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[Kronos] Mordu's Legion

First post First post First post
Author
Leucippus
Royal Amarr Institute
Amarr Empire
#501 - 2014-05-13 16:48:26 UTC  |  Edited by: Leucippus
[Edit] Ok. I stand corrected. They will be available in belts too.

Still, the Goons will be able to run four L4 missions for the frig version and get the cruiser every couple of days if they carebear. Looking in belts in null is hit or miss.

There should be Mordus outposts in Syndicate or in a few other nonsov areas. Just sayin'
Last Wolf
Umbra Wing
#502 - 2014-05-13 16:51:27 UTC
Did you not read? The BPC will also be found everywhere in low-sec from new NPC that drop them.

Which I'm going to take a guess and say that this will be the main source of these ships.

That awkward moment at the Gentlemen's Club when you see your sister on the stage....and you're not sure where to put the money....

Milton Middleson
Rifterlings
#503 - 2014-05-13 17:07:32 UTC
Quote:
Can we at some point address how grossly overpowered light missiles are at applying damage at range compared to the other small lr-range weapons?


No. We will, however, double down on that design decision every expansion by adding yet more overpowered lml platforms.

Quote:
Mordus ships will be available from only one station system that happens to lie squarely in Goon space.


And any belt in lowsec.

Quote:
If the ship only has one soft counter out of the entire array of frigs on offer then I'd say that is indicative of a ship being clearly OP.


It won't be quite that bad - there will be a few other ships, but they'll all be specific counterfits to one specific set up, which is not really good balance.
Lloyd Roses
Artificial Memories
#504 - 2014-05-13 17:10:34 UTC
Feodor Romanov wrote:
Mournful Conciousness wrote:
Feodor Romanov wrote:

Angels and Serpentis outclass every same class ship in the game. They also have anough speed to catch Mordu's. So Mordu's will be the opponent but not outclass this ships.


Serpentis ships will never get close enough to use their webs.



Common. In such speed that have Serpentis, Angels and Mordus. There will be not so hard to brake orbit or get close to opponent. Dramiel is faster, DD can fit Fed Navy web also.


they're actually right. Taking a malediction and a daredevil right now and letting them rush into each other, the malediction will just scram the DD outside it's webrange (before pimp to either of them) and whittle down the DD from afar.

Unlike a malediction though, the mordus frig has superior scramrange (25% bonus / 50% rangebonus) and deals over two times the damage. SO this will turn very ugly for the DD.

Malediction sits tight at 14k around a DD, mwd on and orbit-9.5km engaged. The Mordus frig can easily sit at 18km, which is depressing atleast for the DD.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#505 - 2014-05-13 17:27:59 UTC
Feodor Romanov wrote:
Garviel Tarrant wrote:
Can we at some point address how grossly overpowered light missiles are at applying damage at range compared to the other small lr-range weapons?

(Higher dps at range than any of the others, smaller tracking issues, immunity to TD's (which is ******* huge seeing how much td's are used in frigate kiting))


Drones applying more dps at range more then light missiles can do. And they are imunne to all E-war. There is only few ships in EVE that can run from warriors damage.


There are loads of ships that can run from warriors.

And those who can't can easily kill those warriors

You are wrong.

BYDI recruitment closed-ish

Feodor Romanov
Caldari Provisions
Caldari State
#506 - 2014-05-13 17:28:33 UTC
Lloyd Roses wrote:
Feodor Romanov wrote:
Mournful Conciousness wrote:
Feodor Romanov wrote:

Angels and Serpentis outclass every same class ship in the game. They also have anough speed to catch Mordu's. So Mordu's will be the opponent but not outclass this ships.


Serpentis ships will never get close enough to use their webs.



Common. In such speed that have Serpentis, Angels and Mordus. There will be not so hard to brake orbit or get close to opponent. Dramiel is faster, DD can fit Fed Navy web also.


they're actually right. Taking a malediction and a daredevil right now and letting them rush into each other, the malediction will just scram the DD outside it's webrange (before pimp to either of them) and whittle down the DD from afar.

Unlike a malediction though, the mordus frig has superior scramrange (25% bonus / 50% rangebonus) and deals over two times the damage. SO this will turn very ugly for the DD.

Malediction sits tight at 14k around a DD, mwd on and orbit-9.5km engaged. The Mordus frig can easily sit at 18km, which is depressing atleast for the DD.


Fit Federation navy Web to DD, set links, heat, then web range will be 20 km with 90% power. Also you can fit rails to DD. Swing the orbit range, heat MWD, and you will have few sec more speed then kiter have, that is anough to set target on 19km web, or brake orbit out of his lock/point range.
Duchess Starbuckington
Doomheim
#507 - 2014-05-13 17:50:47 UTC
Quote:
Fit Federation navy Web to DD, set links, heat, then web range will be 20 km with 90% power.


Pirate frigate with 90% bonused faction web and link ship able to kill kiter.

In other news: sky blue, grass green, Minmatar rusty. Roll
afkalt
Republic Military School
Minmatar Republic
#508 - 2014-05-13 18:15:28 UTC  |  Edited by: afkalt
Duchess Starbuckington wrote:
Quote:
Fit Federation navy Web to DD, set links, heat, then web range will be 20 km with 90% power.


Pirate frigate with 90% bonused faction web and link ship able tomight kill kiter.

In other news: sky blue, grass green, Minmatar rusty. Roll



FTFY.

It still has to contend with nearly corax DPS levels Pirate
Mournful Conciousness
Federal Navy Academy
Gallente Federation
#509 - 2014-05-13 18:15:36 UTC  |  Edited by: Mournful Conciousness
Ultimate Orthrus kite fit? 7000m/s continuous

5x Light Missile Launcher II
1x Small Energy Neutralizer II

100MN Microwarpdrive II
Republic Fleet Warp Disruptor
3x Cap Recharger II

3x True Sansha Power Diagnostic System
1x Dark Blood Capacitor Power Relay

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit I
Medium Polycarbon Engine Housing I

5x Warrior II

+3% fitting implant
no snakes or other faction nonsense

Stats:
With Claymore skirmish booster:

Continuous max speed (no overheat): 6966m/s
Warp disruptor range: 60.5km (continuous)
align time: 20.6
overheated dps: 308

Big smile

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

afkalt
Republic Military School
Minmatar Republic
#510 - 2014-05-13 18:19:46 UTC
Top bumper! Twisted
Medalyn Isis
Doomheim
#511 - 2014-05-13 18:38:40 UTC
Lloyd Roses wrote:
Malediction sits tight at 14k around a DD, mwd on and orbit-9.5km engaged. The Mordus frig can easily sit at 18km, which is depressing atleast for the DD.

Not just for the DD, but for every other frigate in the game except the Dramiel.
Medalyn Isis
Doomheim
#512 - 2014-05-13 18:41:00 UTC
A ship with a bonus to warp disruption range, should preclude it from having a high max velocity.

Warp disruption range bonus + the second highest max velocity in the pirate lineup are two bonuses which are far too powerful when combined. Add to that long range missile which ignore tracking and deliver a tonne of dps and it makes me wonder how on earth this ship got past the internal balance testing phase.
Rajeet Achmar
Rajeet Achmar Corporation
#513 - 2014-05-13 18:54:58 UTC
Its really fun to see people who don't solo or who don't pvp at all complaining about a ship being OP that isn't even on test server yet.

From what I see its like the a faction interceptor, not that op, but we will see once it finally makes it onto the test server.
Duchess Starbuckington
Doomheim
#514 - 2014-05-13 19:13:22 UTC  |  Edited by: Duchess Starbuckington
Rajeet Achmar wrote:
Its really fun to see people who don't solo or who don't pvp at all complaining about a ship being OP that isn't even on test server yet.

From what I see its like the a faction interceptor, not that op, but we will see once it finally makes it onto the test server.


If they introduced a ship faster than Angels, tankier than Amarr with 8/8/8 slot layouts and crazy damage/range, would you whine about people calling it OP before it hit test server?

Existing stats, tactics and meta are more than sufficient to show this is OP, and eventual test server results will be:
1. The icing on the cake
2. Artificial and only semi-useful
3. Too. Damn. Late.

I for one do not want another near-unstoppable pwnmobile that obsoletes all others in its class hitting the live server, and the time to stop that happening is now.

The frigate is hideously OP, the cruiser is pretty ******* borderline. The battleship seems alright at this point though I would really appreciate it if it didn't have hideous asymmetrical launchers.*


*... But that's a whole other issue.
Rajeet Achmar
Rajeet Achmar Corporation
#515 - 2014-05-13 19:18:41 UTC
Duchess Starbuckington wrote:
Rajeet Achmar wrote:
Its really fun to see people who don't solo or who don't pvp at all complaining about a ship being OP that isn't even on test server yet.

From what I see its like the a faction interceptor, not that op, but we will see once it finally makes it onto the test server.


If they introduced a ship faster than Angels, tankier than Amarr with 8/8/8 slot layouts and crazy damage/range, would you whine about people calling it OP before it hit test server?

Existing stats, tactics and meta are more than sufficient to show this is OP, and eventual test server results will be:
1. The icing on the cake
2. Too. Damn. Late.

I for one do not want another near-unstoppable pwnmobile that obsoletes all others in its class hitting the live server, and the time to stop that happening is now.

The frigate is hideously OP, the cruiser is pretty ******* borderline. The battleship seems alright at this point though I would really appreciate it if it didn't have hideous asymmetrical launchers.*


*... But that's a whole other issue.


It may seem super OP on paper, but from FW experience it will get easily beat up, all i see in low sec now is boosted kitey condors/tristans/dramiels/asteros...
Liam Inkuras
Furnace
Meta Reloaded
#516 - 2014-05-13 19:34:34 UTC  |  Edited by: Liam Inkuras
A lot of people posting in here really don't have a clue about the current meta in pvp and that these ships are going to be a fantastic addition to small gangs, and are fairly well balanced. Currently, the dominant fit for ANY of the ships is fit with light missiles (yes, light, NOT rapid light). The Orthus can easily fit light missiles, LSE, XL-ASB, MWD, point, and damage mods + a neut to boot. Oh, and it also sits well over 300dps before heat and drones with that fit, perfectly applied to anything non-interceptor. The Garmur's lock range issue can be solved with a T2 targeting range rig. As for the battleship, I still stand by my earlier post saying to fit and fly it with light missiles, a heavy neut, a ridiculous tank, and insane speeds. That being said, it could use a 10% damage bonus rather than the 5% damage bonus, in order to remain competitive in the DPS department with other pirate factions.

Edit: they are also all very easily countered by Neuts, Damps, or Sansha ships.

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Rek Seven
University of Caille
Gallente Federation
#517 - 2014-05-13 19:35:26 UTC
Duchess Starbuckington wrote:

I for one do not want another near-unstoppable pwnmobile that obsoletes all others in its class hitting the live server, and the time to stop that happening is now.


...Roll
Rajeet Achmar
Rajeet Achmar Corporation
#518 - 2014-05-13 19:45:06 UTC
The amount of people commenting in this thread who have no pvp experience whatsoever is to dang high!

Lets wait and see what it looks like on sisi, if its OP as all hell it will easily be seen.
Mournful Conciousness
Federal Navy Academy
Gallente Federation
#519 - 2014-05-13 19:51:45 UTC
Rajeet Achmar wrote:
The amount of people commenting in this thread who have no pvp experience whatsoever is to dang high!

Lets wait and see what it looks like on sisi, if its OP as all hell it will easily be seen.


The moment we got hold of the latest eft data files, 2 of the 3 best pvpers in our corp got together and knocked together some fits, based on many combined years of experience.

The result, within 10 minutes, was hilarity at the uber OPness of this ridiculous lineup.

The worst offender is the cruiser, by a long margin. It has no weakness.

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Rajeet Achmar
Rajeet Achmar Corporation
#520 - 2014-05-13 19:57:21 UTC
Mournful Conciousness wrote:
Rajeet Achmar wrote:
The amount of people commenting in this thread who have no pvp experience whatsoever is to dang high!

Lets wait and see what it looks like on sisi, if its OP as all hell it will easily be seen.


The moment we got hold of the latest eft data files, 2 of the 3 best pvpers in our corp got together and knocked together some fits, based on many combined years of experience.

The result, within 10 minutes, was hilarity at the uber OPness of this ridiculous lineup.

The worst offender is the cruiser, by a long margin. It has no weakness.


I personally want to try them out, stats give a ton of information but its always a tiny bit different in practice. Honestly this was the same story when the angels got buffed as said above, that it was end of the world OP.