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[Kronos] Mordu's Legion

First post First post First post
Author
Ralph King-Griffin
New Eden Tech Support
#1041 - 2014-05-24 00:24:37 UTC  |  Edited by: Ralph King-Griffin
Iam Widdershins wrote:
Posting once again to confirm that I'm still pretty underwhelmed with the damage output the Bargest can bring to bear.

I vividly recall reading explanations that pirate ships are intentionally made much stronger than Navy battleships. And yet, the Barghest is arguably LESS strong than the old Raven Navy Issue, which wasn't overpowered by any stretch.

Fozzie pls, increase damage bonus to 7.5-10% per level

Or just give it that last mistle bay....
Edit: yes im aware i just typed an implied bird launcher, ****up its late!
Arthur Aihaken
CODE.d
#1042 - 2014-05-24 00:30:55 UTC
While we're discussing the Barghest... I know the art isn't yet finalized, but I really have to object to all the "pointy things" sticking up all over the top of the hull. The other protrusions are fine - but this looks like Mordu's Legion started to build a prisoners of war camp on the exterior of the hull (just waiting for the barbed wire so it can be complete). The turrets/mounts are also abysmally small, and I hope that in terms of scale the Barghest is similar in overall size to a Raven or Scorpion (as opposed to say a Phoenix, which it appears roughly the size of).

http://themittani.com/news/kronos-ship-artwork-updates
http://i.imgur.com/inPbKAa.png

I am currently away, traveling through time and will be returning last week.

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#1043 - 2014-05-24 00:34:35 UTC
W0lf Crendraven wrote:
Garviel Tarrant wrote:
W0lf Crendraven wrote:
Garviel Tarrant wrote:
Question.. What ship in this game can kill a linky Orthus 1v1? And i mean kill, not just chase away. Because i can't think of any ship that has a chance in hell of doing that.


Lets see, what can kill this ship 1v1, something with more tank/dps and speed could, so a scram vaga will eat it alive, a 100mn tengu would as well, same with a linked crow. And well if only there was a ship with extremely high ab speed that shoots em and had a tracking bonus, and yes a 100mn phantasm will easily catch it - not that you need one, a linked succubus will probably be faster with a 1mn ab, not to mention a 10mn fit.

Its a cynabal with missiles, lots of stuff can kill it.

Doesnt mean it isnt going to be op, buts its not that op that it cant be beaten in a 1v1.

Also i agree on the hahahaha highsec statement.



None of the ships you mentioned can catch it.... (100 mn phantasm? What if he takes a 90°turn? -_- )


They can, and the phantasm can catch it, if it makes a turn you adapt, once you are so close that a 90° turn will completly **** you over you are in scram range. Rest is faster then it, yes bar the crow it can always warp away but thats something all kiters have in common.


I don't think you're quite getting the 25km defensive scram.. And there is just no chance in hell that a 100mn phantasm catches it..

BYDI recruitment closed-ish

Arthur Aihaken
CODE.d
#1044 - 2014-05-24 00:36:03 UTC
Iam Widdershins wrote:
Fozzie pls, increase damage bonus to 7.5-10% per level

Options are:
• 6 launchers @ 50.0% (9 effective; keeps utility high plus an additional low slot)
• 7 launchers @ 37.5% (9.6 effective; keeps utility high)
• 8 launchers @ 25.0% (10 effective launchers; loses utility high)

Not to complain, but these only just appeared on SISI - Kronos is out in just over a week and there has been ZERO dev feedback in this thread.

I am currently away, traveling through time and will be returning last week.

Sniper Smith
Center for Advanced Studies
Gallente Federation
#1045 - 2014-05-24 01:02:53 UTC
Arthur Aihaken wrote:
Iam Widdershins wrote:
Fozzie pls, increase damage bonus to 7.5-10% per level

Options are:
• 6 launchers @ 50.0% (9 effective; keeps utility high plus an additional low slot)
• 7 launchers @ 37.5% (9.6 effective; keeps utility high)
• 8 launchers @ 25.0% (10 effective launchers; loses utility high)

Not to complain, but these only just appeared on SISI - Kronos is out in just over a week and there has been ZERO dev feedback in this thread.

No feedback here, none in the pirate BS thread, none in the Pirate Cruiser thread for an age..

Apparently Rise is sick, but that excuses the last few days, not the last few weeks :/

The Pirate BS thread is so bad that almost everyone has given up on it.. there are more replies there from ISD's deleting posts than from Rise.


Anyway, flew these today, agree even MORE than I did before that the BS needs either MORE DPS, or a DPS Application bonus.
Sweet Times
Riptide Riot
#1046 - 2014-05-24 01:05:19 UTC
ok they are out on sisi

toughts on them are can you plz take the faction title off them as they come nowhere close to being called a faction class,

crap dps rubbish cap regen and rubbish fitting options all in all as i expected wont even bother to get any of these when they go live

as a solo pvp ship they are rubbish and there are so many cheaper options and better options for a fleet can see these ever being flon as they stand now

ah well was looking foreward to a missile faction but these aint it
Arthur Aihaken
CODE.d
#1047 - 2014-05-24 01:16:21 UTC  |  Edited by: Arthur Aihaken
Sweet Times wrote:
ok they are out on sisi... crap dps rubbish cap regen and rubbish fitting options all in all as i expected wont even bother to get any of these when they go live... as a solo pvp ship they are rubbish and there are so many cheaper options and better options for a fleet can see these ever being flon as they stand now... ah well was looking foreward to a missile faction but these aint it

Can you relay how big the Barghest is in terms of size as say compared to the Raven or Scorpion? Is there anything redeeming about them? Are we simply looking at a "black" version of the Nestor?

Sniper Smith wrote:
No feedback here, none in the pirate BS thread, none in the Pirate Cruiser thread for an age..
Apparently Rise is sick, but that excuses the last few days, not the last few weeks :/

Yeah, colour me unimpressed...

I am currently away, traveling through time and will be returning last week.

ZecsMarquis
The Northerners
Pandemic Horde
#1048 - 2014-05-24 01:21:40 UTC
Arthur Aihaken wrote:
Sweet Times wrote:
ok they are out on sisi... crap dps rubbish cap regen and rubbish fitting options all in all as i expected wont even bother to get any of these when they go live... as a solo pvp ship they are rubbish and there are so many cheaper options and better options for a fleet can see these ever being flon as they stand now... ah well was looking foreward to a missile faction but these aint it

Can you relay how big the Barghest is in terms of size as say compared to the Raven or Scorpion? Is there anything redeeming about them? Are we simply looking at a "black" version of the Nestor?

Sniper Smith wrote:
No feedback here, none in the pirate BS thread, none in the Pirate Cruiser thread for an age..
Apparently Rise is sick, but that excuses the last few days, not the last few weeks :/

Yeah, colour me unimpressed...


Feels like a phoon in size and almost as good as the oldschool nanophoon pre 2007 nerf.
W0lf Crendraven
The Tuskers
The Tuskers Co.
#1049 - 2014-05-24 01:57:33 UTC  |  Edited by: W0lf Crendraven
Garviel Tarrant wrote:
W0lf Crendraven wrote:
Garviel Tarrant wrote:
W0lf Crendraven wrote:
Garviel Tarrant wrote:
Question.. What ship in this game can kill a linky Orthus 1v1? And i mean kill, not just chase away. Because i can't think of any ship that has a chance in hell of doing that.


Lets see, what can kill this ship 1v1, something with more tank/dps and speed could, so a scram vaga will eat it alive, a 100mn tengu would as well, same with a linked crow. And well if only there was a ship with extremely high ab speed that shoots em and had a tracking bonus, and yes a 100mn phantasm will easily catch it - not that you need one, a linked succubus will probably be faster with a 1mn ab, not to mention a 10mn fit.

Its a cynabal with missiles, lots of stuff can kill it.

Doesnt mean it isnt going to be op, buts its not that op that it cant be beaten in a 1v1.

Also i agree on the hahahaha highsec statement.



None of the ships you mentioned can catch it.... (100 mn phantasm? What if he takes a 90°turn? -_- )


They can, and the phantasm can catch it, if it makes a turn you adapt, once you are so close that a 90° turn will completly **** you over you are in scram range. Rest is faster then it, yes bar the crow it can always warp away but thats something all kiters have in common.


I don't think you're quite getting the 25km defensive scram.. And there is just no chance in hell that a 100mn phantasm catches it..


Thats like saying you cant catch a kiting vigilant, due to a 25km 90% web (which can kite just as well). Yes it a pita and tbh your probably right about the scram in regard to the vaga.


But its incredeibly easy to catch a ship in a 100mn ship as long as you are faster then it, you literally press approach, and if you see it turning you turn after it, your agility is about the same in reality, the non 100mn ship is going to have to do a 90° turn to throw the 100mn off and at 30km or so thats a way lower ° adjustion for the 100mn ship, yeah once you get close it would be nearly impossible, but at that point you have it scrammed or webbed, a orthrus is going to do about 3791m/s with hg snakes and links, no speed mods (only 4 lows :( ), phantasm pulls 6.3km/s preheat in a 100mn fit, you cant juke that.


And lets really not forget the active tanked, cap injected 10mn succubus that with a single cheap faction mod (fed navy ab), will after implants/links pull 8.3km/s preheat, and 12.2km/s after heat. See a kiter? Heat and approach, take 0 damage from missiles and if you manual pilot a bit vs turret users you are going to take no damage vs turrets as well.

Im not sure what the thought about ths ship is but the succi is going to be by far the most ******** change this entire patch (even without a 10mn ab its going to be stupid).



//

Unrelated, @ all the people bashing the nestor and claiming its horrible, the ship is incredebly op and absurdly strong as such. Only that it really really really gets countered by the combination of hotdrops and its price.
Arthur Aihaken
CODE.d
#1050 - 2014-05-24 02:04:26 UTC
W0lf Crendraven wrote:
Unrelated, @ all the people bashing the nestor and claiming its horrible, the ship is incredebly op and absurdly strong as such. Only that it really really really gets countered by the combination of hotdrops and its price.

Lol
Oh wait, you were serious...?

I am currently away, traveling through time and will be returning last week.

Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#1051 - 2014-05-24 02:06:13 UTC
W0lf Crendraven wrote:
Unrelated, @ all the people bashing the nestor and claiming its horrible, the ship is incredebly op and absurdly strong as such. Only that it really really really gets countered by the combination of hotdrops and its price.

What in the world are you talking about?

Have you flown the ship yourself or what?
W0lf Crendraven
The Tuskers
The Tuskers Co.
#1052 - 2014-05-24 02:39:27 UTC
Uriel Paradisi Anteovnuecci wrote:
W0lf Crendraven wrote:
Unrelated, @ all the people bashing the nestor and claiming its horrible, the ship is incredebly op and absurdly strong as such. Only that it really really really gets countered by the combination of hotdrops and its price.

What in the world are you talking about?

Have you flown the ship yourself or what?


Its more then twice a normal logi in 1 ship that is nearly impossible to alpha.
Arthur Aihaken
CODE.d
#1053 - 2014-05-24 02:47:53 UTC
W0lf Crendraven wrote:
Its more then twice a normal logi in 1 ship that is nearly impossible to alpha.

OK Howard...
http://en.wikipedia.org/wiki/Spruce_goose

I am currently away, traveling through time and will be returning last week.

Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#1054 - 2014-05-24 02:49:05 UTC  |  Edited by: Uriel Paradisi Anteovnuecci
W0lf Crendraven wrote:
Uriel Paradisi Anteovnuecci wrote:
W0lf Crendraven wrote:
Unrelated, @ all the people bashing the nestor and claiming its horrible, the ship is incredebly op and absurdly strong as such. Only that it really really really gets countered by the combination of hotdrops and its price.

What in the world are you talking about?

Have you flown the ship yourself or what?


Its more then twice a normal logi in 1 ship that is nearly impossible to alpha.

It costs over one and-a-half billion ISK and cannot operate efficiently in the environment it is apparently "made" to operate in (read: wormholes). It will be scanned down instantly by any opponents, giving away any fleet using it, as it cannot cloak effectively, and fitting it so that it can be a capacitor-efficient logistics vessel essentially nullifies its other capabilities.
Aglais
Ice-Storm
#1055 - 2014-05-24 03:24:29 UTC
Sweet Times wrote:
ok they are out on sisi

toughts on them are can you plz take the faction title off them as they come nowhere close to being called a faction class,

crap dps rubbish cap regen and rubbish fitting options all in all as i expected wont even bother to get any of these when they go live

as a solo pvp ship they are rubbish and there are so many cheaper options and better options for a fleet can see these ever being flon as they stand now

ah well was looking foreward to a missile faction but these aint it


If you're wondering why the Garmur has all of no DPS, it's because it's bugged. The missile damage bonus flat out isn't applying currently.
scorchlikeshiswhiskey
Totally Abstract
O X I D E
#1056 - 2014-05-24 03:28:41 UTC
Sniper Smith wrote:
Arthur Aihaken wrote:
Iam Widdershins wrote:
Fozzie pls, increase damage bonus to 7.5-10% per level

Options are:
• 6 launchers @ 50.0% (9 effective; keeps utility high plus an additional low slot)
• 7 launchers @ 37.5% (9.6 effective; keeps utility high)
• 8 launchers @ 25.0% (10 effective launchers; loses utility high)

Not to complain, but these only just appeared on SISI - Kronos is out in just over a week and there has been ZERO dev feedback in this thread.

No feedback here, none in the pirate BS thread, none in the Pirate Cruiser thread for an age..

Apparently Rise is sick, but that excuses the last few days, not the last few weeks :/

The Pirate BS thread is so bad that almost everyone has given up on it.. there are more replies there from ISD's deleting posts than from Rise.


Anyway, flew these today, agree even MORE than I did before that the BS needs either MORE DPS, or a DPS Application bonus.

So... I'm not the only one thinking that it's pretty much the Rapid Missile debacle all over again? Good. Because CCP has seriously dropped the ball on Kronos, either that or they got in way over their heads and Rise drowned in all the crap.

If you're going to leave a thread up for weeks after asking for feedback, then get your ass into that thread and provide some counter-feedback and updates. Common Sense 101 was not a part of the CCP Intro curriculum apparently.
W0lf Crendraven
The Tuskers
The Tuskers Co.
#1057 - 2014-05-24 03:41:50 UTC
Uriel Paradisi Anteovnuecci wrote:
W0lf Crendraven wrote:
Uriel Paradisi Anteovnuecci wrote:
W0lf Crendraven wrote:
Unrelated, @ all the people bashing the nestor and claiming its horrible, the ship is incredebly op and absurdly strong as such. Only that it really really really gets countered by the combination of hotdrops and its price.

What in the world are you talking about?

Have you flown the ship yourself or what?


Its more then twice a normal logi in 1 ship that is nearly impossible to alpha.

It costs over one and-a-half billion ISK and cannot operate efficiently in the environment it is apparently "made" to operate in (read: wormholes). It will be scanned down instantly by any opponents, giving away any fleet using it, as it cannot cloak effectively, and fitting it so that it can be a capacitor-efficient logistics vessel essentially nullifies its other capabilities.


Its still incredebly strong, not denying that its a "terrible" ship but thats not due to it beeing a "bad" ship, as it goes it may be the
best bs there is, simply due to its insane repping ability, while dealing dps and beeing good vs ewar and vs neuts and alpha.


Its terrible as it costs more then a carrier after insurance (which is obviously way better) and it is only really good in small scale scenarios which means it is really weak to hotdrops, and since its a pirate bs that costs a ton and as it is forced into brawling it is a amazing target for hotdropping (and beeing hit very welll by dreads). If it was like 500mil, there were no hotdrops and it would warp faster it would be amazing.


Its a weird ship, and it cant be fixed by buffing it as such as it already is extremely good at what it does. Its just designed badly in the current meta.

Arthur Aihaken
CODE.d
#1058 - 2014-05-24 03:43:00 UTC
scorchlikeshiswhiskey wrote:
So... I'm not the only one thinking that it's pretty much the Rapid Missile debacle all over again?

This only ever happens with missiles... Pirate ships - tool tips... Pirate ships - buggy tool tips... Pirate ships - infuriating tool tips...

I am currently away, traveling through time and will be returning last week.

Arthur Aihaken
CODE.d
#1059 - 2014-05-24 03:43:53 UTC  |  Edited by: Arthur Aihaken
W0lf Crendraven wrote:
Its a weird ship, and it cant be fixed by buffing it as such as it already is extremely good at what it does. Its just designed badly in the current meta.

It's not designed badly - it's just bad period. But enough about the "Spruce Goose"... What's it going to take to get some actual dev interaction in this thread? Someone mentioned having some pizzas delivered for the devs, so guys - do you have a favorite pizza joint in Reykjavik? Post their contact info and I'm sure we can have some delivered...
Lol

I am currently away, traveling through time and will be returning last week.

W0lf Crendraven
The Tuskers
The Tuskers Co.
#1060 - 2014-05-24 03:49:05 UTC
No, its good as a ship, stat wise its amazing.