L4 mission pool."

Does that mean you'll have to run a bunch of regular L4 missions until you get offered a burner mission, or will it be possible to specifically request burner missions from agents?
IceGuerilla
Viziam
Amarr Empire
#11 - 2014-08-14 15:35:32 UTC
I said in response to the introduction of ghost sites that NPC interactions in EVE very quickly become an exercise in painting-by-numbers.
Could someone therefore TL;DR this for me and tell me the pro-fit to counter these? (I'm guessing Worm)
Makoto Priano
Kirkinen-Arataka Transhuman Zenith Consulting Ltd.
#12 - 2014-08-14 15:40:00 UTC
Hm! Shiny.

Itsukame-Zainou Hyperspatial Inquiries: exploring the edge of the known, advancing the state of the art. Would you like to know more?

CCP Lebowski
C C P
C C P Alliance
#13 - 2014-08-14 15:42:32 UTC
Skyler Hawk wrote:
These look like they could actually be fun. Will they be available on SiSi for testing before hyperion goes live?
That's the plan, and we'll be creating a test server feedback thread for them when they do.

CCP Lebowski | EVE Quality Assurance | Team Five-0

@CCP_Lebowski

Nomistrav
Tribal Liberation Force
Minmatar Republic
#14 - 2014-08-14 15:43:14 UTC
<3 <3 <3 Love it <3 <3 <3

Looks more challenging than typical missions and personally I think it better prepares the player for PvP combat - at least in some way. I've always -loved- flying Frigates (all racials to 5) but there just aren't enough opportunities for me to use them. While I understand that they're randomly added to the Level 4 missions - I wouldn't mind more opportunities to use smaller ships with better pay!!!

Definite +1

"As long as space endures,

as long as sentient beings exist,

until then, may I too remain

and dispel the miseries of the world."

~ Vremaja Idama

Obil Que
Star Explorers
Solis Tenebris
#15 - 2014-08-14 15:47:58 UTC
Ravcharas wrote:
Quote:
The fact that these missions can only be received as part of the random level 4 security mission pool should prevent them from being too farmable.

If you're worried about farming you could instead limit them like you do with epics. Why make people sit through a bunch of, arguably, uninteresting and seen-before pve content before getting a luck-of-the-draw to get to new and exciting pve content?


Just make friends with L4 mission runners. They possibly are not the type of player geared towards frigate "PvP" style fights. As soon as they get one of these missions, they invite you in and you get the Burner mission and they then get to go on with their "normal" missions.

Win win
Death Salesman
Iron Knights
#16 - 2014-08-14 15:49:55 UTC
Will we be able to neut these frigates? Last I checked, all npcs had infinite cap.
Cheradenine Harper
The Grey Area
#17 - 2014-08-14 15:50:19 UTC
These look like a great idea. I might have to dust off the alt's Domi and get a decent set of frigates or my Ishkur stashed at the same port.

Questions:

How many normal level 4 missions will I need to run on average before I get a Burner mission?

Will the NPCs be vulnerable to cap warfare or ECM?

Will these be possible in a basic T1 frig with a clever fit?


Suggestions:

I'll mainly hold off till I've seen it but,

If they work then a cruiser version, as you mention, would be welcome.

I know this might make some regard me as evil but a league table of completion based on the least powerful fit/skill set to complete the mission?




http://diaries-of-a-space-noob.blogspot.co.uk

Berluth Luthian
Sebiestor Tribe
Minmatar Republic
#18 - 2014-08-14 15:50:33 UTC  |  Edited by: Berluth Luthian
So can non-empire factions give burner missions against enemy pirate factions?

Also, is their loyalty gain for completion comparable to level 4s?

Are they intended as a conflict driver in nullsec/lowsec?
Bam Stroker
Foxholers
Outfoxed
#19 - 2014-08-14 15:52:16 UTC
Will they try to warp off if they're losing and not tackled? That would be awesome.

EVE Down Under - a community for players in the AUTZ

In-game channel: evedownunder // Twitter: @evedownunder

https://www.facebook.com/evedownunder

Lord Echon
Star-Crossed Enterprises
#20 - 2014-08-14 15:52:29 UTC
Damn! These missions have me existed! Of course, the thought of having to run normal lvl 4 missions to access these Burner missions is not terribly exciting.

"What kinds of new mission types would you like to see us add next?"

Missions that are not safe. Missions where you actually risk losing something. How? By making them unpredictable. The problem with the standard missions is that they can be completed without risk, by reasonably competent players anyway. Inserting random elements that no walkthrough can cover would make them exciting.
123Next pageLast page